Set maximum line length to 100 characters

This commit is contained in:
kaboom 2022-05-20 05:05:54 +03:00
parent 844f6f26df
commit 56c520fb90
15 changed files with 57 additions and 30 deletions

10
checkstyle.xml Normal file
View File

@ -0,0 +1,10 @@
<?xml version="1.0"?>
<!DOCTYPE module PUBLIC
"-//Checkstyle//DTD Checkstyle Configuration 1.3//EN"
"https://checkstyle.org/dtds/configuration_1_3.dtd">
<module name="Checker">
<module name="LineLength">
<property name="max" value="100"/>
</module>
</module>

View File

@ -41,9 +41,8 @@
<goal>check</goal>
</goals>
<configuration>
<suppressionsLocation>
suppressions.xml
</suppressionsLocation>
<configLocation>checkstyle.xml</configLocation>
<suppressionsLocation>suppressions.xml</suppressionsLocation>
<failOnViolation>true</failOnViolation>
</configuration>
</execution>

View File

@ -22,7 +22,8 @@ public final class CommandWeapons implements CommandExecutor {
}
@Override
public boolean onCommand(final CommandSender sender, final Command cmd, final String label, final String[] args) {
public boolean onCommand(final CommandSender sender, final Command cmd, final String label,
final String[] args) {
if (sender instanceof ConsoleCommandSender) {
sender.sendMessage("Command has to be run by a player");
} else {

View File

@ -14,11 +14,12 @@ public final class PlayerReceiveWeapon implements Listener {
}
final ItemStack item = event.getCurrentItem();
final String weaponName = item.getItemMeta().getDisplayName().toLowerCase();
final Player player = (Player) event.getWhoClicked();
player.getInventory().addItem(item);
player.closeInventory();
player.sendMessage("You have received the " + item.getItemMeta().getDisplayName().toLowerCase() + "!");
player.sendMessage("You have received the " + weaponName + "!");
}
}

View File

@ -9,7 +9,8 @@ public final class WeaponAnvilDropper {
private WeaponAnvilDropper() {
}
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.ANVIL
&& ("§rAnvil Dropper".equals(name) || "Anvil Dropper".equals(name))) {
final int min = -2;
@ -17,7 +18,8 @@ public final class WeaponAnvilDropper {
for (int x = min; x <= max; x++) {
for (int z = min; z <= max; z++) {
final Location blockLocation = event.getPlayer().getLocation().subtract(x, 0, z);
final Location blockLocation = event.getPlayer().getLocation()
.subtract(x, 0, z);
final World world = event.getPlayer().getWorld();
world.spawnFallingBlock(

View File

@ -17,7 +17,8 @@ import org.bukkit.util.Vector;
import com.destroystokyo.paper.event.entity.ProjectileCollideEvent;
public final class WeaponArcher implements Listener {
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.SPECTRAL_ARROW
&& ("§rArcher".equals(name) || "Archer".equals(name))) {
final Player player = event.getPlayer();
@ -69,7 +70,8 @@ public final class WeaponArcher implements Listener {
if (collidedWith.getType() == EntityType.PLAYER
&& projectile.getShooter() instanceof Player
&& ((Player) projectile.getShooter()).getUniqueId().equals(collidedWith.getUniqueId())) {
&& ((Player) projectile.getShooter()).getUniqueId().equals(
collidedWith.getUniqueId())) {
event.setCancelled(true);
}
}

View File

@ -17,7 +17,8 @@ import org.bukkit.util.Vector;
import com.destroystokyo.paper.event.entity.ProjectileCollideEvent;
public final class WeaponArmageddon implements Listener {
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.FIRE_CHARGE
&& ("§rArmageddon".equals(name) || "Armageddon".equals(name))) {
final Player player = event.getPlayer();
@ -62,7 +63,8 @@ public final class WeaponArmageddon implements Listener {
}
}
/* Make shooter invulnerable to weapon projectiles, and prevent charges from colliding with each other */
/* Make shooter invulnerable to weapon projectiles, and prevent charges from
colliding with each other */
@EventHandler
private void onProjectileCollide(final ProjectileCollideEvent event) {
if (event.getEntityType() == EntityType.FIREBALL) {
@ -73,7 +75,8 @@ public final class WeaponArmageddon implements Listener {
if ((collidedWith.getType() == EntityType.PLAYER
&& projectile.getShooter() instanceof Player
&& ((Player) projectile.getShooter()).getUniqueId().equals(collidedWith.getUniqueId()))
&& ((Player) projectile.getShooter()).getUniqueId().equals(
collidedWith.getUniqueId()))
|| collidedWith.getType() == EntityType.FIREBALL) {
event.setCancelled(true);
}

View File

@ -1,6 +1,6 @@
package pw.kaboom.weapons.modules.weapons;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import org.bukkit.Location;
import org.bukkit.Material;
@ -23,7 +23,8 @@ import com.destroystokyo.paper.event.entity.ProjectileCollideEvent;
import pw.kaboom.weapons.Main;
public final class WeaponBlobinator implements Listener {
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.MAGMA_CREAM
&& ("§rBlobinator".equals(name) || "Blobinator".equals(name))) {
final Player player = event.getPlayer();
@ -49,7 +50,8 @@ public final class WeaponBlobinator implements Listener {
}
}
private void createBlobSplash(final World world, final int x, final int y, final int z, final int radius, final Block hitBlock, final Material color) {
private void createBlobSplash(final World world, final int x, final int y, final int z,
final int radius, final Block hitBlock, final Material color) {
final Location blockLocation = hitBlock.getLocation().add(x, y, z);
if (blockLocation.distance(hitBlock.getLocation()) <= radius) {
@ -88,8 +90,8 @@ public final class WeaponBlobinator implements Listener {
&& "WeaponBlobinatorBall".equals(projectile.getCustomName())) {
final int radius = 4;
final World world = projectile.getWorld();
final Random random = new Random();
final Material color = Main.getColors().get(random.nextInt(Main.getColors().size()));
final Material color = Main.getColors().get(
ThreadLocalRandom.current().nextInt(Main.getColors().size()));
for (int x = -radius; x < radius; x++) {
for (int y = -radius; y < radius; y++) {

View File

@ -15,7 +15,8 @@ import org.bukkit.event.player.PlayerEggThrowEvent;
import org.bukkit.event.player.PlayerInteractEvent;
public final class WeaponGrenade implements Listener {
public static void rightClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void rightClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.EGG
&& ("§rGrenade".equals(name) || "Grenade".equals(name))) {
event.setCancelled(true);

View File

@ -17,7 +17,8 @@ public final class WeaponLaser {
private WeaponLaser() {
}
public static void rightClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void rightClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.BLAZE_POWDER
&& ("§rLaser".equals(name) || "Laser".equals(name))) {
final Player player = event.getPlayer();

View File

@ -11,11 +11,13 @@ public final class WeaponLightningStick {
private WeaponLightningStick() {
}
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.STICK
&& ("§rLightning Stick".equals(name) || "Lightning Stick".equals(name))) {
final int maxDistance = 100;
final Location lookLocation = event.getPlayer().getTargetBlock((Set<Material>) null, maxDistance).getLocation();
final Location lookLocation = event.getPlayer().getTargetBlock(
(Set<Material>) null, maxDistance).getLocation();
final World world = event.getPlayer().getWorld();
world.strikeLightning(lookLocation);

View File

@ -30,7 +30,8 @@ import pw.kaboom.weapons.Main;
public final class WeaponMachineGun implements Listener {
private static HashSet<UUID> machineGunActive = new HashSet<UUID>();
public static void rightClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void rightClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.GOLDEN_HORSE_ARMOR
&& ("§rMachine Gun".equals(name) || "Machine Gun".equals(name))) {
final UUID playerUUID = event.getPlayer().getUniqueId();
@ -90,7 +91,8 @@ public final class WeaponMachineGun implements Listener {
if (collidedWith.getType() == EntityType.PLAYER
&& projectile.getShooter() instanceof Player
&& ((Player) projectile.getShooter()).getUniqueId().equals(collidedWith.getUniqueId())) {
&& ((Player) projectile.getShooter()).getUniqueId().equals(
collidedWith.getUniqueId())) {
event.setCancelled(true);
} else if (collidedWith instanceof LivingEntity) {
final int duration = 90000;

View File

@ -13,7 +13,8 @@ public final class WeaponNuker {
private WeaponNuker() {
}
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.BLAZE_ROD
&& ("§rNuker".equals(name) || "Nuker".equals(name))) {
final Player player = event.getPlayer();

View File

@ -15,7 +15,8 @@ public final class WeaponSniper {
private WeaponSniper() {
}
public static void leftClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void leftClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.IRON_HORSE_ARMOR
&& ("§rSniper".equals(name) || "Sniper".equals(name))) {
final Player player = event.getPlayer();
@ -40,7 +41,8 @@ public final class WeaponSniper {
}
}
public static void rightClick(final Material item, final String name, final PlayerInteractEvent event) {
public static void rightClick(final Material item, final String name,
final PlayerInteractEvent event) {
if (item == Material.IRON_HORSE_ARMOR
&& ("§rSniper".equals(name) || "Sniper".equals(name))) {
final Player player = event.getPlayer();

View File

@ -1,10 +1,8 @@
<?xml version="1.0"?>
<!DOCTYPE suppressions PUBLIC
"-//Puppy Crawl//DTD Suppressions 1.0//EN"
"http://www.puppycrawl.com/dtds/suppressions_1_0.dtd">
"-//Checkstyle//DTD SuppressionFilter Configuration 1.2//EN"
"https://checkstyle.org/dtds/suppressions_1_2.dtd">
<suppressions>
<suppress checks="Javadoc" files="."/>
<suppress checks="LineLength" files="."/>
</suppressions>