doom: cleanup

This commit is contained in:
cinap_lenrek 2012-07-27 14:42:43 +02:00
parent ab08c97e60
commit 543e510da1
8 changed files with 54 additions and 199 deletions

View file

@ -398,11 +398,8 @@ void D_DoomLoop (void)
// Sound mixing for the buffer is snychronous.
I_UpdateSound();
// Synchronous sound output is explicitly called.
#ifndef SNDINTR
// Update sound output.
I_SubmitSound();
#endif
}
}
@ -725,8 +722,8 @@ void FindResponseFile (void)
//
void D_DoomMain (void)
{
int p;
char file[256];
int p;
char file[256];
FindResponseFile ();
@ -804,16 +801,6 @@ void D_DoomMain (void)
if (devparm)
printf(D_DEVSTR);
if (M_CheckParm("-cdrom"))
{
I_Error("PORTME d_main.c M_CheckParm -cdrom");
/*
printf(D_CDROM);
mkdir("c:\\doomdata",0);
strcpy (basedefault,"c:/doomdata/default.cfg");
*/
}
// turbo option
if ( (p=M_CheckParm ("-turbo")) )
{
@ -1083,10 +1070,7 @@ void D_DoomMain (void)
p = M_CheckParm ("-loadgame");
if (p && p < myargc-1)
{
if (M_CheckParm("-cdrom"))
sprintf(file, "c:\\doomdata\\"SAVEGAMENAME"%c.dsg",myargv[p+1][0]);
else
sprintf(file, SAVEGAMENAME"%c.dsg",myargv[p+1][0]);
sprintf(file, SAVEGAMENAME"%c.dsg",myargv[p+1][0]);
G_LoadGame (file);
}

View file

@ -75,23 +75,11 @@ typedef enum
// most parameter validation debugging code will not be compiled
#define RANGECHECK
// Do or do not use external soundserver.
// The sndserver binary to be run separately
// has been introduced by Dave Taylor.
// The integrated sound support is experimental,
// and unfinished. Default is synchronous.
// Experimental asynchronous timer based is
// handled by SNDINTR.
//#define SNDSERV 1
//#define SNDINTR 1
// This one switches between MIT SHM (no proper mouse)
// and XFree86 DGA (mickey sampling). The original
// linuxdoom used SHM, which is default.
//#define X11_DGA 1
//
// For resize of screen, at start of game.
// It will not work dynamically, see visplanes.

View file

@ -1252,16 +1252,13 @@ G_SaveGame
void G_DoSaveGame (void)
{
char name[100];
char name[256];
char name2[VERSIONSIZE];
char* description;
int length;
int i;
if (M_CheckParm("-cdrom"))
sprintf(name,"c:\\doomdata\\"SAVEGAMENAME"%d.dsg",savegameslot);
else
sprintf (name,SAVEGAMENAME"%d.dsg",savegameslot);
sprintf (name,SAVEGAMENAME"%d.dsg",savegameslot);
description = savedescription;
save_p = savebuffer = screens[1]+0x4000;

View file

@ -113,7 +113,7 @@ void I_Error (char *error, ...)
int I_FileExists (char *filepath)
{
return (0 == access(filepath, AREAD));
return access(filepath, AEXIST) == 0;
}
int I_Open (char *filepath)
@ -138,7 +138,20 @@ int I_Read (int handle, void *buf, int n)
char* I_IdentifyWAD(char *wadname)
{
char path[1024];
static char path[1024];
char *home;
snprint(path, sizeof path, wadname);
if (I_FileExists (path))
return path;
if(home = getenv("home")){
snprintf(path, sizeof path, "%s/lib/doom/%s", home, wadname);
free(home);
if (I_FileExists (path))
return path;
}
snprintf(path, sizeof path, "/sys/lib/doom/%s", wadname);
if (I_FileExists (path))
@ -148,9 +161,5 @@ char* I_IdentifyWAD(char *wadname)
if (I_FileExists (path))
return path;
snprintf(path, sizeof path, "%s/lib/doom/%s", getenv("home"), wadname);
if (I_FileExists (path))
return path;
return nil;
}

View file

@ -153,7 +153,7 @@ typedef struct menu_s
short numitems; // # of menu items
struct menu_s* prevMenu; // previous menu
menuitem_t* menuitems; // menu items
void (*routine)(); // draw routine
void (*routine)(void); // draw routine
short x;
short y; // x,y of menu
short lastOn; // last item user was on in menu
@ -509,10 +509,7 @@ void M_ReadSaveStrings(void)
for (i = 0;i < load_end;i++)
{
if (M_CheckParm("-cdrom"))
sprintf(name,"c:\\doomdata\\"SAVEGAMENAME"%d.dsg",i);
else
sprintf(name,SAVEGAMENAME"%d.dsg",i);
sprintf(name,SAVEGAMENAME"%d.dsg",i);
handle = I_Open (name);
if (handle == -1)
@ -572,10 +569,7 @@ void M_LoadSelect(int choice)
{
char name[256];
if (M_CheckParm("-cdrom"))
sprintf(name,"c:\\doomdata\\"SAVEGAMENAME"%d.dsg",choice);
else
sprintf(name,SAVEGAMENAME"%d.dsg",choice);
sprintf(name,SAVEGAMENAME"%d.dsg",choice);
G_LoadGame (name);
M_ClearMenus ();
}

View file

@ -97,10 +97,6 @@ M_DrawText
//
// M_WriteFile
//
#ifndef O_BINARY
#define O_BINARY 0
#endif
boolean
M_WriteFile
( char const* name,
@ -109,7 +105,7 @@ M_WriteFile
{
int fd, n;
if((fd = create(name, OWRITE | OTRUNC, 0666)) < 0)
if((fd = create(name, OWRITE, 0644)) < 0)
return false;
n = write(fd, source, length);
close(fd);
@ -188,29 +184,14 @@ extern int showMessages;
// machine-independent sound params
extern int numChannels;
// UNIX hack, to be removed.
#ifdef SNDSERV
extern char* sndserver_filename;
extern int mb_used;
#endif
#ifdef LINUX
char* mousetype;
char* mousedev;
#endif
extern char* chat_macros[];
typedef struct
{
char* name;
int* location;
void* location;
int defaultvalue;
int scantranslate; // PC scan code hack
int untranslated; // lousy hack
char* defaultstring;
} default_t;
default_t defaults[] =
@ -233,17 +214,6 @@ default_t defaults[] =
{"key_strafe",&key_strafe, KEY_RALT},
{"key_speed",&key_speed, KEY_RSHIFT},
// UNIX hack, to be removed.
#ifdef SNDSERV
{"sndserver", (int *) &sndserver_filename, (int) "sndserver"},
{"mb_used", &mb_used, 2},
#endif
#ifdef LINUX
{"mousedev", (int*)&mousedev, (int)"/dev/ttyS0"},
{"mousetype", (int*)&mousetype, (int)"microsoft"},
#endif
{"use_mouse",&usemouse, 1},
{"mouseb_fire",&mousebfire,0},
{"mouseb_strafe",&mousebstrafe,1},
@ -260,34 +230,30 @@ default_t defaults[] =
{"snd_channels",&numChannels, 3},
{"usegamma",&usegamma, 0},
{"chatmacro0", (int *) &chat_macros[0], (int) HUSTR_CHATMACRO0 },
{"chatmacro1", (int *) &chat_macros[1], (int) HUSTR_CHATMACRO1 },
{"chatmacro2", (int *) &chat_macros[2], (int) HUSTR_CHATMACRO2 },
{"chatmacro3", (int *) &chat_macros[3], (int) HUSTR_CHATMACRO3 },
{"chatmacro4", (int *) &chat_macros[4], (int) HUSTR_CHATMACRO4 },
{"chatmacro5", (int *) &chat_macros[5], (int) HUSTR_CHATMACRO5 },
{"chatmacro6", (int *) &chat_macros[6], (int) HUSTR_CHATMACRO6 },
{"chatmacro7", (int *) &chat_macros[7], (int) HUSTR_CHATMACRO7 },
{"chatmacro8", (int *) &chat_macros[8], (int) HUSTR_CHATMACRO8 },
{"chatmacro9", (int *) &chat_macros[9], (int) HUSTR_CHATMACRO9 }
{"chatmacro0",&chat_macros[0], 0, HUSTR_CHATMACRO0 },
{"chatmacro1",&chat_macros[1], 0, HUSTR_CHATMACRO1 },
{"chatmacro2",&chat_macros[2], 0, HUSTR_CHATMACRO2 },
{"chatmacro3",&chat_macros[3], 0, HUSTR_CHATMACRO3 },
{"chatmacro4",&chat_macros[4], 0, HUSTR_CHATMACRO4 },
{"chatmacro5",&chat_macros[5], 0, HUSTR_CHATMACRO5 },
{"chatmacro6",&chat_macros[6], 0, HUSTR_CHATMACRO6 },
{"chatmacro7",&chat_macros[7], 0, HUSTR_CHATMACRO7 },
{"chatmacro8",&chat_macros[8], 0, HUSTR_CHATMACRO8 },
{"chatmacro9",&chat_macros[9], 0, HUSTR_CHATMACRO9 }
};
int numdefaults;
char* defaultfile;
//
// M_SaveDefaults
//
void M_SaveDefaults (void)
{
int i;
int v;
FILE* f;
f = fopen (defaultfile, "w");
@ -296,14 +262,13 @@ void M_SaveDefaults (void)
for (i=0 ; i<numdefaults ; i++)
{
if (defaults[i].defaultvalue > -0xfff
&& defaults[i].defaultvalue < 0xfff)
if (defaults[i].defaultstring == 0)
{
v = *defaults[i].location;
fprintf (f,"%s\t\t%i\n",defaults[i].name,v);
fprintf (f,"%s\t\t%i\n",defaults[i].name,
*((int*)defaults[i].location));
} else {
fprintf (f,"%s\t\t\"%s\"\n",defaults[i].name,
* (char **) (defaults[i].location));
*((char**)defaults[i].location));
}
}
@ -314,8 +279,6 @@ void M_SaveDefaults (void)
//
// M_LoadDefaults
//
extern byte scantokey[128];
void M_LoadDefaults (void)
{
int i;
@ -323,14 +286,16 @@ void M_LoadDefaults (void)
FILE* f;
char def[80];
char strparm[100];
char* newstring = (char *)0;
char* newstring;
int parm;
boolean isstring;
// set everything to base values
numdefaults = sizeof(defaults)/sizeof(defaults[0]);
for (i=0 ; i<numdefaults ; i++)
*defaults[i].location = defaults[i].defaultvalue;
if(defaults[i].defaultstring == 0)
*((int*)defaults[i].location) = defaults[i].defaultvalue;
else
*((char**)defaults[i].location) = defaults[i].defaultstring;
// check for a custom default file
i = M_CheckParm ("-config");
@ -348,13 +313,13 @@ void M_LoadDefaults (void)
{
while (!feof(f))
{
isstring = false;
if (fscanf (f, "%79s %[^\n]\n", def, strparm) == 2)
{
parm = 0;
newstring = 0;
if (strparm[0] == '"')
{
// get a string default
isstring = true;
len = strlen(strparm);
newstring = (char *) malloc(len);
strparm[len-1] = 0;
@ -367,11 +332,10 @@ void M_LoadDefaults (void)
for (i=0 ; i<numdefaults ; i++)
if (!strcmp(def, defaults[i].name))
{
if (!isstring)
*defaults[i].location = parm;
else
*defaults[i].location =
(int) newstring;
if (defaults[i].defaultstring == 0)
*((int*)defaults[i].location) = parm;
else if(newstring)
*((char**)defaults[i].location) = newstring;
break;
}
}
@ -496,8 +460,8 @@ void M_ScreenShot (void)
{
lbmname[4] = i/10 + '0';
lbmname[5] = i%10 + '0';
if (access(lbmname,0) == -1)
break; // file doesn't exist
if (!I_FileExists (lbmname))
break;
}
if (i==100)
I_Error ("M_ScreenShot: Couldn't create a PCX");

View file

@ -123,10 +123,6 @@ static musicinfo_t* mus_playing=0;
// number of channels available
int numChannels;
static int nextcleanup;
//
// Internals.
//
@ -180,10 +176,6 @@ void S_Init
// no sounds are playing, and they are not mus_paused
mus_paused = 0;
// Note that sounds have not been cached (yet).
for (i=1 ; i<NUMSFX ; i++)
S_sfx[i].lumpnum = S_sfx[i].usefulness = -1;
}
@ -238,8 +230,6 @@ void S_Start(void)
// mnum -= mus_e3m9;
S_ChangeMusic(mnum, true);
nextcleanup = 15;
}
@ -263,11 +253,6 @@ S_StartSoundAtVolume
mobj_t* origin = (mobj_t *) origin_p;
// Debug.
/*fprintf( stderr,
"S_StartSoundAtVolume: playing sound %d (%s)\n",
sfx_id, S_sfx[sfx_id].name );*/
// check for bogus sound #
if (sfx_id < 1 || sfx_id > NUMSFX)
I_Error("Bad sfx #: %d", sfx_id);
@ -307,7 +292,7 @@ S_StartSoundAtVolume
if ( origin->x == players[consoleplayer].mo->x
&& origin->y == players[consoleplayer].mo->y)
{
sep = NORM_SEP;
sep = NORM_SEP;
}
if (!rc)
@ -349,42 +334,9 @@ S_StartSoundAtVolume
if (cnum<0)
return;
//
// This is supposed to handle the loading/caching.
// For some odd reason, the caching is done nearly
// each time the sound is needed?
//
// get lumpnum if necessary
if (sfx->lumpnum < 0)
sfx->lumpnum = I_GetSfxLumpNum(sfx);
#ifndef SNDSRV
// cache data if necessary
if (!sfx->data)
{
/* PORTME 9DOOM uncomment this back in later
fprintf( stderr,
"S_StartSoundAtVolume: 16bit and not pre-cached - wtf?\n");
*/
// DOS remains, 8bit handling
//sfx->data = (void *) W_CacheLumpNum(sfx->lumpnum, PU_MUSIC);
// fprintf( stderr,
// "S_StartSoundAtVolume: loading %d (lump %d) : 0x%x\n",
// sfx_id, sfx->lumpnum, (int)sfx->data );
}
#endif
// increase the usefulness
if (sfx->usefulness++ < 0)
sfx->usefulness = 1;
// Assigns the handle to one of the channels in the
// mix/output buffer.
channels[cnum].handle = I_StartSound(sfx_id,
/*sfx->data,*/
volume,
sep,
pitch,
@ -524,28 +476,6 @@ void S_UpdateSounds(void* listener_p)
channel_t* c;
mobj_t* listener = (mobj_t*)listener_p;
// Clean up unused data.
// This is currently not done for 16bit (sounds cached static).
// DOS 8bit remains.
/*if (gametic > nextcleanup)
{
for (i=1 ; i<NUMSFX ; i++)
{
if (S_sfx[i].usefulness < 1
&& S_sfx[i].usefulness > -1)
{
if (--S_sfx[i].usefulness == -1)
{
Z_ChangeTag(S_sfx[i].data, PU_CACHE);
S_sfx[i].data = 0;
}
}
}
nextcleanup = gametic + 15;
}*/
for (cnum=0 ; cnum<numChannels ; cnum++)
{
@ -731,9 +661,6 @@ void S_StopChannel(int cnum)
break;
}
}
// degrade usefulness of sound data
c->sfxinfo->usefulness--;
c->sfxinfo = 0;
}

View file

@ -51,14 +51,6 @@ struct sfxinfo_struct
// sound data
void* data;
// this is checked every second to see if sound
// can be thrown out (if 0, then decrement, if -1,
// then throw out, if > 0, then it is in use)
int usefulness;
// lump number of sfx
int lumpnum;
};