Sacrifice some of the sub-millisecond timer precision in favor of less
cpu load when the timer is about to be kicked a bit early. Result is
visible *especially* when the guest idling.
Timer proc *still* has to send to the channel (in order to kick PIT
and RTC logic), which takes time, and compensates a bit for possibly
early runs.
tftpd currently unconditionally sets its namespace via /lib/namespace
(newns("none", nil)), which stymied my attempts to pxe boot the
openbsd installer without creating a real /etc dir on 9front, which
would've been gross.
I tried working around this with -h (and -r for good measure), but
again hit issues because the namespace is rebuilt from scratch -- any
binds of /386, /amd64, /cfg/pxe, etc. into the tftp-specific directory
disappeared from tftpd's namespace and rendered my *9front* boxes
unable to boot. I could maintain copies of the needed files in the
tftp-specific directory, but that'd be kind of a drag.
The following patch adds a -n flag to allow the specification of a
namespace file in place of /lib/namespace; similar to ip/ftpd.
I thought about setting up a /lib/namespace.tftp to act as a default
rather than continuing to use /lib/namespace by default (which
security-wise is about the same as allowing 9p mounts by user none,
which I also have disabled), but I had trouble coming up with a sane
default. Maybe someone more experienced would like to try that out.
- sam-d
IndexField is supposed to increment the index value when an
access is done with a bigger size than the data field.
The index value is always a byte offset.
Now that we always calculate the offset for each field unit
access for IndexField, rename the indexv to bank (the bank
value), as it is only used for that. Also, do not compare
it with nil, as it is a integer constant which can be
encoded as nil to mean zero.
For BankField, the banking field was written using store(),
which does nothing when the destination is a Field*.
Use rwfield() to fix it in the new rwfieldunit().
Resolve all the Name*'s when IndexField, BankField and
Field are created. Now, Field.reg points to eigther
Buffer object, Region or Field (data Field of an IndexField).
PS: initial bug report by Michael Forney follows below:
In /dev/kmesg on my T14, I saw a message
amlmapio: [0xffffff18-0x100000018] overlaps usable memory
amlmapio: mapping \_SB.FRTP failed
Here is the relevant snippet from my DSDT:
Scope (_SB)
{
...
OperationRegion (ECMC, SystemIO, 0x72, 0x02)
Field (ECMC, AnyAcc, NoLock, Preserve)
{
ECMI, 8,
ECMD, 8
}
IndexField (ECMI, ECMD, ByteAcc, NoLock, Preserve)
{
Offset (0x08),
FRTB, 32
}
OperationRegion (FRTP, SystemMemory, FRTB, 0x0100)
Field (FRTP, AnyAcc, NoLock, Preserve)
{
...
}
}
With some debugging output:
amlmapio(\_SB.ECMC): Io 72 - 74
rwreg(\_SB.ECMC): Io [72+0]/1 <- 8
rwreg(\_SB.ECMC): Io [72+1]/1 -> 18
amlmapio(\_SB.FRTP): Mem ffffff18 - 100000018
amlmapio: [0xffffff18-0x100000018) overlaps usable memory
amlmapio: mapping \_SB.FRTP failed
It seems that libaml does not handle IndexField correctly and just did
a single read from ECMD after setting ECMI to 8, causing the FRTP
region to be evaluated as 0xffffff18-0x100000018. Instead, it should
be reading 4 bytes [18 c0 22 cc], evaluating it as
0xcc22c018-0xcc22118:
amlmapio(\_SB.ECMC): Io 72 - 74
rwreg(\_SB.ECMC): Io [72+0]/1 <- 8
rwreg(\_SB.ECMC): Io [72+1]/1 -> 18
rwreg(\_SB.ECMC): Io [72+0]/1 <- 9
rwreg(\_SB.ECMC): Io [72+1]/1 -> c0
rwreg(\_SB.ECMC): Io [72+0]/1 <- a
rwreg(\_SB.ECMC): Io [72+1]/1 -> 22
rwreg(\_SB.ECMC): Io [72+0]/1 <- b
rwreg(\_SB.ECMC): Io [72+1]/1 -> cc
amlmapio(\_SB.FRTP): Mem cc22c018 - cc22c118
I wrote a patch (attached) to fix this, and it seems to work. Though,
it's not clear to me when things should be dereferenced. Previously,
the data field was dereferenced at evalfield, but the region and index
field were not until rwfield. After the patch, the index field is
also dereferenced in evalfield.
For BankField, the index *is* dereferenced in evalfield. I'm pretty
sure that this means that BankField does not work currently, since
store() just returns nil for 'f' objects. The bank selector will
never get set.
Anyway, I don't know if this solves any real problems; it's just
something I noticed and thought I'd try to fix.
When the save folder did not exist, and we could not create
it, we would handle up to one Biobuf worth of message, and
then fail, due to a failed tee. The sequence of events leading
up to this was:
openfolder() -> error
tee(0, fd, -1) -> wait for read
write(0, data) ->
write(fd, data) -> ok
write(-1, data) -> error, tee terminates
write(0, attachment) -> error
This change prevents us from writing to a closed fd, and
therefore from erroring out when sending.
We also warn the user.
---
To: 9front@9front.org
Date: Sun, 07 Feb 2021 14:56:39 +0100
From: kvik@a-b.xyz
Subject: Re: [9front] transient dns errors cause smtp failure
Reply-To: 9front@9front.org
I think I found a reason for DNS failing on known good domains.
/sys/src/cmd/ndb/dns.h:156,157
/* tune; was 60*1000; keep it short */
Maxreqtm= 8*1000, /* max. ms to process a request */
So, 8 seconds is how much the resolver will bother with a request it
has been handed, before dropping it on the floor with little
explanation.
It seems quite possible that this is too short a timeout on a machine
during a spam queue run, which predictably stresses the compute and
network resources.
In turn, negative response caching might explain why a particular
unlucky domain would basically stop receiveing any mail for a while.
I'm dying to know if bumping this limit would clear up the queue of
such DNS errors.
---
[narrator: it did.]
* Add the %ll length modifier,
* Convert nil to "<nil>" under %s (not in APE),
* Cast void* to uintptr under %p,
* Use "0x" hex prefix under %p,
* Fix manual page mentions of %P to %p,
* Fix empty result for fp conversions,
* Fix zero padding of left-aligned fp conversions,
* Remove deprecated #pragma ref uses.
Most of these were introduced in APE prior to 9front.
I've omitted the %z conversion specifier since Plan 9 code
rarely uses the usize type. This may need to be added later
for the benefit of native ports of alien code.
I'm not sure if this LFSR is the same one used by the hardware or is
arbitrary, but it matches the noise sequence used by all other snes
emulators I looked at.
s1 and s2 should store the last and next to last output, but were set
in the wrong order, causing them both to be the last output. This
breaks filters 2 and 3, which both utilize s2.
despite the kernel never doing any efi runtime service calls,
overriding the runtime service regions makes some machines
lock up. so consider them reserved.
the boot service regions should also, in theory, be usable
by the os, but linux says otherwise...
fseeko returns 0 on success, not the new stream position.
This allows flacenc to update the streaminfo block when it is finished
(for example to set the number of samples and checksum).
There may be two iso endpoints with the same ID if it is asynchronous
or adaptive (one for data, one for feedback), and rw iso endpoints are
unusable (error out with "iso i/o is half-duplex").
There may be two iso endpoints with the same ID if it is asynchronous
or adaptive (one for data, one for feedback), and rw iso endpoints are
unusable (error out with "iso i/o is half-duplex").
The value of `k` in dtoa() is an estimate of
floor(log10(d)), where `d` is the number being
converted. The code was asserting that 'k' was
less than 100, but the full range of a double
goes to 10^308 or so.
This means that the majority of the range of
a double would trigger that assert.
validateattachment has no business with the mime boundary; it is not
part of the attachment itself.
Also, it causes the boundary to be dropped in the message output from
upas/vf, effectively dropping the following attachment (though the
content is still present after the last boundary of the wrapped first
attachment part).
Consider the following sequence of events:
1. upas/vf is run on a message containing two attachments.
2. The first attachment does not have a known extension, so is saved
to a temporary file *including* the following mime boundary.
3. This file is opened as p->tmpbuf, which is used for subsequent
reads until switching back to stdin.
4. The attachment fails validateattachment, so upas/vf wraps it in a
multipart with a warning message.
5. problemchild() calls passbody(p, 0), which copies from p->tmpbuf
until it hits the outer boundary line, which it excludes, seeks
back one line, then returns the outer multipart.
6. problemchild() then writes its own boundary, and then copies one
line from *stdin* to stdout, expecting the outer boundary.
However, this boundary was already read from stdin in 2, so it ends
up reading the first line of the subsequent part instead.
To fix this, pass 0 to passbody() in save() to exclude it from the
attachment file and make it available in stdin when expected.
Reading nested subparts of messages into the root
message array allows deeply nested multipart trees
of messages to show correctly in the message view.
H-blank DMA should only transfer 16 bytes per h-blank, rather than
waiting for the first h-blank and then transferring the whole size.
HDMAC should read 0xff when the transfer is finished, and 0 in the
high bit when the transfer is ongoing. Also, if 0 is written in the
high bit, the current transfer should be aborted.
Introduce two flags, DMAREADY and DMAHBLANK rather than special
constants 1 and -1. If dma is non-zero, there is an ongoing DMA. If
DMAREADY is set, the next chunk is ready to transfer.
Reference: https://gbdev.io/pandocs/#ff55-hdma5-cgb-mode-only-new-dma-length-mode-start
Tested with pokemon crystal.
What was happening is that when the game was loading N background tiles
into vram (each 16 bytes, so one per h-blank), it did something like
this:
- start an hdma transfer for N+1 tiles
- after the Nth tile is transferred, it would read HDMA5, clear the
high bit, then write it back to abort the transfer.
games/gb would instead transfer all N+1 tiles at once, overwriting one
extra tile with whatever was 1 past the end of the source array, and
then would interpret the cancel request as the start of a new transfer
of 16 bytes, which would copy an additional tile past the end. The end
result is that every transfer would end up copying N+2 tiles instead
of just N, overwriting certain tiles with whatever was after the end
of the source data.
According to [0], input clock 0 should divide by 1024=2¹⁰, not 2¹².
This caused audio to run at quarter-speed in one game I tried.
[0] https://gbdev.io/pandocs/#ff07-tac-timer-control-r-w
Tested with zelda: oracle of seasons, and dr. mario
---
upas/vf was converted to use tmdate, but the formatter was never
installed. This caused it to send attachments to validateattachment
with header `From virusfilter %τ%`, which always failed since upas/fs
would just skip over the message.
On the pi400, the xhci reset firmware mailbox request
assumes that the pci windows match the ones specified
in the device tree. The inbound window (pcidmawin)
also varies now depending on the amount of memory
installed.
It is all pretty ridiculous, as the firmware could as
well just read the pci controllers hardware register
to determine the window configuration and the os could
keep a nice simple 1:1 mapping (with pci dma addresses
== physical addresses).