Adds `jail-online-time` config option to only count a player's online time to the jail cap.
This also fixes memory leak in `EssentialsTimer` which I found in the process of testing.
Closes#429.
Adds a config option to have player auto-equip armor from kits.
Also adds a performance improvement for all uses of EnumUtil#getAllMatching by switching it to an EnumSet.
Closes#347, closes#3452.
* Made currency symbol standardized in Kit
* Kits should be in a standardized format.
* Having monetary rewards in kits should not break based off of a config value oriented around currency display (suffix).
* Additionally, the dollar sign should be the standard money symbol which works on all servers and should not be tied to the server's individual currency symbol.
* Note that the server's individual currency symbol will still work but probably should not be used due its volatility.
* Reworked config currency symbol parsing in Settings
* Simplifies the number of actions needed to sanitize the input.
* Now just defaults to `$` if the currency-symbol cannot be parsed.
* Removed symbol-suffixed parsing in NumberUtil#sanitizeCurrencyString
Replace modified bStats Metrics 1.7 class with official 1.8 artifact. 1.8 adds random submit intervals and changes the way submissions are scheduled, and our custom modifications are no longer needed as we now use the plugin ID.
The countless support tickets from users of TacoSpigot (and forks of it)
have become so numerous it's not worth holding our ground on this. Taco fucked up
by going against upstream revision numbers, but as they're defunct, it's not
going to change now. We will not fix server implementations that do this in the
future, but hopefully they have all learned their lesson to use proper
versioning. The way md_5 intended.
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Closes#2756.
Notes:
- I've kept original name for internal purposes (storing bans, etc), just in case user wants to rename it to something unbearable;
- User can message console via both names (since he can try both, duh);
- Some refactoring. Just a little.
There was a minor issue with one line of code in delhome which was causing the user's homes not to be listed since the condition was effectively reversed. This was also causing an NPE for console senders attempting to tab complete.
Fixes#3774
Uses new method of ray-tracing to target block instead of using BlockIterator which doesn't respect the player looking at a different y-level. Falls back to old BlockIterator method on server versions older than 1.13.2
Fixes#3756.
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>
This PR makes HelpInput use knownCommands in the command map, rather than relying on plugin descriptions. This means that commands that have been registered programmatically (or impromptu) will be recognized and displayed in the help menu.
The ugly reflection is due to Spigot not exposing the command map getter. This has been tested on Spigot 1.8, 1.16.3 and Paper 1.16.3 with plugins that register commands directly to the command map.
Closes#3662
This PR changes the default placeholder `{0}` to username. Display name can still be used with `{5}`.
Before change:
messages.properties
`itemSoldConsole=\u00a7e{0} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] ~test sold dirt for $64 (64 items at $1 each).`
After change:
messages.properties
`itemSoldConsole=\u00a7e{0} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] pop4959 sold dirt for $64 (64 items at $1 each).`
messages.properties
`itemSoldConsole=\u00a7e{5} \u00a7asold\u00a7e {1}\u00a7a for \u00a7e{2} \u00a7a({3} items at {4} each).`
console
`[Essentials] ~test sold dirt for $64 (64 items at $1 each).`
Started looking into #3116 but noticed this issue and wanted to fix it first.
Also added a comment as to why the username is truncated as this took me a long time to figure out and seemed arbitrary. Probably could truncate the username later for trade signs only as other signs don't require any username to be present on the sign. However, for now I simply opted to document.
Fixes#3612, in which `/list`'s tab complete previously revealed the presence of vanished players in certain groups, and fixes#3613 in which `/time set` did not properly check whether the player had permission to change the time.
This PR updates and improves LocationUtil#isBlockDamaging. Notably, the lava check is fixed (it was not working on older versions of Minecraft), many newer materials that were missing damage checks have been added, and the code is a bit cleaner. I've tested this code on MC 1.8 and 1.16 and everything should work correctly.
Adds an `amplifier:<value>` potion meta attribute to MetaItemStack that applies a raw amplifier value, instead of translating inputs between 1 and 3 to match their vanilla names like `power:<value>` does. This matches the Mojang `/effect` command, which doesn't translate any potion effect amplifiers, and allows for creation of level IV potions (using `amplifier:3` instead of a `power` value) through EssentialsX without breaking existing usages of `power:<value>`.
More context for this commit can be found at https://github.com/EssentialsX/Essentials/pull/3592#issuecomment-678656107.
Closes#3592 and fixes#3589.
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>
Fixes#3579 (async `/skull` command)
Fixes#3336 (improve codestyle of commands)
Partially addresses #3339 (`/spawn` and `/setspawn` are now hidden from tabcomplete)
Closes#3087 (`/paytoggle` is now a loop command)
Closes#1332
The spawner delay feature has been broken in Essentials for as long as anyone can remember. The reasons for this are mentioned in the issue above.
This PR fixes this by changing the command to utilize new API for setting the minimum and maximum spawn delay on spawners. This API was added in 1.12.2, so all supported versions before that (1.8.8 thru 1.12.1) require NMS to function properly. I'm aware that Essentials avoids NMS for maintainability reasons, however that should not be of much concern here since all versions 1.12.2 and later are going to be using the Bukkit API. Hence, no NMS updates will be necessary.
Also let me know if you want the NMS code refactored somewhere else. I saw the net.ess3.nms packages, but I wasn't sure where this would fit into the organisation of that.
Tested on:
1.8.8, 1.9.4, 1.10.2, 1.11.2 (NMS)
1.12.2, 1.15.2 (Bukkit API)
Aims to provide a better and less confusing error for users of GeoIP who have not configured properly (which is more common now after the license key requirement). Seems like a lot of people miss the initial error on startup, and so this may help a bit.
Closes#3561.
d9bf099c3d introduced a regression where `/tpaccept` no longer unconditionally cancels the teleportation request when it is accepted. This restores the previous request cancellation behaviour.
Fixes#3563.
Copies the list of viewers before iterating over it to fix a rare CME that is *sometimes* thrown. It's not clear *why* this broke - Spigot seems to have changed behaviour in late 1.15 or 1.16?