Commit graph

2110 commits

Author SHA1 Message Date
Sobki
51e2226f09 Added option for Torrent revert & fixed Bloodbending NPE (#646)
* Added option for Torrent revert & fixed Bloodbending NPE

* Fixed minor boo boo
2016-11-04 14:54:00 -07:00
Nathan Braun
e6850e8139 Collision System More Friendly For Addon Developers (#645)
* Implemented new collision detection system

* Update Collision for Addon developers

* Update Collision Comments
2016-11-02 23:09:47 -07:00
Sobki
b96d41e554 Bug fixes (#642)
* Bug fixes

* Adjusted CollisionRadius

* Fixed AirSwipe scrolling
2016-11-02 17:46:56 -07:00
StrangeOne101
a3655a6596 Small touchups (#641)
• Added Grass paths to the Earthbendable list
• Added the colors of stained clay to earth armor
2016-10-31 23:28:08 -07:00
Josh
f5ead493a0 Fixes an IllegalArgumentException (#640)
* Fixes an IllegalArgumentException

* Correct change and make it fit our format
2016-10-30 23:06:42 -07:00
RoboMWM
37b75ec14d Call the final event (#637) 2016-10-25 23:45:54 -07:00
Nathan Braun
5096d3d399 Implemented new collision detection system (#636) 2016-10-23 23:23:02 -07:00
Josh
ca40454356 Fix acrobat/warrior stance disabling and switching (#635)
* Fix acrobat stance removal

We should remove existing stance, not this activation

Also remove the Warrior Stance since Acrobat Stance is being activated

* Fix Warrior Stance removal

We should remove existing stance, not this activation

Also remove the Acrobat Stance since Warrior Stance is being activated
2016-10-23 11:59:12 -07:00
Sobki
d34c1ffc20 New HeatControl & fixed NPE (#633)
* New HeatControl & NPE fix

* Updated to latest

* Cleaned up HeatControl

* Updated PKListener to use HeatControlType instead of Function

* Cleaned up, cleaned up HeatControl

* Removed melt(...)

* Final changes
2016-10-22 23:03:05 -07:00
Sobki
5f0dace64e Flight, Chi Stance & Chris' life (#628)
* Fixed sprint with Flight. Fixed Acrobat & Warrior stance issues.

* Fixed Chris' Derp
2016-10-20 00:27:04 -07:00
Alexander Meech
2fdc59c0a5 Update (#627)
* Update the interactable materials array to remove unnecessary materials

* Remove shaded jsoup lib and change the remote staff fetcher to load and parse a txt file instead of an html file
2016-10-18 19:43:00 -07:00
Christopher Martin
0a8bb3203d ProjectKorra 1.8.1 2016-10-18 18:30:44 -07:00
Alexander Meech
13050a81cd Update remote staff fetcher to translate... (#623)
* Update remote staff fetcher to translate...

...color codes, use proper link, and use multiline entry management

* Implement maven shading for external libraries and set up remote staff fetcher to appropriately handle html pages

* Use maven instead of ant with travis
2016-10-18 17:49:54 -07:00
Christopher Martin
9cc5742668 Enhance EarthArmor colors 2016-10-18 17:27:20 -07:00
Christopher Martin
a43c965e5b Various Fixes (#626)
* Various Fixes
2016-10-18 16:29:42 -07:00
Echo
030a241a60 LavaFlow on ceilings (#624)
* LavaFlow may now be used on ceilings.
2016-10-18 12:38:32 -07:00
Alexander Meech
fa112163df Ensure ParticlePacket is initialized (#621) 2016-10-17 11:13:54 -07:00
Alexander Meech
2e2ec3648d Patch Automatic Updater (#620)
* Make target folder not handled by GitHub

* Implement a PR Template

* Update PR Template

* Patch Updater Link
2016-10-17 11:13:22 -07:00
Alexander Meech
f94c861804 Make staff list based on remote webpage (#618)
* Make staff list based on remote webpage

* Update WhoCommand.java
2016-10-16 19:48:23 -07:00
Christopher Martin
ce03cf4863 Remove accidental debug messages 2016-10-16 16:42:25 -07:00
Jay Stannon
05ce38c5b7 Changes to Airscooter (#617)
* Changes to EarthGrab (PR Fixed, I hope.)

- Move now has travel time.
- Added particles that travel along the ground, to represent the travel
time.
- Changed the functions of the move to be: Shift + click = grab other -
entity, left click ground = self-grab.
- Edited the default config for the description.
- Edited the default range of the move, changed from 14 to 20.
- Edited the default cooldown time, it is now set to 2 seconds by
default.

* Fixed issues with Earthgrab.

* Add Changes to HealingWaters and Fix for Distance bug (#610)

* Add Changes to HealingWaters and Fix for Distance bug

* Fix conflicts in EarthGrab.java

* Fix conflicts in ConfigManager.java

* Fix conflicts in EarthGrab.java

* Fix for Distance Bug in EarthGrab

* Re-added Sorin's Changes

* Colored EarthArmor + Combo Fix (#608)

• Re-enabled colored EarthArmor, since it works now
• Combos are now created 1 tick later then before. Reason for this is
because if a combo requires the player to be shifting but the last combo
trigger was a shift trigger, the combo would be created BEFORE the
player actually changes shift states.

* Fix Earth Armor and improve Healing Waters (#616)

* Fix EarthArmor and HealingWaters

* Remove commented code.

* Update HealingWaters Description

* Changes to AirScooter

- Particles are now sphered
- Added comments to some areas to explain things
- Tweaked some variables
- Also removed the debug message for "PKListener"
Side note: I wasn't able to find a way to make the player "sit" on the
sphere of air without things getting super buggy. The issues I ran into
while trying to do so: The player's body wouldn't rotate, and the entity
they were riding wouldn't rotate, so their body direction wouldn't match
up with their head. The player was being displayed in a location that
wasn't actually coherent with where they actually where, making the
particles seem off centered. The move would also hesitate to go up and
down blocks sometimes. The player would also appear 4-5 blocks above the
move if they did go up a block a certain way.
2016-10-16 16:41:12 -07:00
Christopher Martin
53b35871ac Fix Earth Armor and improve Healing Waters (#616)
* Fix EarthArmor and HealingWaters

* Remove commented code.

* Update HealingWaters Description
2016-10-15 22:22:41 -07:00
Christopher Martin
985eacd1e8 Re-added Sorin's Changes 2016-10-14 21:51:43 -07:00
Christopher Martin
d35ce755b0 Fix for Distance Bug in EarthGrab 2016-10-14 21:34:17 -07:00
Christopher Martin
3c41c611b9 Add Changes to HealingWaters and Fix for Distance bug (#610)
* Add Changes to HealingWaters and Fix for Distance bug

* Fix conflicts in EarthGrab.java

* Fix conflicts in ConfigManager.java

* Fix conflicts in EarthGrab.java
2016-10-14 21:32:15 -07:00
StrangeOne101
9c00dd8c09 Colored EarthArmor + Combo Fix (#608)
• Re-enabled colored EarthArmor, since it works now
• Combos are now created 1 tick later then before. Reason for this is
because if a combo requires the player to be shifting but the last combo
trigger was a shift trigger, the combo would be created BEFORE the
player actually changes shift states.
2016-10-14 19:17:05 -07:00
Jay Stannon
a756e8df89 Fixed issues with EarthGrab. (#607)
* Changes to EarthGrab (PR Fixed, I hope.)

- Move now has travel time.
- Added particles that travel along the ground, to represent the travel
time.
- Changed the functions of the move to be: Shift + click = grab other -
entity, left click ground = self-grab.
- Edited the default config for the description.
- Edited the default range of the move, changed from 14 to 20.
- Edited the default cooldown time, it is now set to 2 seconds by
default.

* Fixed issues with Earthgrab.
2016-10-14 19:17:00 -07:00
Sobki
329f91fff8 Core 1.9.0 changes to Healing Waters. Updated /b who staff list. (#606)
* Core 1.9.0 changes to Healing Waters. Updated /b who staff list.

* More HealingWaters changes & updated staff

* Updated HealingWaters description
2016-10-14 17:02:57 -07:00
Josh
43f46b5eae allow seeing line numbers in error messages (#602) 2016-10-14 16:06:46 -07:00
Christopher Martin
81e5c53de5 Fix for HeatControlSolidify error on reload (#600)
* Fix for HeatControlSolidify error on reload

* Remove unnecessary imports
2016-10-13 23:27:58 -07:00
Jay Stannon
3de75dade4 Changes to EarthGrab (PR Fixed, I hope.) (#599)
- Move now has travel time.
- Added particles that travel along the ground, to represent the travel
time.
- Changed the functions of the move to be: Shift + click = grab other -
entity, left click ground = self-grab.
- Edited the default config for the description.
- Edited the default range of the move, changed from 14 to 20.
- Edited the default cooldown time, it is now set to 2 seconds by
default.
2016-10-13 15:43:10 -07:00
StrangeOne101
41aa71aa2b 1.9.0 Changes (#595)
* 1.9.0 Changes

• Rewritten GeneralMethods.getEntitiesAroundPoint - Now more effecient
and less draining on the server
• Rewritten EarthArmor - Now gives gold hearts instead of resistance.
• Added TempArmor class - Self explanitory
• Changed bottlebending permission from bending.ability.WaterReturn to
bending.ability.Bottlebending
• Fixed syntax when removing elements from youself

* More EarthArmor Changes

• Made the amount of gold hearts that EarthArmor gives configurable
• Changed default EarthArmor description
• Removed EarthArmor config options that are no longer used
• Converted more ConcurrentHashMaps to be generic map types
2016-10-11 12:41:30 -07:00
Christopher Martin
2b3ae10c2b Generi-size PhaseChangeFreeze (#594)
* Generi-size PhaseChangeFreeze

Make the ConcurrentHashMap in PhaseChangeFreeze Generic to allow for Java 7 / Java 8 compatibility.

* Add missing import to PhaseChangeFreeze

* Update PhaseChangeFreeze accessor
2016-10-09 12:01:38 -07:00
Christopher Martin
fad2f5542b Various Fixes (#591)
* Fix Spout speed limiting

* Fix Tremorsense, particle distance, help autotabbing, and sandspout flight
2016-10-08 21:32:09 -07:00
Christopher Martin
2fd345de8a Fix Spout speed limiting (#590) 2016-10-08 14:09:03 -07:00
Christopher Martin
df273dce6e Fix Spout movement and Multiability/Combo loading (#588)
* Fix Spout movement and Multiability/Combo loading

* Fix Spout movement

* Fix Spout movement
2016-10-04 16:29:01 -07:00
RoboMWM
aa2f4f51fa "mavenize" (#587) 2016-10-03 23:26:25 -07:00
Sobki
9c86078069 1.8.0 for Minecraft v1.10 (#586) 2016-09-28 18:06:43 -07:00
StrangeOne101
e56a53a008 More 1.9/1.10 fixes (#585)
• Fixed Earth/PlantArmor potion effects blinking
• Fixed FallingDust particle having the wrong properties
• Fixed combos recording 2 right clicks when right clicking with nothing
in your hand (fixes FireWheel combo issue)
2016-09-28 18:05:48 -07:00
Sobki
3d4a779514 Updates for Acrobat & Warrior Stance (#584) 2016-09-28 00:18:48 -07:00
StrangeOne101
8e86667ca4 1.9/1.10 Tweaks (#580)
• Fixed all deprecated player.getItemInHand methods
• Death messages not working at all (only the default bending death
message would show)
• Fixed BLOCK_CRACK particles being unable to spawn block particles with
metadata
• Fixed bottlebending breaking in 1.9/1.10

Thanks to jedk1 for bottlebending fix as it was orignally his.
2016-09-27 09:57:53 -07:00
Sobki
d566e3664b Updated to MC v1.9 (#579)
* Update to MC v1.9

* Added MC version into /pk v

* Changed Spigot.jar in lib folder
2016-09-26 16:14:57 -07:00
StrangeOne101
749669e84c Few Fixes (#578)
* Few Fixes

• Fixed BendingDisplay bar not updating for unbound moves
• Fixed NCP NPE - Thanks RoboMWM for pointing this out!

* Fixed null check
2016-09-23 11:32:04 -07:00
StrangeOne101
7ed5bcd01b Few Fixes (#576)
• Fixed Illumination dropping a torch when RaiseEarth is used bellow it
• Fixed Illumination having issues with Tremorsense (passive)
• Fixed not being able to thaw ice through water with phase change
2016-09-14 16:04:57 -07:00
Sobki
92d32bcb9a Tremorsense now takes priority over Illumination, IceSpear sphere now forms underwater (#575) 2016-09-11 14:14:02 -07:00
Sobki
69d7974160 Fixed WaterReturn permission & MetalClips duplication (#573) 2016-09-06 10:56:12 -07:00
StrangeOne101
184feea3fa Fixed AirSwipe (#572)
• Fixed AirSwipe being able to release more AirSwipes while charing (now
just releases the charged one)
2016-09-04 20:38:05 -07:00
Matt
5f935f135c Illumination now uses TempBlocks instead of real blocks (#571) 2016-09-02 18:47:43 -07:00
Sobki
195bed14ee RaiseEarth works on gravel, Illumination only works in darkness (#570) 2016-09-02 18:21:47 -07:00
StrangeOne101
f8e5f0a861 Enough fixes for the year (#568)
• Fixed Shockwave making a mess of lava (with water?)
• Fixed select range for leaves being extremely short
• Fixed EarthTunnel making a mess of sand. Sand will no longer fall when
blocks beneath it are mined out with EarthTunnel (if it reverts)
• Fixed SurgeWall (frozen) not returning water to bottles
• Fixed WaterSpout not breaking when toggling bending
• Fixed EarthBlast not selecting sand correctly
2016-09-02 09:48:39 -07:00