TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_survival.java

59 lines
1.9 KiB
Java

package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
@CommandParameters(description = "Quickly change your own gamemode to survival, or define someone's username to change theirs.", usage = "/<command> <[partialname] | -a>", aliases = "gms")
public class Command_survival extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length == 0)
{
if (isConsole())
{
sender.sendMessage("When used from the console, you must define a target player.");
return true;
}
playerSender.setGameMode(GameMode.SURVIVAL);
msg("Your gamemode has been set to survival.");
return true;
}
checkRank(Rank.SUPER_ADMIN);
if (args[0].equals("-a"))
{
for (Player targetPlayer : server.getOnlinePlayers())
{
targetPlayer.setGameMode(GameMode.SURVIVAL);
}
FUtil.adminAction(sender.getName(), "Changing everyone's gamemode to survival", false);
msg("Your gamemode has been set to survival.");
return true;
}
Player player = getPlayer(args[0]);
if (player == null)
{
sender.sendMessage(FreedomCommand.PLAYER_NOT_FOUND);
return true;
}
msg("Setting " + player.getName() + " to game mode survival.");
msg(player, sender.getName() + " set your game mode to survival.");
player.setGameMode(GameMode.SURVIVAL);
return true;
}
}