[WINESYNC] d3dx9: Pass a struct d3dx_effect to get_valid_parameter().

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 6ecc2c51b3849d313ad670a4b0ff14ca50aeb26a by Michael Stefaniuc <mstefani@winehq.org>
This commit is contained in:
winesync 2020-09-21 22:40:29 +02:00 committed by Jérôme Gardou
parent d14c6a9493
commit 0c4e3081da
2 changed files with 47 additions and 46 deletions

View file

@ -505,7 +505,7 @@ static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, D3DXHAND
return NULL;
}
static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base, D3DXHANDLE parameter)
static struct d3dx_parameter *get_valid_parameter(struct d3dx_effect *effect, D3DXHANDLE parameter)
{
struct d3dx_parameter *handle_param = (struct d3dx_parameter *)parameter;
@ -513,7 +513,8 @@ static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base
sizeof(parameter_magic_string)))
return handle_param;
return base->flags & D3DXFX_LARGEADDRESSAWARE ? NULL : get_parameter_by_name(base, NULL, parameter);
return effect->base_effect.flags & D3DXFX_LARGEADDRESSAWARE
? NULL : get_parameter_by_name(&effect->base_effect, NULL, parameter);
}
static void free_state(struct d3dx_state *state)
@ -1091,7 +1092,7 @@ static unsigned int get_annotation_from_object(struct d3dx_effect *effect, D3DXH
struct d3dx_parameter **annotations)
{
struct d3dx9_base_effect *base = &effect->base_effect;
struct d3dx_parameter *param = get_valid_parameter(base, object);
struct d3dx_parameter *param = get_valid_parameter(effect, object);
struct d3dx_pass *pass = get_valid_pass(base, object);
struct d3dx_technique *technique = get_valid_technique(effect, object);
@ -1871,7 +1872,7 @@ static HRESULT WINAPI d3dx_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDL
D3DXPARAMETER_DESC *desc)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, desc %p.\n", iface, parameter, desc);
@ -1980,7 +1981,7 @@ static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE
static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index);
@ -2010,7 +2011,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DX
const char *name)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
D3DXHANDLE handle;
TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name));
@ -2032,7 +2033,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface,
const char *semantic)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
struct d3dx_parameter *temp_param;
unsigned int i;
@ -2093,7 +2094,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface,
static D3DXHANDLE WINAPI d3dx_effect_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index);
@ -2270,7 +2271,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame
const void *data, UINT bytes)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
unsigned int i;
TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes);
@ -2345,7 +2346,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame
static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parameter, void *data, UINT bytes)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes);
@ -2410,7 +2411,7 @@ static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parame
static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, b %#x.\n", iface, parameter, b);
@ -2429,7 +2430,7 @@ static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE paramet
static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, b %p.\n", iface, parameter, b);
@ -2448,7 +2449,7 @@ static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE paramet
static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, const BOOL *b, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count);
@ -2489,7 +2490,7 @@ static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa
static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count);
@ -2515,7 +2516,7 @@ static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa
static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n);
@ -2557,7 +2558,7 @@ static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE paramete
static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n);
@ -2595,7 +2596,7 @@ static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE paramete
static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count);
@ -2633,7 +2634,7 @@ static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE par
static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count);
@ -2657,7 +2658,7 @@ static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE par
static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, f %.8e.\n", iface, parameter, f);
@ -2680,7 +2681,7 @@ static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parame
static HRESULT WINAPI d3dx_effect_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, f %p.\n", iface, parameter, f);
@ -2700,7 +2701,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
const float *f, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
@ -2738,7 +2739,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
@ -2762,7 +2763,7 @@ static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector);
@ -2816,7 +2817,7 @@ static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE param
static HRESULT WINAPI d3dx_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector);
@ -2860,7 +2861,7 @@ static HRESULT WINAPI d3dx_effect_SetVectorArray(ID3DXEffect *iface, D3DXHANDLE
const D3DXVECTOR4 *vector, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count);
@ -2910,7 +2911,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE
D3DXVECTOR4 *vector, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count);
@ -2950,7 +2951,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE
static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXMATRIX *matrix)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
@ -2985,7 +2986,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE param
static HRESULT WINAPI d3dx_effect_GetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
@ -3020,7 +3021,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE
const D3DXMATRIX *matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3059,7 +3060,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE
D3DXMATRIX *matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3100,7 +3101,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DX
const D3DXMATRIX **matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3136,7 +3137,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DX
D3DXMATRIX **matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3176,7 +3177,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHAN
const D3DXMATRIX *matrix)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
@ -3212,7 +3213,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTranspose(ID3DXEffect *iface, D3DXHAN
D3DXMATRIX *matrix)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
@ -3250,7 +3251,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3
const D3DXMATRIX *matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3289,7 +3290,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3
D3DXMATRIX *matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3330,7 +3331,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposePointerArray(ID3DXEffect *if
const D3DXMATRIX **matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3366,7 +3367,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if
D3DXMATRIX **matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
@ -3405,7 +3406,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if
static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, string %s.\n", iface, parameter, debugstr_a(string));
@ -3423,7 +3424,7 @@ static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE param
static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string);
@ -3443,7 +3444,7 @@ static HRESULT WINAPI d3dx_effect_SetTexture(ID3DXEffect *iface, D3DXHANDLE para
IDirect3DBaseTexture9 *texture)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture);
@ -3477,7 +3478,7 @@ static HRESULT WINAPI d3dx_effect_GetTexture(ID3DXEffect *iface, D3DXHANDLE para
IDirect3DBaseTexture9 **texture)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture);
@ -3502,7 +3503,7 @@ static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE
IDirect3DPixelShader9 **shader)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
@ -3523,7 +3524,7 @@ static HRESULT WINAPI d3dx_effect_GetVertexShader(ID3DXEffect *iface, D3DXHANDLE
IDirect3DVertexShader9 **shader)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
@ -3801,7 +3802,7 @@ static BOOL is_parameter_used(struct d3dx_parameter *param, struct d3dx_techniqu
static BOOL WINAPI d3dx_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXHANDLE technique)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
struct d3dx_parameter *param = get_valid_parameter(effect, parameter);
struct d3dx_technique *tech = get_valid_technique(effect, technique);
BOOL ret;

View file

@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
tags: {wine: 73a05456bf6eb1102c5e3cc361f906e65f62cfcf}
tags: {wine: 6ecc2c51b3849d313ad670a4b0ff14ca50aeb26a}