mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-12-22 16:05:01 +00:00
RaiseEarth works on gravel, Illumination only works in darkness (#570)
This commit is contained in:
parent
f8e5f0a861
commit
195bed14ee
3 changed files with 25 additions and 10 deletions
|
@ -477,6 +477,8 @@ public abstract class EarthAbility extends ElementalAbility {
|
|||
} else {
|
||||
target.setType(Material.SANDSTONE);
|
||||
}
|
||||
} else if (info.getState().getType() == Material.GRAVEL) {
|
||||
target.setType(Material.STONE);
|
||||
} else {
|
||||
target.setType(info.getState().getType());
|
||||
target.setData(info.getState().getRawData());
|
||||
|
|
|
@ -1028,6 +1028,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.Illumination.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.Illumination.Range", 5);
|
||||
config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
|
||||
config.addDefault("Abilities.Fire.Illumination.LightThreshold", 7);
|
||||
|
||||
config.addDefault("Abilities.Fire.Lightning.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.Lightning.Damage", 4.0);
|
||||
|
|
|
@ -19,12 +19,19 @@ public class Illumination extends FireAbility {
|
|||
private byte normalData;
|
||||
private long cooldown;
|
||||
private double range;
|
||||
private int lightThreshold;
|
||||
private Material normalType;
|
||||
private Block block;
|
||||
private int oldLevel;
|
||||
|
||||
public Illumination(Player player) {
|
||||
super(player);
|
||||
|
||||
this.range = getConfig().getDouble("Abilities.Fire.Illumination.Range");
|
||||
this.cooldown = getConfig().getLong("Abilities.Fire.Illumination.Cooldown");
|
||||
this.range = getDayFactor(this.range);
|
||||
this.lightThreshold = getConfig().getInt("Abilities.Fire.Illumination.LightThreshold");
|
||||
|
||||
Illumination oldIllum = getAbility(player, Illumination.class);
|
||||
if (oldIllum != null) {
|
||||
oldIllum.remove();
|
||||
|
@ -36,18 +43,17 @@ public class Illumination extends FireAbility {
|
|||
return;
|
||||
}
|
||||
|
||||
this.range = getConfig().getDouble("Abilities.Fire.Illumination.Range");
|
||||
this.cooldown = getConfig().getLong("Abilities.Fire.Illumination.Cooldown");
|
||||
|
||||
this.range = getDayFactor(this.range);
|
||||
|
||||
if (bPlayer.isOnCooldown(this)) {
|
||||
return;
|
||||
}
|
||||
|
||||
set();
|
||||
start();
|
||||
bPlayer.addCooldown(this);
|
||||
if (player.getLocation().getBlock().getLightLevel() < this.lightThreshold) {
|
||||
oldLevel = player.getLocation().getBlock().getLightLevel();
|
||||
bPlayer.addCooldown(this);
|
||||
set();
|
||||
start();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -62,6 +68,11 @@ public class Illumination extends FireAbility {
|
|||
return;
|
||||
}
|
||||
|
||||
if (oldLevel > this.lightThreshold) {
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
|
||||
set();
|
||||
}
|
||||
|
||||
|
@ -77,6 +88,7 @@ public class Illumination extends FireAbility {
|
|||
BLOCKS.remove(block);
|
||||
block.setType(normalType);
|
||||
block.setData(normalData);
|
||||
oldLevel = player.getLocation().getBlock().getLightLevel();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -88,7 +100,7 @@ public class Illumination extends FireAbility {
|
|||
if (standBlock.getType() == Material.GLOWSTONE) {
|
||||
revert();
|
||||
} else if ((BlazeArc.isIgnitable(player, standingBlock)
|
||||
&& standBlock.getType() != Material.LEAVES && standBlock .getType() != Material.LEAVES_2)
|
||||
&& standBlock.getType() != Material.LEAVES && standBlock.getType() != Material.LEAVES_2)
|
||||
&& block == null && !BLOCKS.containsKey(standBlock)) {
|
||||
block = standingBlock;
|
||||
normalType = block.getType();
|
||||
|
@ -97,7 +109,7 @@ public class Illumination extends FireAbility {
|
|||
block.setType(Material.TORCH);
|
||||
BLOCKS.put(block, player);
|
||||
} else if ((BlazeArc.isIgnitable(player, standingBlock)
|
||||
&& standBlock.getType() != Material.LEAVES && standBlock .getType() != Material.LEAVES_2)
|
||||
&& standBlock.getType() != Material.LEAVES && standBlock.getType() != Material.LEAVES_2)
|
||||
&& !block.equals(standBlock)
|
||||
&& !BLOCKS.containsKey(standBlock)
|
||||
&& GeneralMethods.isSolid(standBlock)) {
|
||||
|
|
Loading…
Reference in a new issue