Commit graph

11 commits

Author SHA1 Message Date
Thomas Faber 49bb853b24
[GDI32_VISTA] Move D3DKMT functions out of gdi32. CORE-17433 2022-01-01 12:42:04 -05:00
Victor Perevertkin 74ec94e12c [CMAKE] Some options are only supported by GCC, don't use them for clang
These are (so far):
-Wno-format-overflow
-Wno-nonnull-compare
-Wno-old-style-declaration
-Wno-unused-but-set-variable
2021-04-09 03:58:19 +03:00
Jérôme Gardou c004b53d77 Apply suggestions from code review
Style fixes

Co-authored-by: Hermès BÉLUSCA - MAÏTO <hermes.belusca-maito@reactos.org>
Co-authored-by: Victor Perevertkin <victor@perevertkin.ru>
2020-10-20 21:44:54 +02:00
Jérôme Gardou 68dcd87d38 [WINED3D] Fix build with lower optimization levels 2020-10-15 11:36:01 +02:00
Hervé Poussineau 5ed1867632 [CMAKE] Add some -D__ROS_LONG64__ to please gcc x64
We can now pass a UINT* to a function wanting a DWORD*
2020-03-26 16:39:16 +01:00
Serge Gautherie cef6a5b691 [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries
This reverts part of (revert) commit 81cffd7658,
so restores 23373acbb9.
2019-10-27 09:50:38 +01:00
Joachim Henze 81cffd7658 [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652

This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f

and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE

Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.

Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
 DxDiag crashed when switching to fullscreen (CORE-14955),
 Diablo II crashed immediately (CORE-15652),
 Monster-Truck-Madness 2 demo crashed after main menu

Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.

squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172
2019-10-03 18:38:29 +02:00
Timo Kreuzer 146096cd2e [3RDPARTY] Make some warnings non-fatal 2019-04-13 14:07:50 +02:00
Jérôme Gardou 23373acbb9 [CMAKE] Use modules instead of shared libraries
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.

On my system, this reduces the configure-time by a factor of two.
2019-04-06 17:43:38 +02:00
Amine Khaldi 9987f02917 [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
Colin Finck c2c66aff7d Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys. 2017-10-03 07:45:34 +00:00
Renamed from reactos/dll/directx/wine/wined3d/CMakeLists.txt (Browse further)