[WINESYNC]d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
This commit is contained in:
winesync 2020-01-04 02:11:30 +01:00 committed by Jérôme Gardou
parent 54240ccee0
commit 219ef2e81f
3 changed files with 146 additions and 2 deletions

View file

@ -213,9 +213,12 @@ static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, ID3DXSprite *sprite,
TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x\n",
iface, sprite, debugstr_a(string), count, wine_dbgstr_rect(rect), format, color);
if (!string || count <= 0)
if (!string || count == 0)
return 0;
if (count < 0)
count = -1;
countW = MultiByteToWideChar(CP_ACP, 0, string, count, NULL, 0);
stringW = HeapAlloc(GetProcessHeap(), 0, countW * sizeof(WCHAR));
if (stringW)
@ -238,9 +241,12 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x\n",
iface, sprite, debugstr_w(string), count, wine_dbgstr_rect(rect), format, color);
if (!string || count <= 0)
if (!string || count == 0)
return 0;
if (count < 0)
count = lstrlenW(string);
/* Strip terminating NULL characters */
while (count > 0 && !string[count-1])
count--;

View file

@ -306,6 +306,7 @@ static void test_ID3DXSprite(IDirect3DDevice9 *device)
static void test_ID3DXFont(IDirect3DDevice9 *device)
{
static const WCHAR testW[] = {'t','e','s','t',0};
static const char testA[] = "test";
static const struct
{
int font_height;
@ -637,6 +638,49 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
ID3DXFont_Release(font);
}
/* ID3DXFont_DrawTextA, ID3DXFont_DrawTextW */
hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font);
if (SUCCEEDED(hr)) {
RECT rect;
int height;
SetRect(&rect, 10, 10, 200, 200);
height = ID3DXFont_DrawTextA(font, NULL, testA, -2, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
height = ID3DXFont_DrawTextA(font, NULL, testA, -1, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
height = ID3DXFont_DrawTextA(font, NULL, testA, 0, &rect, 0, 0xFF00FF);
ok(height == 0, "DrawTextA returned %d, expected 0.\n", height);
height = ID3DXFont_DrawTextA(font, NULL, testA, 1, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
height = ID3DXFont_DrawTextA(font, NULL, testA, 2, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
if (0) { /* Causes a lockup on windows 7. */
height = ID3DXFont_DrawTextW(font, NULL, testW, -2, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
}
height = ID3DXFont_DrawTextW(font, NULL, testW, -1, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
height = ID3DXFont_DrawTextW(font, NULL, testW, 0, &rect, 0, 0xFF00FF);
ok(height == 0, "DrawTextW returned %d, expected 0.\n", height);
height = ID3DXFont_DrawTextW(font, NULL, testW, 1, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
height = ID3DXFont_DrawTextW(font, NULL, testW, 2, &rect, 0, 0xFF00FF);
ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
ID3DXFont_Release(font);
}
}
static void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)

View file

@ -0,0 +1,94 @@
diff --git a/dll/directx/wine/d3dx9_36/font.c b/dll/directx/wine/d3dx9_36/font.c
index e8689bb..89005ce 100644
--- a/dll/directx/wine/d3dx9_36/font.c
+++ b/dll/directx/wine/d3dx9_36/font.c
@@ -213,9 +213,12 @@ static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, ID3DXSprite *sprite,
TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x\n",
iface, sprite, debugstr_a(string), count, wine_dbgstr_rect(rect), format, color);
- if (!string || count <= 0)
+ if (!string || count == 0)
return 0;
+ if (count < 0)
+ count = -1;
+
countW = MultiByteToWideChar(CP_ACP, 0, string, count, NULL, 0);
stringW = HeapAlloc(GetProcessHeap(), 0, countW * sizeof(WCHAR));
if (stringW)
@@ -238,9 +241,12 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x\n",
iface, sprite, debugstr_w(string), count, wine_dbgstr_rect(rect), format, color);
- if (!string || count <= 0)
+ if (!string || count == 0)
return 0;
+ if (count < 0)
+ count = lstrlenW(string);
+
/* Strip terminating NULL characters */
while (count > 0 && !string[count-1])
count--;
diff --git a/modules/rostests/winetests/d3dx9_36/core.c b/modules/rostests/winetests/d3dx9_36/core.c
index fa874a5..841d07e 100644
--- a/modules/rostests/winetests/d3dx9_36/core.c
+++ b/modules/rostests/winetests/d3dx9_36/core.c
@@ -306,6 +306,7 @@ static void test_ID3DXSprite(IDirect3DDevice9 *device)
static void test_ID3DXFont(IDirect3DDevice9 *device)
{
static const WCHAR testW[] = {'t','e','s','t',0};
+ static const char testA[] = "test";
static const struct
{
int font_height;
@@ -637,6 +638,49 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
ID3DXFont_Release(font);
}
+
+ /* ID3DXFont_DrawTextA, ID3DXFont_DrawTextW */
+ hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font);
+ if (SUCCEEDED(hr)) {
+ RECT rect;
+ int height;
+
+ SetRect(&rect, 10, 10, 200, 200);
+
+ height = ID3DXFont_DrawTextA(font, NULL, testA, -2, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
+
+ height = ID3DXFont_DrawTextA(font, NULL, testA, -1, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
+
+ height = ID3DXFont_DrawTextA(font, NULL, testA, 0, &rect, 0, 0xFF00FF);
+ ok(height == 0, "DrawTextA returned %d, expected 0.\n", height);
+
+ height = ID3DXFont_DrawTextA(font, NULL, testA, 1, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
+
+ height = ID3DXFont_DrawTextA(font, NULL, testA, 2, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextA returned %d, expected 12.\n", height);
+
+if (0) { /* Causes a lockup on windows 7. */
+ height = ID3DXFont_DrawTextW(font, NULL, testW, -2, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
+}
+
+ height = ID3DXFont_DrawTextW(font, NULL, testW, -1, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
+
+ height = ID3DXFont_DrawTextW(font, NULL, testW, 0, &rect, 0, 0xFF00FF);
+ ok(height == 0, "DrawTextW returned %d, expected 0.\n", height);
+
+ height = ID3DXFont_DrawTextW(font, NULL, testW, 1, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
+
+ height = ID3DXFont_DrawTextW(font, NULL, testW, 2, &rect, 0, 0xFF00FF);
+ ok(height == 12, "DrawTextW returned %d, expected 12.\n", height);
+
+ ID3DXFont_Release(font);
+ }
}
static void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)