Also, put include directory next to the library and use
target_include_directories(.. INTERFACE ..) to get this right.
This is because :
- Having includes & implementation in two different places buggers me
- This makes sure that there is no "if it compiles everything is fine" behaviour from anyone
because now even static libraries need it for GCC amd64 build
Also add __USE_PSEH2__ define for the non SEH-aware compilers out there and use it in a few headers
where we define macros involving __try
CORE-17506
- Convert some judgements against BIF_NEWDIALOGSTYLE to judgements against BIF_USENEWUI. Here BIF_USENEWUI == (BIF_NEWDIALOGSTYLE | BIF_EDITBOX).
- Remove WS_SIZEBOX window style from new UI dialog resource (IDD_BROWSE_FOR_FOLDER_NEW).
- Fix header layout.h for resizing without WS_SIZEBOX.
[AUTOCHK] Add also support for scanning FATX volumes.
The Format(), FormatEx(), Chkdsk(), ChkdskEx() functions exposed by the
U*.DLL user-mode FS library dlls are different (and have different
prototypes) than the similarly-named functions exported by FMIFS.DLL .
In particular, what we used to call "xxxChkdskEx()" and "xxxFormatEx()"
in our U*.DLL libraries actually correspond more, from their arguments,
to the "Chkdsk()" and "Format()" functions in Windows' U*.DLL . Their
*Ex() counterparts instead take most of the parameters through a
structure passed by pointer.
On FMIFS.DLL side, while FMIFS!Chkdsk() calls U*.DLL!Chkdsk() and
FMIFS!ChkdskEx() calls U*.DLL!ChkdskEx() (and we do not implement these
*Ex() functions at the moment), both FMIFS!Format() and FMIFS!FormatEx()
call U*.DLL!Format() instead, while FMIFS!FormatEx2() calls
U*.DLL!FormatEx() (that we do not implement yet either) !!
To improve that, refactor the calls to these U*.DLL functions so as to
respect the more compatible prototypes: They contain the correct number
of parameters in a compatible order. However, some of the parameters do
not have the same types yet: the strings are kept here in PUNICODE_STRINGS,
while on Windows they are passed via an undocumented DSTRING struct, and
the FMIFS callback is instead a MESSAGE struct/class on Windows.
Finally, the MEDIA_TYPE parameter in U*.DLL!Format() is equivalent, yet
not fully 100% in 1-to-1 correspondence, with the FMIFS_MEDIA_FLAG used
in the corresponding FMIFS.DLL functions.
One thing to notice is that the U*.DLL!Format() (and the Ex) functions
support a BOOLEAN (a flag resp.) for telling that a backwards-compatible
FS version should be used instead of the (default) latest FS version.
This is used e.g. by the FAT FS, where by default FAT32 is selected
(depending also on other constraints like, the disk and the partition
sizes), unless that bit is set in which case, FAT16 (or 12) is used.
Signed-off-by: Andreas Maier <staubim@quantentunnel.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 3b01149d8677fa86addfb67414d793684779c5ce by Andreas Maier <staubim@quantentunnel.de>
Use public_vx iststead of data_vx for public symbols.
Signed-off-by: Andreas Maier <staubim@quantentunnel.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id dbcf9728fa13ade68cc9d380002a5f6ae50fc0c0 by Andreas Maier <staubim@quantentunnel.de>
This makes ShellMessageBoxW use the correct implementation where the
text buffer size is dynamic, instead of having a too small hardcoded
size.
Fixes CORE-17271.
See also PR #3172 by Kyle Katarn, supplemented with some ideas from
Mark Jansen.
However we cannot straightforwardly implement ShellMessageBoxA around
ShellMessageBoxW, by converting some parameters from ANSI to UNICODE,
because there may be some variadic ANSI strings, associated with '%s'
printf-like formatters inside the format string, that would also need
to be converted; however there is no way for us to find these and perform
the conversion ourselves.
Therefore, we re-implement ShellMessageBoxA by doing a copy-paste ANSI
adaptation of the shlwapi.ShellMessageBoxWrapW function.
Note that, on Vista+ onwards, shlwapi implements both ShellMessageBoxA/W,
and shell32 directly forwards these exports to shlwapi, thus avoiding
these workarounds.
[PSDK] Explicily use WINAPIV for the variadic ShellMessageBoxA/W functions.
[INCLUDE/REACTOS] Add ShellMessageBoxWrapW in shlwapi_undoc.h .
More forwards to LocalSpl and LocalMon. At sometime will be merged together.
Bug fixes.
Printer Driver code is a wine hack. (WIP)
Added information for shell tray icon notifications.
Sync wine WinSpool driver tests. Unplugged from build.
Also update the includes.
It will allow to use those declarations globally where they are required (e. g. for SvchostPushServiceGlobals functions in some services).
No functional changes.
- Make "ReactOS Server" the default product option again instead of "ReactOS Workstation".
- Write "Service Pack" info onto registry.
- Add ProductOption option to bootcd unattend.inf.
- Delete IDC_PRODUCT_SUITE and IDC_PRODUCT_TYPE controls.
CORE-17028
- Add boot video color constants
- Refactor palette initialization
- Move some common stuff in right place
- Get rid of some magic constants and hardcoded values
- Get rid of TopDelta variable (calculated at compile time)
- Update SAL annotations
Addendum to 5f2ca473. CORE-16216 CORE-16219
- Print message on failed memory allocations.
- Functions return error code instead of exit code.
- Convert error code to exit code in the main function only.
- Always free the allocated memory.
- Fix bug from previous commit: Use _tprintf instead _putts to print messages.
- Move translations to netmsg.dll.
- Keep italian translation as a comment because netmsg.dll does not have an italian translation yet.
- Remove obsolete resource files.
This small win32 library provides time-zone utility wrappers around
Win32 functions, that are used by different ReactOS modules such as
timedate.cpl, syssetup.dll, and a possible future 'tzutil' tool.
The code has been extracted from the common code found in both
timedate.cpl and syssetup.dll.
Shell change notification has been implemented in #2432. But as @yagoulas said, source code structure is in mess. We improved simplicity and human readability of our source code.
- Move wine/changenotify.c code into changenotify.c and shelldesktop/CChangeNotify.cpp.
- Simplify code and rename the identifiers and add many comments. CORE-13950
Need a way to send WM_DEVICECHANGE from the Service manager application.
Next step is to process it in the Client/Server Run-time Subsystem.
See CORE-16492.
- Add ARC-emulation support for NEC PC-98 series
- Add global definition for PC-98 port into CMakeLists.txt
- Add floppy verison of freeldr.ini for PC-98 CD boot
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
- Rename parameters according to [MS_PNPR] (no longer available for download).
- Remove unsupported PNP_DEVINST_MOVE and PNP_DEVINST_DISABLE actions.
- Implement most of the PNP_DEVINST_SETUP action.
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
- Make the format actually MS-compatible: "ATL" followed by colon,
followed by hexadecimal digits of pointer.
- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
Windows 98+, so obviously it always was 32-bit and they never had a
64-bit version for it. But we do. So make the size of the m_szAutoName
buffer cross-compatible.
- See previous commit dbddd878 and the discussion in PR #2010.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
- Move the hosts file handling from dnsapi.dll to the resolver service. Now, the hosts file is no longer parsed on each query.
- Add support for DNS_QUERY_WIRE_ONLY and DNS_QUERY_NO_WIRE_QUERY flags to R_ResolverQuery.
- GetCurrentTimeInSeconds() should return DWORD instead of DNS_STATUS.
- Delete IObjectWithSite interface.
- Use PIDLIST_ABSOLUTE and PITEMID_CHILD rather than LPITEMIDLIST.
- Move CLSID_SendToMenu to shlguid_undoc.h.
- Delete unnecessary codes.
CORE-12562
- Fix the IDL file to return DNS records properly
- Reroute the DNS query call path: DNSQuery->R_ResolverQuery->Query_Main
DNS records get cached and 'ipconfig /flushdns' works as expected.
CORE-12159
Patch written by Peter Hater and Christoph von Wittich.
Slightly modified by me in order to
- fix bit-rot
- fix header include issues
- disable integration with dnsapi because of confusing use of DnsQweryEx().
Integration with dnsapi will follow in a future commit.
CORE-12159
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172