weapons/src/main/java/pw/kaboom/weapons/commands/CommandWeapons.java

48 lines
2.0 KiB
Java

package pw.kaboom.weapons.commands;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public final class CommandWeapons implements CommandExecutor {
private void addWeapon(final Inventory inventory, final Material material, final String name) {
final ItemStack item = new ItemStack(material, 1);
final ItemMeta itemMeta = item.getItemMeta();
itemMeta.setDisplayName(name);
item.setItemMeta(itemMeta);
inventory.addItem(item);
}
@Override
public boolean onCommand(final CommandSender sender, final Command cmd, final String label,
final String[] args) {
if (sender instanceof ConsoleCommandSender) {
sender.sendMessage("Command has to be run by a player");
} else {
final Player player = (Player) sender;
final Inventory inventory = Bukkit.createInventory(null, 18, "Weapons");
addWeapon(inventory, Material.ANVIL, "§rAnvil Dropper");
addWeapon(inventory, Material.SPECTRAL_ARROW, "§rArcher");
addWeapon(inventory, Material.FIRE_CHARGE, "§rArmageddon");
addWeapon(inventory, Material.MAGMA_CREAM, "§rBlobinator");
addWeapon(inventory, Material.EGG, "§rGrenade");
addWeapon(inventory, Material.BLAZE_POWDER, "§rLaser");
addWeapon(inventory, Material.STICK, "§rLightning Stick");
addWeapon(inventory, Material.GOLDEN_HORSE_ARMOR, "§rMachine Gun");
addWeapon(inventory, Material.BLAZE_ROD, "§rNuker");
addWeapon(inventory, Material.IRON_HORSE_ARMOR, "§rSniper");
player.openInventory(inventory);
}
return true;
}
}