Commit graph

4422 commits

Author SHA1 Message Date
Olivia a20d20574e
Add TransactionEvent for successful transactions (#3649) 2021-01-01 22:45:52 -05:00
pop4959 d78832498e
Fix warp messages sending incorrectly with teleport delays (#3696)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
2021-01-01 22:06:09 -05:00
MD e2c6170eba
Add option to disable players respawning at beds (#3802)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
2021-01-01 22:02:55 -05:00
powercas_gamer 6864af762c
Update plugin.yml (#3832)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
2021-01-01 21:58:59 -05:00
OmegaWeaponDev a8daa2160f
Separate option to cancel afk on chat from interact (#3863) 2020-12-31 19:20:08 -05:00
triagonal b84aaa1dab
Fix behaviour of /list when showing real names (#3858) 2020-12-31 19:14:39 -05:00
Josh Roy c6de77130f
Rework Currency Symbol Parsing (#3628)
* Made currency symbol standardized in Kit 
  * Kits should be in a standardized format.
  * Having monetary rewards in kits should not break based off of a config value oriented around currency display (suffix).
  * Additionally, the dollar sign should be the standard money symbol which works on all servers and should not be tied to the server's individual currency symbol.
  * Note that the server's individual currency symbol will still work but probably should not be used due its volatility.
* Reworked config currency symbol parsing in Settings 
  * Simplifies the number of actions needed to sanitize the input.
  * Now just defaults to `$` if the currency-symbol cannot be parsed.
* Removed symbol-suffixed parsing in NumberUtil#sanitizeCurrencyString
2020-12-30 15:37:30 -05:00
Josh Roy 02ba924f33
Fix AlternativeCommandsHandler not detecting some aliases (#3856) 2020-12-30 11:59:38 -08:00
Josh Roy 318df64e54
Fix Improper Use of Event API (#3853)
* Fix Improper Use of Event API

* Checkstyle OOOO
2020-12-21 18:35:58 +00:00
Jason c4ca0e51e2
Add restart note to respawn listener priority option (#3789) 2020-12-20 20:41:26 -08:00
triagonal 7bb12fd33c
Fix incorrect radius check in /me command (#3848) 2020-12-20 20:08:11 -08:00
MD 001213ee2c
Update bStats Metrics class to 1.8 (#3845)
Replace modified bStats Metrics 1.7 class with official 1.8 artifact. 1.8 adds random submit intervals and changes the way submissions are scheduled, and our custom modifications are no longer needed as we now use the plugin ID.
2020-12-19 16:27:07 +00:00
Josh Roy d4ed77fdc6
Update FakeServer (#3829) 2020-12-13 18:11:29 -08:00
Josh Roy ef1202923e
Fix command handler not finding dynamically registered commands (#3816)
Fixes #3815.
2020-12-12 13:50:34 +00:00
Olivia e1e98f5048
Add /warpinfo command (#3820)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
2020-12-11 16:38:10 +00:00
Josh Roy 43eff69a2f
Fix incompatibility on TacoSpigot and derivatives (#3817)
The countless support tickets from users of TacoSpigot (and forks of it)
have become so numerous it's not worth holding our ground on this. Taco fucked up
by going against upstream revision numbers, but as they're defunct, it's not
going to change now. We will not fix server implementations that do this in the
future, but hopefully they have all learned their lesson to use proper
versioning. The way md_5 intended.
2020-12-11 16:31:40 +00:00
Roman Zabaluev 450da59057
Allow console name to be translated (#3700)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>

Closes #2756. 

Notes:
- I've kept original name for internal purposes (storing bans, etc), just in case user wants to rename it to something unbearable;
- User can message console via both names (since he can try both, duh);
- Some refactoring. Just a little.
2020-12-11 16:29:48 +00:00
Josh Roy dda4d58a23
Move paperlib off snapshot (#3808) 2020-12-02 19:44:35 +00:00
MD 2342d53dba Revert Spanish translation spam 2020-11-30 16:33:24 +00:00
Flask Bot 8c4fb3fefb
New Crowdin updates (#3793) 2020-11-28 11:10:49 +00:00
MD 2ce5797d5e Update metrics warnings 2020-11-26 12:26:08 +00:00
MD 63c29a318e Implement missing FakeWorld methods 2020-11-26 00:42:26 +00:00
Josh Roy 9a23f806fe
Refactor Project to Gradle (#3720)
Gradle is better than Maven, don't @ me. okay but actually it's [faster](https://www.youtube.com/watch?v=atuFSv2bLa8&feature=youtu.be&t=77), compiles and tests in parallel more efficiently, and more epic stuff).
2020-11-25 20:24:24 +00:00
powercas_gamer 82b466db0b
update website links in config.yml (#3779)
Updates the website links in the config.yml to `essentialsx.net` instead of `essentialsx.cf`
2020-11-18 10:23:45 +00:00
JRoy a6edf04a60 Release 2.18.2 2020-11-16 11:32:40 +00:00
Josh Roy 3ba675a899
Allow users to modify existing homes when over homes limit (#3776)
Fixes #3761
2020-11-15 17:40:34 +00:00
pop4959 1fed7a9a3a
Fix tab completion for delhome (#3775)
There was a minor issue with one line of code in delhome which was causing the user's homes not to be listed since the condition was effectively reversed. This was also causing an NPE for console senders attempting to tab complete.

Fixes #3774
2020-11-14 22:50:48 +00:00
Kenichycmd 80fb91b6d7
Fix /clear <player> <item> not clearing offhand (#3715)
Co-authored-by: Kenichycmd <kenichycmd@gmail.com>
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
2020-11-09 16:43:55 +00:00
Josh Roy 5b0c2a4131
Use ray-tracing based target block for 1.13.2+ (#3763)
Uses new method of ray-tracing to target block instead of using BlockIterator which doesn't respect the player looking at a different y-level. Falls back to old BlockIterator method on server versions older than 1.13.2

Fixes #3756.
2020-11-09 16:38:02 +00:00
Josh Roy bb43e8f7b6
Add option to prevent replying from vanished players (#3703)
Closes #2066
2020-11-09 12:25:16 +00:00
Josh Roy 4d9a10147a
Split backup command by space (#3762)
Splits command sent to ProcessBuilder by spaces. Fixes backup commands with arguments

Fixes #3759
2020-11-09 08:52:35 +00:00
Josh Roy ea4f5cf919
Update to 1.16.4 (#3753) 2020-11-02 13:36:48 -08:00
Josh Roy 80e7558fc0
Move some tab complete messages to debug mode only (#3739) 2020-10-22 12:15:02 -07:00
md678685 9cda59511e Consolidate permissions default setup into single class 2020-10-19 21:27:05 +01:00
md678685 c12a031918 Add more specific platform support messages 2020-10-19 21:26:38 +01:00
Alexander Söderberg a4f580e319
Make HelpInput use the known command map (#3675)
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>

This PR makes HelpInput use knownCommands in the command map, rather than relying on plugin descriptions. This means that commands that have been registered programmatically (or impromptu) will be recognized and displayed in the help menu.

The ugly reflection is due to Spigot not exposing the command map getter. This has been tested on Spigot 1.8, 1.16.3 and Paper 1.16.3 with plugins that register commands directly to the command map.
2020-10-19 15:27:40 +01:00
md678685 583bf88207 Implement ConsoleCommandSender methods 2020-10-19 15:06:50 +01:00
montlikadani a5f8e83e03
Remove redundant checks in the tree command (#3716) 2020-10-13 00:47:12 -07:00
Alexander Söderberg e2f17f11d3
Tab-complete plugin names in /help (#3713)
Plugin names are accepted as input to `/essentials:help`, but they are not completed. This makes it easier to lookup plugin commands.
2020-10-07 11:54:30 -07:00
md678685 4f8c040d06 Add link to Register license notice 2020-10-05 17:34:55 +01:00
Josh Roy af1d068022
Add more inventory commands (#3704)
Add more commands to access virtual crafting inventories (on platforms with the required APIs).

Closes #3195 and #108.
2020-10-05 14:45:33 +01:00
pop4959 d7fc859d14
Use username instead of nickname in console /sell messages (#3693)
Closes #3662

This PR changes the default placeholder `{0}` to username. Display name can still be used with `{5}`.

Before change:
messages.properties
`itemSoldConsole=\u00a7e{0} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] ~test sold dirt for $64 (64 items at $1 each).`

After change:
messages.properties
`itemSoldConsole=\u00a7e{0} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] pop4959 sold dirt for $64 (64 items at $1 each).`

messages.properties
`itemSoldConsole=\u00a7e{5} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] ~test sold dirt for $64 (64 items at $1 each).`
2020-10-05 09:50:56 +01:00
Ryan ac953cd114
Remove sign color codes from trade.log (#3699)
Started looking into #3116 but noticed this issue and wanted to fix it first.

Also added a comment as to why the username is truncated as this took me a long time to figure out and seemed arbitrary. Probably could truncate the username later for trade signs only as other signs don't require any username to be present on the sign. However, for now I simply opted to document.
2020-10-05 09:47:12 +01:00
md678685 6e6dd041d5 Add Javadocs to most API classes 2020-10-04 19:59:42 +01:00
md678685 9b3c8a9df2 Reformat and fix Checkstyle violations 2020-10-04 19:59:42 +01:00
pop4959 89b3c9233e
Bump Paperlib version (#3695) 2020-10-03 12:29:43 -07:00
Josh Roy 5d61a43fe1
Add balanceTopLine i18n translation string (#3626) 2020-09-25 19:16:12 -07:00
Olivia 29d5ccf751
Fix /lightning ignoring essentials.lightning.others (#3671) 2020-09-13 17:23:50 -07:00
l1ttleO 29541b0995
Bump supported server version to 1.16.3 (#3664) 2020-09-12 10:37:18 -07:00
Josh Roy 05f31c5ddf
Fix time command throwing exceptions when used in console (#3622)
Fixes #3621
2020-09-09 16:00:13 +01:00
JRoy f89840545d Revert clearinventory command to pre-command-refactor
This command is too big to rewrite without a behavior change
2020-09-09 15:52:59 +01:00
JRoy 18534f8576 Fix inverted messages in Commandpaytoggle 2020-09-09 15:52:38 +01:00
JRoy 1382a05dc8 Fix IEssentials#getOnlineUsers ABI breakage 2020-09-09 15:52:37 +01:00
JRoy 1671d4839c Clean up some tab completes that I missed 2020-09-09 15:52:29 +01:00
Josh Roy 4d2fbd04c5
Fix /sell and /worth messages displaying {1} instead of the item(s) value (#3656) 2020-09-08 12:36:05 -07:00
md678685 dc6b9b89cd Handle funky bStats classloading correctly
Fixes bStats for plugins that do funky classloading things, like AntiVPN.
2020-08-29 20:37:20 +01:00
Josh Roy fa835e9c64
Fix tablist name getting reset after AFK status change (#3624)
Fixes #3606.
2020-08-29 16:03:49 +01:00
md678685 c8dc874a56 Release 2.18.1 2020-08-23 17:18:31 +01:00
Josh Roy b3a6307052
Fix miscellaneous command permission bugs (#3616)
Fixes #3612, in which `/list`'s tab complete previously revealed the presence of vanished players in certain groups, and fixes #3613 in which `/time set` did not properly check whether the player had permission to change the time.
2020-08-22 20:07:21 +01:00
pop4959 3ca0181b79
Update block damaging checks in teleportation safety (#3537)
This PR updates and improves LocationUtil#isBlockDamaging. Notably, the lava check is fixed (it was not working on older versions of Minecraft), many newer materials that were missing damage checks have been added, and the code is a bit cleaner. I've tested this code on MC 1.8 and 1.16 and everything should work correctly.
2020-08-22 18:37:15 +01:00
pop4959 98557dcecf
Add world border checking to teleportation safety (#3536)
Fixes #3499. Please see that issue for discussion about the bug.

Fix demonstration with `/tppos`: https://imgur.com/a/Mo4okQa
2020-08-22 17:51:23 +01:00
MD 3351092c79
Add "amplifier" potion meta attribute (#3614)
Adds an `amplifier:<value>` potion meta attribute to MetaItemStack that applies a raw amplifier value, instead of translating inputs between 1 and 3 to match their vanilla names like `power:<value>` does. This matches the Mojang `/effect` command, which doesn't translate any potion effect amplifiers, and allows for creation of level IV potions (using `amplifier:3` instead of a `power` value) through EssentialsX without breaking existing usages of `power:<value>`.

More context for this commit can be found at https://github.com/EssentialsX/Essentials/pull/3592#issuecomment-678656107.

Closes #3592 and fixes #3589.
2020-08-22 17:40:40 +01:00
pop4959 68cd509d41
Fix /bigtree command on versions 1.12 and prior (#3569)
Fixes #3549.

Replaces the `Block#isPassable` check with `Material#isSolid`, which is compatible with all versions through 1.8 to 1.16.
2020-08-22 17:01:50 +01:00
Jason fea86ea70e
Add config note regarding displayname (#3535) 2020-08-22 14:15:24 +01:00
Josh Roy 1133770aeb
Fix changing players' gamemodes from the console (#3590)
Fixes #3587 which was introduced by #3337.
2020-08-21 16:37:54 +01:00
triagonal bd1e624c91 clarify piston blacklist config comment 2020-08-21 23:00:56 +10:00
pop4959 def5f2155d
Fix compilation issues on latest Spigot/Paper (#3607) 2020-08-20 19:24:42 +01:00
triagonal 73d2457fea
Fix regression with teleportation commands where command cost gets charged twice (#3601) 2020-08-16 14:40:58 -07:00
MD bc52ca856e
Update to 1.16.2 (#3586) 2020-08-11 23:12:41 +01:00
Flask Bot 18ccea320a Update items.json from generator
Note: this action was performed by a human (@md678685) under the
Flask-Bot account.
2020-08-11 23:06:07 +01:00
Josh Roy f6cb9ff470
Improve command codestyle (#3337)
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>

Fixes #3579 (async `/skull` command)
Fixes #3336 (improve codestyle of commands)
Partially addresses #3339 (`/spawn` and `/setspawn` are now hidden from tabcomplete)
Closes #3087 (`/paytoggle` is now a loop command)
2020-08-11 19:09:22 +01:00
pop4959 14c6c2a055
Fix spawner delay feature (#3239)
Closes #1332

The spawner delay feature has been broken in Essentials for as long as anyone can remember. The reasons for this are mentioned in the issue above.

This PR fixes this by changing the command to utilize new API for setting the minimum and maximum spawn delay on spawners. This API was added in 1.12.2, so all supported versions before that (1.8.8 thru 1.12.1) require NMS to function properly. I'm aware that Essentials avoids NMS for maintainability reasons, however that should not be of much concern here since all versions 1.12.2 and later are going to be using the Bukkit API. Hence, no NMS updates will be necessary.

Also let me know if you want the NMS code refactored somewhere else. I saw the net.ess3.nms packages, but I wasn't sure where this would fit into the organisation of that.

Tested on:
1.8.8, 1.9.4, 1.10.2, 1.11.2 (NMS)
1.12.2, 1.15.2 (Bukkit API)
2020-08-05 20:47:42 +01:00
pop4959 68d0aa9688
Improve GeoIP errors/warnings (#3568)
Aims to provide a better and less confusing error for users of GeoIP who have not configured properly (which is more common now after the license key requirement). Seems like a lot of people miss the initial error on startup, and so this may help a bit.

Closes #3561.
2020-08-04 16:22:14 +01:00
MD 1ef4e15a4d
Fix regression in /tpaccept (#3567)
d9bf099c3d introduced a regression where `/tpaccept` no longer unconditionally cancels the teleportation request when it is accepted. This restores the previous request cancellation behaviour.

Fixes #3563.
2020-08-04 16:20:24 +01:00
Zefferis 6995be7dbd
Updated website in plugin.yml files (#3528)
Replaced "http://tiny.cc/EssentialsCommands" with "https://essentialsx.net"
2020-08-04 15:35:34 +01:00
uf0h f9de6763d3
Use playerNeverOnServer message where appropriate (#3489)
### Use `playerNeverOnServer` message where it should be used:

### 309e1c470d 
`playerNeverOnServer=\u00a74Player\u00a7c {0} \u00a74was never on this server.` is currently used in the **Commandmail** class at [Line 61](https://github.com/EssentialsX/Essentials/blob/2.x/Essentials/src/com/earth2me/essentials/commands/Commandmail.java#L61), [Line 116](https://github.com/EssentialsX/Essentials/blob/2.x/Essentials/src/com/earth2me/essentials/commands/Commandmail.java#L116) and [Line 129](https://github.com/EssentialsX/Essentials/blob/2.x/Essentials/src/com/earth2me/essentials/commands/Commandmail.java#L129) however is **not called** as PlayerNotFoundException is thrown by `#getPlayer` breaking current execution (below).
```
Commandmail#run() throws Exception {
...
    User u = getPlayer(server, args[1], true, true); // throws PlayerNotFoundException
        if (u == null) {
            throw new Exception(tl("playerNeverOnServer", args[1]));
    } 
...
}
```

Before changes:
![bm](https://user-images.githubusercontent.com/24858857/87236993-6b679180-c3e8-11ea-83a7-002194f5c467.png)
After changes:
![mailafter](https://user-images.githubusercontent.com/24858857/87237060-3576dd00-c3e9-11ea-8020-d5a80a958ca0.png)

--------------------------

**Commandseen** currently throws the default PlayerNotFoundException `playerNotFound` message for players that have not logged on to the server where it would be more appropriate to use the `playerNeverOnServer` message.

```
Commandseen#run throws Exception {
...
    AsyncRunnable#run() {
        User userFromBukkit = ess.getUserMap().getUserFromBukkit(args[0]);  <-- ***
        try {
            if (userFromBukkit != null) {                             <--- ***
                showUserSeen(userFromBukkit);
            } else {
                showUserSeen(getPlayer(server, sender, args, 0)); <--- ***
            }
        } catch (Exception e) {
            ess.showError(sender, e, commandLabel);
        }
    }
    private void showUserSeen(User user) throws Exception {
        if (user == null) {                                    <--- ***
            throw new PlayerNotFoundException();
        }
        showSeenMessage(server, sender, user, showBan, showIp, showLocation);
    }
...
}
```

**`<-- ***`:**
`usersFromBukkit` null check is performed before `#showUserSeen` so there is no need for another null check.
`EssentialsCommand#getPlayer` throws **NotEnoughArguementsException** or **PlayerNotFoundException** after [arg checks](https://github.com/EssentialsX/Essentials/blob/2.x/Essentials/src/com/earth2me/essentials/commands/EssentialsCommand.java#L88) and [player checks](https://github.com/EssentialsX/Essentials/blob/2.x/Essentials/src/com/earth2me/essentials/commands/EssentialsCommand.java#L103). https://github.com/EssentialsX/Essentials/pull/3489#issuecomment-657138524

Before changes:
![sb](https://user-images.githubusercontent.com/24858857/87237038-e9c43380-c3e8-11ea-8294-8f91e8b6f25d.png)
After changes:
![seenafter](https://user-images.githubusercontent.com/24858857/87237067-53444200-c3e9-11ea-92c5-1784b4dcd739.png)

----------------

### 725128e
Catch more specfic exception `PlayerNotFoundException`.

Before changes:
![banbefore](https://user-images.githubusercontent.com/24858857/87237021-c1d4d000-c3e8-11ea-99e4-eb97b5a5ba6d.png)
After changes:
![afterunban](https://user-images.githubusercontent.com/24858857/87237081-8d154880-c3e9-11ea-9d35-a25b8c105969.png)
2020-08-04 15:30:05 +01:00
pop4959 dfce971565 Fix stale tpaccept 2020-08-04 02:37:37 -07:00
Olivia 97e3f32d7f
Fix some minor errors in config/docs (#3566) 2020-08-04 01:13:09 -07:00
Cameron Seid c86e1a5973
Update backup comments in config.yml to be less ambiguous (#3553) 2020-07-30 21:58:19 -07:00
md678685 ab545dc44c Fix rare ConcurrentModificationException in quit handler
Copies the list of viewers before iterating over it to fix a rare CME that is *sometimes* thrown. It's not clear *why* this broke - Spigot seems to have changed behaviour in late 1.15 or 1.16?
2020-07-30 14:23:22 +01:00
Josh Roy 11cd57e8fb
Add sign text tab completion in editsign command (#3497) 2020-07-28 13:12:07 -07:00
pop4959 b7c18d0785
Add missing getRecipe(NamespacedKey) method to FakeServer (#3530) 2020-07-22 12:02:00 -07:00
Josh Roy 9aec89f381
Properly handle jail respawn in togglejail (#3522) 2020-07-21 16:22:20 -07:00
Josh Roy e34984513d
Add config option to respawn at respawn anchors (#3498) 2020-07-17 14:13:30 -07:00
Tim S cedd42f411
Fix how random teleport picks a location (#3480) 2020-07-17 13:56:48 -07:00
untuned c9b75aabb2
include new sign types in definitions (#3487) 2020-07-11 15:21:33 -07:00
pop4959 41ae12ed3d
Disable random tp pre-cache by default (#3496) 2020-07-11 12:35:19 -07:00
JakeTS dba35f043d
Typo, should be "match" not "maths". (#3488) 2020-07-10 21:10:12 -07:00
md678685 8046b8594a Release 2.18.0
🎉
2020-07-09 20:15:30 +01:00
pop4959 6c64aaefec
Fix issue with /remove skeletonhorse (#3477)
Fixes a problem where skeleton trapped horses cannot be killed in commands such as `/remove skeletonhorse` (or even `/remove all`) because they are tamed by non-player entities. There is a separate command for killing tamed entities, however this kills other player-owned entities which is undesirable.

This can be replicated easily by spawning some skeleton traps like so:
`/summon skeleton_horse ~ ~ ~ {SkeletonTrap:1}`
and then attempting to run `/killall skeletonhorse`.

After this small change, any tamed skeleton horses will be retained, but non-player-owned skeleton horses will be removed as appropriate.

Closes #3475.
2020-07-09 19:36:08 +01:00
MD 07fa87dc6a
Deny tpahere requests to players without permission to accept (#3478) 2020-07-09 10:45:14 -07:00
pop4959 b58c98bea0
Add jail contexts (#3476)
Someone probably wants these. Also, who in the world decided that `IJails::getList` should throw an exception?

https://user-images.githubusercontent.com/17698576/87005099-57ffc080-c173-11ea-956f-0b64a52c7f40.png

https://user-images.githubusercontent.com/17698576/87005107-5afab100-c173-11ea-8d25-6efde7ee9026.png

https://user-images.githubusercontent.com/17698576/87005382-c5135600-c173-11ea-9335-e80e322afd89.png

https://user-images.githubusercontent.com/17698576/87005299-a44b0080-c173-11ea-8789-f2f0d8b9cc4b.png
2020-07-09 08:41:25 +01:00
zml 08e553bd1a
Hide EssX commands from non-core modules in autocomplete (#3473)
quick little thing so people stop complaining
2020-07-09 08:37:41 +01:00
Josh Roy e35fb82bc2
Add UserTeleportHomeEvent (#3403)
Adds an event which allows developers to see & cancel when users attempt to teleport home. This event is needed over `PreTeleportEvent` due to the fact that it would be extremely difficult to accurately filter it by the /home command.

Closes #3401
2020-07-08 19:53:32 +01:00
MD a92ca63ca9
Replace UserTeleportEvent with more sane events (#3192)
This PR replaces UserTeleportEvent with two new teleport events called at different stages:
- TeleportWarmupEvent; called before a user's teleport warmup begins and allows plugins to skip it or prevent a teleportation
- PreTeleportEvent; called after the warmup completes but before any safety checks are carried out

This is a **breaking change** as it removes UserTeleportEvent, but the previous event isn't useful or descriptive in its current form and was only recently introduced, so it's unlikely that many plugins already depend on this.

Closes #2506.
2020-07-08 19:51:00 +01:00
pop4959 cbfad7b320
Choose better elevation for random nether teleport (#3466) 2020-07-07 18:19:53 -07:00
MD c16987fb87
Add config option to hide join/quit messages above X players (#3464) 2020-07-07 15:16:20 -07:00
Flask Bot 477f5a7841
New Crowdin updates (#3462) 2020-07-07 20:41:06 +01:00
md678685 6f149224d1 Fix reporting of economy backend to bStats 2020-07-06 21:15:03 +01:00
Josh Roy 1a6ad2fdb0
Allow for specifying amount to increase itemstack in /more (#3302)
Fixes #2342.
2020-07-06 19:55:07 +01:00