plan9fox/sys
cinap_lenrek 81545f346f games/snes: faster scaling
load x-stretched scanline and use image replication bit to let
devdraw do the y-stretching. this reduces slow RGB15 -> display
conversions as devdraw caches small numbers of converted source
scanlines (one in hour case). setting pixels should also be a
bit faster. (only 3 writes instead of 9 for x3 scaling)
2014-04-14 20:44:04 +02:00
..
doc
games/lib fortunes: Can somebody please include this in the fortunes database? 2014-04-09 21:19:39 -04:00
include factotum/authsrv: fix padding for mschap on amd64, use constants for structure sizes 2014-02-15 19:57:13 +01:00
lib acid: fix errstr syscall data offset for truss library 2014-02-25 09:31:58 -08:00
man newt: add 'kf' command to grep $home/lib/newsgroups for group names 2014-04-11 13:19:18 -04:00
src games/snes: faster scaling 2014-04-14 20:44:04 +02:00