Rbuild: Enhanced MSVC support

1.  Enhanced the MSVC backends so that it pulls in information from the main project
2.  Fixed bugs in Path::RelativeFromDirectory() in tools\rbuild\XML.cpp

With these changes, many VC projects generated by rbuild now compile without any tweaking


svn path=/trunk/; revision=18268
This commit is contained in:
Nathan Woods 2005-10-05 00:27:25 +00:00
parent 4dbeaea6e7
commit 67bc4a8961
3 changed files with 447 additions and 426 deletions

View file

@ -186,20 +186,28 @@ Path::RelativeFromDirectory (
#ifdef WIN32
// this squirreliness is b/c win32 has drive letters and *nix doesn't...
// not possible to do relative across different drive letters
if ( vbase[0] != vpath[0] )
return path;
{
char path_driveletter = (path[1] == ':') ? toupper(path[0]) : 0;
char base_driveletter = (base_directory[1] == ':') ? toupper(base_directory[0]) : 0;
if ( path_driveletter != base_driveletter )
return path;
}
#endif
size_t i = 0;
while ( i < vbase.size() && i < vpath.size() && vbase[i] == vpath[i] )
++i;
// did we go through all of the path?
if ( vbase.size() == vpath.size() && i == vpath.size() )
return ".";
if ( i < vbase.size() )
{
// path goes above our base directory, we will need some ..'s
for ( size_t j = 0; j < i; j++ )
for ( size_t j = i; j < vbase.size(); j++ )
vout.push_back ( ".." );
}
while ( i < vpath.size() )
vout.push_back ( vpath[i++] );

View file

@ -77,12 +77,10 @@ MSVCBackend::_generate_dsp ( const Module& module )
string dsp_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes, libraries, defines;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
defines.push_back ( "WIN32" );
defines.push_back ( "_WINDOWS" );
defines.push_back ( "WIN32" );
defines.push_back ( "_MBCS" );
// this is a define in MinGW w32api, but not Microsoft's headers
defines.push_back ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
@ -107,6 +105,10 @@ MSVCBackend::_generate_dsp ( const Module& module )
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
// explicitly omit win32api directories
if ( !strncmp(incs[i]->directory.c_str(), "w32api", 6 ) )
continue;
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
@ -361,13 +363,7 @@ MSVCBackend::_generate_dsp ( const Module& module )
fprintf ( OUT, " /c" );
fprintf ( OUT, "\r\n" );
vector<string> defines2;
defines2.push_back ( "WINVER=0x0501" );
defines2.push_back ( "_WIN32_WINNT=0x0501" );
defines2.push_back ( "_WIN32_IE=0x0600" );
defines2.push_back ( "WIN32" );
defines2.push_back ( "_WINDOWS" );
defines2.push_back ( "_MBCS" );
vector<string> defines2 = defines;
if ( debug )
{
defines2.push_back ( "_DEBUG" );
@ -433,7 +429,7 @@ MSVCBackend::_generate_dsp ( const Module& module )
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strpbrk ( include.c_str(), "[\\\"]" ) )
if ( strpbrk ( include.c_str(), "[\\\"]" ) || !strncmp ( include.c_str(), "../", 3 ) )
{
fprintf ( OUT, " /I \"%s\"", include.c_str() );
}
@ -478,7 +474,7 @@ MSVCBackend::_generate_dsp ( const Module& module )
}
fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"_DEBUG\"\r\n" );
fprintf ( OUT, "# ADD RSC /l 0x41d" );
if ( wine )
/*if ( wine )*/
{
for ( i = 0; i < includes.size(); i++ )
{
@ -755,7 +751,7 @@ MSVCBackend::_generate_dsp ( const Module& module )
fprintf ( OUT, "# Begin Group \"Resource Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter \"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n" );
for ( i = 0; i < resource_files.size(); i++ )
/* for ( i = 0; i < resource_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "# Begin Source File\r\n" );
@ -763,7 +759,7 @@ MSVCBackend::_generate_dsp ( const Module& module )
fprintf ( OUT, "SOURCE=.\\%s\r\n", resource_file.c_str() );
fprintf ( OUT, "# End Source File\r\n" );
}
fprintf ( OUT, "# End Group\r\n" );
*/ fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# End Target\r\n" );
fprintf ( OUT, "# End Project\r\n" );

View file

@ -1,408 +1,425 @@
/*
* Copyright (C) 2002 Patrik Stridvall
* Copyright (C) 2005 Royce Mitchell III
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
#include <string>
#include <vector>
#include <stdio.h>
#include "msvc.h"
using std::string;
using std::vector;
void
MSVCBackend::_generate_vcproj ( const Module& module )
{
size_t i;
// TODO FIXME wine hack?
//const bool wine = false;
string vcproj_file = VcprojFileName(module);
printf ( "Creating MSVC.NET project: '%s'\n", vcproj_file.c_str() );
FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
vector<string> imports;
for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
string module_type = GetExtension(module.GetTargetName());
bool lib = (module_type == ".lib") || (module_type == ".a");
bool dll = (module_type == ".dll");
bool exe = (module_type == ".exe");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
bool console = exe && (module.type == Win32CUI);
// TODO FIXME - not sure if the count here is right...
int parts = 0;
const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
while ( p )
{
++parts;
p = strpbrk ( p+1, "/\\" );
}
string msvc_wine_dir = "..";
while ( --parts )
msvc_wine_dir += "\\..";
string wine_include_dir = msvc_wine_dir + "\\include";
//$progress_current++;
//$output->progress("$dsp_file (file $progress_current of $progress_max)");
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string vcproj_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes, libraries, defines;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.non_if_data );
defines.push_back ( "WIN32" );
defines.push_back ( "_WINDOWS" );
defines.push_back ( "WIN32" );
defines.push_back ( "_MBCS" );
defines.push_back ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
ifs_list.pop_back();
// TODO FIXME - refactor needed - we're discarding if conditions
for ( i = 0; i < data.ifs.size(); i++ )
ifs_list.push_back ( &data.ifs[i]->data );
const vector<File*>& files = data.files;
for ( i = 0; i < files.size(); i++ )
{
// TODO FIXME - do we want the full path of the file here?
string file = string(".") + &files[i]->name[vcproj_path.size()];
source_files.push_back ( file );
if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
c_srcs.push_back ( file );
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
includes.push_back ( path );
}
const vector<Library*>& libs = data.libraries;
for ( i = 0; i < libs.size(); i++ )
{
libraries.push_back ( libs[i]->name + ".lib" );
}
const vector<Define*>& defs = data.defines;
for ( i = 0; i < defs.size(); i++ )
{
if ( defs[i]->value[0] )
defines.push_back ( defs[i]->name + "=" + defs[i]->value );
else
defines.push_back ( defs[i]->name );
}
}
vector<string> header_files;
bool no_cpp = true;
bool no_msvc_headers = true;
std::vector<std::string> cfgs;
cfgs.push_back ( module.name + " - Win32" );
if (!no_cpp)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " C" );
_cfgs.push_back ( cfgs[i] + " C++" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
if (!no_msvc_headers)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
_cfgs.push_back ( cfgs[i] + " Wine Headers" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
string default_cfg = cfgs.back();
fprintf ( OUT, "<?xml version=\"1.0\" encoding = \"Windows-1252\"?>\r\n" );
fprintf ( OUT, "<VisualStudioProject\r\n" );
fprintf ( OUT, "\tProjectType=\"Visual C++\"\r\n" );
fprintf ( OUT, "\tVersion=\"7.00\"\r\n" );
fprintf ( OUT, "\tName=\"%s\"\r\n", module.name.c_str() );
fprintf ( OUT, "\tKeyword=\"Win32Proj\">\r\n" );
fprintf ( OUT, "\t<Platforms>\r\n" );
fprintf ( OUT, "\t\t<Platform\r\n" );
fprintf ( OUT, "\t\t\tName=\"Win32\"/>\r\n" );
fprintf ( OUT, "\t</Platforms>\r\n" );
int n = 0;
std::string output_dir;
fprintf ( OUT, "\t<Configurations>\r\n" );
for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
{
std::string& cfg = cfgs[icfg];
bool debug = !strstr ( cfg.c_str(), "Release" );
//bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
fprintf ( OUT, "\t\t<Configuration\r\n" );
fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe ? 1 : dll ? 2 : lib ? 4 : -1 );
fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCLCompilerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOptimization=\"%d\"\r\n", debug ? 0 : 2 );
fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\"" );
bool multiple_includes = false;
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strcmp ( include.c_str(), "." ) )
{
if ( multiple_includes )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", include.c_str() );
multiple_includes = true;
}
}
fprintf ( OUT, "\"\r\n " );
if ( debug )
{
defines.push_back ( "_DEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
else
{
defines.push_back ( "NDEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
fprintf ( OUT, "\t\t\t\tPreprocessorDefinitions=\"" );
for ( i = 0; i < defines.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", defines[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tMinimalRebuild=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tBasicRuntimeChecks=\"3\"\r\n" );
fprintf ( OUT, "\t\t\t\tRuntimeLibrary=\"5\"\r\n" );
fprintf ( OUT, "\t\t\t\tBufferSecurityCheck=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tEnableFunctionLevelLinking=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tUsePrecompiledHeader=\"0\"\r\n" );
fprintf ( OUT, "\t\t\t\tWarningLevel=\"1\"\r\n" );
fprintf ( OUT, "\t\t\t\tDetect64BitPortabilityProblems=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tDebugInformationFormat=\"4\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCustomBuildTool\"/>\r\n" );
if ( lib )
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLibrarianTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"/>\r\n", module.name.c_str(), module_type.c_str() );
}
else
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLinkerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tAdditionalDependencies=\"" );
for ( i = 0; i < libraries.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, " " );
fprintf ( OUT, "%s", libraries[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"\r\n", module.name.c_str(), module_type.c_str() );
fprintf ( OUT, "\t\t\t\tLinkIncremental=\"%d\"\r\n", debug ? 2 : 1 );
fprintf ( OUT, "\t\t\t\tGenerateDebugInformation=\"TRUE\"\r\n" );
if ( debug )
fprintf ( OUT, "\t\t\t\tProgramDatabaseFile=\"$(OutDir)/%s.pdb\"\r\n", module.name.c_str() );
fprintf ( OUT, "\t\t\t\tSubSystem=\"%d\"\r\n", console ? 1 : 2 );
fprintf ( OUT, "\t\t\t\tTargetMachine=\"%d\"/>\r\n", 1 );
}
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCMIDLTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPostBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreLinkEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCResourceCompilerTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebServiceProxyGeneratorTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebDeploymentTool\"/>\r\n" );
fprintf ( OUT, "\t\t</Configuration>\r\n" );
n++;
}
fprintf ( OUT, "\t</Configurations>\r\n" );
fprintf ( OUT, "\t<Files>\r\n" );
// Source files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Source Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\">\r\n" );
for ( size_t isrcfile = 0; isrcfile < source_files.size(); isrcfile++ )
{
const string& source_file = DosSeparator(source_files[isrcfile]);
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", source_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Header files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Header Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"h;hpp;hxx;hm;inl\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& header_file = header_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", header_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Resource files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Resource Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", resource_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
fprintf ( OUT, "\t</Files>\r\n" );
fprintf ( OUT, "\t<Globals>\r\n" );
fprintf ( OUT, "\t</Globals>\r\n" );
fprintf ( OUT, "</VisualStudioProject>\r\n" );
fclose(OUT);
}
void
MSVCBackend::_generate_sln_header ( FILE* OUT )
{
fprintf ( OUT, "Microsoft Visual Studio Solution File, Format Version 9.00\r\n" );
fprintf ( OUT, "# Visual C++ Express 2005\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_sln ( FILE* OUT )
{
_generate_sln_header(OUT);
// TODO FIXME - is it necessary to sort them?
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
{
Module& module = *ProjectNode.modules[i];
std::string vcproj_file = VcprojFileName ( module );
_generate_dsw_project ( OUT, module, vcproj_file, module.dependencies );
}
// _generate_dsw_footer ( OUT );
}
/*
m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;
m_devFile << "# Visual C++ Express 2005" << endl;
m_devFile << "# FIXME Project listings here" << endl;
m_devFile << "EndProject" << endl;
m_devFile << "Global" << endl;
m_devFile << " GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;
m_devFile << " Debug|Win32 = Debug|Win32" << endl;
m_devFile << " Release|Win32 = Release|Win32" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;
m_devFile << " #FIXME Project Listings Here" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(SolutionProperties) = preSolution" << endl;
m_devFile << " HideSolutionNode = FALSE" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << "EndGlobal" << endl;
m_devFile << endl << endl;
*/
/*
* Copyright (C) 2002 Patrik Stridvall
* Copyright (C) 2005 Royce Mitchell III
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
#include <string>
#include <vector>
#include <stdio.h>
#include "msvc.h"
using std::string;
using std::vector;
void
MSVCBackend::_generate_vcproj ( const Module& module )
{
size_t i;
// TODO FIXME wine hack?
//const bool wine = false;
string vcproj_file = VcprojFileName(module);
printf ( "Creating MSVC.NET project: '%s'\n", vcproj_file.c_str() );
FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
vector<string> imports;
for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
string module_type = GetExtension(module.GetTargetName());
bool lib = (module_type == ".lib") || (module_type == ".a");
bool dll = (module_type == ".dll");
bool exe = (module_type == ".exe");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
bool console = exe && (module.type == Win32CUI);
// TODO FIXME - not sure if the count here is right...
int parts = 0;
const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
while ( p )
{
++parts;
p = strpbrk ( p+1, "/\\" );
}
string msvc_wine_dir = "..";
while ( --parts )
msvc_wine_dir += "\\..";
string wine_include_dir = msvc_wine_dir + "\\include";
//$progress_current++;
//$output->progress("$dsp_file (file $progress_current of $progress_max)");
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string vcproj_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes, libraries, defines;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
// this is a define in MinGW w32api, but not Microsoft's headers
defines.push_back ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
ifs_list.pop_back();
// TODO FIXME - refactor needed - we're discarding if conditions
for ( i = 0; i < data.ifs.size(); i++ )
ifs_list.push_back ( &data.ifs[i]->data );
const vector<File*>& files = data.files;
for ( i = 0; i < files.size(); i++ )
{
// TODO FIXME - do we want the full path of the file here?
string file = string(".") + &files[i]->name[vcproj_path.size()];
source_files.push_back ( file );
if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
c_srcs.push_back ( file );
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
// explicitly omit win32api directories
if ( !strncmp(incs[i]->directory.c_str(), "w32api", 6 ) )
continue;
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
includes.push_back ( path );
}
const vector<Library*>& libs = data.libraries;
for ( i = 0; i < libs.size(); i++ )
{
libraries.push_back ( libs[i]->name + ".lib" );
}
const vector<Define*>& defs = data.defines;
for ( i = 0; i < defs.size(); i++ )
{
if ( defs[i]->value[0] )
defines.push_back ( defs[i]->name + "=" + defs[i]->value );
else
defines.push_back ( defs[i]->name );
}
}
vector<string> header_files;
bool no_cpp = true;
bool no_msvc_headers = true;
std::vector<std::string> cfgs;
cfgs.push_back ( module.name + " - Win32" );
if (!no_cpp)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " C" );
_cfgs.push_back ( cfgs[i] + " C++" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
if (!no_msvc_headers)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
_cfgs.push_back ( cfgs[i] + " Wine Headers" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
string default_cfg = cfgs.back();
fprintf ( OUT, "<?xml version=\"1.0\" encoding = \"Windows-1252\"?>\r\n" );
fprintf ( OUT, "<VisualStudioProject\r\n" );
fprintf ( OUT, "\tProjectType=\"Visual C++\"\r\n" );
fprintf ( OUT, "\tVersion=\"7.00\"\r\n" );
fprintf ( OUT, "\tName=\"%s\"\r\n", module.name.c_str() );
fprintf ( OUT, "\tKeyword=\"Win32Proj\">\r\n" );
fprintf ( OUT, "\t<Platforms>\r\n" );
fprintf ( OUT, "\t\t<Platform\r\n" );
fprintf ( OUT, "\t\t\tName=\"Win32\"/>\r\n" );
fprintf ( OUT, "\t</Platforms>\r\n" );
int n = 0;
std::string output_dir;
fprintf ( OUT, "\t<Configurations>\r\n" );
for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
{
std::string& cfg = cfgs[icfg];
bool debug = !strstr ( cfg.c_str(), "Release" );
//bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
fprintf ( OUT, "\t\t<Configuration\r\n" );
fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe ? 1 : dll ? 2 : lib ? 4 : -1 );
fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCLCompilerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOptimization=\"%d\"\r\n", debug ? 0 : 2 );
fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\"" );
bool multiple_includes = false;
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strcmp ( include.c_str(), "." ) )
{
if ( multiple_includes )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", include.c_str() );
multiple_includes = true;
}
}
fprintf ( OUT, "\"\r\n " );
if ( debug )
{
defines.push_back ( "_DEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
else
{
defines.push_back ( "NDEBUG" );
if ( lib || exe )
{
defines.push_back ( "_LIB" );
}
else
{
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
}
}
fprintf ( OUT, "\t\t\t\tPreprocessorDefinitions=\"" );
for ( i = 0; i < defines.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", defines[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tMinimalRebuild=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tBasicRuntimeChecks=\"3\"\r\n" );
fprintf ( OUT, "\t\t\t\tRuntimeLibrary=\"5\"\r\n" );
fprintf ( OUT, "\t\t\t\tBufferSecurityCheck=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tEnableFunctionLevelLinking=\"%s\"\r\n", debug ? "TRUE" : "FALSE" );
fprintf ( OUT, "\t\t\t\tUsePrecompiledHeader=\"0\"\r\n" );
fprintf ( OUT, "\t\t\t\tWarningLevel=\"1\"\r\n" );
fprintf ( OUT, "\t\t\t\tDetect64BitPortabilityProblems=\"TRUE\"\r\n" );
fprintf ( OUT, "\t\t\t\tDebugInformationFormat=\"4\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCCustomBuildTool\"/>\r\n" );
if ( lib )
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLibrarianTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"/>\r\n", module.name.c_str(), module_type.c_str() );
}
else
{
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCLinkerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tAdditionalDependencies=\"" );
for ( i = 0; i < libraries.size(); i++ )
{
if ( i > 0 )
fprintf ( OUT, " " );
fprintf ( OUT, "%s", libraries[i].c_str() );
}
fprintf ( OUT, "\"\r\n" );
fprintf ( OUT, "\t\t\t\tOutputFile=\"$(OutDir)/%s.%s\"\r\n", module.name.c_str(), module_type.c_str() );
fprintf ( OUT, "\t\t\t\tLinkIncremental=\"%d\"\r\n", debug ? 2 : 1 );
fprintf ( OUT, "\t\t\t\tGenerateDebugInformation=\"TRUE\"\r\n" );
if ( debug )
fprintf ( OUT, "\t\t\t\tProgramDatabaseFile=\"$(OutDir)/%s.pdb\"\r\n", module.name.c_str() );
fprintf ( OUT, "\t\t\t\tSubSystem=\"%d\"\r\n", console ? 1 : 2 );
fprintf ( OUT, "\t\t\t\tTargetMachine=\"%d\"/>\r\n", 1 );
}
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCResourceCompilerTool\"\r\n" );
fprintf ( OUT, "\t\t\t\tAdditionalIncludeDirectories=\"" );
multiple_includes = false;
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strcmp ( include.c_str(), "." ) )
{
if ( multiple_includes )
fprintf ( OUT, ";" );
fprintf ( OUT, "%s", include.c_str() );
multiple_includes = true;
}
}
fprintf ( OUT, "\"/>\r\n " );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCMIDLTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPostBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreBuildEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCPreLinkEventTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebServiceProxyGeneratorTool\"/>\r\n" );
fprintf ( OUT, "\t\t\t<Tool\r\n" );
fprintf ( OUT, "\t\t\t\tName=\"VCWebDeploymentTool\"/>\r\n" );
fprintf ( OUT, "\t\t</Configuration>\r\n" );
n++;
}
fprintf ( OUT, "\t</Configurations>\r\n" );
fprintf ( OUT, "\t<Files>\r\n" );
// Source files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Source Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\">\r\n" );
for ( size_t isrcfile = 0; isrcfile < source_files.size(); isrcfile++ )
{
const string& source_file = DosSeparator(source_files[isrcfile]);
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", source_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Header files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Header Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"h;hpp;hxx;hm;inl\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& header_file = header_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", header_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
// Resource files
fprintf ( OUT, "\t\t<Filter\r\n" );
fprintf ( OUT, "\t\t\tName=\"Resource Files\"\r\n" );
fprintf ( OUT, "\t\t\tFilter=\"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\">\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "\t\t\t<File\r\n" );
fprintf ( OUT, "\t\t\t\tRelativePath=\"%s\">\r\n", resource_file.c_str() );
fprintf ( OUT, "\t\t\t</File>\r\n" );
}
fprintf ( OUT, "\t\t</Filter>\r\n" );
fprintf ( OUT, "\t</Files>\r\n" );
fprintf ( OUT, "\t<Globals>\r\n" );
fprintf ( OUT, "\t</Globals>\r\n" );
fprintf ( OUT, "</VisualStudioProject>\r\n" );
fclose(OUT);
}
void
MSVCBackend::_generate_sln_header ( FILE* OUT )
{
fprintf ( OUT, "Microsoft Visual Studio Solution File, Format Version 9.00\r\n" );
fprintf ( OUT, "# Visual C++ Express 2005\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_sln ( FILE* OUT )
{
_generate_sln_header(OUT);
// TODO FIXME - is it necessary to sort them?
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
{
Module& module = *ProjectNode.modules[i];
std::string vcproj_file = VcprojFileName ( module );
_generate_dsw_project ( OUT, module, vcproj_file, module.dependencies );
}
// _generate_dsw_footer ( OUT );
}
/*
m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;
m_devFile << "# Visual C++ Express 2005" << endl;
m_devFile << "# FIXME Project listings here" << endl;
m_devFile << "EndProject" << endl;
m_devFile << "Global" << endl;
m_devFile << " GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;
m_devFile << " Debug|Win32 = Debug|Win32" << endl;
m_devFile << " Release|Win32 = Release|Win32" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;
m_devFile << " #FIXME Project Listings Here" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(SolutionProperties) = preSolution" << endl;
m_devFile << " HideSolutionNode = FALSE" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << "EndGlobal" << endl;
m_devFile << endl << endl;
*/