[CONSRV]: Addendum to r63792: use a separate flag to filter the next-mouse-move event that MUST NOT appear before a button-up event (this appears to be somewhat VM-dependent). See code and CORE-8394 for more details.

svn path=/trunk/; revision=67218
This commit is contained in:
Hermès Bélusca-Maïto 2015-04-17 00:01:37 +00:00
parent e00d2e49be
commit 33d8a4b74b
3 changed files with 32 additions and 4 deletions

View file

@ -1498,6 +1498,21 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
BOOL Err = FALSE;
PCONSRV_CONSOLE Console = GuiData->Console;
/*
* HACK FOR CORE-8394 (Part 2):
*
* Check whether we should ignore the next mouse move event.
* In either case we reset the HACK flag.
*
* See Part 1 of this hack below.
*/
if (GuiData->HackCORE8394IgnoreNextMove && msg == WM_MOUSEMOVE)
{
GuiData->HackCORE8394IgnoreNextMove = FALSE;
goto Quit;
}
GuiData->HackCORE8394IgnoreNextMove = FALSE;
// FIXME: It's here that we need to check whether we have focus or not
// and whether we are or not in edit mode, in order to know if we need
// to deal with the mouse.
@ -1784,8 +1799,17 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
}
/*
* HACK FOR CORE-8394: Ignore the next mouse move signal
* just after mouse down click actions.
* HACK FOR CORE-8394 (Part 1):
*
* It appears that depending on which VM ReactOS runs, the next mouse
* signal coming after a button-down action can be a mouse-move (e.g.
* on VBox, whereas on QEMU it is not the case). However it is NOT a
* rule, so that we cannot use the IgnoreNextMouseSignal flag to just
* "ignore" the next mouse event, thinking it would always be a mouse-
* move signal.
*
* To work around this problem (that should really be fixed in Win32k),
* we use a second flag to ignore this possible next mouse move signal.
*/
switch (msg)
{
@ -1793,7 +1817,7 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_MBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_XBUTTONDOWN:
GuiData->IgnoreNextMouseSignal = TRUE;
GuiData->HackCORE8394IgnoreNextMove = TRUE;
default:
break;
}

View file

@ -65,7 +65,9 @@ typedef struct _GUI_CONSOLE_DATA
/*** The following may be put per-screen-buffer !! ***/
HCURSOR hCursor; /* Handle to the mouse cursor */
INT MouseCursorRefCount; /* The reference counter associated with the mouse cursor. >= 0 and the cursor is shown; < 0 and the cursor is hidden. */
BOOL IgnoreNextMouseSignal; /* Used in cases where we don't want to treat a mouse signal */
BOOL IgnoreNextMouseSignal; /* Used when we need to not process a mouse signal */
BOOL HackCORE8394IgnoreNextMove; /* HACK FOR CORE-8394. See conwnd.c!OnMouse for more details. */
BOOL IsCloseButtonEnabled; /* TRUE if the Close button and the corresponding system menu item are enabled (default), FALSE otherwise */
UINT CmdIdLow ; /* Lowest menu id of the user-reserved menu id range */

View file

@ -564,6 +564,8 @@ GuiInitFrontEnd(IN OUT PFRONTEND This,
/* A priori don't ignore mouse signals */
GuiData->IgnoreNextMouseSignal = FALSE;
/* Initialize HACK FOR CORE-8394. See conwnd.c!OnMouse for more details. */
GuiData->HackCORE8394IgnoreNextMove = FALSE;
/* Close button and the corresponding system menu item are enabled by default */
GuiData->IsCloseButtonEnabled = TRUE;