- Changed some wording according to the translation requirements.
- Fixed some mistakes.
- Changed my name.
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
Correct fix was to fix the HCELL_INDEX <-> HKEY conversions, much like
is being done with UlongToHandle / HandleToUlong.
The on-disk/in-memory hive file structures are platform-independent:
their layout must not depend on whether code is compiled in 32 or 64
bits.
They are correct and are more performant.
- Rewrite WinLdrAddDriverToList() on the model of CmpAddDriverToList()
with support for CmpIsDriverInList().
- Disable RegEnumKey() as it is now unused.
This allows: (i) to shorten dramatically the lengths of the static
registry path strings being used (and thus, allow for reduced binary
file size), and (ii) to prepare future support for selecting different
control sets (and related Last-Known-Good configurations).
- Use UNICODE_STRINGs wherever possible.
- Retrieve the OEMHAL font file name. TODO: Load it!
- In WinLdrLoadNLSData(), don't open/close each file twice (and showing
we are loading them twice). Instead, open all files at once (and keep
them that way), retrieve their sizes and do the calculations, then
load their respective contents one by one -- giving loading feedback
only at that point -- and finally close all of them at once.
... as it should have always been done (and must be done for NTDLL
and NTOS kernel as well). This allows using the RTL with the correct
definitions and the reduced functionality available at boot-time.
+ Make the RTL main header compatible.
In addition, this will permit re-using existing code that already
uses the RTL (mostly string conversions).
See commits 427c90af3 (r36761) and b46e8cc18 (r36980) for some
background.
Reviewed all Chinese Simplified translation files and updated those
inappropriate or outdated ones.
Co-authored-by: Liu Wenyuan <15816141883@163.com>
Reviewed-by: Chan Chilung <eason066@gmail.com>
Reviewed-by: He Yang <1160386205@qq.com>
Reviewed-by: Zheng Jianping <robsean@126.com>
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Added zh-HK translation for following files:
- [BASE/SERVICES/W32TIME]
- [BASE/SYSTEM/...] (except CMD console only applications)
- [FDEBUG]
- [DLL/CPL/...] (except Wine related applications)
- [DLL/SHELLEXT/...]
- [DLL/WIN32/...] (not all applications are translated, and Wine related applications are excluded from this part)
- [MODULES/ROSAPPS/APPLICATIONS/...] (not all applications are translated)
- [SCREENSAVERS]
- [NTVDM]
- [USERSRV]
- Translation Improvement
- Fix header for zh-TW and zh-HK translation files
Reviewed-by: Luo Yufan <njlyf2011@hotmail.com>
Reviewed-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
- Move boot options parsing early on in LoadWindowsCore().
- Add WinLdrIsPaeSupported(), move in it the PAE options parsing.
The aim is to perform other tests to determine whether or not to
enable PAE, and select an adequate kernel image.
Co-authored-by: Vadim Galyant <vgal@rambler.ru>
- Fix parsing of the NOEXECUTE options, taking their precedence
into account. Most of these are also x86-specific.
Now, default UI colors/strings (e.g. titles/timeout text) that are
dependent of the UI "theme" (mini vs. full TUI) are set first when
calling their corresponding Initialize() function.
Then, the user UI settings are read from the user's freeldr.ini file
and override the UI theme defaults.
These settings get effectively applied at the first drawing operation
(usually the UiFadeInBackdrop() call done by the main UiInitialize()
function).
For "directui" we don't care about the settings -- they are hardcoded.
This allows not having to specify the default settings in the
freeldr.ini files anymore.
+ Add support for "None" UiBackdropFillStyle: fill with whitespace,
instead of the specific patterns.
Fixes CORE-13827, where the timer countdown would otherwise display
incorrectly if there were no trailing spaces after the timer string.
Now, the countdown is always appended with one space separator after
the end of the string, **or**, it is inserted at a specific place
delimited by a %d insertion point in the string.
Also, don't repaint the date & time (in full-UI mode) many times per
second -- instead of only once per second -- while displaying a menu.
A Kernel Debugger Transport DLL is always loaded for Windows XP+ :
either the standard KDCOM.DLL (by default), or an alternative
user-provided one via the /DEBUGPORT= option. If this alternative
does not exist or fails to be loaded, fall back to the standard
KDCOM.DLL.
If no KD dll is loaded, kernel loading would fail because of the
resulting unsatisfied KDCOM dll import (tested on Windows and ReactOS).
+ Normalize kernel, HAL and KD dll file names to lowercase (needed for
case-sensitive installations).
CORE-9023, CORE-18033
- Reset the UI to a minimal one in SOS mode.
- In SOS mode, a trace of loaded files is displayed on the screen,
instead of the usual progress bar.
- Add a callback to the PE loader to notify when imported DLLs are
loaded for a main image. This allows getting an accurate SOS trace.
- If the started OS loader failed and we are back to the OS selection
menu, re-initialize the UI as the loader may have messed up the display
in the meantime.
- Tear down allocated off-screen back-buffer when uninitializing the TUI.
- Clear up the screen when initializing the direct-UI.
- Remove excessive UiDrawBackdrop() calls that caused too many
unnecessary redraws.
- ProgressBar: Clear only the portions that need to be cleared up.
This allows to not use DrawBackdrop anymore and the flickering.
- Remove duplicated code from directui.c and use the one from
TUI instead, with the latter properly #ifdef'ed for _M_ARM.
- Fix their title color.
- Add SAL annotations.
- TuiDrawCenteredText: Partly fix centering calculations (susceptible
to give negative coordinates).
- TuiDrawText2: Don't display anything if X or Y are out of the screen.
- Remove duplicated code from directui.c and use the one from
TUI instead, with the latter properly #ifdef'ed for _M_ARM.
- Provide the minimal implementations for NoUiDrawText*().
- TuiDrawText() is just a particular case of TuiDrawText2().
- Isolate the TuiPrintf() and TuiDraw*Text*() functions as separate
"Generic TUI utils".
- Fix "TAG_TAG" typo in TAG_TAG_TUI_PALETTE.
- Add SAL annotations.