Remove softx86 support, and use only fast486, since it is now
sufficiently functional.


svn path=/branches/ntvdm/; revision=60755
This commit is contained in:
Aleksandar Andrejevic 2013-10-26 20:48:31 +00:00
parent 68de967fb2
commit 0981b0859f
4 changed files with 7 additions and 388 deletions

View file

@ -20,18 +20,13 @@
/* PRIVATE VARIABLES **********************************************************/
#ifndef NEW_EMULATOR
softx86_ctx EmulatorContext;
softx87_ctx FpuEmulatorContext;
#else
FAST486_STATE EmulatorContext;
#endif
static BOOLEAN A20Line = FALSE;
/* PRIVATE FUNCTIONS **********************************************************/
static VOID NTVDMCALL EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
static VOID WINAPI EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
UNREFERENCED_PARAMETER(Context);
@ -56,7 +51,7 @@ static VOID NTVDMCALL EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buf
}
}
static VOID NTVDMCALL EmulatorWriteMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
static VOID WINAPI EmulatorWriteMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
UNREFERENCED_PARAMETER(Context);
@ -84,7 +79,7 @@ static VOID NTVDMCALL EmulatorWriteMemory(PVOID Context, UINT Address, LPBYTE Bu
}
}
static VOID NTVDMCALL EmulatorReadIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
static VOID WINAPI EmulatorReadIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
UNREFERENCED_PARAMETER(Context);
UNREFERENCED_PARAMETER(Size);
@ -152,7 +147,7 @@ static VOID NTVDMCALL EmulatorReadIo(PVOID Context, UINT Address, LPBYTE Buffer,
}
}
static VOID NTVDMCALL EmulatorWriteIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
static VOID WINAPI EmulatorWriteIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
BYTE Byte = *Buffer;
@ -228,20 +223,15 @@ static VOID NTVDMCALL EmulatorWriteIo(PVOID Context, UINT Address, LPBYTE Buffer
}
}
static VOID EmulatorBop(WORD Code)
static VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, WORD Code)
{
WORD StackSegment, StackPointer, CodeSegment, InstructionPointer;
BYTE IntNum;
LPWORD Stack;
/* Get the SS:SP */
#ifndef NEW_EMULATOR
StackSegment = EmulatorContext.state->segment_reg[SX86_SREG_SS].val;
StackPointer = EmulatorContext.state->general_reg[SX86_REG_SP].val;
#else
StackSegment = EmulatorContext.SegmentRegs[FAST486_REG_SS].Selector;
StackPointer = EmulatorContext.GeneralRegs[FAST486_REG_ESP].LowWord;
#endif
StackSegment = State->SegmentRegs[FAST486_REG_SS].Selector;
StackPointer = State->GeneralRegs[FAST486_REG_ESP].LowWord;
/* Get the stack */
Stack = (LPWORD)((ULONG_PTR)BaseAddress + TO_LINEAR(StackSegment, StackPointer));
@ -339,47 +329,6 @@ static VOID EmulatorBop(WORD Code)
}
}
#ifdef NEW_EMULATOR
static VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, WORD Code)
{
/*
* HACK: To maintain softx86 compatbility, just call the old EmulatorBop here.
* Later on, when softx86 is no longer needed, the code from EmulatorBop should
* be moved here and should use the "State" variable.
*/
EmulatorBop(Code);
}
#endif
#ifndef NEW_EMULATOR
static VOID EmulatorSoftwareInt(PVOID Context, BYTE Number)
{
UNREFERENCED_PARAMETER(Context);
UNREFERENCED_PARAMETER(Number);
/* Do nothing */
}
static VOID EmulatorHardwareInt(PVOID Context, BYTE Number)
{
UNREFERENCED_PARAMETER(Context);
UNREFERENCED_PARAMETER(Number);
/* Do nothing */
}
static VOID EmulatorHardwareIntAck(PVOID Context, BYTE Number)
{
UNREFERENCED_PARAMETER(Context);
UNREFERENCED_PARAMETER(Number);
/* Do nothing */
}
#endif
/* PUBLIC FUNCTIONS ***********************************************************/
BOOLEAN EmulatorInitialize()
@ -388,38 +337,6 @@ BOOLEAN EmulatorInitialize()
BaseAddress = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, MAX_ADDRESS);
if (BaseAddress == NULL) return FALSE;
#ifndef NEW_EMULATOR
/* Initialize the softx86 CPU emulator */
if (!softx86_init(&EmulatorContext, SX86_CPULEVEL_80286))
{
HeapFree(GetProcessHeap(), 0, BaseAddress);
return FALSE;
}
/* Initialize the softx87 FPU emulator*/
if(!softx87_init(&FpuEmulatorContext, SX87_FPULEVEL_8087))
{
softx86_free(&EmulatorContext);
HeapFree(GetProcessHeap(), 0, BaseAddress);
return FALSE;
}
/* Set memory read/write callbacks */
EmulatorContext.callbacks->on_read_memory = EmulatorReadMemory;
EmulatorContext.callbacks->on_write_memory = EmulatorWriteMemory;
/* Set MMIO read/write callbacks */
EmulatorContext.callbacks->on_read_io = EmulatorReadIo;
EmulatorContext.callbacks->on_write_io = EmulatorWriteIo;
/* Set interrupt callbacks */
EmulatorContext.callbacks->on_sw_int = EmulatorSoftwareInt;
EmulatorContext.callbacks->on_hw_int = EmulatorHardwareInt;
EmulatorContext.callbacks->on_hw_int_ack = EmulatorHardwareIntAck;
/* Connect the emulated FPU to the emulated CPU */
softx87_connect_to_CPU(&EmulatorContext, &FpuEmulatorContext);
#else
/* Set the callbacks */
EmulatorContext.MemReadCallback = (FAST486_MEM_READ_PROC)EmulatorReadMemory;
EmulatorContext.MemWriteCallback = (FAST486_MEM_WRITE_PROC)EmulatorWriteMemory;
@ -429,7 +346,6 @@ BOOLEAN EmulatorInitialize()
/* Reset the CPU */
Fast486Reset(&EmulatorContext);
#endif
/* Enable interrupts */
EmulatorSetFlag(EMULATOR_FLAG_IF);
@ -439,67 +355,30 @@ BOOLEAN EmulatorInitialize()
VOID EmulatorSetStack(WORD Segment, DWORD Offset)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_set_stack_ptr(&EmulatorContext, Segment, Offset);
#else
Fast486SetStack(&EmulatorContext, Segment, Offset);
#endif
}
// FIXME: This function assumes 16-bit mode!!!
VOID EmulatorExecute(WORD Segment, WORD Offset)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_set_instruction_ptr(&EmulatorContext, Segment, Offset);
#else
/* Tell Fast486 to move the instruction pointer */
Fast486ExecuteAt(&EmulatorContext, Segment, Offset);
#endif
}
VOID EmulatorInterrupt(BYTE Number)
{
#ifndef NEW_EMULATOR
LPDWORD IntVecTable = (LPDWORD)((ULONG_PTR)BaseAddress);
UINT Segment, Offset;
/* Get the segment and offset */
Segment = HIWORD(IntVecTable[Number]);
Offset = LOWORD(IntVecTable[Number]);
/* Call the softx86 API */
softx86_make_simple_interrupt_call(&EmulatorContext, &Segment, &Offset);
#else
/* Call the Fast486 API */
Fast486Interrupt(&EmulatorContext, Number);
#endif
}
VOID EmulatorExternalInterrupt(BYTE Number)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_ext_hw_signal(&EmulatorContext, Number);
#else
/* Call the Fast486 API */
Fast486Interrupt(&EmulatorContext, Number);
#endif
}
ULONG EmulatorGetRegister(ULONG Register)
{
#ifndef NEW_EMULATOR
if (Register < EMULATOR_REG_ES)
{
return EmulatorContext.state->general_reg[Register].val;
}
else
{
return EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val;
}
#else
if (Register < EMULATOR_REG_ES)
{
return EmulatorContext.GeneralRegs[Register].Long;
@ -508,30 +387,15 @@ ULONG EmulatorGetRegister(ULONG Register)
{
return EmulatorContext.SegmentRegs[Register - EMULATOR_REG_ES].Selector;
}
#endif
}
ULONG EmulatorGetProgramCounter(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->reg_ip;
#else
return EmulatorContext.InstPtr.Long;
#endif
}
VOID EmulatorSetRegister(ULONG Register, ULONG Value)
{
#ifndef NEW_EMULATOR
if (Register < EMULATOR_REG_ES)
{
EmulatorContext.state->general_reg[Register].val = Value;
}
else
{
EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val = (USHORT)Value;
}
#else
if (Register < EMULATOR_REG_ES)
{
EmulatorContext.GeneralRegs[Register].Long = Value;
@ -540,83 +404,34 @@ VOID EmulatorSetRegister(ULONG Register, ULONG Value)
{
Fast486SetSegment(&EmulatorContext, Register - EMULATOR_REG_ES, (USHORT)Value);
}
#endif
}
BOOLEAN EmulatorGetFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
return (EmulatorContext.state->reg_flags.val & Flag) ? TRUE : FALSE;
#else
return (EmulatorContext.Flags.Long & Flag) ? TRUE : FALSE;
#endif
}
VOID EmulatorSetFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->reg_flags.val |= Flag;
#else
EmulatorContext.Flags.Long |= Flag;
#endif
}
VOID EmulatorClearFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->reg_flags.val &= ~Flag;
#else
EmulatorContext.Flags.Long &= ~Flag;
#endif
}
VOID EmulatorStep(VOID)
{
#ifndef NEW_EMULATOR
LPWORD Instruction;
/* Print the current position - useful for debugging */
DPRINT("Executing at CS:IP = %04X:%04X\n",
EmulatorGetRegister(EMULATOR_REG_CS),
EmulatorContext.state->reg_ip);
Instruction = (LPWORD)((ULONG_PTR)BaseAddress
+ TO_LINEAR(EmulatorGetRegister(EMULATOR_REG_CS),
EmulatorContext.state->reg_ip));
/* Check for the BIOS operation (BOP) sequence */
if (Instruction[0] == EMULATOR_BOP)
{
/* Skip the opcodes */
EmulatorContext.state->reg_ip += 4;
/* Call the BOP handler */
EmulatorBop(Instruction[1]);
}
/* Call the softx86 API */
if (!softx86_step(&EmulatorContext))
{
/* Invalid opcode */
EmulatorInterrupt(EMULATOR_EXCEPTION_INVALID_OPCODE);
}
#else
/* Dump the state for debugging purposes */
// Fast486DumpState(&EmulatorContext);
/* Execute the next instruction */
Fast486StepInto(&EmulatorContext);
#endif
}
VOID EmulatorCleanup(VOID)
{
#ifndef NEW_EMULATOR
/* Free the softx86 CPU and FPU emulator */
softx87_free(&FpuEmulatorContext);
softx86_free(&EmulatorContext);
#endif
/* Free the memory allocated for the 16-bit address space */
if (BaseAddress != NULL) HeapFree(GetProcessHeap(), 0, BaseAddress);
}

View file

@ -12,13 +12,7 @@
/* INCLUDES *******************************************************************/
#include "ntvdm.h"
#ifndef NEW_EMULATOR
#include <softx86.h>
#include <softx87.h>
#else
#include <fast486.h>
#endif
/* DEFINES ********************************************************************/
@ -86,19 +80,8 @@ enum
EMULATOR_REG_GS
};
#ifndef NEW_EMULATOR
#define NTVDMCALL __cdecl
extern softx86_ctx EmulatorContext;
extern softx87_ctx FpuEmulatorContext;
#else
#define NTVDMCALL __stdcall
extern FAST486_STATE EmulatorContext;
#endif
/* FUNCTIONS ******************************************************************/
BOOLEAN EmulatorInitialize();

View file

@ -27,9 +27,6 @@
#define FAR_POINTER(x) ((ULONG_PTR)BaseAddress + TO_LINEAR(HIWORD(x), LOWORD(x)))
#define STEPS_PER_CYCLE 256
// Uncomment the following to use the new Fast486 CPU emulator (EXPERIMENTAL)
#define NEW_EMULATOR
/* FUNCTIONS ******************************************************************/
extern LPVOID BaseAddress;

View file

@ -18,176 +18,112 @@ ULONG
CDECL
getEAX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_AX].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_AX].Long;
#endif
}
VOID
CDECL
setEAX(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_AX].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_AX].Long = Value;
#endif
}
USHORT
CDECL
getAX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_AX].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_AX].LowWord;
#endif
}
VOID
CDECL
setAX(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_AX].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_AX].LowWord = Value;
#endif
}
UCHAR
CDECL
getAH(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_AX].b.hi;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_AX].HighByte;
#endif
}
VOID
CDECL
setAH(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_AX].b.hi = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_AX].HighByte = Value;
#endif
}
UCHAR
CDECL
getAL(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_AX].b.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_AX].LowByte;
#endif
}
VOID
CDECL
setAL(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_AX].b.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_AX].LowByte = Value;
#endif
}
ULONG
CDECL
getEBX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BX].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BX].Long;
#endif
}
VOID
CDECL
setEBX(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BX].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BX].Long = Value;
#endif
}
USHORT
CDECL
getBX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BX].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BX].LowWord;
#endif
}
VOID
CDECL
setBX(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BX].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BX].LowWord = Value;
#endif
}
UCHAR
CDECL
getBH(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BX].b.hi;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BX].HighByte;
#endif
}
VOID
CDECL
setBH(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BX].b.hi = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BX].HighByte = Value;
#endif
}
UCHAR
CDECL
getBL(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BX].b.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BX].LowByte;
#endif
}
VOID
CDECL
setBL(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BX].b.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BX].LowByte = Value;
#endif
}
@ -196,88 +132,56 @@ ULONG
CDECL
getECX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_CX].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_CX].Long;
#endif
}
VOID
CDECL
setECX(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_CX].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_CX].Long = Value;
#endif
}
USHORT
CDECL
getCX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_CX].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_CX].LowWord;
#endif
}
VOID
CDECL
setCX(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_CX].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_CX].LowWord = Value;
#endif
}
UCHAR
CDECL
getCH(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_CX].b.hi;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_CX].HighByte;
#endif
}
VOID
CDECL
setCH(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_CX].b.hi = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_CX].HighByte = Value;
#endif
}
UCHAR
CDECL
getCL(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_CX].b.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_CX].LowByte;
#endif
}
VOID
CDECL
setCL(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_CX].b.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_CX].LowByte = Value;
#endif
}
@ -286,88 +190,56 @@ ULONG
CDECL
getEDX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DX].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DX].Long;
#endif
}
VOID
CDECL
setEDX(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DX].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DX].Long = Value;
#endif
}
USHORT
CDECL
getDX(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DX].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DX].LowWord;
#endif
}
VOID
CDECL
setDX(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DX].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DX].LowWord = Value;
#endif
}
UCHAR
CDECL
getDH(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DX].b.hi;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DX].HighByte;
#endif
}
VOID
CDECL
setDH(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DX].b.hi = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DX].HighByte = Value;
#endif
}
UCHAR
CDECL
getDL(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DX].b.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DX].LowByte;
#endif
}
VOID
CDECL
setDL(UCHAR Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DX].b.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DX].LowByte = Value;
#endif
}
@ -406,44 +278,28 @@ ULONG
CDECL
getEBP(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BP].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BP].Long;
#endif
}
VOID
CDECL
setEBP(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BP].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BP].Long = Value;
#endif
}
USHORT
CDECL
getBP(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_BP].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_BP].LowWord;
#endif
}
VOID
CDECL
setBP(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_BP].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_BP].LowWord = Value;
#endif
}
@ -452,44 +308,28 @@ ULONG
CDECL
getESI(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_SI].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_SI].Long;
#endif
}
VOID
CDECL
setESI(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_SI].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_SI].Long = Value;
#endif
}
USHORT
CDECL
getSI(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_SI].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_SI].LowWord;
#endif
}
VOID
CDECL
setSI(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_SI].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_SI].LowWord = Value;
#endif
}
@ -498,44 +338,28 @@ ULONG
CDECL
getEDI(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DI].val;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DI].Long;
#endif
}
VOID
CDECL
setEDI(ULONG Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DI].val = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DI].Long = Value;
#endif
}
USHORT
CDECL
getDI(VOID)
{
#ifndef NEW_EMULATOR
return EmulatorContext.state->general_reg[EMULATOR_REG_DI].w.lo;
#else
return EmulatorContext.GeneralRegs[EMULATOR_REG_DI].LowWord;
#endif
}
VOID
CDECL
setDI(USHORT Value)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->general_reg[EMULATOR_REG_DI].w.lo = Value;
#else
EmulatorContext.GeneralRegs[EMULATOR_REG_DI].LowWord = Value;
#endif
}