[WINESYNC]d3dx9_*: Add D3DXSHProjectCubeMap stub

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
This commit is contained in:
winesync 2020-01-04 01:56:18 +01:00 committed by Jérôme Gardou
parent 24b51d5a07
commit 98cd28be0d
23 changed files with 332 additions and 20 deletions

View file

@ -256,7 +256,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -256,7 +256,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -260,7 +260,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -260,7 +260,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -262,7 +262,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -2969,6 +2969,20 @@ static void rotate_X(FLOAT *out, UINT order, FLOAT a, FLOAT *in)
out[35] = 0.9057110548f * in[31] - 0.4192627370f * in[33] + 0.0624999329f * in[35];
}
HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout)
{
FIXME("order %u, cubemap %p, rout %p, gout %p, bout %p: stub!\n", order, cubemap, rout, gout, bout);
if(!cubemap || order < D3DXSH_MINORDER || order > D3DXSH_MAXORDER)
return D3DERR_INVALIDCALL;
*rout = 0.0f;
*gout = 0.0f;
*bout = 0.0f;
return D3D_OK;
}
FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in)
{
FLOAT alpha, beta, gamma, sinb, temp[36], temp1[36];

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -262,7 +262,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -262,7 +262,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)

View file

@ -396,6 +396,7 @@ HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOA
FLOAT* WINAPI D3DXSHMultiply2(FLOAT *out, const FLOAT *a, const FLOAT *b);
FLOAT* WINAPI D3DXSHMultiply3(FLOAT *out, const FLOAT *a, const FLOAT *b);
FLOAT* WINAPI D3DXSHMultiply4(FLOAT *out, const FLOAT *a, const FLOAT *b);
HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout);
FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in);
FLOAT* WINAPI D3DXSHRotateZ(FLOAT *out, UINT order, FLOAT angle, const FLOAT *in);
FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, const FLOAT *a, const FLOAT scale);

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@ -0,0 +1,297 @@
diff --git a/dll/directx/wine/d3dx9_24/d3dx9_24.spec b/dll/directx/wine/d3dx9_24/d3dx9_24.spec
index b7d81740..ad3ea3a0 100644
--- a/dll/directx/wine/d3dx9_24/d3dx9_24.spec
+++ b/dll/directx/wine/d3dx9_24/d3dx9_24.spec
@@ -256,7 +256,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_25/d3dx9_25.spec b/dll/directx/wine/d3dx9_25/d3dx9_25.spec
index 9a86cb84..b54a8e16 100644
--- a/dll/directx/wine/d3dx9_25/d3dx9_25.spec
+++ b/dll/directx/wine/d3dx9_25/d3dx9_25.spec
@@ -256,7 +256,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_26/d3dx9_26.spec b/dll/directx/wine/d3dx9_26/d3dx9_26.spec
index 85d2c340..03542f07 100644
--- a/dll/directx/wine/d3dx9_26/d3dx9_26.spec
+++ b/dll/directx/wine/d3dx9_26/d3dx9_26.spec
@@ -260,7 +260,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_27/d3dx9_27.spec b/dll/directx/wine/d3dx9_27/d3dx9_27.spec
index 85d2c340..03542f07 100644
--- a/dll/directx/wine/d3dx9_27/d3dx9_27.spec
+++ b/dll/directx/wine/d3dx9_27/d3dx9_27.spec
@@ -260,7 +260,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_28/d3dx9_28.spec b/dll/directx/wine/d3dx9_28/d3dx9_28.spec
index 95b6bc51..b470fb33 100644
--- a/dll/directx/wine/d3dx9_28/d3dx9_28.spec
+++ b/dll/directx/wine/d3dx9_28/d3dx9_28.spec
@@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_29/d3dx9_29.spec b/dll/directx/wine/d3dx9_29/d3dx9_29.spec
index 95b6bc51..b470fb33 100644
--- a/dll/directx/wine/d3dx9_29/d3dx9_29.spec
+++ b/dll/directx/wine/d3dx9_29/d3dx9_29.spec
@@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_30/d3dx9_30.spec b/dll/directx/wine/d3dx9_30/d3dx9_30.spec
index ed6cb55e..e90185a5 100644
--- a/dll/directx/wine/d3dx9_30/d3dx9_30.spec
+++ b/dll/directx/wine/d3dx9_30/d3dx9_30.spec
@@ -265,7 +265,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_31/d3dx9_31.spec b/dll/directx/wine/d3dx9_31/d3dx9_31.spec
index ecd12b65..b926ad5e 100644
--- a/dll/directx/wine/d3dx9_31/d3dx9_31.spec
+++ b/dll/directx/wine/d3dx9_31/d3dx9_31.spec
@@ -262,7 +262,7 @@
@ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_32/d3dx9_32.spec b/dll/directx/wine/d3dx9_32/d3dx9_32.spec
index 3e5fb3f3..a4d698bd 100644
--- a/dll/directx/wine/d3dx9_32/d3dx9_32.spec
+++ b/dll/directx/wine/d3dx9_32/d3dx9_32.spec
@@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_33/d3dx9_33.spec b/dll/directx/wine/d3dx9_33/d3dx9_33.spec
index 3e5fb3f3..a4d698bd 100644
--- a/dll/directx/wine/d3dx9_33/d3dx9_33.spec
+++ b/dll/directx/wine/d3dx9_33/d3dx9_33.spec
@@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_34/d3dx9_34.spec b/dll/directx/wine/d3dx9_34/d3dx9_34.spec
index 3e5fb3f3..a4d698bd 100644
--- a/dll/directx/wine/d3dx9_34/d3dx9_34.spec
+++ b/dll/directx/wine/d3dx9_34/d3dx9_34.spec
@@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_35/d3dx9_35.spec b/dll/directx/wine/d3dx9_35/d3dx9_35.spec
index 3e5fb3f3..a4d698bd 100644
--- a/dll/directx/wine/d3dx9_35/d3dx9_35.spec
+++ b/dll/directx/wine/d3dx9_35/d3dx9_35.spec
@@ -267,7 +267,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_36/d3dx9_36.spec b/dll/directx/wine/d3dx9_36/d3dx9_36.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_36/d3dx9_36.spec
+++ b/dll/directx/wine/d3dx9_36/d3dx9_36.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_36/math.c b/dll/directx/wine/d3dx9_36/math.c
index 08e51b76..976610c1 100644
--- a/dll/directx/wine/d3dx9_36/math.c
+++ b/dll/directx/wine/d3dx9_36/math.c
@@ -2969,6 +2969,20 @@ static void rotate_X(FLOAT *out, UINT order, FLOAT a, FLOAT *in)
out[35] = 0.9057110548f * in[31] - 0.4192627370f * in[33] + 0.0624999329f * in[35];
}
+HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout)
+{
+ FIXME("order %u, cubemap %p, rout %p, gout %p, bout %p: stub!\n", order, cubemap, rout, gout, bout);
+
+ if(!cubemap || order < D3DXSH_MINORDER || order > D3DXSH_MAXORDER)
+ return D3DERR_INVALIDCALL;
+
+ *rout = 0.0f;
+ *gout = 0.0f;
+ *bout = 0.0f;
+
+ return D3D_OK;
+}
+
FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in)
{
FLOAT alpha, beta, gamma, sinb, temp[36], temp1[36];
diff --git a/dll/directx/wine/d3dx9_37/d3dx9_37.spec b/dll/directx/wine/d3dx9_37/d3dx9_37.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_37/d3dx9_37.spec
+++ b/dll/directx/wine/d3dx9_37/d3dx9_37.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_38/d3dx9_38.spec b/dll/directx/wine/d3dx9_38/d3dx9_38.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_38/d3dx9_38.spec
+++ b/dll/directx/wine/d3dx9_38/d3dx9_38.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_39/d3dx9_39.spec b/dll/directx/wine/d3dx9_39/d3dx9_39.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_39/d3dx9_39.spec
+++ b/dll/directx/wine/d3dx9_39/d3dx9_39.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_40/d3dx9_40.spec b/dll/directx/wine/d3dx9_40/d3dx9_40.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_40/d3dx9_40.spec
+++ b/dll/directx/wine/d3dx9_40/d3dx9_40.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_41/d3dx9_41.spec b/dll/directx/wine/d3dx9_41/d3dx9_41.spec
index 544b744b..3b5fdcc4 100644
--- a/dll/directx/wine/d3dx9_41/d3dx9_41.spec
+++ b/dll/directx/wine/d3dx9_41/d3dx9_41.spec
@@ -269,7 +269,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_42/d3dx9_42.spec b/dll/directx/wine/d3dx9_42/d3dx9_42.spec
index f4e70364..3a681e3e 100644
--- a/dll/directx/wine/d3dx9_42/d3dx9_42.spec
+++ b/dll/directx/wine/d3dx9_42/d3dx9_42.spec
@@ -262,7 +262,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/dll/directx/wine/d3dx9_43/d3dx9_43.spec b/dll/directx/wine/d3dx9_43/d3dx9_43.spec
index f4e70364..3a681e3e 100644
--- a/dll/directx/wine/d3dx9_43/d3dx9_43.spec
+++ b/dll/directx/wine/d3dx9_43/d3dx9_43.spec
@@ -262,7 +262,7 @@
@ stdcall -stub D3DXSHMultiply6(ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
-@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stdcall D3DXSHRotate(ptr long ptr ptr)
@ stdcall D3DXSHRotateZ(ptr long float ptr)
@ stdcall D3DXSHScale(ptr long ptr float)
diff --git a/sdk/include/dxsdk/d3dx9math.h b/sdk/include/dxsdk/d3dx9math.h
index 2c41b73d..7aed21e3 100644
--- a/sdk/include/dxsdk/d3dx9math.h
+++ b/sdk/include/dxsdk/d3dx9math.h
@@ -396,6 +396,7 @@ HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOA
FLOAT* WINAPI D3DXSHMultiply2(FLOAT *out, const FLOAT *a, const FLOAT *b);
FLOAT* WINAPI D3DXSHMultiply3(FLOAT *out, const FLOAT *a, const FLOAT *b);
FLOAT* WINAPI D3DXSHMultiply4(FLOAT *out, const FLOAT *a, const FLOAT *b);
+HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout);
FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in);
FLOAT* WINAPI D3DXSHRotateZ(FLOAT *out, UINT order, FLOAT angle, const FLOAT *in);
FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, const FLOAT *a, const FLOAT scale);