Most of them are unaffected by packing, the ones that are affected have pointers, and packing them will only misalign them, but not making the structures 32 bit compatible.
- Add ARC-emulation support for NEC PC-98 series
- Add global definition for PC-98 port into CMakeLists.txt
- Add floppy verison of freeldr.ini for PC-98 CD boot
* Add missing enums to MSV1_0_PROTOCOL_MESSAGE_TYPE and SECPKG_EXTENDED_INFORMATION_CLASS
* Add missing function entries to LSA_SECPKG_FUNCTION_TABLE and add needed definitions.
* Fix params of PLSA_AP_CALL_PACKAGE
* Fix SpInitializeFn (+ NTAPI)
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
- Rename parameters according to [MS_PNPR] (no longer available for download).
- Remove unsupported PNP_DEVINST_MOVE and PNP_DEVINST_DISABLE actions.
- Implement most of the PNP_DEVINST_SETUP action.
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
The "TypeOffset" thing was just an informative comment to tell that the
data that follows after the IMAGE_BASE_RELOCATION header is an arbitrary
array of WORDs describing packed (Type + Offset)s.
Having the header structure containing that spurious "TypeOffset" was
breaking all the code that was basing on expected size of the
IMAGE_BASE_RELOCATION structure in order to apply relocations (typically
this would mean that the first 2 relocations described by it would not
be applied).
Hopefully this bug only hit the host-tools, and not the OS itself :)
- Make the format actually MS-compatible: "ATL" followed by colon,
followed by hexadecimal digits of pointer.
- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
Windows 98+, so obviously it always was 32-bit and they never had a
64-bit version for it. But we do. So make the size of the m_szAutoName
buffer cross-compatible.
- See previous commit dbddd878 and the discussion in PR #2010.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
CORE-12149
VIDEOPRT:
=========
Improve interfacing with INBV, so as to detect when an external module
acquired INBV display ownership, and whether ownership is being released
later on. (This does NOT rely on hooking!)
For this purpose we improve the IntVideoPortResetDisplayParameters(Ex)
callback that gets registered with an InbvNotifyDisplayOwnershipLost()
call during initialization, and we add a monitoring thread.
The callback is called whenever an external module calls
InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG
debugger in SCREEN mode. When this happens, a flag that tells the
monitoring thread to start monitoring INBV is set (ReactOS-specific),
and the display adapters get reset with HwResetHw() (as done on Windows).
Due to the fact that this INBV callback can be called at *ANY* IRQL, we
cannot use dispatcher synchronization mechanisms such as events to tell
the INBV monitoring thread to start its operations, so we need to rely
instead on a flag to be set. And, since INBV doesn't provide with any
proper callback/notification system either, we need to actively monitor
its state by pooling. To reduce the load on the system the monitoring
thread performs 1-second waits between each check for the flag set by
the INBV callback, and during checking the INBV ownership status.
When the INBV ownership is detected to be released by an external module,
the INBV callback is re-registered (this is *MANDATORY* since the
external module has called InbvNotifyDisplayOwnershipLost() with a
different callback parameter!), and then we callout to Win32k for
re-enabling the display.
This has the virtue of correctly resetting the display once the KDBG
debugger in SCREEN mode is being exited, and fixes CORE-12149 .
The following additional fixes were needed:
VIDEOPRT & WIN32K:
==================
Remove the registration with INBV that was previously done in a ReactOS-
specific hacked IRP_MJ_WRITE call; it is now done correctly during the
video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's
IRP_MJ_CREATE handler, as done on Windows.
WIN32K:
=======
- Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks.
This function gets registered with VIDEOPRT through an
IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice().
- Only partially implement the 'VideoFindAdapterCallout' case, that just
re-enables the primary display by refreshing it (using the new function
UserRefreshDisplay()).
VIDEOPRT:
=========
- PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback.
- In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the
"resettable" adapters registered in the HwResetAdaptersList list.
We thus get rid of the global ResetDisplayParametersDeviceExtension.
- Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more
robust (using SEH) against potential HwResetListEntry list corruption
or invalid DriverExtension->InitializationData.HwResetHw() that would
otherwise trigger a BSOD, and this would be disastrous since that
callback is precisely called when INBV is acquired, typically when the
BSOD code initializes the display for displaying its information...
Extras:
- Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl()
and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that
are handled by VIDEOPRT only (and not by the miniports).
- VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused).
- Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the
display to standard VGA 80x25 text mode.
PR #2101 shows desktop.ini files on Desktop. I want to hide them.
- Add "ShowSuperHidden" setting to Explorer.
- Add SHCONTF_INCLUDESUPERHIDDEN flag.
- Support SHCONTF_INCLUDESUPERHIDDEN in Explorer.
CORE-10045
- Move the hosts file handling from dnsapi.dll to the resolver service. Now, the hosts file is no longer parsed on each query.
- Add support for DNS_QUERY_WIRE_ONLY and DNS_QUERY_NO_WIRE_QUERY flags to R_ResolverQuery.
- GetCurrentTimeInSeconds() should return DWORD instead of DNS_STATUS.
- KD64: Update the list of supported Debug Filter Masks (KdComponentTable)
with the more up-to-date one from KDBG, that includes some components
that have been added in Vista+, but some of which we also use in ReactOS.
- NtQueryDebugFilterState(), NtSetDebugFilterState() and KdpPrint():
Add the Vista+ behaviour or falling back to the DEFAULT component ID
settings for unknown Components (compiled in only wheen NTDDI_VERSION >= NTDDI_VISTA).
+ Remove redundant comments and update these functions with SAL2 annotations.
- KDBG: Add extra documentation for the debug filter components list.
- CONFIG: Load all the supported Debug Filter Masks settings from the
registry.
Dynamically check for sys/types.h and pid_t in wine config.h
Use TARGET_xxx defines instead of _X86_ as this is undefined by GCC
Add some sense in include directories management by using interface
libraries
- Delete IObjectWithSite interface.
- Use PIDLIST_ABSOLUTE and PITEMID_CHILD rather than LPITEMIDLIST.
- Move CLSID_SendToMenu to shlguid_undoc.h.
- Delete unnecessary codes.
CORE-12562
- Fix the IDL file to return DNS records properly
- Reroute the DNS query call path: DNSQuery->R_ResolverQuery->Query_Main
DNS records get cached and 'ipconfig /flushdns' works as expected.
CORE-12159
Patch written by Peter Hater and Christoph von Wittich.
Slightly modified by me in order to
- fix bit-rot
- fix header include issues
- disable integration with dnsapi because of confusing use of DnsQweryEx().
Integration with dnsapi will follow in a future commit.
CORE-12159
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172
[KMTESTS:RTL] (CORE-14565)
+ Added buffer overrun tests.
+ New style header.
+ ISO C90 compatibility
[DDK] (CORE-9819): RtlUnicodeStringPrintf(Ex) and RtlUnicodeStringValidate(Ex) fixes plus formatting.
[DDK]: Cosmetic changes (NTSTATUS variable naming and tabs)
[DDK] First implementation of Unicode functions for NtStrSafe (CORE-9819)
+ This implementation does not modify the interface of previous functions.
+ Since we need length returned for the destination UNICODE_STRING.Length field:
- an intermediate "Len" postfixed function was added with optional
argument to return the _vsnwprintf character count.
- Wide Printf(Ex) functions already existent work now call new Rtlp
private worker functions.
+ For several UnicodeStringPrintf(Ex) tests, see work going on CORE-14565
NOTES:
+ MSDN says they won't insert NULL characters on formatted strings. But
seems this is incorrect at MSDN (interpret this as DONT ASSUME NULL-termination).
We return zero-terminated strings, and MS functions seems to do the same.
(XP DDK 7.1)
[DDK] First implementation of Unicode functions for NtStrSafe (CORE-9819)
+ This implementation does not modify the interface of previous functions.
+ Since we need length returned for the destination UNICODE_STRING.Length field:
- an intermediate "Len" postfixed function was added with optional
argument to return the _vsnwprintf character count.
- Wide Printf(Ex) functions already existent work now call new Rtlp
private worker functions.
+ For several UnicodeStringPrintf(Ex) tests, see work going on CORE-14565
NOTES:
+ MSDN says they won't insert NULL characters on formatted strings. But
seems this is incorrect at MSDN (interpret this as DONT ASSUME NULL-termination).
We return zero-terminated strings, and MS functions seems to do the same.
(XP DDK 7.1)
[DDK] Fixed bad NtStrSafe.h va_start call (CORE-9819)
Update on RtlUnicodeStringPrintfEx plus cosmetic changes.
[DDK] First implementation of Unicode functions for NtStrSafe (CORE-9819)
+ This implementation does not modify the interface of previous functions.
+ Since we need length returned for the destination UNICODE_STRING.Length field:
- an intermediate "Len" postfixed function was added with optional
argument to return the _vsnwprintf character count.
- Wide Printf(Ex) functions already existent work now call new Rtlp
private worker functions.
+ For several UnicodeStringPrintf(Ex) tests, see work going on CORE-14565
NOTES:
+ MSDN says they won't insert NULL characters on formatted strings. But
seems this is incorrect at MSDN (interpret this as DONT ASSUME NULL-termination).
We return zero-terminated strings, and MS functions seems to do the same.
(XP DDK 7.1)
[KMTESTS:RTL] Tests for new RtlUnicodePrintf(Ex) functions (CORE-14565)
+ 45 Tests working.
+ Lacks remaining non-Unicode functions in NtStrSafe.h for now.
+ Used for first tests on CORE-9819
[KMTESTS/RTL] Fixed test not taking care of null (CORE-14565)
[DDK] Fixed bad NtStrSafe.h va_start call (CORE-9819)
[KMTESTS:RTL] First Test.
Update on RtlUnicodeStringPrintfEx plus cosmetic changes.
[KMTESTS] Added NtStrSafe to test lists (CORE-14565)
First commit: Skeleton for test implementation + Addition to COMMON SOURCES in kmtests Cmake lists.
WIP.
+Implementation of RtlStringVPrintfWorkerLenW, RtlStringVPrintfExWorkerLenW to avoid changing existing public functions. This is required as existent functions did not return vsnprintf result, so we didn't have any return info to update UNICODE_STRING.Length.
+Additional implementation of RtlUnicodeStringValidate for checking purposes.
+Former RtlStringVPrintfWorker(ex) refactored to RtlInternalStringVPrintf(Ex)WorkerW.
+No ANSI functions affected as we didn't need them for Unicode printf's.
WIP: RtlUnicodeStringPrintf
Rename RosAudioSrv to AudioSrv in audio service itself and in all system components which are related to this, same as it done in Win2k3.
It allows MS DxDiag to detect the system audio service correctly, so it becomes possible to run DirectSound test properly with MS dsound.dll, although it works with some minor errors and only in older VirtualBox versions, ~ up to 5.1.38 (and in other emulators as well).
CORE-16307
- This allows to detect and dynamically handle different partitioning schemes.
- Implemented detection of MBR, GPT, Xbox-BRFR, and partitionless disks.
- Currently only MBR and Xbox-BRFR partitions are handled and tested.
CORE-9841 CORE-15768 CORE-16216 CORE-16248
I want to visualize the message stream and verify the states of each message. ROSTESTS-328
- Add a testcase named MessageStateAnalyzer into user32_apitest.
- Also fix type casts in <windowsx.h>.
Fixes GCC 8 warning:
In file included from base/applications/msconfig_new/xmldomparser.hpp:26,
from base/applications/msconfig_new/toolspage.cpp:11:
sdk/include/psdk/msxml2.h:12705:20: error: ISO C++ forbids converting a string constant to 'BSTR' {aka 'wchar_t*'} [-Werror=write-strings]
BSTR uri = L"x") = 0;
^~~~
- Add the following macros into <windowsx.h> header: HANDLE_WM_COPYDATA, HANDLE_WM_DEVICECHANGE, HANDLE_WM_DISPLAYCHANGE, HANDLE_WM_HOTKEY, and HANDLE_WM_MOUSEWHEEL.
- Fix HANDLE_WM_CONTEXTMENU macro.
- Un-hardcode the RPL_MASK value.
- s/KiUnexpectedInterrupt&Number/KiUnexpectedInterrupt&Vector/
- Use C-style comments in traphdlr.c as everywhere else in the file.
- Update the URLs for the MSDN "FPO" macro documentation.
- Windows requires 16 bytes of response data.
- Add the PLUGPLAY_CONTROL_USER_RESPONSE_DATA type.
- Usetup and Umpnpmgr must fail if NtPlugPlayControl(PlugPlayControlUserResponse) does not return STATUS_SUCCESS.
These are required by latest mingw-w64 stl and we are mixing this with our crt headers.
Define _CRT_NO_POSIX_ERROR_CODES in all modules that define their own constants.
It retrieves the handle to the desktop assigned to the specified
thread belonging to a console application, which is going to be
where the input thread of this console is.
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.
On my system, this reduces the configure-time by a factor of two.
../sdk/include/reactos/rosctrls.h:283:59: error: no matching function for call to 'CToolbar<TItemData>::SendMessageW(int, HWND__*&, int)'
return SendMessageW(TB_SETTOOLTIPS, hWndTooltip, 0);
../sdk/include/psdk/winuser.h:5543:21: note: candidate: LRESULT ATL::CWindow::SendMessageW(UINT, WPARAM, LPARAM) <near match>
../sdk/include/psdk/winuser.h:5543:21: note: conversion of argument 2 would be ill-formed
- Assume that GetTextExtentExPointWPri() uses the same kind of
arguments as GetTextExtentExPointW().
- Add GetTextExtentExPointWPri() declaration to undocgdi.h.
Since ReactOS doesn't actually support non-local WinSTA/WTS capabilities, this seems to be a good way to reduce spam in the log while providing correct behaviour.
Also call Unicode version from ANSI one to reduce code duplication.
This is done by marking everything that is already loaded but not 'processed'.
After the shim engine is done initializing, the original state is restored,
with the exception of the shim engine itself.
CORE-15846
Modify the .code16 macro so that the 16-bit code segment can get a
chance to be correctly merged with other (possibly 32-bit) code
segments, without keeping generating multiple .text segments with
different attributes and generating the corresponding LNK4078 warning.
This fixes the warning when compiling NTOSKRNL on MSVC:
"v86.S.obj : warning LNK4078: multiple '.text' sections found with different attributes (C0520040)".
* [WIN32K] Fix handle calculation in DbgGdiHTIntegrityCheck
* [NOTEPAD] Fix MSVC warnings
* [PSDK] Simplify *PROC definitions in windef.h
* [VIDEOPRT] Don't try to use NtVdmControl on x64
* [FREELDR] Fix some macros
* [CRT] Make qsort 64 bit compatible
* [NTOS] Use #ifndef _WIN64 instead of #ifdef _M_IX86 around C_ASSERTs
* [FAST486] Fix 64 bit warnings and change DWORD to ULONG, so it can be used in kernel mode
* [APPHELP_APITEST] Fix 64 bit issue
* Add an NDK header to define INIT_FUNCTION/INIT_SECTION globally
* Use _declspec(allocate(x)) and _declspec(code_seg(x)) on MSVC versions that support it
* Use INIT_FUNCTION on functions only and INIT_SECTION on data only (required by MSVC)
* Place INIT_FUNCTION before the return type (required by MSVC)
* Make sure declarations and implementations share the same modifiers (required by MSVC)
* Add a global linker option to suppress warnings about defined but unused INIT section
* Merge INIT section into .text in freeldr
Fixes MSVC warnings:
sdk\include\crt\xmmintrin.h(33): warning C4162: '_mm_getcsr': no function with C linkage found
sdk\include\crt\xmmintrin.h(35): warning C4162: '_mm_setcsr': no function with C linkage found
Some initial work is done, all testcases pass now.
However a lot of the patch format is still unknown / not working,
so do not expect anything other than the apitest to work yet.
The next thing to do now, is to gather input, output and patch files,
and analyze how the compression and patching works on bigger /
more complex files.
CORE-15417