- If the started OS loader failed and we are back to the OS selection
menu, re-initialize the UI as the loader may have messed up the display
in the meantime.
- Tear down allocated off-screen back-buffer when uninitializing the TUI.
- Clear up the screen when initializing the direct-UI.
- Remove excessive UiDrawBackdrop() calls that caused too many
unnecessary redraws.
- ProgressBar: Clear only the portions that need to be cleared up.
This allows to not use DrawBackdrop anymore and the flickering.
- Remove duplicated code from directui.c and use the one from
TUI instead, with the latter properly #ifdef'ed for _M_ARM.
- Fix their title color.
- Add SAL annotations.
- TuiDrawCenteredText: Partly fix centering calculations (susceptible
to give negative coordinates).
- TuiDrawText2: Don't display anything if X or Y are out of the screen.
- Remove duplicated code from directui.c and use the one from
TUI instead, with the latter properly #ifdef'ed for _M_ARM.
- Provide the minimal implementations for NoUiDrawText*().
- TuiDrawText() is just a particular case of TuiDrawText2().
- Isolate the TuiPrintf() and TuiDraw*Text*() functions as separate
"Generic TUI utils".
- Fix "TAG_TAG" typo in TAG_TAG_TUI_PALETTE.
- Add SAL annotations.
- Added translation for:
- [W32TIME]
- [MODE]
- [TIMEOUT]
- [MODEMUI]
- [ARPING]
- [FRAGINATOR]
- and more
- Updated existing translation
- [WINNLS] Update cht (zh-TW) and zhh (zh-HK)
- [DOC] Update rules in Chinese translation notes.txt
- Wine translation sync
Some of the punctuation use in WIne has been converted to half-width,
so the punctuation will no longer synced.
- Don't store trailing newlines in the exception description text strings.
- Remove unused i386PrintChar().
- Display CR4 in x86.
- Use the "indentation" printf generation trick in order to get aligned
strings for (CF4 and) DR6 and DR7, without having to hardcode the tons
of alignment whitespaces (--> make the strings stored in freeldr shorter).
- Show the IP/ErrorCode/EFlags/GDTR/IDTR/LDTR values vertically aligned.
- Display the stack frames in both x86 and x64 modes.
- Adjust the instruction pointer when a BREAKPOINT or OVERFLOW exception
arises, so that the offending instruction can show up in the instruction
stream.
CORE-16748
- Display the correct TR register value.
- Ensure that the x86 segment register values displayed are really
2-byte long.
Segment registers are intrinsically 16 bits. Even if the x86
KTRAP_FRAME structure stores them as ULONG, only their lower 16 bits
are initialized. We thus cast them to USHORT before display.
These segment registers are saved in a stack-based KTRAP_FRAME by the
CPU trap mechanism (for SS), and by 'push CS' etc. instructions for
the others, and from Intel documentation, we know that:
"
If the source operand is a segment register (16 bits) and the operand
size is 64-bits, a zero-extended value is pushed on the stack; if the
operand size is 32-bits, either a zero-extended value is pushed on the
stack or the segment selector is written on the stack using a 16-bit
move. For the last case, all recent Core and Atom processors perform
a 16-bit move, leaving the upper portion of the stack location unmodified.
"
So it may happen, when using the push, that either they get zero-extended,
or garbage gets stored in the higher bits, and these need to be trimmed.
Actually, RegCloseKey() is here a dummy macro that just "returns"
success. Indeed, the internal implementation of RegOpenKey() doesn't
really allocate internal structures: it just returns a "pointer" to
already existing allocated data. Therefore nothing needs to be closed/freed
later on.
- Move a few lines around.
- Switch to RtlZeroMemory() from memset().
- Make while() more explicit.
For CORE-12802:
- Add/Fix FrLdrHeapAlloc() failure handling and related.
Especially, add/fix FrLdrHeapFree() calls.
- Add/Improve ERR() to some FrLdrHeapAlloc() failure cases.
Co-authored-by: Hermès BÉLUSCA - MAÏTO <hermes.belusca-maito@reactos.org>
objcopy bug is now solved and I can't remember how this used to work anyway.
Use strip instead.
If you need to debug freeldr
- set SEPARATE_DBG cmake var to TRUE
- use qemu GDB stub
- In GDB : add-symbol-file <build_dir>/symbols/freeldr_pe.exe
This splits MM_MAX_PAGE into the maximum addressable PFN (which is 2^20-1 on x86, 2^26-1 on x86PAE and 2^36-1 on x64) and the maximum mapped/accessible virtual memory MM_MAX_PAGE_LOADER (which is 4 GB on x86, since paging is disabled, but only 1 GB on x64, since only that much is identity-mapped).
This fixes the recursion when pci.sys attempts to get PCI bridge children
devices, which in fact are non-existing.
Note that the problem in pci.sys itself also deserves a separate fix.
CORE-16319 CORE-16216