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With this commit, we now use a forked version of MESA which only supports OpenGL 1.1, like the windows implementation does. It exposes : - The same pixel formats - The same set of extensions - Nothing more All of this without taking 10% of your build time. If you need a more modern option, look at the MESA package from Rapps, which is (and must be) maintained outside of this code tree. CORE-7499 |
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3rdparty | ||
apisets | ||
appcompat | ||
cpl | ||
directx | ||
keyboard | ||
nls | ||
np | ||
ntdll | ||
opengl | ||
shellext | ||
win32 | ||
CMakeLists.txt |