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[FREELDR:UI] Fix the painting ordering of menu elements.
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parent
5239a0ca4d
commit
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2 changed files with 32 additions and 28 deletions
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@ -163,6 +163,15 @@ MiniTuiDrawMenu(
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ATTR(UiMenuFgColor, UiMenuBgColor));
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}
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/* Draw the menu box */
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TuiDrawMenuBox(MenuInfo);
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/* Draw each line of the menu */
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for (i = 0; i < MenuInfo->MenuItemCount; ++i)
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{
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TuiDrawMenuItem(MenuInfo, i);
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}
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/* Now tell the user how to choose */
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UiVtbl.DrawText(0,
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MenuInfo->Bottom + 1,
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@ -182,15 +191,6 @@ MiniTuiDrawMenu(
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ATTR(UiMenuFgColor, UiMenuBgColor));
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}
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/* Draw the menu box */
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TuiDrawMenuBox(MenuInfo);
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/* Draw each line of the menu */
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for (i = 0; i < MenuInfo->MenuItemCount; i++)
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{
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TuiDrawMenuItem(MenuInfo, i);
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}
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/* Display the boot options if needed */
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if (MenuInfo->ShowBootOptions)
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{
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@ -162,7 +162,7 @@ TuiCalcMenuBoxSize(
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Height -= 1; // Height is zero-based
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/* Loop every item */
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for (i = 0; i < MenuInfo->MenuItemCount; i++)
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for (i = 0; i < MenuInfo->MenuItemCount; ++i)
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{
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/* Get the string length and make it become the new width if necessary */
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if (MenuInfo->MenuItemList[i])
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@ -203,7 +203,10 @@ TuiDrawMenu(
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{
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ULONG i;
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#ifdef _M_ARM // FIXME: Theme-specific
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#ifndef _M_ARM // FIXME: Theme-specific
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/* Draw the backdrop */
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UiDrawBackdrop();
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#else
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/* No GUI status bar text, just minimal text. Show the menu header. */
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if (MenuInfo->MenuHeader)
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@ -214,6 +217,24 @@ TuiDrawMenu(
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ATTR(UiMenuFgColor, UiMenuBgColor));
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}
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#endif
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/* Draw the menu box */
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TuiDrawMenuBox(MenuInfo);
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/* Draw each line of the menu */
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for (i = 0; i < MenuInfo->MenuItemCount; ++i)
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{
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TuiDrawMenuItem(MenuInfo, i);
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}
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#ifndef _M_ARM // FIXME: Theme-specific
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/* Update the status bar */
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UiVtbl.DrawStatusText("Use \x18 and \x19 to select, then press ENTER.");
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#else
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/* Now tell the user how to choose */
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UiDrawText(0,
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MenuInfo->Bottom + 1,
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@ -233,25 +254,8 @@ TuiDrawMenu(
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ATTR(UiMenuFgColor, UiMenuBgColor));
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}
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#else
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/* Draw the backdrop */
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UiDrawBackdrop();
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/* Update the status bar */
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UiVtbl.DrawStatusText("Use \x18 and \x19 to select, then press ENTER.");
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#endif
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/* Draw the menu box */
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TuiDrawMenuBox(MenuInfo);
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/* Draw each line of the menu */
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for (i = 0; i < MenuInfo->MenuItemCount; i++)
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{
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TuiDrawMenuItem(MenuInfo, i);
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}
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/* Display the boot options if needed */
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if (MenuInfo->ShowBootOptions)
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{
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