* Fixes EarthSmash and LavaFlow not working
EarthSmash and LavaFlow wasn’t being activated when the player sneaked,
it’s now fixed.
* Fix WaterArms not working
Cod wasn’t being called because of a misplaced bracket
* Adds some more AvatarState config options
* Formating / Spelling and Grammar check
* Left out change
* Revert "Formating / Spelling and Grammar check"
This reverts commit 73b10ccca224e1c7af758e4587227f5612ef8364.
* Adds getInstructions() method
- Addons will now have to add the getInstrucionts() method in their
abilities, otherwise their abilities will display:
“Usage: null”
* Removes getInstructions() method from ComboAbility
* Adds getInstructions() method for subelement abilities
* Adds instructions to help command
* Rewrites ability descriptions, adds instructions path
Ability descriptions will now contain a brief description of abilities
and the instructions path will explain how to individually do each
feature of an ability.
* Adds back languageConfig.save();
* Fix Ability#getInstructions() documentation
* Fix metalclips
- Removed a check that was preventing metalclips from progressing past 1 clip on a target.
* Fix metalclips
- Fixed a bug limiting the metal clip count to one
* Improve MetalClips
- Fixed bug where shooting at a block spawned two clips
- Added ShootCooldown and CrushCooldown
- ShootCooldown only applies to shooting clips
- Changed how crushing works:
--- Removed old style and variables
--- When controlling an entity with 4 clips, the controller can click to
cause the armor to "crush" and damage the entity.
--- Has own cooldown, default of 2000 (2 seconds)
- Changed launching
--- Works with all clip amounts except 4
--- When the user releases sneak, the entity will be launched at varying
power depending on how many clips were attached.
- Changed ability cooldown to activate only after the ability is
finished.
* Add CrushDamage option to MetalClips
* New Damage Type, MetalClips changes
- Fixed MetalClips bug caused in magnetizing
- Added ignoreArmor option to damageEntity method, default true for most
abilities. If wanted to be changed, someone needs to go through and add
false as a parameter
- Changed default config option for MetalClips description
* PhaseChange recode
* Chris wanted changes
* Chris doesn't want bugs
* Only you can prevent bugs
- Added checks for worlds to prevent errors
* Remove unnecessary auto generated comments
* Loony didn't like the passive
* Added RegionProtection checks
* PhaseChange
* Revert "PhaseChange"
This reverts commit 761c73f5756771674719ffca52413cffa09243a8.
* Revert "Added RegionProtection checks"
This reverts commit b53a02a74d0276d4d1e773e1c197666cbcfab624.
* Revert "Loony didn't like the passive"
This reverts commit 6612bb7fa8eea3e26c01d0ef761c658447779e03.
* Revert "Remove unnecessary auto generated comments"
This reverts commit da9c45106d0b7e256c278e6a84d15f7a7340a140.
* Revert "Only you can prevent bugs"
This reverts commit 630161659ea89bfb106924c8ab1fbcdb8f6f1310.
* Revert "Chris doesn't want bugs"
This reverts commit eda2dee6b52dd38c73f35680c5e4484adc5b5b91.
* Revert "Chris wanted changes"
This reverts commit 30b76c10c4adc63784ea7115eb4f9c636650d6c5.
* Revert "PhaseChange recode"
This reverts commit f8f290dd8c57a3467a87de7e43b58ce635196c62.
* Conflicts
* Stupid conflicts
* I hope and pray
* Revert "Revert "Chris wanted changes""
This reverts commit e612607c8a16a735c92014714c00aa671954b4a5.
* Revert "Revert "Chris doesn't want bugs""
This reverts commit bd656b814d7ffa2d9c84fa304d3adb8f1535f782.
* Revert "Revert "Only you can prevent bugs""
This reverts commit 7772c95737130cf414ff1af49dcfb48865be5374.
* Revert "Revert "Remove unnecessary auto generated comments""
This reverts commit 69315dc7baa6cd237fbd89394e544913596ec6e3.
* Revert "Revert "Loony didn't like the passive""
This reverts commit ea397c6323e50d219395d5912850513afd6f2a7b.
* Revert "Revert "Added RegionProtection checks""
This reverts commit 8cb41709f65e4322e68b2f0e1792987f7fc214f2.
* Revert "Revert "PhaseChange""
This reverts commit da6b0e7071acf74df6447b15daf4ae6e39f057f6.
* Working PhaseChange finally
* Fix EarthGrab
* Air fixes, PhaseChange changes
* PhaseChange finalizing. Ready to go!
* Snow melting fix
* Fixes AirScooter Speed Glitch
Fixes being able to autorun with AirScooter (CTRL) to go insanely fast
* Adds golden tools
Fixes an issue that didn’t include golden tools in CanBendWithWeapons.
* Adds cooldown to QuickStrike, fixes QuickStrike and SwiftKick not activating
* Fixes HighJump cooldown activating when the ability hasn't worked
* Fixes SwiftKick and QuickStrike not working properly and RapidPunch not working half the time
* Fixes FireWheel and AirSwipe being stopped by snow on the ground
* Makes QuickStrike do one heart
* Fix metalclips
- Removed a check that was preventing metalclips from progressing past 1 clip on a target.
* Fix metalclips
- Fixed a bug limiting the metal clip count to one
* Improve MetalClips
- Fixed bug where shooting at a block spawned two clips
- Added ShootCooldown and CrushCooldown
- ShootCooldown only applies to shooting clips
- Changed how crushing works:
--- Removed old style and variables
--- When controlling an entity with 4 clips, the controller can click to
cause the armor to "crush" and damage the entity.
--- Has own cooldown, default of 2000 (2 seconds)
- Changed launching
--- Works with all clip amounts except 4
--- When the user releases sneak, the entity will be launched at varying
power depending on how many clips were attached.
- Changed ability cooldown to activate only after the ability is
finished.
* Add CrushDamage option to MetalClips
* New Damage Type, MetalClips changes
- Fixed MetalClips bug caused in magnetizing
- Added ignoreArmor option to damageEntity method, default true for most
abilities. If wanted to be changed, someone needs to go through and add
false as a parameter
- Changed default config option for MetalClips description
* PhaseChange recode
* Chris wanted changes
* Chris doesn't want bugs
* Only you can prevent bugs
- Added checks for worlds to prevent errors
* Remove unnecessary auto generated comments
* Loony didn't like the passive
* Added RegionProtection checks
* PhaseChange
* Revert "PhaseChange"
This reverts commit 761c73f5756771674719ffca52413cffa09243a8.
* Revert "Added RegionProtection checks"
This reverts commit b53a02a74d0276d4d1e773e1c197666cbcfab624.
* Revert "Loony didn't like the passive"
This reverts commit 6612bb7fa8eea3e26c01d0ef761c658447779e03.
* Revert "Remove unnecessary auto generated comments"
This reverts commit da9c45106d0b7e256c278e6a84d15f7a7340a140.
* Revert "Only you can prevent bugs"
This reverts commit 630161659ea89bfb106924c8ab1fbcdb8f6f1310.
* Revert "Chris doesn't want bugs"
This reverts commit eda2dee6b52dd38c73f35680c5e4484adc5b5b91.
* Revert "Chris wanted changes"
This reverts commit 30b76c10c4adc63784ea7115eb4f9c636650d6c5.
* Revert "PhaseChange recode"
This reverts commit f8f290dd8c57a3467a87de7e43b58ce635196c62.
* Conflicts
* Stupid conflicts
* I hope and pray
* Revert "Revert "Chris wanted changes""
This reverts commit e612607c8a16a735c92014714c00aa671954b4a5.
* Revert "Revert "Chris doesn't want bugs""
This reverts commit bd656b814d7ffa2d9c84fa304d3adb8f1535f782.
* Revert "Revert "Only you can prevent bugs""
This reverts commit 7772c95737130cf414ff1af49dcfb48865be5374.
* Revert "Revert "Remove unnecessary auto generated comments""
This reverts commit 69315dc7baa6cd237fbd89394e544913596ec6e3.
* Revert "Revert "Loony didn't like the passive""
This reverts commit ea397c6323e50d219395d5912850513afd6f2a7b.
* Revert "Revert "Added RegionProtection checks""
This reverts commit 8cb41709f65e4322e68b2f0e1792987f7fc214f2.
* Revert "Revert "PhaseChange""
This reverts commit da6b0e7071acf74df6447b15daf4ae6e39f057f6.
* Working PhaseChange finally
* Fix EarthGrab
* Air fixes, PhaseChange changes
* PhaseChange finalizing. Ready to go!
• Fixed Bottlebending breaking (needs testing)
• Fixed CoreAbility not returning all abilities with
CoreAbility.getAbilities()
• Added new ability.setPlayer(...) method that is used for moves that
change who created the ability (used for redirection)
* Fix metalclips
- Removed a check that was preventing metalclips from progressing past 1 clip on a target.
* Fix metalclips
- Fixed a bug limiting the metal clip count to one
* Improve MetalClips
- Fixed bug where shooting at a block spawned two clips
- Added ShootCooldown and CrushCooldown
- ShootCooldown only applies to shooting clips
- Changed how crushing works:
--- Removed old style and variables
--- When controlling an entity with 4 clips, the controller can click to
cause the armor to "crush" and damage the entity.
--- Has own cooldown, default of 2000 (2 seconds)
- Changed launching
--- Works with all clip amounts except 4
--- When the user releases sneak, the entity will be launched at varying
power depending on how many clips were attached.
- Changed ability cooldown to activate only after the ability is
finished.
* Add CrushDamage option to MetalClips
* New Damage Type, MetalClips changes
- Fixed MetalClips bug caused in magnetizing
- Added ignoreArmor option to damageEntity method, default true for most
abilities. If wanted to be changed, someone needs to go through and add
false as a parameter
- Changed default config option for MetalClips description
* PhaseChange recode
* Chris wanted changes
* Chris doesn't want bugs
* Only you can prevent bugs
- Added checks for worlds to prevent errors
* Remove unnecessary auto generated comments
* Loony didn't like the passive
* Added RegionProtection checks
* PhaseChange
* Revert "PhaseChange"
This reverts commit 761c73f5756771674719ffca52413cffa09243a8.
* Revert "Added RegionProtection checks"
This reverts commit b53a02a74d0276d4d1e773e1c197666cbcfab624.
* Revert "Loony didn't like the passive"
This reverts commit 6612bb7fa8eea3e26c01d0ef761c658447779e03.
* Revert "Remove unnecessary auto generated comments"
This reverts commit da9c45106d0b7e256c278e6a84d15f7a7340a140.
* Revert "Only you can prevent bugs"
This reverts commit 630161659ea89bfb106924c8ab1fbcdb8f6f1310.
* Revert "Chris doesn't want bugs"
This reverts commit eda2dee6b52dd38c73f35680c5e4484adc5b5b91.
* Revert "Chris wanted changes"
This reverts commit 30b76c10c4adc63784ea7115eb4f9c636650d6c5.
* Revert "PhaseChange recode"
This reverts commit f8f290dd8c57a3467a87de7e43b58ce635196c62.
* Conflicts
* Stupid conflicts
* I hope and pray
* Revert "Revert "Chris wanted changes""
This reverts commit e612607c8a16a735c92014714c00aa671954b4a5.
* Revert "Revert "Chris doesn't want bugs""
This reverts commit bd656b814d7ffa2d9c84fa304d3adb8f1535f782.
* Revert "Revert "Only you can prevent bugs""
This reverts commit 7772c95737130cf414ff1af49dcfb48865be5374.
* Revert "Revert "Remove unnecessary auto generated comments""
This reverts commit 69315dc7baa6cd237fbd89394e544913596ec6e3.
* Revert "Revert "Loony didn't like the passive""
This reverts commit ea397c6323e50d219395d5912850513afd6f2a7b.
* Revert "Revert "Added RegionProtection checks""
This reverts commit 8cb41709f65e4322e68b2f0e1792987f7fc214f2.
* Revert "Revert "PhaseChange""
This reverts commit da6b0e7071acf74df6447b15daf4ae6e39f057f6.
* Working PhaseChange finally
* Fix EarthGrab
* Air fixes, PhaseChange changes
Firing this tricks other plugins into believing this entity was damaged.
In addition, Entity#damage also fires a damage event, so no need to fire a duplicate one.
• Fixed Bloodbending not working
• Fixed WaterArms spear not working when you set "Sphere" to 0 in the
config
• Fixed the "null" message that occurs when binding an ability from an
element that has been toggled
• Attempted to fix WaterSpout NPE (needs testing)
* Change AirFlight to use setFlying. Change remove command.
* Tidy up pom.xml
* Update plugin.yml to use pom.xml version
* Remove non needed file
* Remove craftbukkit from pom.xml
* Fix acrobat stance removal
We should remove existing stance, not this activation
Also remove the Warrior Stance since Acrobat Stance is being activated
* Fix Warrior Stance removal
We should remove existing stance, not this activation
Also remove the Acrobat Stance since Warrior Stance is being activated
* New HeatControl & NPE fix
* Updated to latest
* Cleaned up HeatControl
* Updated PKListener to use HeatControlType instead of Function
* Cleaned up, cleaned up HeatControl
* Removed melt(...)
* Final changes
* Update the interactable materials array to remove unnecessary materials
* Remove shaded jsoup lib and change the remote staff fetcher to load and parse a txt file instead of an html file
* Update remote staff fetcher to translate...
...color codes, use proper link, and use multiline entry management
* Implement maven shading for external libraries and set up remote staff fetcher to appropriately handle html pages
* Use maven instead of ant with travis