plan9fox/sys
cinap_lenrek ca8ca008f4 doom: fix blazing door sounds (from qu7uux)
blazing doors are a "fast" door type with its own sound effects, introduced in
doom2. doom2 map 2 has one right at the beginning.

this fixes two bugs:
- when a closing blazing door is completely shut, the closing sound effect is
  erroneously played again (the first time being when it began closing). this
  gives the impression of two doors closing.
- when reopening a closing blazing door (standing underneath a blazing door
  while it's closing), the sound effect for regular doors opening is played,
  instead of the one for blazing doors, because of a missing case in the switch
  statement.
2016-06-30 17:13:47 +02:00
..
doc closed spew branch 2016-04-28 20:52:36 +02:00
games/lib fortunes: Emacs now supports webkit. 2016-06-19 18:40:46 -04:00
include aml: define amlintmask and set it according to DSDT revision (64bit / 32bit) 2016-06-05 14:57:38 +02:00
lib add polish keymap (thanks chomzee!) 2016-05-28 23:59:10 +02:00
man acme(1): remove references to awd 2016-06-30 01:07:03 +02:00
src doom: fix blazing door sounds (from qu7uux) 2016-06-30 17:13:47 +02:00