reactos/reactos/tools/rbuild/backend/msvc/vcprojmaker.cpp

504 lines
16 KiB
C++
Raw Normal View History

/*
* Copyright (C) 2002 Patrik Stridvall
* Copyright (C) 2005 Royce Mitchell III
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
#include <string>
#include <vector>
#include <stdio.h>
#include "msvc.h"
using std::string;
using std::vector;
void
MSVCBackend::_generate_vcproj ( const Module& module )
{
size_t i;
// TODO FIXME wine hack?
//const bool wine = false;
string vcproj_file = VcprojFileName(module);
printf ( "Creating MSVC.NET project: '%s'\n", vcproj_file.c_str() );
FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
vector<string> imports;
for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
string module_type = GetExtension(module.GetTargetName());
bool lib = (module_type == ".lib") || (module_type == ".a");
bool dll = (module_type == ".dll") || (module_type == ".cpl");
bool exe = (module_type == ".exe");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
bool console = exe && (module.type == Win32CUI);
// TODO FIXME - not sure if the count here is right...
int parts = 0;
const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
while ( p )
{
++parts;
p = strpbrk ( p+1, "/\\" );
}
string msvc_wine_dir = "..";
while ( --parts )
msvc_wine_dir += "\\..";
string wine_include_dir = msvc_wine_dir + "\\include";
//$progress_current++;
//$output->progress("$dsp_file (file $progress_current of $progress_max)");
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string vcproj_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes, libraries, defines;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
// this is a define in MinGW w32api, but not Microsoft's headers
defines.push_back ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
ifs_list.pop_back();
// TODO FIXME - refactor needed - we're discarding if conditions
for ( i = 0; i < data.ifs.size(); i++ )
ifs_list.push_back ( &data.ifs[i]->data );
const vector<File*>& files = data.files;
for ( i = 0; i < files.size(); i++ )
{
// TODO FIXME - do we want the full path of the file here?
string file = string(".") + &files[i]->name[vcproj_path.size()];
source_files.push_back ( file );
if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
c_srcs.push_back ( file );
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
// explicitly omit win32api directories
if ( !strncmp(incs[i]->directory.c_str(), "w32api", 6 ) )
continue;
// explicitly omit include/wine directories
if ( !strncmp(incs[i]->directory.c_str(), "include\\wine", 12 ) )
continue;
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
includes.push_back ( path );
}
const vector<Library*>& libs = data.libraries;
for ( i = 0; i < libs.size(); i++ )
{
libraries.push_back ( libs[i]->name + ".lib" );
}
const vector<Define*>& defs = data.defines;
for ( i = 0; i < defs.size(); i++ )
{
if ( defs[i]->value[0] )
defines.push_back ( defs[i]->name + "=" + defs[i]->value );
else
defines.push_back ( defs[i]->name );
}
}
vector<string> header_files;
bool no_cpp = true;
bool no_msvc_headers = true;
std::vector<std::string> cfgs;
cfgs.push_back ( "Debug" );
cfgs.push_back ( "Release" );
if (!no_cpp)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " C" );
_cfgs.push_back ( cfgs[i] + " C++" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
if (!no_msvc_headers)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
_cfgs.push_back ( cfgs[i] + " Wine Headers" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
string default_cfg = cfgs.back();
fprintf ( OUT, "<?xml version=\"1.0\" encoding = \"Windows-1252\"?>\r\n" );
fprintf ( OUT, "<VisualStudioProject\r\n" );
fprintf ( OUT, "\tProjectType=\"Visual C++\"\r\n" );
if (configuration.VSProjectVersion.empty())
configuration.VSProjectVersion = MS_VS_DEF_VERSION;
fprintf ( OUT, "\tVersion=\"%s\"\r\n", configuration.VSProjectVersion.c_str() );
fprintf ( OUT, "\tName=\"%s\"\r\n", module.name.c_str() );
fprintf ( OUT, "\tProjectGUID=\"%s\"\r\n", module.guid.c_str() );
fprintf ( OUT, "\tKeyword=\"Win32Proj\">\r\n" );
fprintf ( OUT, "\t<Platforms>\r\n" );
fprintf ( OUT, "\t\t<Platform\r\n" );
fprintf ( OUT, "\t\t\tName=\"Win32\"/>\r\n" );
fprintf ( OUT, "\t</Platforms>\r\n" );
int n = 0;
std::string output_dir;
fprintf ( OUT, "\t<Configurations>\r\n" );
for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
{
std::string& cfg = cfgs[icfg];
bool debug = !strstr ( cfg.c_str(), "Release" );
//bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
fprintf ( OUT, "\t\t<Configuration\r\n" );
fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe ? 1 : dll ? 2 : lib ? 4 : -1 );
fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCLCompilerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOptimization=\"%d\"\r\n", debug ? 0 : 2 );
fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\"" );
bool multiple_includes = false;
fprintf ( OUT, "./;" );
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strcmp ( include.c_str(), "." ) )
{
if ( multiple_includes )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", include.c_str() );
multiple_includes = true;
}
}
fprintf ( OUT, "\"\r\n " );
if ( debug )
{
defines.push_back ( "_DEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
else
{
defines.push_back ( "NDEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
fprintf ( OUT, "\t\t\t\tPreprocessorDefinitions=\"" );
for ( i = 0; i < defines.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, ";" );
defines[i] = _replace_str(defines[i], "\"","&quot;");
fprintf ( OUT, "%s", defines[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tMinimalRebuild=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tBasicRuntimeChecks=\"3\"\r\n" );
fprintf ( OUT, "\t\t\t\tRuntimeLibrary=\"5\"\r\n" );
fprintf ( OUT, "\t\t\t\tBufferSecurityCheck=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tEnableFunctionLevelLinking=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tUsePrecompiledHeader=\"0\"\r\n" );
fprintf ( OUT, "\t\t\t\tWarningLevel=\"1\"\r\n" );
fprintf ( OUT, "\t\t\t\tDetect64BitPortabilityProblems=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tDebugInformationFormat=\"4\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCustomBuildTool\"/>\r\n" );
if ( lib )
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLibrarianTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"/>\r\n", module.name.c_str(), module_type.c_str() );
}
else
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLinkerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tAdditionalDependencies=\"" );
for ( i = 0; i < libraries.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, " " );
fprintf ( OUT, "%s", libraries[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"\r\n", module.name.c_str(), module_type.c_str() );
fprintf ( OUT, "\t\t\t\tLinkIncremental=\"%d\"\r\n", debug ? 2 : 1 );
fprintf ( OUT, "\t\t\t\tGenerateDebugInformation=\"TRUE\"\r\n" );
if ( debug )
fprintf ( OUT, "\t\t\t\tProgramDatabaseFile=\"$(OutDir)/%s.pdb\"\r\n", module.name.c_str() );
fprintf ( OUT, "\t\t\t\tSubSystem=\"%d\"\r\n", console ? 1 : 2 );
fprintf ( OUT, "\t\t\t\tTargetMachine=\"%d\"/>\r\n", 1 );
}
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCResourceCompilerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\"" );
multiple_includes = false;
fprintf ( OUT, "./;" );
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strcmp ( include.c_str(), "." ) )
{
if ( multiple_includes )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", include.c_str() );
multiple_includes = true;
}
}
fprintf ( OUT, "\"/>\r\n " );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCMIDLTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPostBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreLinkEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebServiceProxyGeneratorTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebDeploymentTool\"/>\r\n" );
fprintf ( OUT, "\t\t</Configuration>\r\n" );
n++;
}
fprintf ( OUT, "\t</Configurations>\r\n" );
fprintf ( OUT, "\t<Files>\r\n" );
// Source files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Source Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\">\r\n" );
for ( size_t isrcfile = 0; isrcfile < source_files.size(); isrcfile++ )
{
const string& source_file = DosSeparator(source_files[isrcfile]);
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", source_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Header files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Header Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"h;hpp;hxx;hm;inl\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& header_file = header_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", header_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Resource files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Resource Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", resource_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
fprintf ( OUT, "\t</Files>\r\n" );
fprintf ( OUT, "\t<Globals>\r\n" );
fprintf ( OUT, "\t</Globals>\r\n" );
fprintf ( OUT, "</VisualStudioProject>\r\n" );
fclose(OUT);
}
std::string
MSVCBackend::_replace_str(std::string string1, const std::string &find_str, const std::string &replace_str)
{
std::string::size_type pos = string1.find(find_str, 0);
int intLen = find_str.length();
while(std::string::npos != pos)
{
string1.replace(pos, intLen, replace_str);
pos = string1.find(find_str, intLen + pos);
}
return string1;
}
void
MSVCBackend::_generate_sln_header ( FILE* OUT )
{
if (configuration.VSProjectVersion.empty())
configuration.VSProjectVersion = MS_VS_DEF_VERSION;
string version;
if (configuration.VSProjectVersion == "7.00")
version = "7.00";
if (configuration.VSProjectVersion == "7.10")
version = "8.00";
if (configuration.VSProjectVersion == "8.00")
version = "9.00";
fprintf ( OUT, "Microsoft Visual Studio Solution File, Format Version %s\r\n", version.c_str() );
fprintf ( OUT, "# Visual Studio 2005\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_sln_project (
FILE* OUT,
const Module& module,
std::string vcproj_file,
std::string sln_guid,
std::string vcproj_guid,
const std::vector<Dependency*>& dependencies )
{
vcproj_file = DosSeparator ( std::string(".\\") + vcproj_file );
fprintf ( OUT, "Project(\"%s\") = \"%s\", \"%s\", \"%s\"\r\n", sln_guid.c_str() , module.name.c_str(), vcproj_file.c_str(), vcproj_guid.c_str() );
fprintf ( OUT, "\tProjectSection(ProjectDependencies) = postProject\r\n" );
fprintf ( OUT, "\tEndProjectSection\r\n" );
fprintf ( OUT, "EndProject\r\n" );
}
void
MSVCBackend::_generate_sln_footer ( FILE* OUT )
{
fprintf ( OUT, "Global\r\n" );
fprintf ( OUT, "\tGlobalSection(SolutionConfiguration) = preSolution\r\n" );
fprintf ( OUT, "\t\tDebug = Debug\r\n" );
fprintf ( OUT, "\t\tRelease = Release\r\n" );
fprintf ( OUT, "\tEndGlobalSection\r\n" );
fprintf ( OUT, "\tGlobalSection(ProjectConfiguration) = postSolution\r\n" );
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
{
Module& module = *ProjectNode.modules[i];
std::string guid = module.guid;
_generate_sln_configurations ( OUT, guid.c_str() );
}
fprintf ( OUT, "\tEndGlobalSection\r\n" );
fprintf ( OUT, "\tGlobalSection(ExtensibilityGlobals) = postSolution\r\n" );
fprintf ( OUT, "\tEndGlobalSection\r\n" );
fprintf ( OUT, "\tGlobalSection(ExtensibilityAddIns) = postSolution\r\n" );
fprintf ( OUT, "\tEndGlobalSection\r\n" );
fprintf ( OUT, "EndGlobal\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_sln_configurations ( FILE* OUT, std::string vcproj_guid )
{
fprintf ( OUT, "\t\t%s.Debug.ActiveCfg = Debug|Win32\r\n", vcproj_guid.c_str() );
fprintf ( OUT, "\t\t%s.Debug.Build.0 = Debug|Win32\r\n", vcproj_guid.c_str() );
fprintf ( OUT, "\t\t%s.Debug.Release.ActiveCfg = Release|Win32\r\n", vcproj_guid.c_str() );
fprintf ( OUT, "\t\t%s.Debug.Release.Build.0 = Release|Win32\r\n", vcproj_guid.c_str() );
}
void
MSVCBackend::_generate_sln ( FILE* OUT )
{
string sln_guid = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}";
vector<string> guids;
_generate_sln_header(OUT);
// TODO FIXME - is it necessary to sort them?
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
{
Module& module = *ProjectNode.modules[i];
std::string vcproj_file = VcprojFileName ( module );
_generate_sln_project ( OUT, module, vcproj_file, sln_guid, module.guid, module.dependencies );
}
_generate_sln_footer ( OUT );
}