Lishid
e4c23a777e
Reworked UUID logic
2015-07-10 16:01:28 -07:00
Lishid
4f40459b96
Merge pull request #29 from ShadowRanger/master
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Fix & improve UUID retrieval
2015-07-10 15:55:17 -07:00
ShadowRanger
791368b100
Fix & improve UUID retrieval
2015-07-10 19:44:45 +10:00
ShadowRanger
5dd3f5bbd7
Merge pull request #27 from ShadowRanger/master
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Bug fixes, changes & improvements
2015-06-25 10:17:14 +10:00
ShadowRanger
d1d60e55d5
More fixes and improvements - continued
2015-06-24 19:37:09 +10:00
ShadowRanger
471b631838
More fixes and improvements - continued
2015-06-24 19:19:45 +10:00
ShadowRanger
2f1fd87435
More fixes and improvements
2015-06-23 19:07:19 +10:00
ShadowRanger
a03c73f8d6
More fixes and improvements
2015-06-23 19:05:26 +10:00
ShadowRanger
f7029e5ee2
Another small change
2015-06-23 16:46:14 +10:00
ShadowRanger
802e405c4e
Small change to update not required message
2015-06-23 16:28:58 +10:00
ShadowRanger
55deabe56b
Small fixes
2015-06-23 16:17:51 +10:00
ShadowRanger
f8e4e69e53
Bug fix and changes
2015-06-23 15:11:35 +10:00
ShadowRanger
3c7d1696ff
Bug fix and changes
2015-06-23 13:35:25 +10:00
ShadowRanger
902def1dd7
Bug fix and changes
2015-06-23 13:31:26 +10:00
ShadowRanger
f260ed1175
Merge pull request #26 from ShadowRanger/master
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General refactoring + minor changes
2015-06-22 20:30:14 +10:00
ShadowRanger
bc40e91215
Minor no permissions message change
2015-06-22 20:26:36 +10:00
ShadowRanger
120b35d394
General refactoring - revert mistake
2015-06-22 20:17:30 +10:00
ShadowRanger
ded568ec3f
General refactoring
2015-06-22 20:15:28 +10:00
Lishid
e958059572
Merge pull request #25 from ShadowRanger/master
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Maven, UUIDs, dropped support for old CB, and a bunch of good stuff.
2015-06-22 01:56:48 -07:00
ShadowRanger
d988becf1f
Migrate to UUID usage
2015-06-22 18:30:27 +10:00
ShadowRanger
e8476d5b05
Migrate to UUID usage
2015-06-22 12:03:04 +10:00
Lishid
1ea0307156
Merge pull request #21 from Phoenix616/master
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Asynchronous offline player lookup
2015-05-26 22:09:41 -07:00
Max Lee
4ae47b09dc
Update to v1_8_R3 NMS (1.8.4 to 1.8.6)
2015-05-27 02:13:20 +02:00
Max Lee
3e9bb63894
We are working with tasks here.
2015-04-03 01:39:08 +02:00
Max Lee
dce86d9c69
Made enderchests equally protected as inventories
2015-04-03 01:34:32 +02:00
Max Lee
4013098201
Add crossworld check to enderchests
2015-04-03 01:32:38 +02:00
Max Lee
56f633d58b
world not work
2015-04-03 01:32:10 +02:00
Max Lee
6c1fb14cda
Make inventory lookup of offline players asynchron
2015-04-03 01:30:42 +02:00
Max Lee
ad0e55cf4c
Fix armor
2015-04-03 00:44:09 +02:00
Max Lee
c4fb5489fa
Try to get the offline player directly
2015-04-03 00:29:51 +02:00
Lishid
3d3006c681
Merge pull request #19 from Hummer12007/master
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Added CraftBukkit v1_8_R2 support
2015-03-14 18:09:48 -04:00
Hummer12007
a9d983ddc6
Added CraftBukkit v1_8_R2 support
2015-03-14 23:12:48 +02:00
Lishid
f6554a2a51
Merge pull request #17 from Hummer12007/master
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Fix trapped chests linking with ordinary chests, instead of trapped ones
2015-01-13 21:46:56 -05:00
Hummer12007
ec3426b827
Use the same method for getting BlockChest, when checking whether AnyChest is needed due to the side block as in d0494aa2
2015-01-13 21:55:16 +02:00
Hummer12007
d0494aa2e7
Fix trapped chests linking with ordinary chests, instead of trapped ones.
2015-01-13 21:48:27 +02:00
lishid
6adcd491db
Added targets path to gitignore
2015-01-05 21:21:44 -05:00
lishid
bc709336e1
Fixed silent chest issues
2015-01-05 21:15:35 -05:00
lishid
7d56a04283
Derp...
2014-12-31 16:26:54 -05:00
lishid
7851404d69
Fixed constructor not found issue.
2014-12-31 10:50:19 -05:00
lishid
30b5acc3b4
Removed duplicate file
2014-12-30 22:31:54 -05:00
lishid
29b0bc980f
minor refactor + update internal chest logic
2014-12-30 22:28:52 -05:00
lishid
b05279ed4b
Moved to proper directories
2014-12-30 22:15:43 -05:00
Lishid
88f3cb0a3f
Merge pull request #16 from Fysac/master
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Add support for CB 1.8 R1
2014-12-01 11:46:07 -08:00
Fysac
f48fdac085
Add support for CB 1.8 R1
2014-12-01 12:18:43 -05:00
lishid
9491153e30
Better way to get inventory. This prevents problems with other plugins.
2014-09-12 23:17:41 -07:00
Lishid
be5f784d74
Merge pull request #10 from Fysac/master
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Null pointer check
2014-08-03 17:58:31 -04:00
Fysac
67d0f927ed
Add brackets to avoid ambiguity
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Java ignores indentation, which might cause headaches in the future.
2014-08-01 13:53:36 -04:00
Fysac
bbacb04636
Null pointer check
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Players who haven't joined your server since the UUID conversion will have a null name. As a result, if you try to /openinv a player who *has* joined your server since then, the loop can break due to a NPE while checking other players. This null check should fix that problem.
2014-08-01 13:36:18 -04:00
lishid
c2c7996da5
Fixed offline inventory access.
2014-07-29 06:53:14 -04:00
lishid
9271c50a84
2.1.8
2014-07-11 20:41:28 -04:00