Commit graph

1156 commits

Author SHA1 Message Date
Dmitry Borisov
222e79232c
[CPORTLIB][NTOS:INBV][KDCOM][FREELDR] Add ComPort library for NEC PC-98 series (#2407)
There are 2 known serial ports:
    COM1 - based on Intel 8251A
    COM2 - National Semiconductor 16550
2020-03-06 19:50:31 +01:00
Serge Gautherie
e7790abb02 [PSDK][XDK] Move 2 aliases to psdk/winbase.h from xdk/winnt_old.h 2020-03-06 18:26:01 +01:00
Serge Gautherie
2e82175ba4 [PSDK] winbase.h: Add missing LPEXCEPTION_RECORD
ROSTESTS-251
2020-03-06 18:26:01 +01:00
Andreas Maier
11fe17c3a1
[PSDK] Extend struct _SECPKG_DLL_FUNCTIONS, fix definitions.
* Add missing enums to MSV1_0_PROTOCOL_MESSAGE_TYPE and SECPKG_EXTENDED_INFORMATION_CLASS
* Add missing function entries to LSA_SECPKG_FUNCTION_TABLE and add needed definitions.
* Fix params of PLSA_AP_CALL_PACKAGE
* Fix SpInitializeFn (+ NTAPI)
2020-03-04 07:02:37 +01:00
Jérôme Gardou
2b067d6494 [WINESYNC]: d3dx9 is now in sync with wine-staging wine-4.2 2020-02-26 18:19:18 +01:00
winesync
8c7529df7e [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
This patch fixes last problem of bug 32572.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
69a02efd33 [WINESYNC] d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b7a4b73b65 [WINESYNC] d3dx9_36: No need to fail if we don't support vertices reordering in D3DXMESHOPT_ATTRSORT
A non optimized mesh does not prevent rendering as long as we return valid data to the application.
In our case we provided an identity remapping array when no vertices reordering is done.

Avencast demo works perfectly well (using native effects functions).

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
e362e098a3 [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
This patch fixes vertex processing issue of bug 33770.

The problem comes from the fact that even if the call succeeds,
the game interprets a non null error_messages pointer as an error.

By calling D3DCompile we use a newer version of the compiler which is more
strict and generates the following warning.
  - warning X3206: 'dot': implicit truncation of vector type
  - warning X3206: implicit truncation of vector type
  - warning X3206: 'mul': implicit truncation of vector type
D3DCompileShader does not generate such warnings.

These is confirmed in the DX SDK release note:
New Warning X3206: Implicit Truncation of Vector Type
Beginning in the August 2009 release of the DirectX SDK, the compiler will warn
when an implicit truncation of a vector type occurs.

The warnings cannot be disable so this patch filters out these strings in D3DCompileShader
and reset the error messages pointer if the resulting buffer is empty.

Try 2:
  - only filter out lines containing "X3206:" in case d3dcompiler_43 has localization

Try 3:
  - use move in place instead of copying the buffer

Try 4:
  - filter simplification by Sebastian and remove 'mul' testing left-out in search string

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
cab82604c1 [WINESYNC] d3dx9_36/tests: Add initial tests for dummy skininfo interface.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
7b8f79e550 [WINESYNC] d3dx9_36: Return dummy skininfo interface in D3DXLoadSkinMeshFromXof when skin information is unavailable.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
58d515ea16 [WINESYNC] d3dx9_36: ID3DXFont_DrawText calc_rect can be null
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
f9c6d6e396 [WINESYNC] d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
5b56f3d681 [WINESYNC] d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.
Fix remaining text issues in Air Strike.
Should fix text placement in Stronghold Kingdoms.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
cbed631506 [WINESYNC] d3dx9_36: Implement ID3DXFontImpl_DrawText.
Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Use pitch value for locked buffer instead of assuming that pitch = width * bytesperpixel
* Avoid one for loop to simplify code
* Ensure that DrawText doesn't dereference a NULL pointer when count != 0.

Changes by Christian Costa <titan.costa@gmail.com>
* Use dedicated variables for text width & height instead of reusing rect.right and rect.bottom
* Remove useless test in pixel conversion
* Remove left over 'partial stub' in fixme

Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Replace code to convert text from ascii to widechar
* Strip terminating NULL chars before drawing text

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
83d1420b3c [WINESYNC] d3dx9_36: add DXTn support
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
de19dd3e38 [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
6e7150ee67 [WINESYNC] d3dx9_36: Add support for FOURCC surface to save_dds_surface_to_memory.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
5ba697c68b [WINESYNC] d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
e131c1834d [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
54e07d18d5 [WINESYNC] d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
2420da1158 [WINESYNC] d3dx9_36/tests: Remove useless \n within some ok messages.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
ff68d200da [WINESYNC] d3dx9_36/tests: Add additional tests for special cases.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
5676fb5633 [WINESYNC] d3dx9_36/tests: Add initial tests for D3DXDisassembleShader.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
afbc458a7f [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
4e6848d18a [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
77cb466268 [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
9c4185cb30 [WINESYNC] d3dx9_36: Recognize bump luminance X8L8V8U8 when loading dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
7e60f0ec68 [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
4e1377665e [WINESYNC] d3dx9: Use parameter data for the first constant only in d3dx_set_shader_const_state().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id f72204abd6037e59ba1bf500a3a9d0316e65a024 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
523edfe3eb [WINESYNC] d3dx9: Handle short parameter in d3dx_set_shader_const_state().
The issue is spotted in https://bugs.winehq.org/show_bug.cgi?id=46553,
while fixing it alone is reported not to affect the bug.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id b3e91c3408797da72fdd5066e983d8861d9271ea by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
e680fff376 [WINESYNC] d3dx9/tests: Add more tests for VertexShaderConstant state.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 6fe2728b215fcc22940c556f195fe223c5ac2cff by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
ff940e0901 [WINESYNC] d3dx9/tests: Clear vertex shader constants in test_effect_states().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id cf992bebb056814a05fe3a82011c4de701c144c4 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
2fcf99a2c3 [WINESYNC] d3dx9/tests: Actually test the return of the effect SetInt() call.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 7e01ec6018c062d11b29ba2b9a2056d98e8bc406 by Michael Stefaniuc <mstefani@winehq.org>
2020-02-26 18:19:18 +01:00
Jérôme Gardou
8cc1ec1b82 [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
Jérôme Gardou
f149b8ce86 [TOOLS] Add a python script for syncing wine patches
This requires the pygit2 module
usage : ./winesync.py module <wine-tag> <winestaging-tag>

for instance ./winesync.py d3dx9 wine-4.1 v4.1

This requires to have a wine git checkout and a wine-staging checkout
configuration is done through yaml file named <module>.cfg specifying
the following:
 - file mappings
 - directory mappings
 - latest wine version the module is synced with
it then creates a local branch in the wine checkout, based on the given
tag, and then the staging script is ran on top of it.
Thanks to the mappings defined in the module configuration file, it then
create individual commits in the reactos git checkout with reworked
path.
In case of problem, it stops and lets you amend the latest commit and go
along with the process once this is done. (Makefile.in modified, new or
removed files, patches not cleanly applied)

Staging patches are added into the <module>_staging directory for the
ease of reverting them later. (TODO)

See previous [WINESYNC] commits to have an overview of the result
2020-02-26 18:19:18 +01:00
Jérôme Gardou
e562617a84 [WINESYNC]: d3dx9 is now in sync with wine-staging wine-4.1 2020-02-26 18:19:18 +01:00
winesync
692992f2bf [WINESYNC]d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
This patch fixes last problem of bug 32572.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
81c78a0a6b [WINESYNC]d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
afac88c50e [WINESYNC]d3dx9_36: No need to fail if we don't support vertices reordering in D3DXMESHOPT_ATTRSORT
A non optimized mesh does not prevent rendering as long as we return valid data to the application.
In our case we provided an identity remapping array when no vertices reordering is done.

Avencast demo works perfectly well (using native effects functions).

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
f6c4f5e79c [WINESYNC]d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
This patch fixes vertex processing issue of bug 33770.

The problem comes from the fact that even if the call succeeds,
the game interprets a non null error_messages pointer as an error.

By calling D3DCompile we use a newer version of the compiler which is more
strict and generates the following warning.
  - warning X3206: 'dot': implicit truncation of vector type
  - warning X3206: implicit truncation of vector type
  - warning X3206: 'mul': implicit truncation of vector type
D3DCompileShader does not generate such warnings.

These is confirmed in the DX SDK release note:
New Warning X3206: Implicit Truncation of Vector Type
Beginning in the August 2009 release of the DirectX SDK, the compiler will warn
when an implicit truncation of a vector type occurs.

The warnings cannot be disable so this patch filters out these strings in D3DCompileShader
and reset the error messages pointer if the resulting buffer is empty.

Try 2:
  - only filter out lines containing "X3206:" in case d3dcompiler_43 has localization

Try 3:
  - use move in place instead of copying the buffer

Try 4:
  - filter simplification by Sebastian and remove 'mul' testing left-out in search string

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
4faa6f9822 [WINESYNC]d3dx9_36/tests: Add initial tests for dummy skininfo interface.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
8931e12659 [WINESYNC]d3dx9_36: Return dummy skininfo interface in D3DXLoadSkinMeshFromXof when skin information is unavailable.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
33f33c9387 [WINESYNC]d3dx9_36: ID3DXFont_DrawText calc_rect can be null
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
219ef2e81f [WINESYNC]d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
54240ccee0 [WINESYNC]d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.
Fix remaining text issues in Air Strike.
Should fix text placement in Stronghold Kingdoms.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
dead753d8f [WINESYNC]d3dx9_36: Implement ID3DXFontImpl_DrawText.
Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Use pitch value for locked buffer instead of assuming that pitch = width * bytesperpixel
* Avoid one for loop to simplify code
* Ensure that DrawText doesn't dereference a NULL pointer when count != 0.

Changes by Christian Costa <titan.costa@gmail.com>
* Use dedicated variables for text width & height instead of reusing rect.right and rect.bottom
* Remove useless test in pixel conversion
* Remove left over 'partial stub' in fixme

Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Replace code to convert text from ascii to widechar
* Strip terminating NULL chars before drawing text

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
30328cab07 [WINESYNC]d3dx9_36: add DXTn support
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
fad6fb021d [WINESYNC]d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
ea80aaf8ad [WINESYNC]d3dx9_36: Add support for FOURCC surface to save_dds_surface_to_memory.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
71c6a60ad4 [WINESYNC]d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
98cd28be0d [WINESYNC]d3dx9_*: Add D3DXSHProjectCubeMap stub
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
24b51d5a07 [WINESYNC]d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
5bab8274d9 [WINESYNC]d3dx9_36/tests: Remove useless \n within some ok messages.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
06983139f6 [WINESYNC]d3dx9_36/tests: Add additional tests for special cases.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
9fef76cb44 [WINESYNC]d3dx9_36/tests: Add initial tests for D3DXDisassembleShader.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
0ab0dc096d [WINESYNC]d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
6311935980 [WINESYNC]d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
fea73b02ee [WINESYNC]d3dx9_36: Add format description for X8L8V8U8 for format conversions.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
f7b86ac3b1 [WINESYNC]d3dx9_36: Recognize bump luminance X8L8V8U8 when loading dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
90e8c4a5db [WINESYNC]d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
ac79207f18 [WINESYNC]d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Most of those new tests were written by Rico Schüller.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 956d7356e0559a07aac68bcaf73a5005e0600fad by David Adam <david.adam.cnrs@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
16bc86bfb1 [WINESYNC]d3dx9: Use wincodecs directly without initializing COM system.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 77c3761ad4e557f9fa311299e77746bf225a575a by Nikolay Sivov <nsivov@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
296900e697 [WINESYNC]d3dx9/tests: Avoid some 64-bit test failures.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 699eb8cdba8fe236f038550e2bd68a4cd2cab055 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
b56af85d81 [WINESYNC]d3dx9: Improve D3DXMatrixTransformation2D().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id dba1304bdde9639b01fa7b1e93cce1a298999b72 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
4f4d37a3b1 [WINESYNC]d3dx9: Improve D3DXMatrixTransformation() implementation.
Inspired by a patch from David Adam.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id f54260a789387ab40de3d80291ad9000176dabe1 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
4cecd21f9a [WINESYNC]d3dx9/tests: Fix a couple of ok() messages.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 5a5beba6c4e3bc53790e3a31916d0aaf57dc19b8 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
f4fb1884a8 [WINESYNC]d3dx9/tests: Expect plain render target creation to work.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 64b6bb4d4a54642434594f0df2afcd2e90b2a0a8 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
083cd9a957 [WINESYNC]d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 65956ae50a136fe8467a0332c7495f36617a16dc by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
a1f2064705 [WINESYNC]d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
Fixes a regression triggered by commit
949dbbd31f450178c90ea8267097a975b77c3219.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 092c14b9d86ee1e96e465908cc524ec85988d0ff by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
9e1d68edb0 [WINESYNC]d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id ce090114340fe6ce9314f543a1389de9bdc6df14 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
95d6d1b3d1 [WINESYNC]d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 61e7e6ec1bf5d13d4cafa883ac74fe987c339740 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b8714c31cd [WINESYNC]d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
Fixes a regression triggered by commit 949dbbd31f450178c90ea8267097a975b77c3219.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46453
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 4e44d74afb12b40f673e3be0a91cd523013544cd by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b50ef9007c [WINESYNC]d3dx9: Factor out {lock|unlock}_surface() functions.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 33be8439fc95ca8f005bd3a2b6790c101842c02e by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
Jérôme Gardou
3435c3b503 [D3DX9_XX] Share source files
Just like wine does
2020-02-26 18:19:18 +01:00
Thomas Faber
80296be1eb
[CMAKE] When disabling C4101, explicitly remove the error flag.
Fixes VC2010 build.
Addendum to 11ecf5c969.
2020-02-24 22:29:33 +01:00
Thomas Faber
11ecf5c969
[CMAKE] Enable C4101 (unreferenced local variable) for MSVC builds.
This is already an error in GCC builds, so will make it harder for the
MSVC crowd to accidentally break GCC build.
2020-02-24 11:01:43 +01:00
Hermès Bélusca-Maïto
c6058bca24
[ATL] Import Wine upstream patch 3043ab3e62
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-23 16:52:03 +01:00
Hermès Bélusca-Maïto
b4b0728684
[ATL30] Addendum to commit e410a122: Import Wine upstream patch 5608682dc9
atl: Fix the ATL_WNDCLASSINFOW::m_szAutoName member definition and construction.

Signed-off-by: Hermes Belusca-Maito <hermes.belusca@sfr.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-23 16:51:58 +01:00
Eric Kohl
c11491b750 [UMPNPMGR] Improve PNP_DeviceInstanceAction
- Rename parameters according to [MS_PNPR] (no longer available for download).
- Remove unsupported PNP_DEVINST_MOVE and PNP_DEVINST_DISABLE actions.
- Implement most of the PNP_DEVINST_SETUP action.
2020-02-23 10:44:43 +01:00
Mark Jansen
6b0ddf6813 [LOG2LINES] Remove SVN leftovers 2020-02-22 13:48:18 +01:00
Victor Perevertkin
0d6e522c6a
[SDK][CRT] Correct stdbool.h and remove an unused one 2020-02-15 18:39:01 +03:00
Katayama Hirofumi MZ
6e18e86ba3 [SDK][INCLUDE] Improve <comctl32_undoc.h> more 2020-02-13 11:26:40 +09:00
Katayama Hirofumi MZ
e33287d5d1 [SDK][INCLUDE] comctl32_undoc.h: Fix MRUBINARYCMDPROC 2020-02-13 10:06:44 +09:00
Katayama Hirofumi MZ
9fc87dacdb [SDK][INCLUDE] Fix and improve comctl32_undoc.h 2020-02-13 09:16:59 +09:00
Katayama Hirofumi MZ
bc1519dd87
Shell Folders: Reject invalid characters (#2328)
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
2020-02-12 09:18:24 +09:00
Stanislav Motylkov
988f979139
[CMAKE][BOOTDATA] Properly load Xbox video miniport driver in LiveCD (#2325)
Surprisingly this also happens to "fix" random "Invalid Opcode" exceptions in XQEMU.
(But I think it's more like a coincidence... --hbelusca)

CORE-16627 CORE-16216
2020-02-10 23:20:12 +01:00
Katayama Hirofumi MZ
48160c74b7
[SHELL32][SYSSETUP] Add Product Options page to ReactOS Setup (#2315)
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
2020-02-10 11:10:42 +09:00
Thomas Faber
1d5741919d
[LIBJPEG] Update to version 9d. CORE-16686 2020-02-09 21:23:33 +01:00
Thomas Faber
d152519a4a
[MBEDTLS] Update to version 2.7.13. CORE-16686 2020-02-09 21:23:22 +01:00
Timo Kreuzer
9efafd640f [CRT] Import wine exception handling code
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
2020-02-09 15:56:30 +01:00
Timo Kreuzer
a22ab61a87 [SDK] Improve x64 definition of DISPATCHER_CONTEXT 2020-02-09 15:56:30 +01:00
Thomas Faber
d528e63477
[CRT] Only write to the output buffer when necessary in _strlwr. CORE-16667
Like e884290d29, this is also a hack and is missing locale awareness.
2020-02-09 10:23:01 +01:00
Oleg Dubinskiy
6f232770d3
[NDK][RTL] Implement RtlGetUnloadEventTrace. CORE-16671 2020-02-09 08:37:58 +01:00
Hermès Bélusca-Maïto
b4e40f21c3
[SDK] wincon.h: Use explicit _WIN32_WINNT_* values. Add some missing flags. 2020-02-09 00:37:43 +01:00
Mark Jansen
fc744405fd
[SDK] Silence a GCC warning on RtlAssert 2020-02-08 22:09:14 +01:00
Mark Jansen
008745d951
[ATL][ATL_APITEST] Test + implement CHeapPtrList 2020-02-08 22:09:14 +01:00
Mark Jansen
45d33582e7
[ATL] Rename CHeapPtr data member, since it is public 2020-02-08 22:09:14 +01:00
Mark Jansen
55032c3122
[ROSTESTS] Fix result being evaluated twice,
and in the process fix gcc signed/unsigned errors
2020-02-08 22:09:13 +01:00
Mark Jansen
2eb96f0c40
[ROSTESTS] Update test helpers to allow custom file/line info 2020-02-08 22:09:13 +01:00
Mark Jansen
2fc872895b
[PSDK] Add FileDescriptor.dwFlags constants 2020-02-08 22:09:13 +01:00
Mark Jansen
0c7b07dc89
[SDK] Move HIDA helper functions to shellutils.h 2020-02-08 22:09:13 +01:00
Thomas Faber
2bbc94c6ac
[MMIXER] Fix overzealous asserts. CORE-16611
MAXPNAMELEN is the size of the array, so if wcslen returns MAXPNAMELEN-1,
the null terminator fits and everything is okay.
2020-02-08 13:08:27 +01:00
Thomas Faber
355700f45a
[MMIXER] Safely handle MMixerGetDeviceNameWithComponentId failure in MMixerInitializeFilter. CORE-16611 2020-02-08 13:08:27 +01:00
Thomas Faber
756aa270b1
[MMIXER] Fix memory leak in MMixerGetDeviceNameWithComponentId. CORE-16611 2020-02-08 13:08:27 +01:00
Thomas Faber
e884290d29
[CRT] Only write to the output buffer when necessary in _strupr. CORE-16667
Fixes crash in msvcrt_winetest:string.

This is a hack and is supposed to be specific to the C locale.
2020-02-08 13:04:12 +01:00
Hermès Bélusca-Maïto
18fe055275
[INCLUDE:HOST] Revert a bug that has been sneaked in by Arch Blackmann in 9e9ba41f (r36910) :P
The "TypeOffset" thing was just an informative comment to tell that the
data that follows after the IMAGE_BASE_RELOCATION header is an arbitrary
array of WORDs describing packed (Type + Offset)s.

Having the header structure containing that spurious "TypeOffset" was
breaking all the code that was basing on expected size of the
IMAGE_BASE_RELOCATION structure in order to apply relocations (typically
this would mean that the first 2 relocations described by it would not
be applied).

Hopefully this bug only hit the host-tools, and not the OS itself :)
2020-02-01 18:35:40 +01:00
Mark Jansen
cd3c1e94ff
[SDK] Add some missing propsheet fields + validate struct sizes 2020-01-29 22:58:43 +01:00
Mark Jansen
db55933b0c
[CMLIB] Use UNIMPLEMENTED_ONCE in HvHiveWillShrink 2020-01-29 22:58:43 +01:00
Katayama Hirofumi MZ
4c0426ec44 [SDK][ATL] Make ThrowMemoryException protected 2020-01-29 22:29:11 +09:00
Katayama Hirofumi MZ
eaa3692f7d
[SDK][ATL] Implement CStringT::FormatMessage (#2286)
CStringT::FormatMessage in ATL is a method to build a formatted string.
CORE-16666
2020-01-29 22:16:58 +09:00
Timo Kreuzer
42d2d5ec9c [ROSTESTS] fix x64 build and fix/disable warnings 2020-01-26 11:50:37 +01:00
Hervé Poussineau
698e1a3782 [SDK] Use HEX macro, like elsewhere in the file 2020-01-22 20:57:04 +01:00
Katayama Hirofumi MZ
5f692ed1f0
[EXPLORER][INCLUDE] Fix wrong title on taskbar about ampersand (&) (#2266)
Co-authored-by: Mark Jansen <mark.jansen@reactos.org>
Based on @learn-more's CORE-11619.patch. CORE-11619
2020-01-22 09:58:43 +09:00
Dmitry Borisov
065afd93fd [FREELDR] Add FAT12 file system boot sector for NEC PC-98 series (#2025)
The first part of PC-98 Port - https://reactos.org/wiki/PC-98

- Add FAT12 file system boot sector for NEC PC-98 series.
- Add a new build target for a PC-98 bootable floppy disk.
- Add a new sub-architecture into config.cmake.
2020-01-18 19:16:23 +01:00
Timo Kreuzer
e2560a5cad [XDK] Fix x64 version of KeGetCurrentProcessorNumber() and add KeGetCurrentProcessorIndex() 2020-01-18 14:56:17 +01:00
Thomas Faber
aee6cbc50a
[SHELL] Add SHOpenFolderAndSelectItems to shlobj.h. 2020-01-18 13:10:35 +01:00
Hermès Bélusca-Maïto
e410a12242
[ATL30] Fix m_szAutoName definition and construction in Wine's ATL30 dll.
- Make the format actually MS-compatible: "ATL" followed by colon,
  followed by hexadecimal digits of pointer.

- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
  Windows 98+, so obviously it always was 32-bit and they never had a
  64-bit version for it. But we do. So make the size of the m_szAutoName
  buffer cross-compatible.

- See previous commit dbddd878 and the discussion in PR #2010.
2020-01-15 01:21:25 +01:00
Hermès Bélusca-Maïto
1a231e1e70
[SDK:ATL] Fix the size of the ATL_WNDCLASSINFOW::m_szAutoName member according to the actual MS-compatible auto-generated window class name.
The autogenerated name has the format:
    "ATL:<hexadecimal_digits_of_pointer><NULL-terminator>"

and the number of hex digits in 0xABCD1234 (for 32-bit == 4-byte)
pointers (without the '0x') is 8 == 4*2, and for 64-bit == 8-byte
pointers (e.g. 0xABCDEF0123456789) is 16 == 8*2.
2020-01-15 01:14:03 +01:00
Oleg Dubinskiy
83c07f4e4c [SDK][USB] Delete old USB drivers and libusb 2020-01-06 21:16:08 +02:00
Suraj K Suresh
fbc14d52cd
[PSDK] Support STRICT_TYPED_ITEMIDS in shdeprecated.idl. CORE-16385 2020-01-03 22:42:35 +01:00
Suraj K Suresh
d7f224dce3
[PSDK] Support STRICT_TYPED_ITEMIDS in shlwapi.h. CORE-16385 2020-01-03 22:42:35 +01:00
Suraj K Suresh
ecb3ee5427
[PSDK] Support STRICT_TYPED_ITEMIDS in shlobj.h. CORE-16385 2020-01-03 22:42:34 +01:00
Hermès Bélusca-Maïto
ef0a1eb527
[CRT] Define _INTEGRAL_MAX_BITS only if it isn't already defined by the compiler. CORE-16555 2020-01-03 19:33:21 +01:00
Hermès Bélusca-Maïto
afb14bff33
[BLUE] Add IOCTL buffers validation. Addendum to commit bfd8a848.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
2020-01-03 17:17:03 +01:00
Timo Kreuzer
5fa4fd7bef [RTL][NTDLL] Add some function stubs
- LdrSetAppCompatDllRedirectionCallback
- RtlCancelTimer
- RtlCreateServiceSid
- RtlQueryProcessHeapInformation
- RtlQueueApcWow64Thread
- RtlSetTimer
- RtlUnhandledExceptionFilter2
- RtlpNotOwnerCriticalSection
2020-01-03 13:00:45 +01:00
Timo Kreuzer
6e80f4d037 [SPEC2DEF] Set ordinals explicitly in export def file
The reason is that dlltool orders the exports differently than MSVC builds (MSVC orders the exports by symbol name, rather than by export name), so we rely on sorting in the spec file, which was only respected, when ordinals were put into the def file.
On MSVC builds it is left to the linker to determine the correct order, which helps to get the differences between architectures right (different symbol decoration, difference between order for functions like NtLoadKey vs NtLoadKey2, which results from the stdcall decoration on x86, which is missing on other architectures.

TODO: To correctly handle non-x86 architectures with GCC builds, spec2def would need to reorder the export list based on symbol names, which would work for C functions, by taking the calling convention into account, but would require an extra c++-stdcall calling convention to be added to know the corresponding symbol starts with "?".
2020-01-03 13:00:45 +01:00
Timo Kreuzer
fb0ebac349 [NDK][XDK][RTL] Fix definition of RtlFillMemoryUlong on x64 2020-01-03 13:00:45 +01:00
Hermès Bélusca-Maïto
127fa1afc6
[RTL] Fix RtlValidateUnicodeString() regarding the tests and add some SAL annotations. 2020-01-02 21:11:28 +01:00
Katayama Hirofumi MZ
1e83f8b5fd
[SDK][INCLUDE] Total refinement of Gdiplus headers (#2223)
Missing functions added. CORE-16585
2020-01-01 20:28:42 +09:00
Katayama Hirofumi MZ
265a890d7c
[SDK][INCLUDE] Improve gdiplusgraphics.h (#2222)
CORE-16585
2020-01-01 19:10:47 +09:00
Katayama Hirofumi MZ
91f3c8f81a
[SDK][INCLUDE] Improve gdiplusmetafile.h (#2221)
CORE-16585
2020-01-01 17:06:34 +09:00
Katayama Hirofumi MZ
f48a01324c
[SDK][INCLUDE] Improve gdiplusmatrix.h (#2220)
CORE-16585
2020-01-01 16:48:52 +09:00
Katayama Hirofumi MZ
cc60a2125a
[SDK][INCLUDE] Improve gdiplusstringformat.h (#2219)
CORE-16585
2020-01-01 15:40:46 +09:00
Katayama Hirofumi MZ
b35558b463
[SDK][INCLUDE] Improve gdipluspath.h (#2218)
CORE-16585
2020-01-01 15:40:05 +09:00
Katayama Hirofumi MZ
84de8c3f25
[SDK][INCLUDE] Refinement of Gdiplus headers (#2217)
Define getNat helper functions in gdiplusbase.h and use them. CORE-16585
2020-01-01 13:53:30 +09:00
Hermès Bélusca-Maïto
9ba5594599
Happy New Year 2020 to everyone!!
🎊 🎆 🍾 🥳

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2020-01-01 00:00:00 +01:00
Thomas Faber
053510467f
[NDK] RtlFindCharInUnicodeString is only available in user mode. 2019-12-31 15:17:53 +01:00
Katayama Hirofumi MZ
a385451380
[SDK][INCLUDE] Rename Gdiplus::Region::region as nativeRegion (#2212)
CORE-16585
2019-12-31 23:14:52 +09:00
Katayama Hirofumi MZ
8968b14235
[SDK][INCLUDE] Improve Gdiplus::Graphics (#2211)
CORE-16585
2019-12-31 20:40:16 +09:00
Katayama Hirofumi MZ
8ecbb44463
[SDK][INCLUDE] Rename Gdiplus::Graphics::graphics as nativeGraphics (#2210)
Make it w32api-compatible. CORE-16585
2019-12-31 19:24:59 +09:00
Katayama Hirofumi MZ
1a3c77dc2f
[SDK][INCLUDE] Move Gdiplus::TextureBrush codes (#2208)
Move the code into the place it should be in. CORE-16585
2019-12-31 17:53:35 +09:00
Katayama Hirofumi MZ
ad2c15524d
[SDK][INCLUDE] Implement Gdiplus::Pen (#2207)
CORE-16585
2019-12-31 17:11:38 +09:00
Katayama Hirofumi MZ
e797499dee
[SDK][INCLUDE] Rename Gdiplus::Pen::pen as nativePen (#2206)
CORE-16585
2019-12-31 15:45:57 +09:00
Katayama Hirofumi MZ
9f4d733d1f
[SDK][INCLUDE] Implement Gdiplus::Brush (#2205)
CORE-16585
2019-12-31 14:54:41 +09:00
Katayama Hirofumi MZ
dcc512a245
[SDK][INCLUDE] Rename Gdiplus::Brush::brush as nativeBrush (#2204)
Make it w32api-compatible. CORE-16585
2019-12-31 12:36:08 +09:00
Katayama Hirofumi MZ
39eceedd89
[SDK][INCLUDE] Improve Gdiplus::FontCollection (#2203)
CORE-16585
2019-12-31 11:37:46 +09:00
Katayama Hirofumi MZ
094960e386
[SDK][INCLUDE] Implement Gdiplus::ImageAttributes (#2202)
CORE-16585
2019-12-31 11:34:28 +09:00
Katayama Hirofumi MZ
5cc4c9b24d
[SDK][INCLUDE] Implement Gdiplus::CustomLineCap (#2201)
Implement Gdiplus::CustomLineCap and Gdiplus::AdjustableArrowCap. CORE-16585
2019-12-31 11:30:12 +09:00
Katayama Hirofumi MZ
f4f010ba50
[SDK][TOOLS] Add do_code_format.sh to sdk/tools (#2191)
do_code_format.sh --- A command line tool using clang-format
2019-12-31 11:28:56 +09:00
Katayama Hirofumi MZ
bef5aef62b
[SDK][INCLUDE] Implementing Gdiplus::GraphicsPath (#2200)
Point, PointF, Size, SizeF, Rect and RectF are also implemented. CORE-16585
2019-12-31 09:23:45 +09:00
Katayama Hirofumi MZ
8b5dc3bf5f
[SDK][INCLUDE] Improve gdiplusheader.h (#2197)
CORE-16585
2019-12-30 19:59:09 +09:00
Katayama Hirofumi MZ
5eaea74d46
[SDK][INCLUDE] Improve gdipluseffects.h (#2196)
CORE-16585
2019-12-30 19:57:55 +09:00
Katayama Hirofumi MZ
1674307fd1
[SDK][INCLUDE] Improve gdipluscolor.h (#2195)
CORE-16585
2019-12-30 18:07:13 +09:00
Katayama Hirofumi MZ
d24acc9779
[SDK][INCLUDE] Rename Gdiplus::Image::image as nativeImage (Retry) (#2189)
CORE-16585
2019-12-30 14:45:26 +09:00
Thomas Faber
0d26bbf4b5
[INCLUDE] Safely handle odd & large lengths in ProbeAndCaptureUnicodeString. 2019-12-29 15:22:10 +01:00
Katayama Hirofumi MZ
e7814f19fb
[SDK][INCLUDE] Formatting gdiplus headers (#2190)
Just code formatting. CORE-16585
$ clang-format -style=file -i sdk/include/psdk/gdiplus[a-z]*
2019-12-29 23:21:05 +09:00
Victor Perevertkin
e92ab76d0d [REACTOS] Exclude some modules from clang-format 2019-12-28 01:23:49 +02:00
Victor Perevertkin
0c64aed86a [REACTOS] Introduce .clang-format file
And set up a Travis job for checking formatting on PRs
2019-12-28 01:23:49 +02:00
Mark Jansen
5b4dbec140
[CMAKE] Update baseaddresses with gcc 8.3 2019-12-27 19:52:21 +01:00
Mark Jansen
9f6a1c9164
[SDK] Add usage / help to gen_baseaddress.py 2019-12-27 19:51:20 +01:00
Katayama Hirofumi MZ
3f9e695061
[SDK][INCLUDE] Add Gdiplus::Image::~Image (#2174)
Gdiplus::Image had no dtor. CORE-16566
2019-12-26 11:25:48 +09:00
Hermès Bélusca-Maïto
2828ea2e06
[SDK] Complete the list of DE_*** error codes for SHFileOperationA/W().
Documentation from https://docs.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-shfileoperationa
2019-12-24 18:05:09 +01:00
Katayama Hirofumi MZ
03854056a2 [SDK][ATL] Use CStringW in CImage 2019-12-23 20:19:48 +09:00
Katayama Hirofumi MZ
12c683a846 [UNICODE] Re-trial to fix Travis build 2019-12-23 17:05:38 +09:00
Katayama Hirofumi MZ
1ec0e9f6c3 [UNICODE] Trial to fix Travis build 2019-12-23 16:47:01 +09:00
Amine Khaldi
1a472d9453 [UNICODE] Sync with Wine Staging 4.18. CORE-16441 2019-12-23 00:58:51 +01:00
Amine Khaldi
c376b5acea [PSDK] Update wtsapi32.h. CORE-16441 2019-12-23 00:54:23 +01:00
Mark Jansen
0bd9535d4d
[CMAKE] Update baseaddresses 2019-12-22 15:38:36 +01:00
Mark Jansen
c519650009
[SDK] Update the gen_baseaddress script
- Remove some debug leftovers
- Automatically write the correct file
2019-12-22 15:38:36 +01:00
Mark Jansen
0e7ab51875
[GEN_BASEADDRESS] Fix the script for python 3 and update *_pe.dll entries,
as hinted by hermes
2019-12-22 15:38:30 +01:00
Eric Kohl
75f66049cf [IDL] Add missing acf files 2019-12-22 12:43:23 +01:00
Eric Kohl
6c7878f35e [DNSAPI][DNSRSLVR] Implement DnsGetCacheDataTable() 2019-12-22 11:21:04 +01:00
Timo Kreuzer
cd5cc017cb [PSDK] Add versionhelpers.h 2019-12-21 12:44:48 +01:00
Timo Kreuzer
e6eec56a44 [PSDK] Add extern "C" for c++ code in mmddk.h 2019-12-21 12:44:48 +01:00
Timo Kreuzer
88ab888f94 [TESTS] Instead of entirely skipping tests with ros_skip_flaky, only disable counting errors 2019-12-21 12:44:48 +01:00
Eric Kohl
d2540090d3 [WIDL] Fix type offset calculation for toplevel pointers to non-basetypes.
WIDL used the wrong type information when a pointer to a non-basetype is used as a functions parameter. For example, a 'wchar_t**' would be treated as a 'wchar_t*'.

This patch will be sent upstream.
2019-12-15 18:21:11 +01:00
Hermès Bélusca-Maïto
bfd8a84865
[BLUE] Improve initialization and interfacing with INBV.
CORE-15901

This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.

For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.

In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.

Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.

[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
2019-12-15 03:37:52 +01:00
Hermès Bélusca-Maïto
d684f90632
[BLUE] Code formatting, add SAL2 annotations, and update file source headers. 2019-12-15 03:36:17 +01:00
Eric Kohl
989ee70d9d [WKSSVC] Implement parts of NetrJoinDomain2 to join a work group
NOTE: We can not connect to a work group yet!
2019-12-08 19:19:27 +01:00
Thomas Faber
e85f436a50
[LIBMPG123] Update to version 1.25.13. CORE-16550 2019-12-08 16:50:00 +01:00
Thomas Faber
f87faf6703
[LIBTIFF] Update to version 4.1.0. CORE-16550 2019-12-08 16:49:57 +01:00
Katayama Hirofumi MZ
312d52277a [WINMM_WINETEST][SDK][INCLUDE] Try to fix MSVC winmm:generated build 2019-12-08 12:45:51 +09:00
Eric Kohl
0a80b30ad2 [PSDK] Replace the wine version of lmjoin.h by an extended version that includes NetJoinDomain and NetUnjoinDomain. 2019-12-08 02:03:26 +01:00
Amine Khaldi
edd70d1aa6 [PSDK] Update wmsdkidl.idl. CORE-16441 2019-12-07 13:10:44 +01:00
Amine Khaldi
56601978c4 [PSDK] Add missing define. CORE-16441 2019-12-07 13:06:57 +01:00
Timo Kreuzer
e26c8bc66f [ROSTESTS] Skip some flaky test / do not count successes 2019-12-04 01:24:49 +01:00
Hermès Bélusca-Maïto
0ad65796bb
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV.
CORE-12149

VIDEOPRT:
=========

Improve interfacing with INBV, so as to detect when an external module
acquired INBV display ownership, and whether ownership is being released
later on. (This does NOT rely on hooking!)

For this purpose we improve the IntVideoPortResetDisplayParameters(Ex)
callback that gets registered with an InbvNotifyDisplayOwnershipLost()
call during initialization, and we add a monitoring thread.

The callback is called whenever an external module calls
InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG
debugger in SCREEN mode. When this happens, a flag that tells the
monitoring thread to start monitoring INBV is set (ReactOS-specific),
and the display adapters get reset with HwResetHw() (as done on Windows).

Due to the fact that this INBV callback can be called at *ANY* IRQL, we
cannot use dispatcher synchronization mechanisms such as events to tell
the INBV monitoring thread to start its operations, so we need to rely
instead on a flag to be set. And, since INBV doesn't provide with any
proper callback/notification system either, we need to actively monitor
its state by pooling. To reduce the load on the system the monitoring
thread performs 1-second waits between each check for the flag set by
the INBV callback, and during checking the INBV ownership status.

When the INBV ownership is detected to be released by an external module,
the INBV callback is re-registered (this is *MANDATORY* since the
external module has called InbvNotifyDisplayOwnershipLost() with a
different callback parameter!), and then we callout to Win32k for
re-enabling the display.

This has the virtue of correctly resetting the display once the KDBG
debugger in SCREEN mode is being exited, and fixes CORE-12149 .

The following additional fixes were needed:

VIDEOPRT & WIN32K:
==================

Remove the registration with INBV that was previously done in a ReactOS-
specific hacked IRP_MJ_WRITE call; it is now done correctly during the
video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's
IRP_MJ_CREATE handler, as done on Windows.

WIN32K:
=======

- Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks.
  This function gets registered with VIDEOPRT through an
  IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice().

- Only partially implement the 'VideoFindAdapterCallout' case, that just
  re-enables the primary display by refreshing it (using the new function
  UserRefreshDisplay()).

VIDEOPRT:
=========

- PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback.

- In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the
  "resettable" adapters registered in the HwResetAdaptersList list.
  We thus get rid of the global ResetDisplayParametersDeviceExtension.

- Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more
  robust (using SEH) against potential HwResetListEntry list corruption
  or invalid DriverExtension->InitializationData.HwResetHw() that would
  otherwise trigger a BSOD, and this would be disastrous since that
  callback is precisely called when INBV is acquired, typically when the
  BSOD code initializes the display for displaying its information...

Extras:
- Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl()
  and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that
  are handled by VIDEOPRT only (and not by the miniports).

- VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused).

- Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the
  display to standard VGA 80x25 text mode.
2019-12-02 02:33:20 +01:00
Amine Khaldi
e5a5f62909 [PSDK] Add GetSystemFirmwareTable. CORE-16441 2019-12-01 19:44:36 +01:00
Amine Khaldi
285df607d2 [PSDK] Update activscp.idl. CORE-16441 2019-12-01 19:42:38 +01:00
Amine Khaldi
87801a65f7 [PSDK] Add some missing definitions. CORE-16441 2019-12-01 19:40:17 +01:00
Adam Słaboń
db1ac630be [TRANSLATION][MC] Polish translation update for errcodes.mc (#2108) 2019-11-30 16:31:28 +01:00
Amine Khaldi
54be41be6b [PSDK] Add SECPKG_FLAG_APPLY_LOOPBACK. CORE-16441 2019-11-30 14:48:23 +01:00
Katayama Hirofumi MZ
5734570a15
[BOOT][SHELL32][INCLUDE] Support 'SuperHidden' files (#2102)
PR #2101 shows desktop.ini files on Desktop. I want to hide them.
- Add "ShowSuperHidden" setting to Explorer.
- Add SHCONTF_INCLUDESUPERHIDDEN flag.
- Support SHCONTF_INCLUDESUPERHIDDEN in Explorer.
CORE-10045
2019-11-29 15:14:18 +09:00
Katayama Hirofumi MZ
004e08383a
[SENDMAIL][INCLUDE][INF] Add sendmail.dll for DeskLink (#2092)
*.DeskLink file realizes SendTo Desktop (Create shortcut) in Windows. DeskLink is implemented in the sendmail.dll module. CORE-12562
2019-11-27 19:26:49 +09:00
Serge Gautherie
f5b10b4d0d [CABMAN] Fix 2 handle leaks, in case of error (#2044)
CORE-11090
2019-11-27 01:49:08 +01:00
Hermès Bélusca-Maïto
28b77a40ca
[NDK][NTOS:INBV] Remove non-exported INBV functions from NDK; do some cleanup in INBV headers; label both InbvSetProgressBarSubset() and InbvSetProgressBarCoordinates() as INIT_FUNCTION since they are used only for the boot splash. And fix MSVC build. 2019-11-25 15:54:45 +01:00
Hermès Bélusca-Maïto
04c8ed493d
[NDK] Addendum to 592f01a5, fix build. 2019-11-25 02:28:08 +01:00
Timo Kreuzer
0ff3bb904b [CMAKE] Turn printf format warnings (C4313 and C4477) into errors 2019-11-24 09:28:00 +01:00
Timo Kreuzer
70bcd0fc6b [CMAKE] Disable EH4 for x64 and VS versions 16.3+
This fixes x64 build with latest VS 2019
See https://developercommunity.visualstudio.com/content/problem/746534/visual-c-163-runtime-uses-an-unsupported-api-for-u.html
2019-11-24 09:26:59 +01:00