fork of 9front i guess
Find a file
cinap_lenrek 81545f346f games/snes: faster scaling
load x-stretched scanline and use image replication bit to let
devdraw do the y-stretching. this reduces slow RGB15 -> display
conversions as devdraw caches small numbers of converted source
scanlines (one in hour case). setting pixels should also be a
bit faster. (only 3 writes instead of 9 for x3 scaling)
2014-04-14 20:44:04 +02:00
386 change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
68000 change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
68020 change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
acme
adm/timezone
alpha change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
amd64 libc and ape support for amd64 2014-02-01 10:31:41 +01:00
arm change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
lib fortunes: Can somebody please include this in the fortunes database? 2014-04-09 21:19:39 -04:00
mips change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
power change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
power64 change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
rc newt: add 'kf' command to grep $home/lib/newsgroups for group names 2014-04-11 13:19:18 -04:00
sparc change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
sparc64 change Rune from ushort to uint for to 21 bit runes (thanks mischief!) 2013-10-17 12:02:45 +02:00
sys games/snes: faster scaling 2014-04-14 20:44:04 +02:00
.hgignore hgignore: ignore stuff in /lib/rfc 2013-06-09 11:16:33 -04:00