According to JIRA user simonelombardo, there was crash in exiting a thread.
- Add UserAssignmentLock, and UserAssignmentUnlock helper functions.
- Lock and unlock pti->spDefaultImc by using those helper functions.
CORE-18044
- introduce LDEVOBJ_vDisableDriver (reversal of LDEVOBJ_bEnableDriver)
- introduce LDEVOBJ_bUnloadImage (reversal of LDEVOBJ_pLoadDriver)
- introduce LDEVOBJ_vDereference, to remove a reference to a LDEVOBJ
Also:
- correctly handle success to unload the image, by removing it from pldev list
- correctly handle failure to unload the image, by re-enabling the driver
- simplify EngUnloadImage, as a wrapper around LDEVOBJ_vDereference
- move LDEVOBJ_ulGetDriverModes lower to prevent forward declaration of
LDEVOBJ_vDereference
Unfortunately, disable driver unloading as long as ntoskrnl can't reload
a driver it just unloaded...
- store the acceleration level in PDEVOBJ
- when searching a pdev, search a pdev with required acceleration level
- disable some functions when not at full acceleration level
(levels 3 and 5 are not implemented)
Initialization of device mode list will be done later, just before switching to graphics mode.
If no graphic display is available, we will now fail when starting first GUI application in
co_IntGraphicsCheck(). Add a bugcheck here to prevent frozen screen.
This function can create a MDEV for the whole display (maybe containing multiple
PDEVs), or update settings of a specific PDEV.
- call PDEVOBJ_lChangeDisplaySettings when switching to graphics mode.
- modify EngpGetPDEV to search requested PDEV only in current MDEV
This will be used (later) to store the list of all enabled display devices.
Add a global variable gpmdev (should really be stored in DISPLAYINFO structure)
Replace global variable gppdevPrimary by pmdev->ppdevGlobal.
- change first argument to be a PGRAPHICS_DEVICE instead of a device name
- add ldevtype (for now, only LDEV_DEVICE_DISPLAY is allowed)
- always pass a devmode if ldevtype is LDEV_DEVICE_DISPLAY
- insert the ppdev into gppdevList on success
- change callers to adapt them to new rules
- Change LDEVOBJ_bEnableDriver to directly take the entry point
(pGdiDriverInfo not required anymore)
- Add LDEVOBJ_pLoadInternal to load and start an internal driver
- make it return a new allocated PDEVMODEW instead of a pointer into
existing PGRAPHICS_DEVICE (usefull when available display modes can
dynamically change: VirtualBox, RDP, ...)
- update all callers
LDEVOBJ_bBuildDevmodeList() only queries the available display modes, without
choosing the one to use on the graphic device, and without immediately
creating a PDEV.
Replace first part of EngpPopulateDeviceModeList() function by a call
to this new function LDEVOBJ_bBuildDevmodeList().
Keep second part of EngpPopulateDeviceModeList() function, which
chooses the default display mode.
- implement LDEVOBJ_ulGetDriverModes (which get modes from a not yet loaded driver),
and use it in EngpPopulateDeviceModeList
- remove now useless LDEVOBJ_pdmiGetModes (replaced by LDEVOBJ_ulGetDriverModes)
CORE-18140
This was introduced historically in commit 583de66b3 (r7460) to
workaround some compiler problems (or replace already existing
GCC-specific __attribute__((packed)) annotations); however these
structures are in-memory-only, do not describe any on-disk data
format and don't describe hardware-specific data. So they should
have the "natural" alignment of the target platform.
They also have to match the documented layouts at:
https://reactos.org/wiki/Techwiki:Win32k/THREADINFOhttps://www.geoffchappell.com/studies/windows/km/win32k/structs/threadinfo/index.htm
at least for the compatible parts that ReactOS shares.
Reviewed all Chinese Simplified translation files and updated those
inappropriate or outdated ones.
Co-authored-by: Liu Wenyuan <15816141883@163.com>
Reviewed-by: Chan Chilung <eason066@gmail.com>
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Zheng Jianping <robsean@126.com>
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Added zh-HK translation for following files:
- [BASE/SERVICES/W32TIME]
- [BASE/SYSTEM/...] (except CMD console only applications)
- [FDEBUG]
- [DLL/CPL/...] (except Wine related applications)
- [DLL/SHELLEXT/...]
- [DLL/WIN32/...] (not all applications are translated, and Wine related applications are excluded from this part)
- [MODULES/ROSAPPS/APPLICATIONS/...] (not all applications are translated)
- [SCREENSAVERS]
- [NTVDM]
- [USERSRV]
- Translation Improvement
- Fix header for zh-TW and zh-HK translation files
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Add DesktopPtrToUser helper function.
- Fix imm32.ValidateHandleNoErr function.
- Use DesktopHeapAlloc to allocate the IMC, instead of ExAllocatePoolWithTag.
- Use DesktopHeapFree to free the IMC, instead of ExFreePoolWithTag.
CORE-11700, CORE-18049
Remove useless ASSERT(FALSE); in IntGdiCreateDisplayDC, because it actually does not check anything useful. It only asserts each time when the function is called from DxEngCreateMemoryDC by MS DirectDraw stack (ddraw.dll & dxg.sys).
UNIMPLEMENTED debug print is enough a lot to see that this function is not implemented properly.
CORE-17561
This ensure we do not rely on usermode for always passing this flag in,
which is a ReactOS specific flag.
Thanks to Doug Lyons for finding the source of the problem.
CORE-17780
Import Wine Commit 0ba1bfb0624d5e95f15499d6cfc9af1910c7c5be by Marcus
Meissner: user32: DrawText gets a 32bit flag, not a 16bit flag.
Fixes CORE-17315 - spottted by I_Kill_Bugs
- Use newly-defined Imm32CurrentPti() instead of NtCurrentTeb()->Win32ThreadInfo.
- THREADSTATE_GETTHREADINFO is same as THREADSTATE_UNKNOWN18.
- Use the paged pool to allocate HIMC rather than heap.
- Fix and improve ImmDestroyContext function.
CORE-11700
- Establish the trampoline callback USER32_CALLBACK_IMMPROCESSKEY for imm32!ImmProcessKey function, between NTUSER and IMM32.
- Add IntGetImeCompatFlags helper function.
- Implement co_IntImmProcessKey and IntImmProcessKey functions.
CORE-11700
- Modify NtUserGetImeHotKey and NtUserSetImeHotKey prototypes.
- Define enum SETIMEHOTKEY_ACTION in <undocuser.h>.
- Define IMEHOTKEY structure in ime.c.
- Add IntGetImeHotKeyLangId, IntAddImeHotKey, IntGetImeHotKeyById, IntGetImeHotKeyByKeyAndLang, IntDeleteImeHotKey, IntFreeImeHotKeys, and IntSetImeHotKey helper functions.
- Implement NtUserGetImeHotKey and NtUserSetImeHotKey functions.
- Cleanup the IME hotkeys at process exit.
CORE-11700
This special value tells the console to default to whichever font
is deemed most appropriate for the current code page.
Add Doxygen documentation for FindCachedTTFont().
CORE-12451, CORE-17601, CORE-17803
Replaces PR #4281.
When changing the console output code page, check whether the current
font can support it. If not, try to find a suitable font for the new
code page. If none can be found:
- if we are creating a new console, forcefully switch to codepage 437
(OEM USA) and retry finding a font, falling back to "Terminal" if
none could be found;
- if we were just changing the current CP, just fail and keep the old
code page and font.
Rework the console font selection/creation functions for this new job
(see CreateConsoleFontEx() and friends). Elements of implementation
based from https://github.com/microsoft/terminal ; see code for more
information.
Silence the noisy IsValidConsoleFont2() diagnostic messages.
Add Doxygen documentation.
[CONSOLE.CPL] Only add "Terminal" to the enumerated list of faces
+ add a TODO implementation comment.
CORE-17601, CORE-17803
Replaces PR #4281.
Implement SrvGetConsoleLangId() (server-side) and set the new current
thread's locale after connecting to a console, or changing its output
code page.
Based on API tracing on Windows 2003, as well as on comments and code
gathered from: https://github.com/microsoft/terminal
Tests results are listed in PR #4301.
- Add IntReAllocatePoolWithTag function in window.c.
- Define WINDOWLIST structure in "window.h".
- Add IntBuildHwndList and IntFreeHwndList helper functions in window.c.
- Add IntAssociateInputContext and IntAssociateInputContextEx helper functions in ime.c.
- Implement NtUserAssociateInputContext function.
CORE-11700
It popped up very reliably when performing git-clone of the ros sources
while having the taskmgr open in the processes-tab.
Or when building 'ninja bootcd -j1' while having the taskmgr open in the processes-tab.
It is always possible to ignore it and then continue using ros for days without
noticing any side effects.
James Tabor judged the assert to have a "questionable logic".
Giannis who once added it, was also ok with commenting it.
His words:
This assertion isn't something fatal,
the worst thing that can happen from continuing on it would be
to make the thread get awake more times than it should.
It was commented out already on 2020-04-21 via
0.4.14-dev-1519-g 87f6c82d85
- Rename <ddk/imm.h> as <ddk/immdev.h>.
- Delete sdk/include/reactos/wine/imm.h (this header is confusing and nonsense).
- Changes related to it.
CORE-11700
- Add IMC_GETCONVERSIONMODE, IMC_GETSENTENCEMODE, IMC_GETOPENSTATUS, IMC_GETSOFTKBDPOS, and IMC_SETSOFTKBDPOS macros into <ddk/imm.h>.
- Implement WM_IME_CONTROL message handling of the IME window.
CORE-11700
Change it it two places, to handle when 'UseNewKey' is enabled or disabled.
This fixes the Spice guest agent, which searches 'System' case-sensitively in it.
- Added translation for:
- [W32TIME]
- [MODE]
- [TIMEOUT]
- [MODEMUI]
- [ARPING]
- [FRAGINATOR]
- and more
- Updated existing translation
- [WINNLS] Update cht (zh-TW) and zhh (zh-HK)
- [DOC] Update rules in Chinese translation notes.txt
- Wine translation sync
Some of the punctuation use in WIne has been converted to half-width,
so the punctuation will no longer synced.
- Add handling for 'RIFF' formats (for animated cursors). This makes explorer able to display animated cursors.
- Fix crash in extracting icons/cursors.
CORE-16287
- Call UserDereferenceObject function in UserCreateInputContext.
- Don't call UserDereferenceObject against input context at the other places.
CORE-11700
KVM and VBox tests was failing since d5deacd
- Check NULL at UserFreeInputContext and UserDestroyInputContext functions.
- Move UserMarkObjectDestroy into the UserDestroyInputContext function.
CORE-11700
- Modify NtUserCreateInputContext prototype.
- Add UserCreateInputContext helper function.
- Implement NtUserCreateInputContext function by using UserCreateInputContext.
- Call UserCreateInputContext(0) in InitThreadCallback function to create the default input context.
CORE-11700
Converted from Cantonese to HK-Style Written Chinese.
Also assign zh-HK translations to the ReactOS Chinese
translation team in the CODEOWNERS file.
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
CORE-17561
Set the API_BITMAP flag for bitmaps created by EngCreateBitmap().
This avoids failure when created bitmap is passed to NtGdiSelectBitmap(), since it checks for this flag and fails if it isn't set.
Otherwise, if failure occurs, the bitmap is hot handled properly.
Setting this flag outside of that function is not an option at all, because it is a public (exported) function, and in many cases it's called directly by the caller (in case with MS DDraw stack, it can be called also by dxg.sys from dxgthk!EngCreateBitmap, which directly calls win32k!EngCreateBitmap).
In particular, it allows Windows XP/2003 DirectDraw stack (ddraw.dll & dxg.sys) to properly work in ReactOS (in software emulation mode), even on real hardware. So now, a lot of DirectX 1-7 apps and games (whose can work withoug hardware acceleation), are working properly with ddraw.dll + dxg.sys replacement! Also Justin Miller (DarkFire01) confirmed that even Direct3D software emulation now also works correctly on real hardware!
- Use the REGION_Complexity() function to get the actual region complexity instead of just number of rectangles.
- Don't use prgnRao at all, because it is always uninitialized when passed to the function. So in condition between prgnRao and prgnVis, the 2nd one always succeeds.
- Update the comment accordingly.
- Additionally, add a DPRINT to the end of the function, which displays the returned value.
This allows to properly enable and use DirectDraw and Direct3D hardware acceleration with the following MS DirectX components: ddraw.dll, d3d8.dll, d3d9.dll and dxg.sys. As in VM, same on real hardware.
But note that now the bugcheck 0x50 (PAGE_FAULT_IN_NONPAGED_AREA) occurs when executing fullscreen DDraw apps, after switching display mode. It's unhidden by this fix.
Addendum to 855bf46.
CORE-17561
- Use SendMessageTimeout instead of SendMessage.
- Use SwitchToThisWindow instead of BringWindowToTop.
- Use ShowWindowAsync instead of ShowWindow.
- Use SWP_ASYNCWINDOWPOS for SetWindowPos.
CORE-17894
This reverts commit ecf3416f49.
This commit was meant to fix CORE-17688. While its effectively fixed
the problem, it introduced another regression CORE-17719.
In the mean time, commit c05a45e17e fixed
things properly.
CORE-17719
- Add IntIsWindowFullscreen function to judge whether the window is fullscreen.
- Add IntCheckFullscreen function to notify HSHELL_RUDEAPPACTIVATE if fullscreen.
- Add IntCheckFullscreen call in UpdateShellHook function.
- Add IntCheckFullscreen call in co_WinPosSetWindowPos function.
CORE-16130
- Extend PATH_WidenPath function as PATH_WidenPathEx with the path argument.
- Use PATH_WidenPathEx and PATH_FillPathEx functions to implement wide pen drawing in PATH_StrokePath function.
- Add the code to IntGdiLineTo, IntRectangle, IntGdiPolygon, and IntGdiPolyline in order to stroke the path when the effective wide pen.
FIXME: Boundary rectangle.
CORE-2527, CORE-8366
This became a requirement, following a previous CMake update.
Otherwise the built EXEs would not export their intended functions.
Addendum to commit d8e92b5a (see PR #1335)
CORE-15406
[LOADCONFIG] The GCC rant had nothing to do with GCC, but everything with CMake...
[SPOOLSV] Add the missing exported stubs.
It actually should look like '\\.\DISPLAY<n>' (since it comes from user mode),
which the function expects, and not '\\Device\\Video<n>', like done in the
kernel mode. Otherwise, passing wrong name causes a mismatch.
Fix the problem with video device access (failure with status 0xc0000022 when
trying to open it). Hence, it also fixes the following debug log spam:
'err: Could not open device \Device\Video0, 0xc0000022'.
Addendum to 77e891b8. CORE-17719 CORE-17786
GTK applications call GetQueueStatus(QS_ALLINPUT), where QS_ALLINPUT
specifies the QS_RAWINPUT flag as well, when these are compiled for
Windows XP+, and they expect the call to succeed on this platform.
On one side, ReactOS does not currently support this flag at all, but
since it claims to be XP/2003-compatible, applications may implicitly
expect the flag to be supported by GetQueueStatus() and the function
*NOT* failing when this flag is set.
(Later GTK apps don't care and just call GetQueueStatus(QS_ALLINPUT)
that includes QS_RAWINPUT, and therefore would fail as well on e.g.
Windows 2000...)
Otherwise, an observable effect is that some versions of libgdk-win32-2.0.0.dll
enter into an infinite loop when calling GetQueueStatus(QS_ALLINPUT),
since this call always failed on ReactOS.
On the other side, however, we should honour our winetests that handle
the presence of the QS_RAWINPUT flag and behave differently accordingly.
But since we do not support QS_RAWINPUT yet, we should keep their old
behaviour where QS_RAWINPUT is unused.
Thus, in order to accomodate both sides, we don't fail the GetQueueStatus()
call, but just set the ERROR_INVALID_FLAGS last error and continue it.
This fixes CORE-15686, CORE-17551 and probably CORE-11850.
Fixes also all user32:TrackMouseEvent tests.
Co-authored-by: Hermès BÉLUSCA - MAÏTO <hermes.belusca-maito@reactos.org>
This prevents the tracking menu from erroneously closing itself right after it was opened in some cases.
Fixes CORE-17338 which got unhidden by 0.4.15-dev-1126-g 58b0558f94
And fixes CORE-15760 which got unhidden by SVN r74972 == git 19dd22d422
Since both symptoms look very similar but the unhiding revisions did differ,
that could mean we do have some kind of race condition here.
I guess this fix is more like a workaround. I do intend to port it back nevertheless.
As we are a non PNP driver, the call chain will be
DriverEntry -> VidePortInitialize -> VideoPortFindAdapter -> HwFindAdapter.
If legacy resources are available, we will fail VGAFindAdapter,
so DriverEntry will fail, so vgamp.sys driver won't be used.
CORE-17789
- Rewrite ImmGetImeMenuItemsA and ImmGetImeMenuItemsW functions.
- Add Imm32GetImeMenuItemsAW, Imm32IsImcAnsi, Imm32ImeMenuAnsiToWide and Imm32ImeMenuWideToAnsi helper functions.
- Make IME module's ImeGetImeMenuItems function optional.
CORE-11700
Sync/Port: Metafile code from wine.
Patches by Jacek Caban, Daniel Lehman, Zhiyi Zhang. Gabriel Ivancescu, Michael Stefaniuc, Francois Gouget, Nikolay Sivov Dmitry Timoshkov, Andrew EiKum, Piotr Caban and Alexandre Julliard.
This commit is dedicated to George Bisoc!
This is an addendum to
0.4.15-dev-3174-g dda9c3979e CORE-17769 and
0.4.15-dev-3147-g 3bf7e3ac13 CORE-17754 CORE-17755
We have not seen this happening in real-life yet, but some code-fragments within co_IntSetScrollInfo()
e.g. line 628 if (nBar == SB_CTL) do clearly indicate that nBar can be 2 (SB_CTL).
Some lines below we definitely must not access those 4 static arrays out of bounds then via nBar as access index!
Ftr with a bit of grepping I also found some calls like NtUserSetScrollInfo(Wnd, SB_CTL, &Info, FALSE);
e.g: in win32ss/user/user32/controls/scrollbar.c so I am pretty sure nBar == 2 can happen in practice within co_IntSetScrollInfo().
I question whether any of those reads/writes to those static arrays (or the comparisons) would make any sense on index 2,
so we should aim to eliminate them altogether in the future.
Fixes CORE-17769 'Rapps Listview manual resize may erroneously not draw the triangles sometimes'
This could happen for both: themed and unthemed.
CORE-17769 was a regression introduced by 0.4.14-dev-1134-g 00adb1a3f9
We don't really like the added state in form of the static variables,
but the patch works good from a pure testing-perspective.
Many Thanks to the patches author: Doug Lyons
- Do the kernel/server --> user/client-space pointers conversion within
NtUserProcessConnect(), instead of having the callers of this function
doing this job.
This makes the behaviour Windows-compatible.
NOTE: the gHandleEntries pointer is ReactOS-specific!
- Drop the g_ulSharedDelta global, just use instead gSharedInfo.ulSharedDelta.
- Add extra documentation aspects for NtUserProcessConnect() that are
not yet implemented in ReactOS.
- Improve User32InitializeImmEntryTable function and related.
- Complete win32ss/user/user32/include/immtable.h table.
- Delete a hack in user32.DllMain and apply my magical tricks. This will fix some access violations in IMM32.
- Add some stubs into IMM32.
CORE-11700
CORE-17688
When a new driver is installed for the same device (like VBoxVideo), it uses the same hardware enum registry key and thus reuses the same DisplayId and the same display registry key. Therefore we need to update the setting in that key, even when the key already exists.
This seems to work good and not cause any issues, but testing indicated that on Windows some values are only updated, when the driver has changed. If neccessary, this can be achieved by updating and querying the ActiveService value in the device enum key (e.g. HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\PCI\VEN_80EE&DEV_BEEF&SUSYS_00000000&REV_00\3&267a616a&0&10\Control: ActiveService). If that doesn't match the current device name (from DriverExtension->RegistryPath) the values should be copied over.