Since VS 16.11 the compiler sometimes emits calls to _RTC_UninitUse, when parts of a bitfield are initialized (See https://developercommunity.visualstudio.com/t/Broken-runtime-checks-with-CL-19293013/1503629). Fix this by using an ULONG instead of a bitfield.
Note: The structure uses a 24 bit bitfield plus an UCHAR, which is supposed to form a 32 bit field, but that doesn't work anyway.
Don't force HRESULT status to DSERR_BUFFERLOST by default in primarybuffer_SetFormat function.
Assign to it S_OK instead, as done in current Wine:
a8583acae9:/dlls/dsound/primary.c#l440
That variable is already set to failure in other appropriate place, when this is indeed needed:
https://git.reactos.org/?p=reactos.git;a=blob;h=b04a526929e4e817ff63aa652530e5901a3253a6;f=dll/directx/wine/dsound/primary.c#l511
The assigned failure status caused executing failure handling code even when the fail actually didn't happen.
In particular, DSOUND_ReopenDevice failed on waveOutOpen call when calling this was not needed.
After my changes, it's called only when needed, i. e., only when the actual failure happens
Otherwise, if all goes good, that code is not called, so the data is transfered successfully and the function is working correctly.
It fixes non-working playback in QMMP 0.11.1 (via DirectSound ouput plugin) and AIMP 3.10 and newer versions.
Also it improves the DirectSound test results from MS DxDiag: now all 4 available tests are passing successfully, instead of only 2.
Other dsound issues also might be fixed as well.
CORE-10907 CORE-14783
The British language wasn't included here, so I have corrected some texts that were in American English.
Also fixed one string that uses British English language.
As we now have the SEF_* flags declared within the SDK we can simply check for such flags directly wihout having to check for the hard-coded flag values.
CORE-17741
This function (which should belong to the user32 helpers) depends on the
internal format of the USER handles table, that is ReactOS-specific. Its
pointer value is stored in the win32k/user32 shared info section, and
thus cannot be converted to user-space and stored back into that section.
Therefore it needs to be retrieved and manually converted when the function
is called.
- Do the kernel/server --> user/client-space pointers conversion within
NtUserProcessConnect(), instead of having the callers of this function
doing this job.
This makes the behaviour Windows-compatible.
NOTE: the gHandleEntries pointer is ReactOS-specific!
- Drop the g_ulSharedDelta global, just use instead gSharedInfo.ulSharedDelta.
- Add extra documentation aspects for NtUserProcessConnect() that are
not yet implemented in ReactOS.
Co-authored-by: Gabriel Aguiar <fgygh5804@gmail.com>
Reviewed-by: Joachim Henze <Joachim.Henze@reactos.org>
Reviewed-by: Jose Carlos Jesus <zecarlos1957@hotmail.com>
Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
Signed-off-by: Gabriel Aguiar <fgsoftwarestudio@gmail.com>
Implement some tests for NtDuplicateToken syscall that exercises the effective only behavior when the calling thread tries to duplicate an access token but rendering it effective with enabled parts.
This implements the EffectiveOnly option of SepDuplicateToken routine (used by NtDuplicateToken syscall and other functions alike) which makes the access token effective by removing the disabled parts like privileges and groups.
[NETID]
- Add and improve Russian translation. Addendum to b9426a3f and c276681e.
[MACHINE.INF]
- Fix probably a machine translation. Addendum to 2d8274bd.
- Standardize some device names.
- Also add missing Ukrainian translation.
- usetup: New bootsector page.
- shell32: Copy and paste, and moving elements.
Also, some strings related to the shutdown and logoff.
- Minor Spanish grammar fix - some female words and minor latin american typos.
- First revision of the .inf, that includes the translation of the Services,
audio, processors and other drivers and minor things.
Fix and improve DirectSoundEnumerateW and DirectSoundCaptureEnumerateW implementations in our dsound.
Use the Windows-compatible way to get the device name and pass it to callback.
- Don't use Wine-specific DSDRIVERDESC structure and DRV_QUERYDSOUNDDESC message, declared in sdk/include/dxsdk/dsdriver.h, whose are obsolete even in Wine for now.
- Instead, declare a new WAVEINCAPSW and WAVEOUTCAPSW structures (for input and output appropriately), call waveInGetDevCapsW and WaveOutGetDevCapsW for enumerated device ID and store retieved device name in these structures.
- Then pass them to a lpDSEnumCallbackW as well, without Ansi to Unicode conversion (since the retrieved string is Unicode already).
- Do this both for capture and playback functions.
- Addtionally, add MMSYSERR_BADDEVICEID status code to mmErr macro, because it also might be returned by waveIn/OutGetDevCapsW as well, in case of failure.
- And mark our dosund as forked, because it definitely will not be synced at least until we'll retarget to Vista or newer. Add an appropriate comment.
This fixes incorrect detection of DirectSound audio input and output devices, so now a lot of apps are able to detect it correctly, and can play the sound properly (e.g. AIMP 2.61 and IcyTower from RAPPS).
CORE-7535 CORE-10907 CORE-15324 CORE-15533 CORE-16340
Only show the main dialog pane on taskbar when executing a Cancel dialog.
Assign previous window handle as a parent when creating Cancel dialog box.
CORE-17702