- Get rid of EmulatorGetRegister and EmulatorSetRegister and replace their calls with the proper definitions.
- Get rid of the enums EMULATOR_REG_* and use the FAST486_REG_* definitions instead.

svn path=/branches/ntvdm/; revision=61034
This commit is contained in:
Hermès Bélusca-Maïto 2013-11-18 01:16:19 +00:00
parent c519c1610e
commit 74933952b5
2 changed files with 63 additions and 108 deletions

View file

@ -11,53 +11,10 @@
#define NDEBUG
#include "emulator.h"
// TODO: Should be moved to fast486.h
enum
{
EMULATOR_REG_EAX,
EMULATOR_REG_ECX,
EMULATOR_REG_EDX,
EMULATOR_REG_EBX,
EMULATOR_REG_ESP,
EMULATOR_REG_EBP,
EMULATOR_REG_ESI,
EMULATOR_REG_EDI,
EMULATOR_REG_ES,
EMULATOR_REG_CS,
EMULATOR_REG_SS,
EMULATOR_REG_DS,
EMULATOR_REG_FS,
EMULATOR_REG_GS
};
#include "registers.h"
/* PUBLIC FUNCTIONS ***********************************************************/
ULONG EmulatorGetRegister(ULONG Register)
{
if (Register < EMULATOR_REG_ES)
{
return EmulatorContext.GeneralRegs[Register].Long;
}
else
{
return EmulatorContext.SegmentRegs[Register - EMULATOR_REG_ES].Selector;
}
}
VOID EmulatorSetRegister(ULONG Register, ULONG Value)
{
if (Register < EMULATOR_REG_ES)
{
EmulatorContext.GeneralRegs[Register].Long = Value;
}
else
{
Fast486SetSegment(&EmulatorContext, Register - EMULATOR_REG_ES, (USHORT)Value);
}
}
BOOLEAN EmulatorGetFlag(ULONG Flag)
{
return (EmulatorContext.Flags.Long & Flag) ? TRUE : FALSE;
@ -84,112 +41,112 @@ ULONG
CDECL
getEAX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_EAX].Long;
}
VOID
CDECL
setEAX(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EAX].Long = Value;
}
USHORT
CDECL
getAX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_EAX].LowWord;
}
VOID
CDECL
setAX(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EAX].LowWord = Value;
}
UCHAR
CDECL
getAH(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].HighByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EAX].HighByte;
}
VOID
CDECL
setAH(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].HighByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EAX].HighByte = Value;
}
UCHAR
CDECL
getAL(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].LowByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EAX].LowByte;
}
VOID
CDECL
setAL(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EAX].LowByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EAX].LowByte = Value;
}
ULONG
CDECL
getEBX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_EBX].Long;
}
VOID
CDECL
setEBX(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBX].Long = Value;
}
USHORT
CDECL
getBX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_EBX].LowWord;
}
VOID
CDECL
setBX(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBX].LowWord = Value;
}
UCHAR
CDECL
getBH(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].HighByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EBX].HighByte;
}
VOID
CDECL
setBH(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].HighByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBX].HighByte = Value;
}
UCHAR
CDECL
getBL(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].LowByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EBX].LowByte;
}
VOID
CDECL
setBL(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBX].LowByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBX].LowByte = Value;
}
@ -198,56 +155,56 @@ ULONG
CDECL
getECX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_ECX].Long;
}
VOID
CDECL
setECX(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ECX].Long = Value;
}
USHORT
CDECL
getCX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_ECX].LowWord;
}
VOID
CDECL
setCX(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ECX].LowWord = Value;
}
UCHAR
CDECL
getCH(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].HighByte;
return EmulatorContext.GeneralRegs[FAST486_REG_ECX].HighByte;
}
VOID
CDECL
setCH(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].HighByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ECX].HighByte = Value;
}
UCHAR
CDECL
getCL(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].LowByte;
return EmulatorContext.GeneralRegs[FAST486_REG_ECX].LowByte;
}
VOID
CDECL
setCL(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ECX].LowByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ECX].LowByte = Value;
}
@ -256,56 +213,56 @@ ULONG
CDECL
getEDX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_EDX].Long;
}
VOID
CDECL
setEDX(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDX].Long = Value;
}
USHORT
CDECL
getDX(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_EDX].LowWord;
}
VOID
CDECL
setDX(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDX].LowWord = Value;
}
UCHAR
CDECL
getDH(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].HighByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EDX].HighByte;
}
VOID
CDECL
setDH(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].HighByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDX].HighByte = Value;
}
UCHAR
CDECL
getDL(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].LowByte;
return EmulatorContext.GeneralRegs[FAST486_REG_EDX].LowByte;
}
VOID
CDECL
setDL(UCHAR Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDX].LowByte = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDX].LowByte = Value;
}
@ -314,28 +271,28 @@ ULONG
CDECL
getESP(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_ESP);
return EmulatorContext.GeneralRegs[FAST486_REG_ESP].Long;
}
VOID
CDECL
setESP(ULONG Value)
{
EmulatorSetStack(EmulatorGetRegister(EMULATOR_REG_SS), Value);
EmulatorSetStack(getSS(), Value);
}
USHORT
CDECL
getSP(VOID)
{
return LOWORD(EmulatorGetRegister(EMULATOR_REG_ESP));
return EmulatorContext.GeneralRegs[FAST486_REG_ESP].LowWord;
}
VOID
CDECL
setSP(USHORT Value)
{
EmulatorSetStack(EmulatorGetRegister(EMULATOR_REG_SS), Value);
EmulatorSetStack(getSS(), Value);
}
@ -344,28 +301,28 @@ ULONG
CDECL
getEBP(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBP].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_EBP].Long;
}
VOID
CDECL
setEBP(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBP].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBP].Long = Value;
}
USHORT
CDECL
getBP(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EBP].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_EBP].LowWord;
}
VOID
CDECL
setBP(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EBP].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EBP].LowWord = Value;
}
@ -374,28 +331,28 @@ ULONG
CDECL
getESI(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ESI].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_ESI].Long;
}
VOID
CDECL
setESI(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ESI].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ESI].Long = Value;
}
USHORT
CDECL
getSI(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_ESI].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_ESI].LowWord;
}
VOID
CDECL
setSI(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_ESI].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_ESI].LowWord = Value;
}
@ -404,28 +361,28 @@ ULONG
CDECL
getEDI(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDI].Long;
return EmulatorContext.GeneralRegs[FAST486_REG_EDI].Long;
}
VOID
CDECL
setEDI(ULONG Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDI].Long = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDI].Long = Value;
}
USHORT
CDECL
getDI(VOID)
{
return EmulatorContext.GeneralRegs[EMULATOR_REG_EDI].LowWord;
return EmulatorContext.GeneralRegs[FAST486_REG_EDI].LowWord;
}
VOID
CDECL
setDI(USHORT Value)
{
EmulatorContext.GeneralRegs[EMULATOR_REG_EDI].LowWord = Value;
EmulatorContext.GeneralRegs[FAST486_REG_EDI].LowWord = Value;
}
@ -441,7 +398,7 @@ VOID
CDECL
setEIP(ULONG Value)
{
EmulatorExecute(EmulatorGetRegister(EMULATOR_REG_CS), Value);
EmulatorExecute(getCS(), Value);
}
USHORT
@ -455,7 +412,7 @@ VOID
CDECL
setIP(USHORT Value)
{
EmulatorExecute(EmulatorGetRegister(EMULATOR_REG_CS), Value);
EmulatorExecute(getCS(), Value);
}
@ -464,84 +421,84 @@ USHORT
CDECL
getCS(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_CS);
return EmulatorContext.SegmentRegs[FAST486_REG_CS].Selector;
}
VOID
CDECL
setCS(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_CS, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_CS, Value);
}
USHORT
CDECL
getSS(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_SS);
return EmulatorContext.SegmentRegs[FAST486_REG_SS].Selector;
}
VOID
CDECL
setSS(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_SS, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_SS, Value);
}
USHORT
CDECL
getDS(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_DS);
return EmulatorContext.SegmentRegs[FAST486_REG_DS].Selector;
}
VOID
CDECL
setDS(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_DS, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_DS, Value);
}
USHORT
CDECL
getES(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_ES);
return EmulatorContext.SegmentRegs[FAST486_REG_ES].Selector;
}
VOID
CDECL
setES(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_ES, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_ES, Value);
}
USHORT
CDECL
getFS(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_FS);
return EmulatorContext.SegmentRegs[FAST486_REG_FS].Selector;
}
VOID
CDECL
setFS(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_FS, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_FS, Value);
}
USHORT
CDECL
getGS(VOID)
{
return EmulatorGetRegister(EMULATOR_REG_GS);
return EmulatorContext.SegmentRegs[FAST486_REG_GS].Selector;
}
VOID
CDECL
setGS(USHORT Value)
{
EmulatorSetRegister(EMULATOR_REG_GS, Value);
Fast486SetSegment(&EmulatorContext, FAST486_REG_GS, Value);
}

View file

@ -11,8 +11,6 @@
/* INCLUDES *******************************************************************/
ULONG EmulatorGetRegister(ULONG Register);
VOID EmulatorSetRegister(ULONG Register, ULONG Value);
BOOLEAN EmulatorGetFlag(ULONG Flag);
VOID EmulatorSetFlag(ULONG Flag);
VOID EmulatorClearFlag(ULONG Flag);