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![]() • Re-enabled colored EarthArmor, since it works now • Combos are now created 1 tick later then before. Reason for this is because if a combo requires the player to be shifting but the last combo trigger was a shift trigger, the combo would be created BEFORE the player actually changes shift states. |
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src | ||
test/server | ||
.gitignore | ||
.travis.yml | ||
build.xml | ||
pom.xml |