doom: fix -warp argument parsing bug
This commit is contained in:
parent
543e510da1
commit
6d3ff523db
|
@ -917,13 +917,11 @@ void D_DoomMain (void)
|
||||||
p = M_CheckParm ("-warp");
|
p = M_CheckParm ("-warp");
|
||||||
if (p && p < myargc-1)
|
if (p && p < myargc-1)
|
||||||
{
|
{
|
||||||
if (gamemode == commercial)
|
startmap = atoi (myargv[p+1]);
|
||||||
startmap = atoi (myargv[p+1]);
|
if (gamemode != commercial){
|
||||||
else
|
startepisode = startmap / 10;
|
||||||
{
|
startmap %= 10;
|
||||||
startepisode = myargv[p+1][0]-'0';
|
}
|
||||||
startmap = myargv[p+2][0]-'0';
|
|
||||||
}
|
|
||||||
autostart = true;
|
autostart = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue