diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index 3b6a81dfd51..c8d638d425f 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -505,7 +505,7 @@ static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, D3DXHAND return NULL; } -static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base, D3DXHANDLE parameter) +static struct d3dx_parameter *get_valid_parameter(struct d3dx_effect *effect, D3DXHANDLE parameter) { struct d3dx_parameter *handle_param = (struct d3dx_parameter *)parameter; @@ -513,7 +513,8 @@ static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base sizeof(parameter_magic_string))) return handle_param; - return base->flags & D3DXFX_LARGEADDRESSAWARE ? NULL : get_parameter_by_name(base, NULL, parameter); + return effect->base_effect.flags & D3DXFX_LARGEADDRESSAWARE + ? NULL : get_parameter_by_name(&effect->base_effect, NULL, parameter); } static void free_state(struct d3dx_state *state) @@ -1091,7 +1092,7 @@ static unsigned int get_annotation_from_object(struct d3dx_effect *effect, D3DXH struct d3dx_parameter **annotations) { struct d3dx9_base_effect *base = &effect->base_effect; - struct d3dx_parameter *param = get_valid_parameter(base, object); + struct d3dx_parameter *param = get_valid_parameter(effect, object); struct d3dx_pass *pass = get_valid_pass(base, object); struct d3dx_technique *technique = get_valid_technique(effect, object); @@ -1871,7 +1872,7 @@ static HRESULT WINAPI d3dx_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDL D3DXPARAMETER_DESC *desc) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, desc %p.\n", iface, parameter, desc); @@ -1980,7 +1981,7 @@ static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); @@ -2010,7 +2011,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DX const char *name) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); D3DXHANDLE handle; TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name)); @@ -2032,7 +2033,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, const char *semantic) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); struct d3dx_parameter *temp_param; unsigned int i; @@ -2093,7 +2094,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, static D3DXHANDLE WINAPI d3dx_effect_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); @@ -2270,7 +2271,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame const void *data, UINT bytes) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); unsigned int i; TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); @@ -2345,7 +2346,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parameter, void *data, UINT bytes) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); @@ -2410,7 +2411,7 @@ static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %#x.\n", iface, parameter, b); @@ -2429,7 +2430,7 @@ static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE paramet static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p.\n", iface, parameter, b); @@ -2448,7 +2449,7 @@ static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE paramet static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, const BOOL *b, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); @@ -2489,7 +2490,7 @@ static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); @@ -2515,7 +2516,7 @@ static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n); @@ -2557,7 +2558,7 @@ static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE paramete static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n); @@ -2595,7 +2596,7 @@ static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE paramete static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); @@ -2633,7 +2634,7 @@ static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE par static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); @@ -2657,7 +2658,7 @@ static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE par static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %.8e.\n", iface, parameter, f); @@ -2680,7 +2681,7 @@ static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p.\n", iface, parameter, f); @@ -2700,7 +2701,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p const float *f, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); @@ -2738,7 +2739,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); @@ -2762,7 +2763,7 @@ static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE p static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); @@ -2816,7 +2817,7 @@ static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); @@ -2860,7 +2861,7 @@ static HRESULT WINAPI d3dx_effect_SetVectorArray(ID3DXEffect *iface, D3DXHANDLE const D3DXVECTOR4 *vector, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); @@ -2910,7 +2911,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE D3DXVECTOR4 *vector, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); @@ -2950,7 +2951,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -2985,7 +2986,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3020,7 +3021,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE const D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3059,7 +3060,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3100,7 +3101,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DX const D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3136,7 +3137,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DX D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3176,7 +3177,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHAN const D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3212,7 +3213,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTranspose(ID3DXEffect *iface, D3DXHAN D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3250,7 +3251,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3 const D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3289,7 +3290,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3 D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3330,7 +3331,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposePointerArray(ID3DXEffect *if const D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3366,7 +3367,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3405,7 +3406,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, string %s.\n", iface, parameter, debugstr_a(string)); @@ -3423,7 +3424,7 @@ static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string); @@ -3443,7 +3444,7 @@ static HRESULT WINAPI d3dx_effect_SetTexture(ID3DXEffect *iface, D3DXHANDLE para IDirect3DBaseTexture9 *texture) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); @@ -3477,7 +3478,7 @@ static HRESULT WINAPI d3dx_effect_GetTexture(ID3DXEffect *iface, D3DXHANDLE para IDirect3DBaseTexture9 **texture) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); @@ -3502,7 +3503,7 @@ static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE IDirect3DPixelShader9 **shader) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); @@ -3523,7 +3524,7 @@ static HRESULT WINAPI d3dx_effect_GetVertexShader(ID3DXEffect *iface, D3DXHANDLE IDirect3DVertexShader9 **shader) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); @@ -3801,7 +3802,7 @@ static BOOL is_parameter_used(struct d3dx_parameter *param, struct d3dx_techniqu static BOOL WINAPI d3dx_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXHANDLE technique) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); struct d3dx_technique *tech = get_valid_technique(effect, technique); BOOL ret; diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 62cb636ff53..bdfef6e6269 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 73a05456bf6eb1102c5e3cc361f906e65f62cfcf} +tags: {wine: 6ecc2c51b3849d313ad670a4b0ff14ca50aeb26a}