reactos/dll/directx/wine
winesync cbed631506 [WINESYNC] d3dx9_36: Implement ID3DXFontImpl_DrawText.
Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Use pitch value for locked buffer instead of assuming that pitch = width * bytesperpixel
* Avoid one for loop to simplify code
* Ensure that DrawText doesn't dereference a NULL pointer when count != 0.

Changes by Christian Costa <titan.costa@gmail.com>
* Use dedicated variables for text width & height instead of reusing rect.right and rect.bottom
* Remove useless test in pixel conversion
* Remove left over 'partial stub' in fixme

Changes by Sebastian Lackner <sebastian@fds-team.de>:
* Replace code to convert text from ascii to widechar
* Strip terminating NULL chars before drawing text

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
..
amstream [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
d3d8 [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
d3d9 [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
d3dcompiler_43 [D3DCOMPILER_43] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:00:33 +01:00
d3drm [D3DRM] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:01:38 +01:00
d3dx9_24 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_25 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_26 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_27 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_28 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_29 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_30 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_31 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_32 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_33 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_34 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_35 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_36 [WINESYNC] d3dx9_36: Implement ID3DXFontImpl_DrawText. 2020-02-26 18:19:18 +01:00
d3dx9_37 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_38 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_39 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_40 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_41 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_42 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_43 [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dxof [D3DXOF] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:07:07 +01:00
ddraw [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
devenum [DEVENUM] Sync with Wine Staging 4.18. CORE-16441 2019-10-20 18:56:05 +01:00
dinput [DINPUT] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:03:34 +01:00
dinput8 [DINPUT8] Sync with Wine Staging 4.18. CORE-16441 2019-11-05 22:31:12 +01:00
dmusic [DMUSIC] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:04:24 +01:00
dplay [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
dplayx [DPLAYX] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:04:51 +01:00
dpnhpast [DPNHPAST] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:05:19 +01:00
dsound [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
dxdiagn [DXDIAGN] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:05:45 +01:00
msdmo [MSDMO] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:06:37 +01:00
qedit [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
quartz [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
wined3d [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
.clang-format [REACTOS] Exclude some wine modules from clang-format 2020-02-26 18:19:18 +01:00
CMakeLists.txt [DPNHPAST] Import dpnhpast.dll from Wine (Staging) 4.5 2019-04-24 19:59:15 +02:00
readme.txt [DIRECTX] Fix typos in readme.txt (#1498) 2019-04-13 17:07:02 +02:00

This Is wine DirectX support.
It works in reactos and windows
When ReactOS own ReactX are inplace 
this file will be remove from our SVN
for now they stay as temporary solutions


People that have help getting this thing 
to working in ReactOS Building system

Roderick Colenbrander - thunderbird2k at gmx dot net
The  informations how to build it and done 
the windows port in wine (wine devloper)

Magnus Olsen aka GreatLord 
Did import it to ReactOS and setupup
the build

GedMurphy
Did help with minor issue, info how to
make DllMain being call