Commit graph

1274 commits

Author SHA1 Message Date
Timo Kreuzer
83e1193fb2 [WIN32K] Fix alignment checks in NtUserSetInformationThread
Fixes random failures on x64.
2023-11-10 19:42:13 +02:00
Andrei Miloiu
a575921e93
[LOCALMON] Update Romanian (ro-RO) translation (#5925) 2023-11-08 20:06:16 +01:00
Egor Ananyin
64997887eb
[NTUSER] Fix system menu mouse handing (#5822)
Add a check for the system menu opened from the app icon.
Fixes CORE-19258
2023-11-01 23:11:46 +00:00
Katayama Hirofumi MZ
b3194e320c
[IMM32][SDK] Add CtfAImmActivate/Deactivate functions (#5835)
- Add dll/win32/imm32/CtfImeTable.h for CTF
  IME functions.
- Implementing Imm32CheckAndApplyAppCompat,
  Imm32LoadCtfIme, and
  Imm32EnumCreateCtfICProc helper functions.
- Add CtfAImmActivate and CtfAImmDeactivate
  functions.
- s/CI_TFSDISABLED/CI_TSFDISABLED/
CORE-19268
2023-10-31 22:45:28 +09:00
Katayama Hirofumi MZ
25b7447818
[SETUPLIB][NTUSER] Toggle input language/layout on Alt+Shift / Ctrl+Shift (#5839)
- Respect the toggle key settings.
- Change the hot key settings in 
  base/setup/lib/mui.c.
- Revert IntDefWindowProc function about
  Alt+Shift handling.
- Delete some code in
  co_IntProcessKeyboardMessage for Alt+Shift
  handling.
- Add IntGetNextKL, IntLanguageToggle, and
  IntCheckLanguageToggle helper functions.
- Modify ProcessKeyEvent and
  UserGetLanguageToggle functions to
  support [Left Alt]+Shift and Ctrl+Shift.
- Improve WM_INPUTLANGCHANGEREQUEST
  handling.
- Message handling shouldn't access kbswitch
  directly.
CORE-10667
2023-10-31 22:37:49 +09:00
Katayama Hirofumi MZ
ad12c6cdea
[NTUSER] Disable SC_MOVE if WS_MAXIMIZE or WS_MINIMIZE (#5855)
Based on KRosUser's scmove.patch.
- Check also WS_MINIMIZE window style to
  determine to disable SC_MOVE system command.
CORE-19272
2023-10-31 06:50:00 +09:00
Egor Ananyin
e2d3aa7f4a
[NTUSER] Remove a wrong check in MENU_MouseMove (#5736)
This check doesn't seem to be correct in modern ReactOS. Furthermore, it
actually hadn't been working for a long time until it was uncovered by
the recent system menu changes.

Reverts a hack introduced in 17a315285 (r72517), fixes CORE-19170.
The initial bug described in CORE-2338 is not observed.
2023-10-16 19:10:52 +03:00
Timo Kreuzer
0e68e27ff6 [WINSPOOL] Add a number of missing NULL checks. 2023-10-01 13:05:51 +03:00
Timo Kreuzer
02df49ebd8 [WINSPOOL] Properly copy the DEVMODE in IntFixUpDevModeNames
Otherwise the size isn't set up correctly, leading to a crash.
Fixes crash in comdl32_winetest printdlg.
2023-10-01 13:05:51 +03:00
Timo Kreuzer
4661bc006d [WIN32K] Prevent dereferencing NULL pointer
Initialize a window's ThreadListEntry as an empty list on creation and only remove the window from the list on destruction, when the entry is not an empty list. Previously the window creation could fail before the list entry was initialized and the window would get destroyed after that, resulting in a NULL pointer dereference.
2023-09-21 23:45:31 +03:00
Oleg Dubinskiy
f4d7cccd3c
[DXGTHK] Export DriverEntry (#5607)
Export driver entry point function DriverEntry from our dxgthk.sys,
following Windows behaviur. It is exported on XP SP3 and Server 2003.
2023-09-21 14:25:21 +03:00
Timo Kreuzer
8650eac76c [WIN32K] Do not try to free a unicode string that is an int-resource 2023-09-17 10:40:19 +03:00
Katayama Hirofumi MZ
bcd916bd4e
[NTUSER] Error of co_UserCreateWindowEx should display class name (#5682)
The error messsage of co_UserCreateWindowEx
was unfriendly to the debugger.
Show the window class name by using "%wZ" in
co_UserCreateWindowEx.
2023-09-12 06:16:05 +09:00
Katayama Hirofumi MZ
2a16fc5e19
[NTGDI] GetPixel's return top byte is zero if valid (#5677)
According to the results of CImage testcase,
the top byte of the GetPixel() return value is
zero if the return is a valid color.
Do bitwise-AND operation if the color value is valid.
CORE-19008
2023-09-12 05:56:36 +09:00
Joachim Henze
e13ebd44c6 [USER32] Pure Whitespace sync from comctl32/combo.c, no functional change
This will make future syncs between those files much easier,
and fixes tons of mixed tab-space-indentation.

Please no whitespace nitpicks when reviewing this commit, it is a SYNC!
2023-09-11 17:57:40 +02:00
Joachim Henze
d97313181e [USER32] Sync comctl32 combo.c code in context of CORE-17883 2023-09-11 17:57:40 +02:00
Thomas Faber
f9212e4a72
[WIN32K:NTUSER] Avoid TOCTOU in ProbeAndCaptureUnicodeStringOrAtom. 2023-09-09 17:50:49 -04:00
Julio Carchi
4976fba59e
[NTUSER] Reduce debug logging spam (#5661)
Silence two of the most debug log spammers in co_MsqSendMessage()
and in co_IntProcessMouseMessage() by demoting ERR to WARN.
2023-09-09 22:28:19 +03:00
Timo Kreuzer
9666f00572 [WIN32K][NTOS] Fix parameter to MmMapViewOfSection
The code was passing 0 instead of SECTION_INHERIT::ViewUnmap (2). 0 isn't even a proper constant to be used here. It worked, because MmMapViewOfSection only compares against ViewShare (1) and treats everything else as ViewUnmap.
2023-09-09 12:15:24 +03:00
Egor Ananyin
3ae0ccdccb [NTUSER] Set correct lParam for WM_(UN)INITMENUPOPUP (#5573)
This is needed to allow apps to detect whether the opened menu is
a system menu or a user menu. CORE-19061
2023-08-24 16:33:03 +02:00
Oleg Dubinskiy
a4b0899ca1
[DXGTHK] Fix EngCreateBitmap exported parameters (#5606)
Use two longs instead of one for the first parameter of EngCreateBitmap export. Make it same as win32k export.
MSDN documentation says that 1st parameter is SIZEL (SIZE) structure, which actually contains 2 longs inside. Sice it is passed by value, it needs to take enough memory when export in dxgthk and redirect to win32k (since it's actually a win32k function).
Fixes the compilation of our dxg.sys when calling dxgthk!EngCreateBitmap from it.
Found during my DirectX investigations.
2023-08-23 17:53:22 +02:00
Andriy Shevchenko
2ea03b5b22
[REACTOS] Fix typos in comments (#5591)
Fixing typos in code comments enhances code readability and comprehension for developers and collaborators.
2023-08-22 16:20:29 +03:00
Joachim Henze
49dbc8fbbb [NTUSER] Whitspace-fixes winpos.c
I just can't stand that whitespace-diff at those 2 if-conditions any longer,
which was introduced into co_WinPosSetWindowPos() by
0.4.13-dev-8-g cfdf36e442
Everytime I port something back, I don't know where to put that diff temporarily.
And I don't want to make the older branches worse as well.
So finally squeeze it out at right-hand-side in master head.
2023-08-20 01:41:28 +02:00
Whindmar Saksit
c0e443058e
[CONSRV] Only call CoUninitialize if initialized (#5582) 2023-08-18 19:06:20 +02:00
Serge Gautherie
728d5736d9
[NTUSER][USER32] Remove 4 remnant defines (#5572)
IS_SYSTEM_MENU():
"moved" to ntuser on 6dfa71c (r68904).

IS_SYSTEM_POPUP():
uselessly added on 6fc29cc (r8195).

IS_BITMAP_ITEM():
uses removed on 07b6ddc (r23221).
uselessly copied to ntuser on 6dfa71c (r68904).
2023-08-15 18:13:27 +02:00
Carl J. Bialorucki
c64103d55f
[NTUSER] Fix SPI_SETFONTSMOOTHING behavior (#5526)
CORE-19092

Fixes the behavior of the SPI_SETFONTSMOOTHING system parameter. This also
fixes a bug when trying to select "Use the following method to smooth edges
of screen fonts" in desk.cpl.

Instead of checking if uiParam is equal to two, treat uiParam as a Boolean
that sets font smoothing on or off. This is the correct behavior according
to Microsoft documentation.
Use SpiStoreSzInt method instead of SpiStoreSz to store the value in the registry.
2023-08-10 17:10:51 +02:00
Andrew Dent
72ea2d4c26
[REACTOS] Spelling fixes (#5534)
Fix spellings / hyphenation: `unassociate` ; `read-only` ; `double-click`
2023-08-09 11:48:07 +02:00
Hermès Bélusca-Maïto
e4c4894564
[GDI32] CreateDIBSection: Remove erroneous assignation (#5502)
bmBits is only used and assigned on output. It points (holds the address)
to the array of DIB bit values. The "Bits" parameter is however a pointer
to a variable that will receive the address of that array.
So it makes no sense to initially assign bmBits to the value of the Bits
parameter...
2023-08-06 17:35:23 +02:00
Joachim Henze
53b30e3f3b [NTOSKRNL][NTGDI] Formatting addendum, no functional change
I intend to port back the combined work of Thomas Faber and Serge Gautherie in context of CORE 14271.
Both developers fixed wrong retval evaluations for SeSinglePrivilegeCheck() and RtlCreateUnicodeString().
Both functions do return a BOOLEAN, and therefore using NTSTATUS() on them is wrong.
Those bugs have been fixed at multiple places. That is long gone.

But Serge fixed his locations a bit more elegantly, without the need for additional variables.
Therefore this addendum adapts a few of Thomas locations to the improved Serge-ified style.

Yes: I intentionally used a space instead of a minus after the mentioned CORE 14271,
as I don't want that pure stylistic addendum to be linked with the initial ticket anymore.
That would be overkill.
2023-08-01 22:32:25 +02:00
Joachim Henze
6b7efb331c [NTUSER] co_IntSendMessageWithCallBack: Formatting only, no functional changes
e.g. wrong indentation.
Want to port something back here, and the slight tweaking allows master to remain
in sync with previous releases.
2023-07-30 21:39:10 +02:00
Jérôme Gardou
1599d7b794 [NTUSER] Always reference a window when using it as parent/child etc.
CORE-18811
2023-07-24 23:29:38 +02:00
Jérôme Gardou
b3d0591e76 [USER32] Use static inline instead of inline
Fixes compilation with less optimizations
2023-07-24 23:29:38 +02:00
Katayama Hirofumi MZ
726c46d2da
[CMD][SDK][WINSRV] DIR command: Consider double-width characters (#5442)
The "dir /w" command didn't look good due to unaligned columns.
- Add sdk/include/reactos/cjkcode.h header file.
- Add ConGetTextWidthA/W helper functions.
- Add base/shell/cmd/wcwidth.c to implement ConGetTextWidthW.
- Use ConGetTextWidth in DirPrintWideList function.
- Adjust some STRING_DIR_HELP5, STRING_DIR_HELP6 and STRING_DIR_HELP8 resource strings to make the column aligned.
CORE-17591
2023-07-17 07:03:22 +09:00
Hermès Bélusca-Maïto
97277b4deb
[CONSRV] Work-around buggy WM_MOUSEMOVE events received when VBox Mouse Integration is enabled. (#5441)
CORE-8394

These caused the "Ignore-next-mouse-event" mechanism of the console
(used e.g. in QuickEdit mode for not triggering the appearance of the
context menu, etc.) to not work.

Please note that these buggy events, that arise when testing ReactOS
in VirtualBox with Mouse Integration is enabled, do not show up when
running instead Windows (2003, ...) in the same configured VM.

Addendum to commits ac51557 (r63792) and 33d8a4b (r67218).

Improved fix for the one reported in PR #5406 by contributor 'whindsaks',
as it keeps the separation between the flag that manages the working-around
of the bug, and the other flag that is used for ignoring the genuine next
mouse event that follows mouse-button-down events.
2023-07-16 19:13:14 +02:00
Hermès Bélusca-Maïto
8dd3af6d31
[CONSRV] Mouse 'signal' --> mouse 'event' 2023-07-16 19:12:00 +02:00
Andrei Miloiu
5d8aedf0e3
[USER32] Update Romanian (ro-RO) translation (#5395) 2023-07-03 22:19:43 +02:00
Thamatip Chitpong
c7e4c3a8e9
[NTUSER] NtUserWaitForInputIdle: Fix unhandled exception BSOD 0x1E (#5391)
Fix CLIENTINFO usermode pointer access once again.
Based on a patch by Michael Fritscher from CORE-10017.
Addendum to 7052282507 (r68702).

CORE-18728 CORE-19014
2023-07-02 20:30:30 +03:00
Doug Lyons
12e1919e5e
[NTGDI][GDI32] Icon fixes for Office 2000, VB6, and Hoyle Cards (#5227)
Many thanks for Simone Lombardo for pointing to the code needing attention
and providing a working proof-of-concept solution.

CORE-12377
CORE-18084
CORE-13889
2023-07-02 13:24:15 +02:00
Serge Gautherie
38560761ce
[WIN32K:NTUSER] Add ASSERT() on "linking window to itself" (#4749)
Addendum to ee0511b (0.4.10-dev-323).
CORE-18132
2023-07-02 13:19:06 +02:00
Hermès Bélusca-Maïto
5cb2b73988
[VIDEOPRT] VideoPortGetAccessRanges: Return ERROR_MORE_DATA if there exist more device access ranges that can be returned than what is specified by NumAccessRanges. 2023-06-28 17:22:01 +02:00
Hermès Bélusca-Maïto
122eaeb6ad
[VIDEOPRT] VideoPortGetAccessRanges: Add doxygen doc, SAL annotations and minor formatting. 2023-06-28 17:22:00 +02:00
Hermès Bélusca-Maïto
61c77d1f87
[XBOXVMP] Real OG XBOX NVidia GPU exposes 3 access ranges, so retrieve them.
CORE-19011

Fix a "bug" I introduced in commit 61012eb54.
VideoPortGetAccessRanges() expects the caller to specify at least the
total number of ranges the hardware exposes, otherwise it fails with
ERROR_MORE_DATA. (Tested also with the help of Windows' videoprt.sys.)

On real original XBOX there are three:
```
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation NV2A [XGPU] [10de:02a0] (rev a1)
    Subsystem: Unknown [0000:0000]
    Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 03
    Memory at fd000000 (32-bit, non-prefetchable) [size=16M]
    Memory at f0000000 (32-bit, prefetchable) [size=128M]
    Memory at 00000000 (32-bit, prefetchable) [size=512K]
```

Thanks to Stanislav and Daniel for tests on the real XBOX.
2023-06-28 17:21:58 +02:00
Hermès Bélusca-Maïto
3121aee56e
[VIDEOPRT] Honour NumAccessRanges == 0 / AccessRanges == NULL in VideoPortVerifyAccessRanges()
These are specified for releasing the hardware resources previously
acquired by either a previous call to VideoPortVerifyAccessRanges()
or a call to VideoPortGetAccessRanges().
2023-06-25 21:25:08 +02:00
Hermès Bélusca-Maïto
de6313d89e
[VIDEOPRT] Reformat VideoPortVerifyAccessRanges()
Fix indentation, add SAL annotations and Doxygen description.
2023-06-25 21:25:07 +02:00
Hermès Bélusca-Maïto
7eca194709
[VIDEOPRT] In legacy detection, don't guess the maximum number of buses of a certain type.
Use whatever number there is on the system.
Also ensure that vpStatus is correctly initialized.
2023-06-25 21:25:07 +02:00
Oleg Dubinskiy
e7ccb36b9b
[WIN32SS][NTDDRAW] Don't startup DirectX graphics each time on DirectDraw object creation (#5329)
CORE-17561, CORE-17932, CORE-18221

Do it at each system startup instead: Remove old DirectX initialization code.
It's now outdated and not needed anymore.

Previously, the corresponding hackish intEnableReactXDriver() function
did two things: load dxg.sys and enable DirectDraw.
Now loading DirectX graphics is done during WINSRV initialization, and
enabling DirectDraw is called during each (and also first) display mode
switch, as in Windows. As debug analysis proves, there are no any other
calls in NtGdiDdCreateDirectDrawObject, besides the corresponding DXG
function.
2023-06-21 18:03:27 +02:00
Oleg Dubinskiy
e034377b51
[WIN32SS][ENG][NTDDRAW] Manage DirectDraw instances when switching display mode (#4519)
CORE-17932

[ENG] Implement DirectDraw management in switch display mode functions
(e.g. resolution change, color depth, display frequency etc.):

- Switch DirectDraw instances between the two PDEVs (the current one and
  the new one allocated by ourselves) by calling dxg!DxDdDynamicModeChange
  function.

- Suspend them before and resume after the display mode switch, by calling
  dxg!DxDdsuspendDirectDraw and dxg!DxDdResumeDirectDraw appropriately.

We currently don't have these functions implemented, but MS DXG has, so
it allows to properly manage DirectDraw PDEVs using this driver, similarly
to Windows.
My analysis confirms that these functions are always called in XP/2k3 on
display mode switch, even when there is no any DirectX app running at the
moment. Analyzing their prototypes show that my guesses are correct.

- Initialize hDev and dhpdev members for EDD_DIRECTDRAW_GLOBAL for newly
  created surfaces, switch them during mode change and re-initialize after
  it also. They are commonly used by DirectDraw stack.
  In addition, enable DirectDraw for old and new PDEVs, by calling
  dxg!DxDdEnableDirectDraw function.


[NTDDRAW] Additionally, fix usage of DirectDraw lock count in the PDEVOBJ
structure.

- Enable cDirectDrawDisableLocks member for storing its value, instead of
  DxDd_nCount, which is marked as ROS-specific.

- Use it in win32k!DxEngGet/SetHdevData for getting/setting DirectDraw
  count appropriately.

My analysis also shows that in Windows, the PDEVOBJ::cDirectDrawDisableLocks
method calls DxEngGetHdevData with type 8, which corresponds to our DxDd_nCount.
So there are no doubts that this member is used there.

- Rename DxEngGetHdevData_dd_count alias of type 8 to DxEngGetHdevData_dd_locks,
  to match more accurately an actual member name. Update the enumeration
  and fix all code parts appropriately.

All these changes allow to properly change display mode during executing
DirectDraw applications, when they try to switch in full-screen mode.
At least a bugcheck that happened before my changes, does no longer appear.

There are still some games that don't run correctly, as if there is no
3D acceleration (which actually exists). This requires further investigations.
2023-06-21 18:00:24 +02:00
Victor Perevertkin
38e4b859e2
[FRAMEBUFACC] Remove the driver
This is an unfinished attempt to rewrite the driver by Magnus Olsen,
dating back to 2007.
2023-06-19 13:58:46 +03:00
Victor Perevertkin
cdb130420e
[FRAMEBUF_NEW] Remove the driver
It doesn't seem to be better than the current "framebuf", and has an
unfriendly license (NT4 DDK Sample).
2023-06-19 13:58:46 +03:00
Victor Perevertkin
b9b2608bfb
[FRAMEBUF] Return the "old" driver back
It has a better license (GPL) and does not have visible drawbacks
compared to framebuf_new.
2023-06-19 13:58:43 +03:00