- Move translations to netmsg.dll.
- Keep italian translation as a comment because netmsg.dll does not have an italian translation yet.
- Remove obsolete resource files.
This small win32 library provides time-zone utility wrappers around
Win32 functions, that are used by different ReactOS modules such as
timedate.cpl, syssetup.dll, and a possible future 'tzutil' tool.
The code has been extracted from the common code found in both
timedate.cpl and syssetup.dll.
DiskGeometryGetPartition() and DiskGeometryGetDetect() are guarded in NTDDI_VERSION for version checking as they differ between Windows XP and Server 2003. In conjunction to that, the PARTITION_INFORMATION_EX structure has "IsServicePartition" as member which is missing in the current NT IOCTL Disk interface header.
Shell change notification has been implemented in #2432. But as @yagoulas said, source code structure is in mess. We improved simplicity and human readability of our source code.
- Move wine/changenotify.c code into changenotify.c and shelldesktop/CChangeNotify.cpp.
- Simplify code and rename the identifiers and add many comments. CORE-13950
Need a way to send WM_DEVICECHANGE from the Service manager application.
Next step is to process it in the Client/Server Run-time Subsystem.
See CORE-16492.
This adds missing features like using events and APCs within IcmpSendEcho2
functions and others.
CORE-10742 CORE-14411
Co-authored-by: Tim Crawford <crawfxrd@gmail.com>
Required by Wine's qcap.dll CORE-16350
[DXSDK] Restore all deleted code in axextend.idl to propely fix compilation
Also regularize some parts of added code and replace IAMStreamControl interface
with Wine's one, because otherwise compilation fails.
CORE-16757
After doing investigations on the priority class structure alignment, it's been revealed that in Windows XP and Server 2003 this PROCESS_PRIORITY_CLASS structure is aligned as a 4-bytes of size hence NtQueryInformationProcess() probes the alignment of user mode arguments buffer output and buffer length with requirement of a ULONG.
As PROCESS_PRIORITY_CLASS was initially aligned as a 1-byte size because both BOOLEAN and UCHAR are just unsigned characters, the compiler may not align such structure and gracefully let the default alignment of such structure as is, 1-byte because an unsigned char has a size of 1 byte. Setting an align attribute to this structure fixes the problem of a potential datatype misalignment which caused GetPriorityClass() to not retrieve the process' priority class properly.
This not only makes PAE possible, but also allows to make the definitions and macros in the memory manager header files more human-readable.
CORE-16702
* [SDK][NDK] Make the _MMPTE_HARDWARE structure more compact and more human-readable.
* [SDK][NDK] Add definitions a struct _MMPTE for PAE mode.
NOP_FUNCTION is defined to "(void)0". Calling :
RTL_PAGED_CODE();
in user mode was changed to:
(void)0();
As "0" is not callable, this was leading to a compilation error.
Most of them are unaffected by packing, the ones that are affected have pointers, and packing them will only misalign them, but not making the structures 32 bit compatible.
- Add ARC-emulation support for NEC PC-98 series
- Add global definition for PC-98 port into CMakeLists.txt
- Add floppy verison of freeldr.ini for PC-98 CD boot
* Add missing enums to MSV1_0_PROTOCOL_MESSAGE_TYPE and SECPKG_EXTENDED_INFORMATION_CLASS
* Add missing function entries to LSA_SECPKG_FUNCTION_TABLE and add needed definitions.
* Fix params of PLSA_AP_CALL_PACKAGE
* Fix SpInitializeFn (+ NTAPI)
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
- Rename parameters according to [MS_PNPR] (no longer available for download).
- Remove unsupported PNP_DEVINST_MOVE and PNP_DEVINST_DISABLE actions.
- Implement most of the PNP_DEVINST_SETUP action.
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
The "TypeOffset" thing was just an informative comment to tell that the
data that follows after the IMAGE_BASE_RELOCATION header is an arbitrary
array of WORDs describing packed (Type + Offset)s.
Having the header structure containing that spurious "TypeOffset" was
breaking all the code that was basing on expected size of the
IMAGE_BASE_RELOCATION structure in order to apply relocations (typically
this would mean that the first 2 relocations described by it would not
be applied).
Hopefully this bug only hit the host-tools, and not the OS itself :)
- Make the format actually MS-compatible: "ATL" followed by colon,
followed by hexadecimal digits of pointer.
- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
Windows 98+, so obviously it always was 32-bit and they never had a
64-bit version for it. But we do. So make the size of the m_szAutoName
buffer cross-compatible.
- See previous commit dbddd878 and the discussion in PR #2010.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
CORE-12149
VIDEOPRT:
=========
Improve interfacing with INBV, so as to detect when an external module
acquired INBV display ownership, and whether ownership is being released
later on. (This does NOT rely on hooking!)
For this purpose we improve the IntVideoPortResetDisplayParameters(Ex)
callback that gets registered with an InbvNotifyDisplayOwnershipLost()
call during initialization, and we add a monitoring thread.
The callback is called whenever an external module calls
InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG
debugger in SCREEN mode. When this happens, a flag that tells the
monitoring thread to start monitoring INBV is set (ReactOS-specific),
and the display adapters get reset with HwResetHw() (as done on Windows).
Due to the fact that this INBV callback can be called at *ANY* IRQL, we
cannot use dispatcher synchronization mechanisms such as events to tell
the INBV monitoring thread to start its operations, so we need to rely
instead on a flag to be set. And, since INBV doesn't provide with any
proper callback/notification system either, we need to actively monitor
its state by pooling. To reduce the load on the system the monitoring
thread performs 1-second waits between each check for the flag set by
the INBV callback, and during checking the INBV ownership status.
When the INBV ownership is detected to be released by an external module,
the INBV callback is re-registered (this is *MANDATORY* since the
external module has called InbvNotifyDisplayOwnershipLost() with a
different callback parameter!), and then we callout to Win32k for
re-enabling the display.
This has the virtue of correctly resetting the display once the KDBG
debugger in SCREEN mode is being exited, and fixes CORE-12149 .
The following additional fixes were needed:
VIDEOPRT & WIN32K:
==================
Remove the registration with INBV that was previously done in a ReactOS-
specific hacked IRP_MJ_WRITE call; it is now done correctly during the
video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's
IRP_MJ_CREATE handler, as done on Windows.
WIN32K:
=======
- Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks.
This function gets registered with VIDEOPRT through an
IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice().
- Only partially implement the 'VideoFindAdapterCallout' case, that just
re-enables the primary display by refreshing it (using the new function
UserRefreshDisplay()).
VIDEOPRT:
=========
- PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback.
- In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the
"resettable" adapters registered in the HwResetAdaptersList list.
We thus get rid of the global ResetDisplayParametersDeviceExtension.
- Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more
robust (using SEH) against potential HwResetListEntry list corruption
or invalid DriverExtension->InitializationData.HwResetHw() that would
otherwise trigger a BSOD, and this would be disastrous since that
callback is precisely called when INBV is acquired, typically when the
BSOD code initializes the display for displaying its information...
Extras:
- Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl()
and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that
are handled by VIDEOPRT only (and not by the miniports).
- VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused).
- Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the
display to standard VGA 80x25 text mode.
PR #2101 shows desktop.ini files on Desktop. I want to hide them.
- Add "ShowSuperHidden" setting to Explorer.
- Add SHCONTF_INCLUDESUPERHIDDEN flag.
- Support SHCONTF_INCLUDESUPERHIDDEN in Explorer.
CORE-10045
- Move the hosts file handling from dnsapi.dll to the resolver service. Now, the hosts file is no longer parsed on each query.
- Add support for DNS_QUERY_WIRE_ONLY and DNS_QUERY_NO_WIRE_QUERY flags to R_ResolverQuery.
- GetCurrentTimeInSeconds() should return DWORD instead of DNS_STATUS.
- KD64: Update the list of supported Debug Filter Masks (KdComponentTable)
with the more up-to-date one from KDBG, that includes some components
that have been added in Vista+, but some of which we also use in ReactOS.
- NtQueryDebugFilterState(), NtSetDebugFilterState() and KdpPrint():
Add the Vista+ behaviour or falling back to the DEFAULT component ID
settings for unknown Components (compiled in only wheen NTDDI_VERSION >= NTDDI_VISTA).
+ Remove redundant comments and update these functions with SAL2 annotations.
- KDBG: Add extra documentation for the debug filter components list.
- CONFIG: Load all the supported Debug Filter Masks settings from the
registry.
Dynamically check for sys/types.h and pid_t in wine config.h
Use TARGET_xxx defines instead of _X86_ as this is undefined by GCC
Add some sense in include directories management by using interface
libraries
- Delete IObjectWithSite interface.
- Use PIDLIST_ABSOLUTE and PITEMID_CHILD rather than LPITEMIDLIST.
- Move CLSID_SendToMenu to shlguid_undoc.h.
- Delete unnecessary codes.
CORE-12562
- Fix the IDL file to return DNS records properly
- Reroute the DNS query call path: DNSQuery->R_ResolverQuery->Query_Main
DNS records get cached and 'ipconfig /flushdns' works as expected.
CORE-12159
Patch written by Peter Hater and Christoph von Wittich.
Slightly modified by me in order to
- fix bit-rot
- fix header include issues
- disable integration with dnsapi because of confusing use of DnsQweryEx().
Integration with dnsapi will follow in a future commit.
CORE-12159
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172