Symptom "Far Manager 3.0 Build 5200 can not load NetBox.dll"
due to uncaught exception when accessing GetSystemTimePreciseAsFileTime().
The symptom started to show with 0.4.13-dev-986-g
029b8f2cf9
as LDR exposes more Vista+ stuff since then.
The fix is a selective backmerge of master PR-1963
Symptom: "Far Manager main app unhandled exception when exiting"
The issue started to show with 0.4.13-dev-986-g
029b8f2cf9
Thanks to Mark Jansen for providing this 2nd patch.
cherry picked from commit 0.4.14-dev-654-g
6f93f2cf10
Symptom: "Far Manager main app does not longer start up"
The issue started to show with 0.4.13-dev-986-g
029b8f2cf9
Thanks to Mark Jansen for providing this first patch.
cherry picked from commit 0.4.14-dev-653-g
cabf120833
I doubt it helps for CORE-5007 (as it was stated in master),
that ticket most likely got fixed beforehand already.
But I already tested: Delay-loading fixes CORE-15795,
which was unhidden by 0.4.12-dev-632-g
d93e516747
The fix by delay loading was cherry picked from commit
0.4.14-dev-475-g
82b758974f
It's not just a workaround, Windows delay-loads like that as well.
Thomas believes this specific delay-load will not trigger
the LD bug CORE-6504 within our gcc toolchain.
Thanks for help of Mark Jansen, Thomas Faber and Fabian Maurer.
Many Thanks to patches author JIRA user 'I_Kill_Bugs',
but also to Doug Lyons and Fabian Maurer.
Unhidden by SVN r75735 == git 0.4.7-dev-168-g
6af37fd54e
cherry-picked from 0.4.14-dev-312-g
b931f643e3
Many 3D applications crashed with 'WineD3D fake window' msgbox
if they were used in VirtualBox with graphics driver
'VBoxDisp.sys from VM guest additions + installed 3D acceleration'
That was a regression of SVN r75847 == git
3d13ed394e
Contrary we had no such issues with the SW emulation.
The reason for the bug is that
VBoxDisp only supports OpenGL 2.1 (GLSL 120) and WineD3D
tried to use shaders for OpenGL 3.2 (GLSL 150).
This workaround disables the usage in a hard-coded way for
all graphics adapters. Should be ok for now, as ros does not
really support any modern GPU drivers yet.
Proper working runtime detection would be better ofc.
Thx to Doug Lyons & Fabian Maurer
cherry picked from commit 0.4.14-dev-113-g
082f230ac7
of a search result again.
The feature regressed by 0.4.13-dev-1133-g
a3ee648d8b
I chose the shorter solution of Brock Mammen instead
of the patch of Doug Lyons from PR1960.
Still many thanks to Doug Lyons for his encouragement
in creating a fix as well and performing
regression-testing.
cherry picked from commit 0.4.14-dev-39-g
cd2a274ef7
Shell Find Improvement to make Search Item general by adding asterisks
before and after before search and show sub-directories in find listing. CORE-16152
cherry picked from commit 0.4.14-dev-9-g
b6b7bda443
Fixes the icons on some buttons being flipped vertically.
Known affected apps: Lazarus IDE, Double Commander, Peazip.
Beside that it also fixes transparency regressions in DVDStyler 3.0.4 (CORE-14701).
Thanks to patches author Doug Lyons.
The patch has not been committed to master yet and has the known side-effect
of introducing flipped icons in the options-listview of Double-Commander
that are drawn correctly without the hackfix.
Like in last releases.
GCC Linux build had no issues with the last commit in D3DCOMPILER_43 but
MSVC x86 & x64 v18.0.31101.0 choked on it with
error C4133: 'function' : incompatible types - from 'D3D_PRIMITIVE *' to 'DWORD *'
and similar.
MSVC v18.0.31101.0, target x86 and x64, flagged C4133 as error
MSVC v16.0.40219.1, target x86, flagged C4133 as warning
cherry picked from commit 0.4.14-dev-8-g
36d9e80add
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43
to WineStaging 3.3 for this rls.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
This will be the interim fix, which I will keep for rls at least
until someone manages to fix CORE-14955 properly in master with current Wine.
analog to 0.4.10-RC-17-g
bb4c55d650
Add localization for the file description of both XML and XSL file formats.
Please check for copypasta errors!
CORE-16390
Co-Authored-By: Stanislav Motylkov <x86corez@gmail.com>
Most likely not correct, as it breaks comctl32:buttonv6 tests
https://reactos.org/testman/compare.php?ids=68146,68147
But greatly eliminates perceived flickering when hovering
with the mouse about buttons in unthemed mode.
We suffered from these regressions for years and nobody did
find a proper solution, therefore it's time to at least workaround them.
The patch did not expose any new real-world-issues after I retested
the whole rapps suite against it in 0.4.12RCs.
I committed the same workaround already into 0.4.12-RC-30-g
9513c9bf12
CORE-13278 was once introduced/unhidden by SVN 73806 ==
c607de714c
CORE-16093 was once introduced/unhidden by SVN 74149 ==
301c476074
This fixes a strange toggle-back-effect in 'Zeckensacks Glide Wrapper 0.84c'
by importing Wine commit
9dbe886e3f
Thanks to patches author Akihiro Sagawa <sagawa.aki@gmail.com>