[OPENGL32]

- Get rid of the TLS based implementation
CORE-14024
This commit is contained in:
Jérôme Gardou 2017-11-20 19:55:21 +01:00 committed by Jérôme Gardou
parent 31acac46a1
commit 4067eb1454
3 changed files with 1 additions and 159 deletions

View file

@ -7,61 +7,21 @@
#include "opengl32.h"
#ifdef OPENGL32_USE_TLS
DWORD OglTlsIndex = 0xFFFFFFFF;
BOOL init_tls_data(void)
{
struct Opengl32_ThreadData* ThreadData;
ThreadData = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ThreadData));
if(!ThreadData)
return FALSE;
TlsSetValue(OglTlsIndex, ThreadData);
ThreadData->glDispatchTable = &StubTable.glDispatchTable;
ThreadData->hglrc = NULL;
ThreadData->hdc = NULL;
ThreadData->dc_data = NULL;
return TRUE;
}
#endif
BOOL WINAPI
DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
{
#ifdef OPENGL32_USE_TLS
struct Opengl32_ThreadData* ThreadData;
#endif
switch ( Reason )
{
case DLL_PROCESS_ATTACH:
#ifdef OPENGL32_USE_TLS
OglTlsIndex = TlsAlloc();
if(OglTlsIndex == TLS_OUT_OF_INDEXES)
return FALSE;
#endif
/* Initialize Context list */
InitializeListHead(&ContextListHead);
/* no break */
case DLL_THREAD_ATTACH:
#ifdef OPENGL32_USE_TLS
if (!init_tls_data())
return FALSE;
#endif // defined(OPENGL32_USE_TLS)
break;
case DLL_THREAD_DETACH:
/* Set NULL context for this thread */
wglMakeCurrent(NULL, NULL);
/* Clean up */
#ifdef OPENGL32_USE_TLS
ThreadData = TlsGetValue(OglTlsIndex);
if(ThreadData)
HeapFree(GetProcessHeap(), 0, ThreadData);
#else
NtCurrentTeb()->glTable = NULL;
#endif // defined(OPENGL32_USE_TLS)
break;
case DLL_PROCESS_DETACH:
/* Clean up */
@ -71,15 +31,7 @@ DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
wglMakeCurrent(NULL, NULL);
IntDeleteAllContexts();
IntDeleteAllICDs();
#ifdef OPENGL32_USE_TLS
ThreadData = TlsGetValue(OglTlsIndex);
if(ThreadData)
HeapFree(GetProcessHeap(), 0, ThreadData);
#endif
}
#ifdef OPENGL32_USE_TLS
TlsFree(OglTlsIndex);
#endif
break;
}

View file

@ -16,31 +16,16 @@ ASSUME nothing
.code
#ifdef OPENG32_USE_TLS
EXTERN _OglTlsIndex:DWORD
EXTERN _TlsGetValue@4:PROC
#endif
MACRO(USE_GL_FUNC, name, offset, stack)
PUBLIC _gl&name&@&stack
.PROC _gl&name&@&stack
FPO 0, 0, 0, 0, 0, FRAME_FPO
FPO 0, 0, 0, 0, 0, FRAME_FPO
#ifdef OPENG32_USE_TLS
push _OglTlsIndex
call _TlsGetValue@4
/* If we don't have a thread data, this is a nop */
test eax, eax
jz name&_fast_ret
/* Get the GL table */
mov eax, [eax]
#else
/* Get the TEB */
mov eax, fs:[TEB_SELF]
/* Get the GL table */
mov eax, [eax + TEB_GL_TABLE]
#endif
/* If we don't have a dispatch table, this is a nop */
test eax, eax

View file

@ -112,99 +112,6 @@ struct wgl_dc_data
void IntDeleteAllContexts(void);
void IntDeleteAllICDs(void);
#ifdef OPENGL32_USE_TLS
extern DWORD OglTlsIndex;
struct Opengl32_ThreadData
{
const GLDISPATCHTABLE* glDispatchTable;
HGLRC hglrc;
HDC hdc;
struct wgl_dc_data* dc_data;
PVOID* icdData;
};
C_ASSERT(FIELD_OFFSET(struct Opengl32_ThreadData, glDispatchTable) == 0);
/* dllmain.c */
BOOL init_tls_data(void);
FORCEINLINE
void
IntMakeCurrent(HGLRC hglrc, HDC hdc, struct wgl_dc_data* dc_data)
{
struct Opengl32_ThreadData* thread_data = TlsGetValue(OglTlsIndex);
if (!thread_data)
{
OutputDebugStringA("Calling init_tls_data from IntMakeCurrent\n");
if (!init_tls_data())
OutputDebugStringA("init_tls_data failed, brace for impact...\n");
thread_data = TlsGetValue(OglTlsIndex);
}
thread_data->hglrc = hglrc;
thread_data->hdc = hdc;
thread_data->dc_data = dc_data;
}
FORCEINLINE
HGLRC
IntGetCurrentRC(void)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
return data ? data->hglrc : NULL;
}
FORCEINLINE
HDC
IntGetCurrentDC(void)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
return data ? data->hdc : NULL;
}
FORCEINLINE
struct wgl_dc_data*
IntGetCurrentDcData(void)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
return data->dc_data;
}
FORCEINLINE
const GLDISPATCHTABLE *
IntGetCurrentDispatchTable(void)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
return data->glDispatchTable;
}
FORCEINLINE
void
IntSetCurrentDispatchTable(const GLDISPATCHTABLE* table)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
data->glDispatchTable = table;
}
FORCEINLINE
void
IntSetCurrentICDPrivate(void* value)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
data->icdData = value;
}
FORCEINLINE
void*
IntGetCurrentICDPrivate(void)
{
struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
return data->icdData;
}
#else
FORCEINLINE
const GLDISPATCHTABLE*
IntGetCurrentDispatchTable(void)
@ -265,8 +172,6 @@ IntGetCurrentICDPrivate(void)
return (void*)NtCurrentTeb()->glReserved1[0];
}
#endif // defined(OPENGL32_USE_TLS)
FORCEINLINE
DHGLRC
IntGetCurrentDHGLRC(void)