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5f2bebf7a5
With this commit, we now use a forked version of MESA which only supports OpenGL 1.1, like the windows implementation does. It exposes : - The same pixel formats - The same set of extensions - Nothing more All of this without taking 10% of your build time. If you need a more modern option, look at the MESA package from Rapps, which is (and must be) maintained outside of this code tree. CORE-7499 |
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.. | ||
apistubs.c | ||
CMakeLists.txt | ||
dllmain.c | ||
glapi_x86.s | ||
glfuncs.h | ||
icd.h | ||
icdload.c | ||
opengl32.h | ||
opengl32.spec | ||
swimpl.c | ||
wgl.c | ||
wgl_font.c |