CORE-18661
Our Paint allows user to try to set a .ico file as a wallpaper, which isn't possible. Different Windows versions have different behaviour, so it was decided that the simplest fix would be to just grey out "Set as wallpaper" buttons as in 2K3 (See the Jira ticket).
- Changed some wording according to the translation requirements.
- Fixed some mistakes.
- Changed my name.
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
Reviewed all Chinese Simplified translation files and updated those
inappropriate or outdated ones.
Co-authored-by: Liu Wenyuan <15816141883@163.com>
Reviewed-by: Chan Chilung <eason066@gmail.com>
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Zheng Jianping <robsean@126.com>
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Added zh-HK translation for following files:
- [BASE/SERVICES/W32TIME]
- [BASE/SYSTEM/...] (except CMD console only applications)
- [FDEBUG]
- [DLL/CPL/...] (except Wine related applications)
- [DLL/SHELLEXT/...]
- [DLL/WIN32/...] (not all applications are translated, and Wine related applications are excluded from this part)
- [MODULES/ROSAPPS/APPLICATIONS/...] (not all applications are translated)
- [SCREENSAVERS]
- [NTVDM]
- [USERSRV]
- Translation Improvement
- Fix header for zh-TW and zh-HK translation files
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Add SkewDIB helper function in dib.cpp.
- Implement Stretch and Skew feature by SelectionModel::StretchSkew and ImageModel::StretchSkew.
- Move ColorKeyedMaskBlt function.
CORE-16634
- Add Rotate90DegreeBlt function to dib.cpp.
- Implement ImageModel::RotateNTimes90Degrees and SelectionModel::RotateNTimes90Degrees.
- Improve ToolsModel::SetBackgroundTransparent.
- Extend and improve SelectionModel::InsertFromHBITMAP.
CORE-16634
- Fix Undo/Redo mechanism.
- Finish drawing when the tool is to be chanaged and when the file is to be saved.
- Add ToolBase::OnFinishDraw to virtualize finishing drawing.
- Extend bClearRedo parameter to ImageModel::Undo.
- Add ImageModel::DrawSelectionBackground and ImageModel::DeleteSelection methods.
- Fix some WM_PAINT message handling.
CORE-17969
- Added translation for:
- [W32TIME]
- [MODE]
- [TIMEOUT]
- [MODEMUI]
- [ARPING]
- [FRAGINATOR]
- and more
- Updated existing translation
- [WINNLS] Update cht (zh-TW) and zhh (zh-HK)
- [DOC] Update rules in Chinese translation notes.txt
- Wine translation sync
Some of the punctuation use in WIne has been converted to half-width,
so the punctuation will no longer synced.
- Fix Japanese IDS_MINIATURETITLE resource string.
- Fix Japanese IDM_VIEWSHOWMINIATURE menu item text.
- Fix DWORD as COLORREF.
- Improve some OnPaint's.
CORE-17969
Converted from Cantonese to HK-Style Written Chinese.
Also assign zh-HK translations to the ReactOS Chinese
translation team in the CODEOWNERS file.
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
- Use Microsoft standard _countof macro instead of SIZEOF.
- Rename definitions.h as resource.h.
- Move some macro definitions to its proper place.
CORE-17931
Instead of messing with global variables and the like, we introduce two target properties:
- WITH_CXX_EXCEPTIONS: if you want to use C++ exceptions
- WITH_CXX_RTTI: if you need RTTI in your module
You can use the newly introduced set_target_cpp_properties function, with WITH_EXCEPTIONS and WITH_RTTI arguments
We also introduce two libraries :
- cpprt: for C++ runtime routines
- cppstl: for the C++ standard template library
NB: On GCC, this requires to create imported libraries with the related built-in libraries:libsupc++, limingwex, libstdc++
Finally, we manage the relevant flags with the ad-hoc generator expressions
So, if you don't need exceptions, nor RTTI, nor use any runtime at all: you simply have nothing else to do than add your C++ file to your module