Commit graph

2344 commits

Author SHA1 Message Date
Katayama Hirofumi MZ
4df9355d0c
[SHELL32][BOOTDATA] Unselect filename extension upon renaming (#2398)
You can disable unselecting by setting TRUE to SelectExtOnRename value of HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer. CORE-15242
2020-02-29 08:08:26 +09:00
winesync
8c7529df7e [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
This patch fixes last problem of bug 32572.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
69a02efd33 [WINESYNC] d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b7a4b73b65 [WINESYNC] d3dx9_36: No need to fail if we don't support vertices reordering in D3DXMESHOPT_ATTRSORT
A non optimized mesh does not prevent rendering as long as we return valid data to the application.
In our case we provided an identity remapping array when no vertices reordering is done.

Avencast demo works perfectly well (using native effects functions).

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
e362e098a3 [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
This patch fixes vertex processing issue of bug 33770.

The problem comes from the fact that even if the call succeeds,
the game interprets a non null error_messages pointer as an error.

By calling D3DCompile we use a newer version of the compiler which is more
strict and generates the following warning.
  - warning X3206: 'dot': implicit truncation of vector type
  - warning X3206: implicit truncation of vector type
  - warning X3206: 'mul': implicit truncation of vector type
D3DCompileShader does not generate such warnings.

These is confirmed in the DX SDK release note:
New Warning X3206: Implicit Truncation of Vector Type
Beginning in the August 2009 release of the DirectX SDK, the compiler will warn
when an implicit truncation of a vector type occurs.

The warnings cannot be disable so this patch filters out these strings in D3DCompileShader
and reset the error messages pointer if the resulting buffer is empty.

Try 2:
  - only filter out lines containing "X3206:" in case d3dcompiler_43 has localization

Try 3:
  - use move in place instead of copying the buffer

Try 4:
  - filter simplification by Sebastian and remove 'mul' testing left-out in search string

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
7b8f79e550 [WINESYNC] d3dx9_36: Return dummy skininfo interface in D3DXLoadSkinMeshFromXof when skin information is unavailable.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
58d515ea16 [WINESYNC] d3dx9_36: ID3DXFont_DrawText calc_rect can be null
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
f9c6d6e396 [WINESYNC] d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
5b56f3d681 [WINESYNC] d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.
Fix remaining text issues in Air Strike.
Should fix text placement in Stronghold Kingdoms.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
cbed631506 [WINESYNC] d3dx9_36: Implement ID3DXFontImpl_DrawText.
Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Use pitch value for locked buffer instead of assuming that pitch = width * bytesperpixel
* Avoid one for loop to simplify code
* Ensure that DrawText doesn't dereference a NULL pointer when count != 0.

Changes by Christian Costa <titan.costa@gmail.com>
* Use dedicated variables for text width & height instead of reusing rect.right and rect.bottom
* Remove useless test in pixel conversion
* Remove left over 'partial stub' in fixme

Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Replace code to convert text from ascii to widechar
* Strip terminating NULL chars before drawing text

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
83d1420b3c [WINESYNC] d3dx9_36: add DXTn support
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
de19dd3e38 [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
6e7150ee67 [WINESYNC] d3dx9_36: Add support for FOURCC surface to save_dds_surface_to_memory.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
5ba697c68b [WINESYNC] d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
e131c1834d [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
54e07d18d5 [WINESYNC] d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
afbc458a7f [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
4e6848d18a [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
77cb466268 [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
9c4185cb30 [WINESYNC] d3dx9_36: Recognize bump luminance X8L8V8U8 when loading dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
7e60f0ec68 [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
4e1377665e [WINESYNC] d3dx9: Use parameter data for the first constant only in d3dx_set_shader_const_state().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id f72204abd6037e59ba1bf500a3a9d0316e65a024 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
523edfe3eb [WINESYNC] d3dx9: Handle short parameter in d3dx_set_shader_const_state().
The issue is spotted in https://bugs.winehq.org/show_bug.cgi?id=46553,
while fixing it alone is reported not to affect the bug.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id b3e91c3408797da72fdd5066e983d8861d9271ea by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
Jérôme Gardou
8cc1ec1b82 [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
Jérôme Gardou
c3ad01e3b2 [REACTOS] Exclude some wine modules from clang-format 2020-02-26 18:19:18 +01:00
winesync
692992f2bf [WINESYNC]d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
This patch fixes last problem of bug 32572.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
81c78a0a6b [WINESYNC]d3dx9_36: Align texture dimensions to block size for compressed textures in D3DXCheckTextureRequirements.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
afac88c50e [WINESYNC]d3dx9_36: No need to fail if we don't support vertices reordering in D3DXMESHOPT_ATTRSORT
A non optimized mesh does not prevent rendering as long as we return valid data to the application.
In our case we provided an identity remapping array when no vertices reordering is done.

Avencast demo works perfectly well (using native effects functions).

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
f6c4f5e79c [WINESYNC]d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
This patch fixes vertex processing issue of bug 33770.

The problem comes from the fact that even if the call succeeds,
the game interprets a non null error_messages pointer as an error.

By calling D3DCompile we use a newer version of the compiler which is more
strict and generates the following warning.
  - warning X3206: 'dot': implicit truncation of vector type
  - warning X3206: implicit truncation of vector type
  - warning X3206: 'mul': implicit truncation of vector type
D3DCompileShader does not generate such warnings.

These is confirmed in the DX SDK release note:
New Warning X3206: Implicit Truncation of Vector Type
Beginning in the August 2009 release of the DirectX SDK, the compiler will warn
when an implicit truncation of a vector type occurs.

The warnings cannot be disable so this patch filters out these strings in D3DCompileShader
and reset the error messages pointer if the resulting buffer is empty.

Try 2:
  - only filter out lines containing "X3206:" in case d3dcompiler_43 has localization

Try 3:
  - use move in place instead of copying the buffer

Try 4:
  - filter simplification by Sebastian and remove 'mul' testing left-out in search string

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
8931e12659 [WINESYNC]d3dx9_36: Return dummy skininfo interface in D3DXLoadSkinMeshFromXof when skin information is unavailable.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
33f33c9387 [WINESYNC]d3dx9_36: ID3DXFont_DrawText calc_rect can be null
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
219ef2e81f [WINESYNC]d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
54240ccee0 [WINESYNC]d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.
Fix remaining text issues in Air Strike.
Should fix text placement in Stronghold Kingdoms.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
dead753d8f [WINESYNC]d3dx9_36: Implement ID3DXFontImpl_DrawText.
Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Use pitch value for locked buffer instead of assuming that pitch = width * bytesperpixel
* Avoid one for loop to simplify code
* Ensure that DrawText doesn't dereference a NULL pointer when count != 0.

Changes by Christian Costa <titan.costa@gmail.com>
* Use dedicated variables for text width & height instead of reusing rect.right and rect.bottom
* Remove useless test in pixel conversion
* Remove left over 'partial stub' in fixme

Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Replace code to convert text from ascii to widechar
* Strip terminating NULL chars before drawing text

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
30328cab07 [WINESYNC]d3dx9_36: add DXTn support
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
fad6fb021d [WINESYNC]d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
ea80aaf8ad [WINESYNC]d3dx9_36: Add support for FOURCC surface to save_dds_surface_to_memory.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
71c6a60ad4 [WINESYNC]d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
winesync
98cd28be0d [WINESYNC]d3dx9_*: Add D3DXSHProjectCubeMap stub
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
24b51d5a07 [WINESYNC]d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
0ab0dc096d [WINESYNC]d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
6311935980 [WINESYNC]d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2020-02-26 18:19:18 +01:00
winesync
fea73b02ee [WINESYNC]d3dx9_36: Add format description for X8L8V8U8 for format conversions.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
f7b86ac3b1 [WINESYNC]d3dx9_36: Recognize bump luminance X8L8V8U8 when loading dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
90e8c4a5db [WINESYNC]d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
16bc86bfb1 [WINESYNC]d3dx9: Use wincodecs directly without initializing COM system.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 77c3761ad4e557f9fa311299e77746bf225a575a by Nikolay Sivov <nsivov@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
b56af85d81 [WINESYNC]d3dx9: Improve D3DXMatrixTransformation2D().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id dba1304bdde9639b01fa7b1e93cce1a298999b72 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
4f4d37a3b1 [WINESYNC]d3dx9: Improve D3DXMatrixTransformation() implementation.
Inspired by a patch from David Adam.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id f54260a789387ab40de3d80291ad9000176dabe1 by Matteo Bruni <mbruni@codeweavers.com>
2020-02-26 18:19:18 +01:00
winesync
083cd9a957 [WINESYNC]d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 65956ae50a136fe8467a0332c7495f36617a16dc by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
a1f2064705 [WINESYNC]d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
Fixes a regression triggered by commit
949dbbd31f450178c90ea8267097a975b77c3219.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 092c14b9d86ee1e96e465908cc524ec85988d0ff by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
9e1d68edb0 [WINESYNC]d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id ce090114340fe6ce9314f543a1389de9bdc6df14 by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b8714c31cd [WINESYNC]d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
Fixes a regression triggered by commit 949dbbd31f450178c90ea8267097a975b77c3219.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46453
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 4e44d74afb12b40f673e3be0a91cd523013544cd by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
winesync
b50ef9007c [WINESYNC]d3dx9: Factor out {lock|unlock}_surface() functions.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 33be8439fc95ca8f005bd3a2b6790c101842c02e by Paul Gofman <gofmanp@gmail.com>
2020-02-26 18:19:18 +01:00
Jérôme Gardou
c530f34e79 [D3DX9_36] Revert wine staged patches 2020-02-26 18:19:18 +01:00
Jérôme Gardou
3435c3b503 [D3DX9_XX] Share source files
Just like wine does
2020-02-26 18:19:18 +01:00
Serge Gautherie
554c41e4d7
[REACTOS] Fix trailing spaces and other typos in string resources (#2387) 2020-02-26 11:45:27 +03:00
Katayama Hirofumi MZ
3c5b10f4e6
[SHELL32] Fix SHChangeNotify for one item events (#2386)
Windows sends notification even if two parameters are provided for notification of one parameter. CORE-13950
2020-02-26 10:59:28 +09:00
Katayama Hirofumi MZ
1e60116563
[SYSDM][MSGINA][NETID][SHELL32] Japanese translation (retrial) (#2369)
Improve Japanese resources. This PR is based on @Midi730's work (#2361).
2020-02-25 10:27:49 +09:00
Katayama Hirofumi MZ
0a626dedf8
[SHELL32] Set read-only for some shell folders and delete Desktop.ini of Desktop and Program Files (#2385)
Set read-only attribute instead of system attribute for some shell folders that has a folder icon.
Delete desktop.ini files in Desktop and Program Files. CORE-16711
2020-02-25 10:07:58 +09:00
Thomas Faber
80296be1eb
[CMAKE] When disabling C4101, explicitly remove the error flag.
Fixes VC2010 build.
Addendum to 11ecf5c969.
2020-02-24 22:29:33 +01:00
Bișoc George
b77008a709
[TIMEDATE] Remove lpszSyncStatus member entirely (#2383)
And directly pass the formatted string to SetDlgItemTextW(). Addendum to 5a81a5b.
2020-02-24 16:59:11 +01:00
Bișoc George
5a81a5bc14
[TIMEDATE] Implement the dynamic NTP status notification (#2352)
Time/Date control panel applet displays the status of the NTP server synchronization with the system informing the user the actual condition of the said sync, if it has failed or suceeded. The commit also implements IDS_INETTIMEWELCOME which serves as a placeholder as Time/Date loads the last successful attempt of NTP synchronization which I don't know how the CPL remembers it. With that said, IDS_INETTIMEWELCOME will stay for a while until someone figures out how timedate.cpl works internally.
CORE-16684
2020-02-24 19:56:02 +09:00
Doug Lyons
4e721f780e
[SHELL32] Fix unneeded error Popup with Git for Windows. (#1854)
* Fix unnecessary error popup when installing Git for Windows.
* Add reasons for return value of 42.
2020-02-23 17:47:48 +01:00
Oleg Dubinskiy
b749501976 [APPCOMPAT][ACCPAGE][SDB][ROSTESTS] Implement compatibility modes for Windows 10, Server 2016 and 2019 2020-02-23 17:43:40 +01:00
Hermès Bélusca-Maïto
c6058bca24
[ATL] Import Wine upstream patch 3043ab3e62
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-23 16:52:03 +01:00
Hermès Bélusca-Maïto
b4b0728684
[ATL30] Addendum to commit e410a122: Import Wine upstream patch 5608682dc9
atl: Fix the ATL_WNDCLASSINFOW::m_szAutoName member definition and construction.

Signed-off-by: Hermes Belusca-Maito <hermes.belusca@sfr.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-23 16:51:58 +01:00
Hermès Bélusca-Maïto
570eba2a52
[KERNEL32][CONSRV] Use more often the internal ConioRectHeight/Width() and ConioIsRectEmpty() macros. 2020-02-22 21:15:58 +01:00
Bișoc George
61c8d3432c
[MSGINA] Be sure to always initialize the cached DLG_DATA GINA context (#2360)
The ReactOS logo banner is loaded from the GINA context whereas the animation bar is loaded from the main application instance. However, the aforementioned context is not initialized when WM_INITDIALOG occurs hence DlgData_LoadBitmaps() would fail on proceeding at loading the remaining bitmaps to be loaded.

This fixes the regression introduced by commit 623dd26c (PR #2353).
2020-02-20 00:20:01 +01:00
Katayama Hirofumi MZ
623dd26cce
[MSGINA] Make DLG_DATA object-oriented (#2353)
- Rename hBitmap as hLogoBitmap of DLG_DATA structure.
- Add DlgData_Create. DlgData_LoadBitmaps, and DlgData_Destroy functions.
CORE-16697
2020-02-18 14:35:44 +09:00
Andreas Maier
8b0cfa1d3c
[MSV1_0] Improve LogonUserEx2 (#2356)
- Improve traces, using %wZ for UNICODE_STRING;
- Fix UNICODE_STRING validation.
2020-02-16 16:55:31 +01:00
Oleg Dubinskiy
7075bdacb2
[SHELL32] Don't hardcode My Documents path for My Music/Pictures/Videos folders in some translations (#2354)
Don't hardcode My Documents path in some translations of My Music, My Pictures and My Videos folders in Shell32. It fixes incorrect location of that folders when install ReactOS as Workstation.
Currently they are located in one more My Documents subfolder, which is, in its turn, in the correct My Documents directory. After this fix, they are directly in the 2nd one, as they should be.

CORE-16698
2020-02-15 20:06:16 +01:00
Katayama Hirofumi MZ
9da842a647 [CPL][ACCESS] Japanese translation more 2020-02-15 11:09:04 +09:00
Katayama Hirofumi MZ
d51716f131 [SYSSETUP] Small fix in Japanese translation 2020-02-15 11:04:48 +09:00
Katayama Hirofumi MZ
ddd4a6502f [CPL][ACCESS] Improve Japanese translation 2020-02-15 10:57:49 +09:00
Katayama Hirofumi MZ
3d53078b1e [BROWSEUI] Improve Japanese translation (IDD_SEARCH_DLG) 2020-02-15 10:28:36 +09:00
Katayama Hirofumi MZ
b1c7ca3024 [SYSSETUP] Improve resource ATTENTION comments 2 2020-02-15 10:15:32 +09:00
Katayama Hirofumi MZ
ba17d87636 [SYSSETUP] Improve resource ATTENTION comments 2020-02-15 09:52:58 +09:00
Katayama Hirofumi MZ
aec7a2bf5b [SYSSETUP] Improve Japanese translation 2020-02-15 09:41:46 +09:00
Bișoc George
6ce72ba172
[SHELL32] Better fix for the "Version" string in the About-dialog (#2349)
The version string kernel number and the localized "version" word were too near in translation files. The patch fixes the problem introduced by #2276.
Addendum to commit a57f7b50.
2020-02-14 22:17:48 +01:00
Oleg Dubinskiy
44e9fee237
[SYSSETUP] Update Russian translation for Product Options page (#2348) 2020-02-14 19:22:48 +01:00
Jérôme Gardou
08f228577a [OPENGL32] Fix RGB <-> BGR mismatch
Fix CORE-16221
2020-02-14 08:55:45 +01:00
Katayama Hirofumi MZ
358f947975
[SHELL32] Rewrite SHAddToRecentDocs (#2333)
Rewrite shell32!SHAddToRecentDocs and use it in some applications.
Wine's SHAddToRecentDocs was not Unicode supported and unusable. I will dare to rewrite.
CORE-3588
2020-02-14 11:05:21 +09:00
Katayama Hirofumi MZ
214a9cb660
[NFSD][TELNETD][LIBTIRPC][MAN] Don't hardcode C:\ReactOS (#2334)
CORE-14747
2020-02-13 18:03:35 +01:00
Katayama Hirofumi MZ
9fc87dacdb [SDK][INCLUDE] Fix and improve comctl32_undoc.h 2020-02-13 09:16:59 +09:00
Katayama Hirofumi MZ
3ef235e7cb
[SYSSETUP] Make Workstation default product option (#2332)
We set ReactOS Workstation as the default product option. That means we retargeted this project to Windows XP. Unattended Setup is supported.
CORE-13795
2020-02-12 19:29:56 +09:00
Katayama Hirofumi MZ
1cf564c25f [SHELL32] Use background context if no item selected on File menu
CORE-9467
2020-02-12 12:14:15 +09:00
Katayama Hirofumi MZ
0bf9f4b301 [ZIPFLDR] Show 'Click Next to extract' on initial status 2020-02-12 11:06:54 +09:00
Katayama Hirofumi MZ
bc1519dd87
Shell Folders: Reject invalid characters (#2328)
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
2020-02-12 09:18:24 +09:00
Katayama Hirofumi MZ
0a7a747d87
[SYSSETUP] Plan A: Also write ReportAsWorkstation value (#2326)
Write the ReportAsWorkstation value of the registry key HKLM\SYSTEM\CurrentControlSet\Control\ReactOS\Settings\Version.
The reason is shown at CORE-6611.
CORE-13795
2020-02-12 09:03:14 +09:00
Serge Gautherie
9f4e8ef25b
[SHELL32] DoGetProductType(): Check RegQueryValueExW() dwType (#2331) 2020-02-11 17:36:12 +01:00
Katayama Hirofumi MZ
ea8a6d6fb7 [SHELL32] Fix and improve SHLimitInputEdit
Use CallWindowProcW to call the subclass window procedure.
Use Wide functions explicitly.
CORE-11701
2020-02-11 14:10:38 +09:00
Eric Kohl
065a0bbf0f [MMSYS] Select a property page by command line, for expample 'control mmsys.cpl,,1' 2020-02-11 05:42:27 +01:00
Katayama Hirofumi MZ
9e53e7cd5b [SHELL32] DoGetProductType should check "LanmanNT" value.
CORE-13795
2020-02-11 13:11:58 +09:00
Eric Kohl
62721aefe5 [ACCESS] Select a property page by command line, for example 'control access.cpl,,2' 2020-02-10 09:48:37 +01:00
Katayama Hirofumi MZ
c6ed215eef [SHELL32] Initial implement SHLimitInputEdit (#2323)
Popup balloon window is not implemented yet.
CORE-11701
2020-02-10 15:57:30 +09:00
Katayama Hirofumi MZ
48160c74b7
[SHELL32][SYSSETUP] Add Product Options page to ReactOS Setup (#2315)
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
2020-02-10 11:10:42 +09:00
Thomas Faber
1d5741919d
[LIBJPEG] Update to version 9d. CORE-16686 2020-02-09 21:23:33 +01:00
Thomas Faber
d152519a4a
[MBEDTLS] Update to version 2.7.13. CORE-16686 2020-02-09 21:23:22 +01:00
Timo Kreuzer
9efafd640f [CRT] Import wine exception handling code
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
2020-02-09 15:56:30 +01:00
Eric Kohl
85a854f6b5 [MSPORTS] Notify the installer of changes to the configuration of serial or parallel ports 2020-02-09 14:19:13 +01:00