- fix missing runlock(ifc) when ifcid != a->ifcid in rxmitsols() (thanks erik quanstro)
- don't leak packets when transfering blocks from arp entry hold list to droplist
- free rest of droplist when bwrite() errors in arpenter(), remove useless checks (ifc != nil)
- free arp entry hold list from cleanarpent()
- consistent use of nil for pointers
sprint() will replace invalid utf8 sequences with U+FFFD
which caused directory reads and stats to return the wrong
filename. just strcpy the name bytes.
the dynamic input buffer resize code (fillbuf()) is broken as
the calling code assumes that memory wont relocate. instead
of trying to work out all the cases where this happens, i'm
getting rid of fillbuf() and just read the whole file into
memory in setsource().
the bug could be reproduced with something as simple as:
@{for(i in `{seq 1 10000}){echo $i ', \'; }} | cpp
X509req() and X509gen() used to leak memory, and had no way for
the caller to free the allocated certificate/certificate request
buffer returned. this is not critical as these functions are only
used in short lived rsa(2) helper programs. but i prefer to have
library routines not leak memory as one does not know in advance
where the code is going to be used.
we used to negotiate tls1.1 for client cert authentication because the
signature generation was not implemented for tls1.2. this is now fixed
and tls1.2 can be negotiated with client certs.
actually verify the diffie hellman parameter signature, this
comes in two flavours. TLS1.2 uses X509 signature with a
single hash specified by the signature algorithm field in
the signature itself and pre TLS1.2 where md5+sha1 hashes
of the signed blob are pkcs1 padded and encrypted with the
rsa private key.
stop advertizing non-rsa cipher suits (DSS and ECDSA), as
we have not implmenented them.
fix some memory leaks in X509 code while we'r at it.
libdraw was attempting to bind '#i' and '#m' to /dev when it could not find
/dev/mouse or /dev/draw. a library shouldnt be that clever and do namespace
manipulations on behalf of the caller. so instead, we setup the graphics
environment in screenrc on boot time.