doom: fix -warp argument parsing bug

This commit is contained in:
cinap_lenrek 2012-07-27 16:49:56 +02:00
parent 543e510da1
commit 6d3ff523db

View file

@ -917,13 +917,11 @@ void D_DoomMain (void)
p = M_CheckParm ("-warp"); p = M_CheckParm ("-warp");
if (p && p < myargc-1) if (p && p < myargc-1)
{ {
if (gamemode == commercial) startmap = atoi (myargv[p+1]);
startmap = atoi (myargv[p+1]); if (gamemode != commercial){
else startepisode = startmap / 10;
{ startmap %= 10;
startepisode = myargv[p+1][0]-'0'; }
startmap = myargv[p+2][0]-'0';
}
autostart = true; autostart = true;
} }