- Simplify EmulatorReadMemory (first MMIO-mapped devices copy their memory image back to the VM' memory area, then data is read via RtlCopyMemory), and EmulatorWriteMemory (simplify VgaBuffer computation and rename this variable accordingly, for readability purposes).
- Fix Sim32pGetVDMPointer and MGetVdmPointer prototypes.
svn path=/branches/ntvdm/; revision=61356
Hackplement BOP_CMD function 0x08: "Launch external command". Still WIP.
Explanation: Launching a command from command.com starts (under certain conditions not implemented there) "cmd.exe /c <the_command>"
See https://groups.google.com/forum/#!topic/microsoft.public.win2000.cmdprompt.admin/n5KbegKJuE0
and http://technet.microsoft.com/en-us/library/cc723564.aspx#XSLTsection123121120120
subsection "CMD.EXE and COMMAND.COM":
"Be aware that a command shell is not an MS-DOS command prompt, even though it shares the same icon.
The Windows NT command shell is a full 32-bit Windows NT console application that resides in the CMD.EXE executable file.
The MS-DOS command prompt is a 16-bit DOS application that resides in the COMMAND.COM executable file.
Because COMMAND.COM is a 16-bit DOS executable, Windows NT executes this shell within a Windows NT virtual DOS machine (VDM).
COMMAND.COM is supplied primarily for compatibility with MS-DOS.
[...]
This behavior reveals a quite subtle feature of Windows NT that is very important. The 16-bit MS-DOS shell (COMMAND.COM)
that ships with Windows NT is specially designed for Windows NT. When a command is entered for execution by this shell,
it does not actually execute it. Instead, it packages the command text and sends it to a 32-bit CMD.EXE command shell for
execution. Because all commands are actually executed by CMD.EXE (the Windows NT command shell), the 16-bit shell inherits
all the features and facilities of the full Windows NT shell."
svn path=/branches/ntvdm/; revision=61290
- Halfplement and export VdmMapFlat
- Make mention of the existence of VdmFlushCache and VdmUnmapFlat, which are not exported in x86 builds (macros are therefore defined to just return TRUE) but are exported in MIPS... builds...
See VDDSVC.H and NT_VDD.H in the DDK
(those headers don't exist in ROS; we'll have to create them later on).
svn path=/branches/ntvdm/; revision=61288
Studying the "vddtest" example mentioned in revision 61283 allowed me to see that valid VDD DLL "handles" start at 1 and cannot be equal to zero.
Add helper macros to convert from indices to handles. Fixes "vddtest" example.
Have fun at running it :)
svn path=/branches/ntvdm/; revision=61287
- Thanks Thomas for having pointed me towards the fact that the NTVDM exports were really STDCALL and not CDECL (as I've thought first, because originally I was checking whether the getXX() functions were stdcall or not, and distinguishing VOID stdcall or cdecl functions without the symbols was hopeless).
- Halfplement and export Sim32pGetVDMPointer and MGetVdmPointer, needed to run correctly the RageStorm "galaxy" sample mentioned yesterday (see revision 61283). Now it loads and the dispatch call works \o/
- VDD_INIT_PROC and VDD_DISPATCH_PROC have the same signature --> rename them to VDD_PROC.
Have fun at testing!
svn path=/branches/ntvdm/; revision=61286
Implement basic VDD support:
implement the (un)register & dispatch call BOP (called BOP_3RDPARTY): see "Undocumented DOS" by Schulman et al. page 267 (as always ;) ), as well as:
http://www.ragestorm.net/tutorial?id=27 - "Tutorial - Calling Win32 from DOS"
http://www.airborn.com.au/layout/vddtest.html - "DOS to 32 bit DLL under XP - an example" (almost the same explanations as the previous article)
http://sta.c64.org/blog/dosvddaccess.html - "Accessing Windows device drivers from DOS programs"
and...
... your lovely Win2k / Win2k3 DDK section: "Device Technologies/Other Devices/Devices Requiring VDDs" !!
Ready to test? :D
svn path=/branches/ntvdm/; revision=61283
- As already done for interrupts and I/O ports, add a registering system for BOPs.
- INT32: Move ControlBop to the 32-bit interrupts module where it is used only.
- DOS: Add (un)documented BOP_DOS (0x50) and BOP_CMD(0x54) used respectively by NTIO.SYS/NTDOS.SYS and by COMMAND.COM.
It appears that they take an extra parameter (so, skip 1 byte-instruction after the BOP instruction as we do for the Control BOP 0xFF).
See "Undocumented DOS 2nd edition" by Schulman et al., page 267.
svn path=/branches/ntvdm/; revision=61278
- Add/fix few comments;
- Don't forget to redisable access to AC registers after modifying them in int 10h. Usurp, please retest Rescue Rover 2 :)
- Make EmulatorGet/Set/ClearFlag internal functions only and use set/get<FLAG> instead.
svn path=/branches/ntvdm/; revision=61263
Fix the file reading subfunction (AH = 3Fh) of INT 21h.
When reading from the console, it always stops on a carriage return.
svn path=/branches/ntvdm/; revision=61256
Rewrite the VGA emulation.
Nah, it's a joke!
- Store VGA registers setup in VGA_REGISTERS structure.
- Improve BiosSetVideoMode and introduce a VgaSetRegisters function for setting VGA regs.
- Initialize Bda->CrtBasePort: it is used to determine the address of some I/O ports which depend on whether we are in color or monochrome mode.
- Add UnregisterIoPort in io.c (and fix some DPRINTs) (needed for VGA).
- When setting the misc. VGA register, check whether we're going to monochrome emulation, and reset some port addresses in that case.
svn path=/branches/ntvdm/; revision=61246
- Last race condition fix (see revision 61230).
- Add a comment why we do twice the same emptiness check (one before holding the mutex and one just after).
svn path=/branches/ntvdm/; revision=61239
- Remove some DPRINTs.
- Fix a bug in VgaEnterGraphicsMode (erroneous change of the real saved resolution when going into DoubleVision(TM) mode).
- Do not update the text cursor when being in graphics mode (otherwise I've already hit some ScanlineSize==0 problems) <-- [TheFlash], can you recheck that, please?
- Little optimisation: do not do anything in VgaRefreshDisplay if nothing has to be done.
svn path=/branches/ntvdm/; revision=61157
- Move some PS/2 initialization from bios.c to ps2.c
- NULLify interrupt entries which are in fact pointers to data tables.
- Add a framework for adding I/O port handlers.
svn path=/branches/ntvdm/; revision=61107
The 486 doesn't have AC, VIF, VIP or ID.
Fix and simplify POPF.
[NTVDM]
Fix the count in the XMS copy function (INT 15h, AH = 87h).
svn path=/branches/ntvdm/; revision=61082
- Get rid of EmulatorGetRegister and EmulatorSetRegister and replace their calls with the proper definitions.
- Get rid of the enums EMULATOR_REG_* and use the FAST486_REG_* definitions instead.
svn path=/branches/ntvdm/; revision=61034
- Implement and export getEFLAGS and setEFLAGS.
- Do some code reorganization (move all registers-related functions into "registers.c").
svn path=/branches/ntvdm/; revision=61033
Give the virtual machine 16 MB of memory, for DOS extenders,
protected mode programs, etc...
EMS is still not implemented.
svn path=/branches/ntvdm/; revision=60937
To make debugging easier, put the interrupt handlers at offset 0x1000,
and reserve 16 bytes for each. Also, move the common stub to offset
0x2000. That way the entry point of, for example, INT 0x21 is at
F000:1210.
svn path=/branches/ntvdm/; revision=60933
Modularize linear memory access by adding two new functions:
Fast486ReadLinearMemory and Fast486WriteLinearMemory.
Implement Fast486GetPageTableEntry.
svn path=/branches/ntvdm/; revision=60923
Instead of reassembling each time the very same common stub code for each interrupt, do it once, and then assemble just a little part for each interrupt and jump to the common stub.
Now the 4DOS Ctrl-C exception bug changes, but I have an idea what's happening in there...
svn path=/branches/ntvdm/; revision=60917
- BIOS: Reorganize a bit the header, and close the input thread before closing the input handle (and not after).
- INT32: Fix a comment.
- CMOS: Put CMOS data into a structure called CMOS_MEMORY, introduce READ/WRITE_CMOS_DATA macros for simplifying code. Save CMOS memory into a file (à la Windows' NTVDM), which is loaded at startup.
svn path=/branches/ntvdm/; revision=60913
Don't enable interrupts unless it's necessary in the interrupt handler.
[FAST486]
When handling interrupt signals, make sure at least one instruction is executed,
to prevent the CPU from being completely blocked by interrupt signals.
svn path=/branches/ntvdm/; revision=60910
Finish my Interruption revamp.
- Move interrupt-related code from bop.c to int32.c
- Introduce InitializeInt32 helper so that one can initialize all the needed 16-bit stubs for the 32-bit interrupts.
- Remove unneeded defines in emulator.h and an exported variable in ntvdm.h.
svn path=/branches/ntvdm/; revision=60908
Start my work on modularizing registration of "32-bit" interrupts, i.e.
interrupts that are implemented in 32-bit mode, but are stubbed with 16-bit
code (so that 16-bit apps can call them).
The 16-bit stub code uses a BOP call to our Control BOP function (BOP 0xFF) which
can handle in theory many sub-functions (as the BOP 0x58 documented here: http://www.ragestorm.net/tutorial?id=27)
specified as an additional BYTE in the call:
0xC4 0xC4 bop_code <optional_bop_subfunction>
Here, for calling 32-bit interrupts we use our BOP 0xFF, subfunction 0xFF.
The final aim would be to generate the 16-bit stub code when one calls the RegisterInt32 helper function
(contrary to what's happening now, that is, the 16-bit stub code is generated for all of the interrupts
at BIOS initialization time, and we use it for BIOS and DOS interrupts).
svn path=/branches/ntvdm/; revision=60907
- Make usage of MAKEWORD;
- Introduce BiosGetCursorPosition and use it in BiosPrintCharacter;
- Use EmulatorWriteMemory instead of VgaWriteMemory somewhere in BiosPrintCharacter;
- Add support for tabs in BiosPrintCharacter (taken from DosBox).
svn path=/branches/ntvdm/; revision=60906
Make the emulator callbacks non-static.
In BiosPrintCallback, use EmulatorWriteMemory instead of VgaWriteMemory, because
VgaWriteMemory does not do any input validation.
Improve EmulatorWriteMemory input validation and bound checking.
svn path=/branches/ntvdm/; revision=60903
The behavior of the I/O port bus depends on the data width. In the case
of 16-bit/32-bit access, two/four adjacent ports will be accessed.
svn path=/branches/ntvdm/; revision=60891
- BIOS: Implement INT 12h (BiosGetMemorySize)
- BOP/DOS: Add some DPRINTs for INT 25h, 2Fh and for unimplemented functions of INT 21h. It's for helping in testing 4DOS.COM
svn path=/branches/ntvdm/; revision=60889
Implement the use of palettes for text mode. Adapted from a patch by Hermes Belusca-Maito.
Reset the palette during every BIOS video mode switch.
svn path=/branches/ntvdm/; revision=60886
- Add a missing "goto Cleanup;"
- Add DPRINT1s at the beginning and the end of ntvdm, so that one can easily localize in debug logs where one started it. Suggested by Vampyre ;)
svn path=/branches/ntvdm/; revision=60860
Implement the CMOS and Real Time Clock (RTC).
Improve the performance of the PIT and RTC (correctly this time).
svn path=/branches/ntvdm/; revision=60854
Fix the type of a variable.
[NTVDM]
Introduce a BOP handler table for the 256 possible BOP functions and use it.
svn path=/branches/ntvdm/; revision=60818
Revert a previous incorrect fix for the PIT.
Modify the PitDecrementCount function to take a parameter instead
of it being called multiple times (which is slower).
svn path=/branches/ntvdm/; revision=60816
- Introduce a Fast486Initialize which is used to set up the CPU callbacks (and use default ones if some of the given callbacks are NULL), and to reset it the first time. Now Fast486Reset is meant to be used for only resetting the CPU to a safe state.
- Hence we are now sure that State->WhateverCallback is never NULL (and is theoretically valid), so don't do NULL-checks when calling them, but call them directly. The default cases for those checks become the default calls for the default callbacks.
- Remove the now-unneeded EmulatorIdle function.
svn path=/branches/ntvdm/; revision=60814
BOP numbers are 1 byte and map to a function (over 255). But one can pass additional "parameters" to those functions by adding extra bytes, however such functions must advance "by hand" the instruction pointer.
[NTVDM]
- Take into account our previous remark for the BIOS interrupt stubs, and comment them.
- Rework EmulatorBiosOperation (move almost all of its existing code into subfunctions in bop.c) so that one can call many other BOP functions in the future (WIP). The BOP number (still called) EMULATOR_INT_BOP (of value 0xFF) is used for internal 16 --> 32 bit switching for our 32bit bios.
- It appears that the IoRead/WriteCallback and IdleCallback must not be NULL for using fast486. I'm committing a temporary fix that I will definitely fix in a subsequent commit.
svn path=/branches/ntvdm/; revision=60812
- The DosErrorLevel is stored as a WORD: its LOWORD is the return code and the HIWORD is the termination code.
- When copying CurrentDirectories[...], be sure that we copy maximum DOS_DIR_LENGTH chars.
- Implement (or stubplement) bunch of INT 21h functions: 0x03, 0x04, 0x05, 0x0C, 0x0D, 0x26, 0x37, 0x47, 0x4D and 0x50. Functions 0x18, 0x1D, 0x1E and 0x20 are NULL functions present in DOS for CP/M compatibility only.
- Fix DOS version querying.
- Use set/getAX() instead of EmulatorSet/GetRegister, and use setCF instead of EmulatorSetFlag.
svn path=/branches/ntvdm/; revision=60790
Improve performance by computing the resolution required by the PIT,
and then using the standard tick count instead of performance counters
when that resolution is low.
svn path=/branches/ntvdm/; revision=60783
- DOS: the DOS file attributes are one byte.
- BIOS: don't use hardcoded values; use the SEG_OFF_TO_PTR macro introduced earlier; use get/setAX instead of EmulatorGet/SetRegister.
svn path=/branches/ntvdm/; revision=60781
The PS/2 should latch the last value that was read in the case of multiple reads.
Modify the BIOS keyboard IRQ handler to support hooks.
svn path=/branches/ntvdm/; revision=60773
Implement all the missing INT 16h functions but 03h. Also, for simplification purposes (should be fixed later on) act exactly the same for INT 00h and 10h, and for INT 01h and 11h.
Finally, one has to implement setting the BIOS KeybdShiftFlags flag.
svn path=/branches/ntvdm/; revision=60770
- Remove an unneeded inclusion to the CRT header: limits.h (and use instead NDK definitions for max/min long values).
- Remove unneeded comments...
[NTVDM]
Remove an unneeded add_dependencies(...) command.
svn path=/branches/ntvdm/; revision=60767
Separate external interrupts from interrupt signals (which are
interrupts whose number is not known until they can be serviced,
just like hardware interrupts on a real CPU).
[NTVDM]
Improve the PIC emulation code (IRQ priorities, etc...).
Instead of checking for interrupts in the main loop, move the
PS/2 input parsing to a different thread.
Improve BIOS keyboard IRQ handling.
svn path=/branches/ntvdm/; revision=60761
Remove the code that performs waiting in 32-bit mode since that blocks the emulator
and prevents interrupts from working.
Implement a 16-bit waiting system in the interrupt handlers.
Fix the PS/2 interrupt code.
svn path=/branches/ntvdm/; revision=60739
Implement the hardware interrupt system.
Modify Soft386Interrupt to assume hardware interrupts, because
software interrupts from outside the emulator may cause race conditions.
svn path=/branches/ntvdm/; revision=60696
Change the instruction in the interrupt handlers to "INC SP" twice
instead of one "ADD SP, 2". It's shorter and supported by soft386 already.
svn path=/branches/ntvdm/; revision=60397
Implement the LES and LDS instructions.
Add optional support for BOPs (NTVDM-specific).
Fix prefix handling in some functions.
[NTVDM]
Enable BOPs for Soft386 (when NEW_EMULATOR is defined).
Fix the calling convention issue (softx86 uses cdecl, soft386 uses stdcall).
svn path=/branches/ntvdm/; revision=60395
Start implementing a new emulator library to provide 386/486 emulation support to NTVDM
and perhaps other components aswell.
svn path=/branches/ntvdm/; revision=59752
Do not rely on the internal format for console handles. Instead, use a more reliable way, by checking for success when calling a simple console function acting on in/out console handles.
svn path=/branches/ntvdm/; revision=59746
Make the BIOS Data Area accessible to other parts of ntvdm.
Properly redirect read/write access to the console to the keyboard and VGA systems, respectively.
svn path=/branches/ntvdm/; revision=59741
Synchronize with trunk again for SetConsolePalette.
Implement VGA palettes for graphics mode and DAC register access.
svn path=/branches/ntvdm/; revision=59713
Keep a list of current directories for all drives.
Implement functions that change the default drive and current directory.
svn path=/branches/ntvdm/; revision=59700
Use DOS_CMDLINE_LENGTH instead of MAX_PATH.
Fix bug in DosInitializePsp which allowed writing past the end of the Program Segment Prefix (PSP).
svn path=/branches/ntvdm/; revision=59693
- Use up to 256 parameters for programs (as suggested by the parsing while loop), but don't hardcode this values in many other places.
- The passed command line to ntvdm should be as long as MAX_PATH.
svn path=/branches/ntvdm/; revision=59691
Synchronize with trunk again to fix important bugs in the build system.
Implement register control functions which should be exported (Adapted from a patch by Hermes Belusca-Maito).
The actual export is temporarily disabled because a bug in the build system compiles ntvdm as a DLL instead of an EXE.
svn path=/branches/ntvdm/; revision=59684
- Enable TESTING by default until the correct way to load ntvdm is found.
- Calculate the character height instead of hardcoding in the BDA.
svn path=/branches/ntvdm/; revision=59678