- Reimplement ConDrvScrollConsoleScreenBuffer() with separate copy and
fill helper functions and calculate rectangles in such a way as to
never use X-Y coordinates pointing outside of the screen buffer.
- Add X-Y coordinates assertions in ConioCoordToPointer().
* Update German translations
* Update translation again
* More translations
* Some fixes in the german translation
* Some more fixes
* Little translation tweak
* Updates to 2nd review
* Little update
* Add back keyboard accel for IDS_OPENFILELOCATION.
Co-authored-by: Hermès BÉLUSCA - MAÏTO <hermes.belusca-maito@reactos.org>
Far-East Asian language (Chinese, Japanese and Korean; CJK) needs special handling in console.
Especially a fullwidth character (mk_wcwidth_cjk(ch) == 2) needs a double width space. A fullwidth character on the console window is treated as a pair of a leading byte and a trailing byte (COMMON_LVB_LEADING_BYTE and COMMON_LVB_TRAILING_BYTE). CORE-12451
Make preparation for console support of Chinese, Japanese and Korean (CJK) codepages. CORE-12451
- Add consrv/frontends/wcwidth.c.
- Add GuiPaintTextModeBufferCJK function.
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
By demoting good-path DPRINT1 to DPRINT.
HBelusca agreed.
The more important commit to solve CORE-16187 has
been done beforehand in 0.4.14-dev-553-g
1dcdb4c2d0
CORE-12451 CORE-13182 CORE-13196
- CONSOLE: Initialize the additional TrueType fonts cache.
* Fix the font preview when a TrueType font has been selected.
* Refresh the available fonts and the font preview when the selected
code page is changed (Work In Progress), or when the OS pool of
font resources has changed (WM_FONTCHANGE message).
- CONCFG: Implement support for the additional TrueType fonts cache:
the contents of the cache is enumerated under the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\Console\TrueTypeFont
* Add helper functions and macros.
* In CreateConsoleFontEx(), set the mandatory font pitch&family flags
and remove those that we do not support.
* In IsValidConsoleFont2(), update the validity checks and the
documentation links.
- CONSRV: Load/refresh the additional TrueType fonts cache when needed.
CORE-13182 CORE-13196
- Use the correct character height & width.
- Additions: use StringCch*() when initializing the dialog title.
[CONSRV:CONCFG] Minor fixes.
- When retrieving font characteristics in ConCfgReadUserSettings(),
check for NULL/zero values that indicate that we should use default
ones instead.
- Rename 'dwNumSubKeys' into 'dwNumValues'.
It retrieves the handle to the desktop assigned to the specified
thread belonging to a console application, which is going to be
where the input thread of this console is.
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.
On my system, this reduces the configure-time by a factor of two.
[CMDUTILS/AT] Fix missing translation strings in certain files.
[NOTEPAD] Fix SUBLANG code to brazillian.
[RAPPS] Fix missing translation strings in certain files.
[FDEBUG] Fix translation string ID.
[CPL/INPUT] Fix missing translation strings in certain files.
[ACPPAGE] Fix incorrect resource IDs.
[NETSHELL] Fix incorrect resource IDs.
[DEVMGR] Fix missing translation strings in certain files.
[LSASRV] Fix missing translation strings in certain files.
[RASDLG] Fix missing translation strings in certain files.
[SHELL32] Fix missing translation strings and incorrect resource IDs.
[TAPIUI] Fix missing translation strings in certain files.
[WINFILE] Fix incorrect resource IDs.
[NTVDM] Fix missing translation strings in certain files.
[USERSRV] Fix missing translation strings in certain files.
[BROWSEUI] One more missing string.
[FLTMC] Fix missing translation strings in certain files.
Detected using the TransDiffer tool (early alpha).
This doesn't include everything anymore, but I wanted to get the PR out of the way.
This shouldn't be used only for console applications but can potentially be used by any application to receive shutdown notifications.
MSDN provides more information in the documentation for SetConsoleCtrlHandler. Our services.exe also expect to receive shutdown notifications in this way.
UserClientShutdown will never be called for csrss so we don't need to have a check for that. The existing check was broken and wasn't doing anything anyway.
Handle processing winlogon by doing nothing so that consrv won't be bothered about it.
- Add UserCreateSystemThread function that will signal csrss to create a new system thread.
- NtUserCreateWindowStation: Create the raw input thread and the desktop thread when the IO window station gets created.
- IntMakeHungWindowGhosted: Create the ghost system thread that will own all ghost windows.
- Let the raw input thread manage the window station of csrss.
[USERSRV] Remove system threads creating hack
- Implement SrvCreateSystemThreads
- Don't create the system threads in UserServerDllInitialization.
- NtUserSetInformationThread: Stub UserThreadUseActiveDesktop and UserThreadRestoreDesktop
- Properly mark the first thread that enters win32k belonging to csrss. At this point we assume that since gpepCSRSS isn't initialized yet, it probably is the first thread.
[WINSRV] Use NtUserSetInformationThread to set the current desktop when needed
-When csrss needs to use user32 or enter win32k, it first needs to assign the current thread to a desktop.
NtTerminateProcess just queues an apc in every thread of the target process which in turn kills each thread. We need to wait so that all processes have enough time to exit before shutting down.
Normally CSRSS must not be connected to any winsta or desktop by default. It should manually connect
to a winsta/desktop only when it has to do some GUI operations, and then disconnect afterwards.
[USERSRV] Temporarily hackfix the harderror dialog display to the current input desktop.
CORE-11933 and PR #621.
Since this API is also called from WINSRV when calling the AllocConsole() API,
it can be tested more-or-less easily. The internal helper IntResolveDesktop()
is also tested during process connection to a window station, when such process
first calls a USER32 or GDI32 function.
This is also the functionality tested by the user32:desktop apitest.
- Adjust how IntResolveDesktop() is called.