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[CONSRV] Mouse 'signal' --> mouse 'event'
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parent
fa429c8e2f
commit
8dd3af6d31
3 changed files with 13 additions and 13 deletions
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@ -747,12 +747,12 @@ OnActivate(PGUI_CONSOLE_DATA GuiData, WPARAM wParam)
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}
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/*
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* Ignore the next mouse signal when we are going to be enabled again via
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* Ignore the next mouse event when we are going to be enabled again via
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* the mouse, in order to prevent, e.g. when we are in Edit mode, erroneous
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* mouse actions from the user that could spoil text selection or copy/pastes.
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*/
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if (ActivationState == WA_CLICKACTIVE)
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GuiData->IgnoreNextMouseSignal = TRUE;
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GuiData->IgnoreNextMouseEvent = TRUE;
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}
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static VOID
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@ -1621,7 +1621,7 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
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// and whether we are or not in edit mode, in order to know if we need
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// to deal with the mouse.
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if (GuiData->IgnoreNextMouseSignal)
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if (GuiData->IgnoreNextMouseEvent)
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{
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if (msg != WM_LBUTTONDOWN &&
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msg != WM_MBUTTONDOWN &&
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@ -1629,15 +1629,15 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
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msg != WM_XBUTTONDOWN)
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{
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/*
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* If this mouse signal is not a button-down action
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* If this mouse event is not a button-down action
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* then this is the last one being ignored.
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*/
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GuiData->IgnoreNextMouseSignal = FALSE;
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GuiData->IgnoreNextMouseEvent = FALSE;
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}
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else
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{
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/*
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* This mouse signal is a button-down action.
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* This mouse event is a button-down action.
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* Ignore it and perform default action.
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*/
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DoDefault = TRUE;
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@ -1739,8 +1739,8 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
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GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
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UpdateSelection(GuiData, &cL, &cR);
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/* Ignore the next mouse move signal */
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GuiData->IgnoreNextMouseSignal = TRUE;
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/* Ignore the next mouse move event */
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GuiData->IgnoreNextMouseEvent = TRUE;
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#undef IS_WORD_SEP
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}
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@ -1759,8 +1759,8 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
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Copy(GuiData);
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}
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/* Ignore the next mouse move signal */
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GuiData->IgnoreNextMouseSignal = TRUE;
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/* Ignore the next mouse move event */
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GuiData->IgnoreNextMouseEvent = TRUE;
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break;
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}
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@ -69,7 +69,7 @@ typedef struct _GUI_CONSOLE_DATA
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/*** The following may be put per-screen-buffer !! ***/
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HCURSOR hCursor; /* Handle to the mouse cursor */
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INT MouseCursorRefCount; /* The reference counter associated with the mouse cursor. >= 0 and the cursor is shown; < 0 and the cursor is hidden. */
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BOOL IgnoreNextMouseSignal; /* Used when we need to not process a mouse signal */
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BOOL IgnoreNextMouseEvent; /* Used when we need to not process a mouse event */
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BOOL HackCORE8394IgnoreNextMove; /* HACK FOR CORE-8394. See conwnd.c!OnMouse for more details. */
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@ -530,8 +530,8 @@ GuiInitFrontEnd(IN OUT PFRONTEND This,
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GuiData->hCursor = ghDefaultCursor;
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GuiData->MouseCursorRefCount = 0;
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/* A priori don't ignore mouse signals */
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GuiData->IgnoreNextMouseSignal = FALSE;
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/* A priori don't ignore mouse events */
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GuiData->IgnoreNextMouseEvent = FALSE;
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/* Initialize HACK FOR CORE-8394. See conwnd.c!OnMouse for more details. */
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GuiData->HackCORE8394IgnoreNextMove = FALSE;
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