aiju
b13425e2b0
games/snes: silly bug
2014-03-22 11:11:51 +01:00
aiju
3e9650551e
games/snes: improved cpu timing
2014-03-22 10:51:56 +01:00
cinap_lenrek
393dfd1ced
8c, 6c: fix mulgen botch error for handling multiplication by zero constant
2014-03-21 19:05:17 +01:00
cinap_lenrek
294e940f57
pc64: serial console support
2014-03-21 18:59:21 +01:00
cinap_lenrek
4a6939c2ce
devfs: fix cclose() crash in devfs error handling
2014-03-21 18:12:06 +01:00
aiju
4abb38f177
games/snes: bug fixes
2014-03-21 16:55:16 +01:00
aiju
49ecfb6689
games/snes: minor cpu bug fix
2014-03-21 14:28:10 +01:00
aiju
26777f4cef
games/snes: minor oam bugs
2014-03-21 14:25:08 +01:00
aiju
52cb2d472b
games/snes: fixed decimal mode
2014-03-21 13:57:25 +01:00
aiju
24bb136c85
games/snes: added open bus emulation
2014-03-21 13:57:18 +01:00
aiju
feb800ff7c
games/snes: address remapping and irq reset bug fix
2014-03-21 12:57:17 +01:00
aiju
46168ec503
games/snes: added state saving
2014-03-21 10:53:33 +01:00
aiju
4b0467ce44
games/snes: made cpu timing slightly more accurate
2014-03-20 16:44:01 +01:00
aiju
3a54967108
games/snes: added offset-per-tile
2014-03-20 15:21:53 +01:00
cinap_lenrek
a6f3ba79c2
audiohda: start playback only when we have a minimum delay buffered
2014-03-19 21:15:43 +01:00
aiju
90148cbe87
games/snes: audio improvements
2014-03-19 20:25:06 +01:00
aiju
5b7ebd7be3
games/snes: fixed large sprite scrolling bug
2014-03-19 09:04:25 +01:00
cinap_lenrek
da62091c07
pc64: port etherbcm
...
do not store Block* pointer in packet descriptor, assumed
pointer would fit in a long. we use pointer table now to
record the Block* pointer and store index instead.
2014-03-19 09:00:20 +01:00
aiju
f14b49f8bf
games/snes: audio support (kind of)
2014-03-17 18:56:00 +01:00
cinap_lenrek
f783587f05
etheriwl: provide shutdown function
2014-03-17 18:21:01 +01:00
aiju
84d5bbc634
games/snes: reset oam address on vblank
2014-03-17 15:48:36 +01:00
aiju
37c8651f98
merge
2014-03-17 14:57:49 +01:00
aiju
656b427bda
games/snes: SPC ADDW/SUBW fix
2014-03-17 14:57:37 +01:00
aiju
b1cd72cfef
games/snes: BIT #imm does not set NZ flags
2014-03-17 14:54:12 +01:00
cinap_lenrek
f2f46f4a33
pc64: amd64 kernel reboot support
2014-03-16 20:22:59 +01:00
aiju
105625e10b
merge
2014-03-16 09:53:14 +01:00
aiju
2fb68b6338
games/snes: bug fixes
2014-03-16 09:52:38 +01:00
cinap_lenrek
38c0dfacab
pc64: fix swaped error/flags in dumpregs(), remove misleading comment in apbootstrap
2014-03-16 02:28:04 +01:00
aiju
74778941ed
games/snes: small mode 7 fix
2014-03-15 22:27:14 +01:00
aiju
744f038e86
games/snes: mode 7
2014-03-15 21:46:00 +01:00
cinap_lenrek
0c9a1e6653
inst/bootsetup: do not copy 9pccpuf kernel to 9fat
...
theres no cpuserver install anymore and pc kernels can
assume cpu role with service=cpu boot parameter.
2014-03-15 19:13:27 +01:00
aiju
55ea9a80b1
games/snes: fix flickering sprite bug
2014-03-15 10:06:18 +01:00
cinap_lenrek
442d17ab18
merge
2014-03-15 04:39:27 +01:00
cinap_lenrek
469dfca25f
pc64: add R8-R15 in dumpregs()
2014-03-15 04:38:14 +01:00
cinap_lenrek
428148e421
merge
2014-03-15 01:07:17 +01:00
cinap_lenrek
af13b1a147
plan9.ini(8): document service= boot parameter
2014-03-15 01:06:11 +01:00
aiju
586ab94b05
merge
2014-03-15 00:57:46 +01:00
aiju
77a3391cf3
games/snes: small hdma fix
2014-03-15 00:57:03 +01:00
cinap_lenrek
483f1ba602
merge
2014-03-15 00:56:36 +01:00
cinap_lenrek
a8af25ef81
kernel: interpret service= boot parameter to set "cpuserver" variable
2014-03-15 00:55:02 +01:00
cinap_lenrek
11489407ec
games/mkfile: add snes
2014-03-14 21:53:26 +01:00
cinap_lenrek
972ad576fd
merge
2014-03-14 21:16:53 +01:00
cinap_lenrek
1c2fc52081
ramfs: replace with new lib9p based implementation
...
old ramfs had a limit on the number of files it could serve
and file size was limited to maximum allocaiton size.
the new implementation uses multiple memory chunks to back file data
in a private compactable memory pool to overcome these limits.
files can be sparse. file metadata is maintained by 9pfile data
structures of lib9p.
2014-03-14 21:15:16 +01:00
aiju
f6a79e0acb
games/snes: cpu bug fix and bg cleanup
2014-03-14 21:03:25 +01:00
aiju
d54a795c80
games/snes: bg 3
2014-03-14 19:39:20 +01:00
aiju
08e433f31d
games/snes: hirom support and register 2180 fix
2014-03-14 18:20:13 +01:00
aiju
8d11fd6d27
games/snes: mouse support
2014-03-14 16:49:52 +01:00
aiju
e8e0428140
games/snes: performance improvements and scaling
2014-03-14 15:06:25 +01:00
aiju
289fb207c9
games/snes: added decimal mode and wai
2014-03-14 15:06:21 +01:00
mischief
d1822db187
nm(2): clarify that U is an undefined symbol
2014-03-13 22:51:22 -07:00