mirror of
https://github.com/TotalFreedomMC/OpenInv.git
synced 2024-12-22 16:05:03 +00:00
Add support for CB 1.8 R1
This commit is contained in:
parent
9491153e30
commit
f48fdac085
10 changed files with 738 additions and 0 deletions
4
.gitignore
vendored
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4
.gitignore
vendored
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@ -0,0 +1,4 @@
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.classpath
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.project
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bin/
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lib/
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11
.settings/org.eclipse.jdt.core.prefs
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11
.settings/org.eclipse.jdt.core.prefs
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@ -0,0 +1,11 @@
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7
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org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
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org.eclipse.jdt.core.compiler.compliance=1.7
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org.eclipse.jdt.core.compiler.debug.lineNumber=generate
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org.eclipse.jdt.core.compiler.debug.localVariable=generate
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org.eclipse.jdt.core.compiler.debug.sourceFile=generate
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
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org.eclipse.jdt.core.compiler.source=1.7
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@ -34,6 +34,7 @@ public class AnySilentChest implements IAnySilentChest {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.getType(x, y + 1, z).c())
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return true;
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@ -18,6 +18,7 @@ package com.lishid.openinv.internal.v1_7_R4;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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126
src/com/lishid/openinv/internal/v1_8_R1/AnySilentChest.java
Normal file
126
src/com/lishid/openinv/internal/v1_8_R1/AnySilentChest.java
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@ -0,0 +1,126 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R1;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_8_R1.*;
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import org.bukkit.craftbukkit.v1_8_R1.entity.*;
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public class AnySilentChest implements IAnySilentChest {
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public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c()){
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return true;
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}
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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// If block next to chest is chest and has a block on top
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if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
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return true;
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return false;
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}
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public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z));
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if (chest == null)
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return true;
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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if (!anychest) {
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if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
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return true;
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}
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if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (ITileInventory) world.getTileEntity(new BlockPosition(x + 1, y, z)));
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if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (ITileInventory) world.getTileEntity(new BlockPosition(x, y, z + 1)));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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int windowId = 0;
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try {
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Field windowID = player.getClass().getDeclaredField("containerCounter");
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windowID.setAccessible(true);
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windowId = windowID.getInt(player);
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windowId = windowId % 100 + 1;
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windowID.setInt(player, windowId);
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}
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catch (NoSuchFieldException e) {}
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", new ChatComponentText(((IInventory) chest).getName()), ((IInventory) chest).getSize()));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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if (OpenInv.NotifySilentChest()) {
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p.sendMessage("You are opening a chest silently.");
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}
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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if (anychest && OpenInv.NotifyAnyChest()) {
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p.sendMessage("You are opening a blocked chest.");
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}
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return returnValue;
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}
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}
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73
src/com/lishid/openinv/internal/v1_8_R1/InventoryAccess.java
Normal file
73
src/com/lishid/openinv/internal/v1_8_R1/InventoryAccess.java
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R1;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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//Volatile
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import net.minecraft.server.v1_8_R1.*;
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import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
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public class InventoryAccess implements IInventoryAccess {
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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}
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return true;
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}
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private IInventory grabInventory(Inventory inventory) {
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if(inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory();
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}
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//Use reflection to find the iiventory
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Class<? extends Inventory> clazz = inventory.getClass();
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IInventory result = null;
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for(Field f : clazz.getDeclaredFields()) {
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f.setAccessible(true);
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if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
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try {
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result = (IInventory) f.get(inventory);
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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}
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}
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return result;
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}
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}
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105
src/com/lishid/openinv/internal/v1_8_R1/PlayerDataManager.java
Normal file
105
src/com/lishid/openinv/internal/v1_8_R1/PlayerDataManager.java
Normal file
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R1;
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import java.io.File;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IPlayerDataManager;
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import com.mojang.authlib.GameProfile;
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//Volatile
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import net.minecraft.server.v1_8_R1.*;
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import org.bukkit.craftbukkit.v1_8_R1.*;
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public class PlayerDataManager implements IPlayerDataManager {
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public Player loadPlayer(String name) {
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try {
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UUID uuid = matchUser(name);
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if (uuid == null) {
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return null;
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}
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// Default player folder
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File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "playerdata");
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if (!playerfolder.exists()) {
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return null;
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}
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OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
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if (player == null) {
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return null;
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}
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GameProfile profile = new GameProfile(uuid, player.getName());
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
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// Get the bukkit entity
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Player target = (entity == null) ? null : entity.getBukkitEntity();
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if (target != null) {
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// Load data
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target.loadData();
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// Return the entity
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return target;
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}
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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return null;
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}
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private static UUID matchUser(String search) {
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UUID found = null;
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String lowerSearch = search.toLowerCase();
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int delta = 2147483647;
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OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
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for (OfflinePlayer player : offlinePlayers) {
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String name = player.getName();
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if (name == null){
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continue;
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}
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if (name.equalsIgnoreCase(search)){
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return player.getUniqueId();
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}
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if (name.toLowerCase().startsWith(lowerSearch)) {
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int curDelta = name.length() - lowerSearch.length();
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if (curDelta < delta) {
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found = player.getUniqueId();
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delta = curDelta;
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}
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if (curDelta == 0) {
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break;
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}
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}
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}
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return found;
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}
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}
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@ -0,0 +1,37 @@
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/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
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|
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//Volatile
|
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import net.minecraft.server.v1_8_R1.*;
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|
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|
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public class SilentContainerChest extends ContainerChest {
|
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public IInventory inv;
|
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|
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public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman human) {
|
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super(i1, i2, human);
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inv = i2;
|
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// close signal
|
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inv.closeContainer(human);
|
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}
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@Override
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public void b(EntityHuman paramEntityHuman) {
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// Don't send close signal twice, might screw up
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}
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}
|
127
src/com/lishid/openinv/internal/v1_8_R1/SpecialEnderChest.java
Normal file
127
src/com/lishid/openinv/internal/v1_8_R1/SpecialEnderChest.java
Normal file
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
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|
||||
import java.util.ArrayList;
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import java.util.List;
|
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|
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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|
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
|
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|
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//Volatile
|
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import net.minecraft.server.v1_8_R1.*;
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import org.bukkit.craftbukkit.v1_8_R1.entity.*;
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import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
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||||
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public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
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public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
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public boolean playerOnline = false;
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private CraftPlayer owner;
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||||
private InventoryEnderChest enderChest;
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||||
private int maxStack = MAX_STACK;
|
||||
private CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
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||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
|
||||
}
|
||||
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
public void InventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
if (transaction.isEmpty() && !playerOnline) {
|
||||
OpenInv.enderChests.remove(owner.getName().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
public void PlayerGoOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void PlayerGoOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.InventoryRemovalCheck();
|
||||
}
|
||||
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,253 @@
|
|||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R1.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.*;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private ItemStack[] extra = new ItemStack[5];
|
||||
private CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void InventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
if (transaction.isEmpty() && !playerOnline) {
|
||||
OpenInv.inventories.remove(owner.getName().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void PlayerGoOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void PlayerGoOffline() {
|
||||
playerOnline = false;
|
||||
this.InventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.InventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue