Commit graph

2227 commits

Author SHA1 Message Date
Alexander Meech 6e07e3b4d9 Improve element/subelement storing and loading and improve in-memory storage of bound slots 2019-08-19 12:45:14 -04:00
Alexander Meech 9661611945 Port death messages to new config system and remove old config files 2019-08-19 12:45:14 -04:00
Alexander Meech b0fe29f8da Port ability activation listeners to new configuration system 2019-08-19 12:44:57 -04:00
Alexander Meech c4185ef178 Ported commands to new configuration system 2019-08-19 12:41:03 -04:00
Alexander Meech b1d5130309 Port fire abilities to new configuration system 2019-08-19 12:40:47 -04:00
Alexander Meech d690b369c5 Port earth abilities to new configuration system, tweak combo configuration handling, and remove LavaSurge 2019-08-19 12:38:09 -04:00
Alexander Meech e756d3904f Remove unnecessary permission 2019-08-19 12:38:09 -04:00
Alexander Meech aa1a397bce Remove unnecessary file 2019-08-19 12:38:09 -04:00
Alexander Meech 185c432eca Port water abilities to new configuration system & slightly improve the new system 2019-08-19 12:38:09 -04:00
Alexander Meech d21086a1bc Port chi abilities to new configuration system 2019-08-19 12:38:09 -04:00
Alexander Meech dc0c295583 Port more base systems and commands 2019-08-19 12:38:09 -04:00
Alexander Meech 444eba5d36 Ported the new configuration system to some of the base code, and improved elements of the Preset system 2019-08-19 12:38:09 -04:00
Alexander Meech fd1710ce61 Port all air abilities to the new configuration system and made some suggested changes 2019-08-19 12:38:09 -04:00
Alexander Meech c32ed3590b Remove commented reference text 2019-08-19 12:38:09 -04:00
Alexander Meech 4f9d617e67 Significant portion of the configuration rewrite completed 2019-08-19 12:38:09 -04:00
Numin 77a461260d Fix FireBlast ignoring config values (#1005)
## Fixes
* Fixes FireBlast not using it's FlameParticleRadius and SmokeParticleRadius config values.
2019-08-17 14:39:04 -07:00
Benford Whitaker c05deb2f15 bad isEnabled checks (#1004)
## Fixes
* Add null checks before several `CoreAbility.getAbility(someclass).isEnabled()`

## Misc. Changes
* Changes `CoreAbility.getAbility(..)` javadoc to describe when it returns null
* Changes cooldown DB table create query to use proper primary key
2019-08-17 14:30:50 -07:00
Benford Whitaker 8f5ab79b7a Remove BindChangeEvent (#1003)
## Removals
* Removes unused BindChangeEvent
2019-08-02 22:05:51 -07:00
Josh a57e599e62 crash fix (#994)
## Fixes
* Server crash with AirSwipe (or any move that can cause high velocity) on falling blocks or tnt
* Error with PhaseChange if you switch worlds while using
* Server crash with EarthGrab when used over void
2019-08-01 12:47:44 -07:00
Benford Whitaker a174664ecf Add getClosest(Living)Entity methods (#1002)
## Additions
* Adds GeneralMethods#getClosestEntity(Location, double)
* Adds GeneralMethods#getClosestLivingEntity(Location, double)

## Misc. Changes
* Changes GeneralMethods#isUndead(Entity) to use `default`, removes warnings
* Changes GeneralMethods#isWeapon(Material) to use `default`, removes warnings
2019-08-01 12:40:27 -07:00
Josh e1c977ca7d Catch any exception for custom worldguard flag register (#993)
## Misc. Changes
* Changes exception for WorldGuard bending flag
* Skip jukeboxes for TempBlocks to prevent invalid record type when trying to revert them
2019-07-03 10:08:41 -07:00
Benford Whitaker 0faa8b6398 remove import command permission (#992)
## Removals
* Removes bending.command.import permission node from plugin.yml
2019-06-23 18:51:40 -07:00
Benford Whitaker 864f67ef37 earthtunnel again (#991)
## Misc. Changes
* change isOre in earthtunnel back to a switch statement but properly implemented
2019-06-23 16:55:58 -07:00
Benford Whitaker f311305720 earthtunnel changes (#990)
## Misc. Changes
* Made changes to earthtunnel to properly use TempBlock
2019-06-23 14:00:05 -07:00
Christopher Martin e0d9774474
Format Codebase (#989)
## Misc. Changes
* Auto-formatted the codebase with a few minor fixes by hand
2019-06-22 22:31:50 -07:00
Benford Whitaker 3d9f99bc57 earthpillars bug + earthblast & iceblast improvements (#988)
## Additions
* Improved earthblast and iceblast aiming.

## Fixes
* Fixed earthpillars bug where using the ability while not around entities creates a loop until the player is around other entities.
2019-06-22 15:31:10 -07:00
Josh e757cea57a improvements/updates/fixes (#987)
## Additions
* use spigot method for entities around point, should be more optimized
* optimizations to water and air spout to not continually set flying
* optimization 1 for revertchecker: do not use block.getChunk as this will load the chunk on the server and instead use hashmap of coords
* optimization 2 for revertcheck: use paperlib to allow servers running paper to load the chunk for a revert block async
* optimize tempblock revert to load chunk async before updating state
* create local folder repo and update pom for local jar files, this is necessary to use the maven shade plugin. Put a comment in the pom for how to add new dependencies
* add specific timings for hot spots in the code: player move event, physics event, and bending manager. Should help server owners diagnose lag from PK
* optimize move event to ignore head movements without directional movement
* optimize physics event to check for air prior to checking for tempblocks
* optimize tempblock set/revert to not apply physics for blocks that dont emit light
* check for concrete powder in move earth
* optimize isWater to hit actual water blocks first
* optimize PhaseChange list check, hot spot due to being called in physics event
* add "large" abilities collision with each other
* remove HorizontalVelocityTracker that has lasted over 30 seconds, also don't create a tracker for non-living entities
* add config to ignore ores completely for EarthTunnel (good for mining)
* add config option for multiple blocks to be changed per earthtunnel run, allowing for much faster earth tunnels
* add config option to allow snow to be used for ice blast
* add config options for avatar state cooldowns for IceBlast and IceBullet
* add config option for ice trap type moves to not place blocks in players head or feet
* add PlaceholderAPI support for %projectkorra_slot<1-9>% %projectkorra_element% %projectkorra_elementcolor% %projectkorra_elements%
* add "bending" WorldGuard flag. Used for allowing or denying bending in worldguard regions. Will fallback to the old method of the build flag if the custom flag fails to register or isn't set
## Fixes
* wrong plugin version
* remove unnecessary code from avatar state causing cooldown removal
* fix error in EarthGrab remove
* fix error with TempArmor remove if some armor was null
* fix NPE and CME in WaterArms
* fix sound error in AirSuction
* fix NPE in player chat
* fix error when damaging item frame
* fix NPE in FireManipulation getting locations
* fix NPE in WaterSpout getting locations
* fix NPE in HeatControl
* prevent placing blocks in earth tunnel air, and fix error with placing blocks in tempblocks
* fix AirSweep affecting toggled invincible
* fix illumination torch replacing fences allowing players to pass through them
* fix AirShield vector
* fix AirSwipe not being removed
* fix AirSuction not checking worlds
* remove firestream tasks on JetBlast/JetBlaze removal
* division by 0 fix for tornado (entity location and origin location being equal)
* NaN vector fix for airstream (location and destination being equal)
* use actual list of undead for isUndead from the wiki
* fix BloodBending affecting armor stands
* fix AirSweep vector
* fix IceBullet combo to function better
* fix isMeltable to use ElementalAbility functions
* fix Paralyze trying to paralyze non-living entities
## Removals
* remove plotsquared support, and bentobox leftovers
* remove unnecessary flight handlers
2019-06-21 12:17:40 -07:00
Jay Evans ea73c04788
ProjectKorra MC1.13
WIP 1.13
2019-02-05 14:40:38 +10:00
Simplicitee a84a7fcced BentoBox removal, dependency update 2019-02-04 23:37:13 -05:00
Simplicitee f476388ef1
Merge pull request #10 from PhanaticD/wip-1.13
even more fixes
2019-01-28 12:58:59 -05:00
PhanaticD 6e9f37ffc7 fix flight multiability showing crossed out 2019-01-28 11:57:53 -05:00
Simplicitee c6528c039c
Merge pull request #9 from PhanaticD/wip-1.13
worldguard version id change
2019-01-27 17:06:47 -05:00
PhanaticD 360914223a worldguard version id change 2019-01-26 05:55:11 -05:00
Simplicitee 0bbad24c34
Merge pull request #8 from PhanaticD/wip-1.13
more fixes
2019-01-25 22:59:53 -05:00
PhanaticD 1757e7ad1a add same logic I did for chi move passive/stances to air passive and avatar state effects, everywhere else it looks like TempPotionEffect is used which is basically just a more complicated way of doing the same thing as this change 2019-01-24 11:14:34 -05:00
PhanaticD 375da96239 these checks are not needed any more 2019-01-24 03:11:28 -05:00
PhanaticD 038e8ab216 maybe fix https://pastebin.com/raw/UUd9Ay31 not tested as it is rare 2019-01-23 12:58:39 -05:00
PhanaticD dfe5035485 make moving earth revert lavaflow to avoid messes 2019-01-22 04:15:27 -05:00
PhanaticD 65241039b1 allow lavaflow on moved earth if its back in its original position 2019-01-22 02:33:04 -05:00
PhanaticD f293a96946 fix up chi passive and chi stance potion effects system 2019-01-22 01:34:06 -05:00
PhanaticD bb6a561b19 actually track down and fully fix the issues with metalclips 2019-01-21 06:08:22 -05:00
PhanaticD c06c3637fe another try at fixing CME in metalclips 2019-01-21 03:56:51 -05:00
PhanaticD a1866b7c1c fix IllegalStateException in movementhandler shutdown 2019-01-21 03:36:08 -05:00
PhanaticD 6e615c75eb some more protection checks for earthsmash 2019-01-20 06:40:35 -05:00
PhanaticD 1c15f9209e add dynamic cooldown feature for airshield, off by default 2019-01-20 05:30:52 -05:00
PhanaticD e4df313132 fix cooldown for fireshield not applying 2019-01-20 04:14:54 -05:00
PhanaticD fa8b051121 fix waterbubble dupe 2019-01-20 01:20:17 -05:00
PhanaticD d6c9717d25 fix up metalclips 2019-01-20 01:04:25 -05:00
PhanaticD ac2c8b8be3 add reflection tostrings for ability and bplayer, and print out if there is a error during progress. Will look like this: https://gyazo.com/c9191195b9e8ace960fc15cb451870ed 2019-01-19 22:39:48 -05:00
PhanaticD c6021dd970 run the remove of the ability after the revert, since earth armor will run revert as part of its remove if this revert hasnt completed 2019-01-19 04:16:25 -05:00